<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<!-- Last modified: 5/6/2012 8:49:53 PM -->
<config Debug="false"
ShowGearSwaps="false"
ShowSpellInfo="false"
RequireVersion="2.30"
/>
<variables>
<!-- General configuration -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" />
<!-- Configuration var overrides. -->
<!-- General utility -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='ElementalStaves']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='SmnSpiritConstants']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='SchWeatherConstants']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" />
<!-- Utility default var overrides. -->
<!-- Local vars -->
<var name="PrimaryWeapon">Terra's Staff</var>
<var name="PrimarySub">Vox grip</var>
<var name="IdleWeapon">Terra's Staff</var>
<var name="IdleSub">Vox grip</var>
<var name="IdleFeet">Serpentes Sabots</var>
<var name="SchStorms">Wind|Earth|Water</var>
<var name="CastStorm">0</var>
<var name="PerpSet">None</var>
<var name="PetSet">None</var>
<var name="RageSet">None</var>
<var name="SiphonElement">None</var>
<var name="SiphonSpirit">None</var>
</variables>
<sets>
<group name="Outside-Group" inherit="Base-Group" default="yes">
<set name="None">
</set>
<set name="Idle">
<main>$PrimaryWeapon</main>
<sub>$PrimarySub</sub>
<ammo>Clarus Stone</ammo>
<head>Caller's Horn +2</head>
<neck>Call. Pendant</neck>
<lear>Bloodgem Earring</lear>
<rear>Loquacious Earring</rear>
<body>Yinyang robe</body>
<hands>Serpentes Cuffs</hands>
<lring>Serket ring</lring>
<rring>Bifrost Ring</rring>
<back>Vates Cape</back>
<waist>Cascade Belt</waist>
<legs>Augur's brais</legs>
<feet>Serpentes Sabots</feet>
</set>
<set name="Carbuncle">
<hands>Carbuncle Mitts</hands>
<main>Apollo's staff</main>
</set>
<set name="Fenrir">
<main>Pluto's staff</main>
</set>
<set name="Diabolos">
<main>Pluto's staff</main>
</set>
<set name="Ifrit">
<main>Vulcan's Staff</main>
</set>
<set name="Shiva">
<main>Aquilo's staff</main>
</set>
<set name="Garuda">
<main>Vayu's Staff +2</main>
</set>
<set name="Titan">
<main>Terra's Staff</main>
</set>
<set name="Ramuh">
<main>Jupiter's Staff</main>
</set>
<set name="Leviathan">
<main>Neptune's Staff</main>
</set>
<set name="Alexander">
<main>Pluto's staff</main>
</set>
<set name="Odin">
<main>Apollo's staff</main>
</set>
<set name="*Spirit">
</set>
<set name="ConserveMP">
<ammo>Clarus Stone</ammo>
<body>Goliard Saio</body>
<waist>Austerity Belt</waist>
</set>
<set name="Perpetuation">
<body>Caller's Doublet +1</body>
<head>Caller's Horn +2</head>
<rring>Evoker's Ring</rring>
<legs>Augur's Brais</legs>
<feet>Caller's Pgch. +1</feet>
</set>
<set name="PerpDay">
<hands>Call. Bracers +2</hands>
<body>Summoner's Dblt.</body>
</set>
<set name="PerpWeather">
<neck>Call. Pendant</neck>
</set>
<set name="PactDelay">
<head>Summoner's Horn</head>
<body>Yinyang robe</body>
<hands>Summoner's Brcr.</hands>
<back>Tiresias' Cape</back>
<legs>Summoner's Spats</legs>
<feet>Summoner's Pigaches</feet>
</set>
<set name="SummoningSkill">
<main>Soulscourge</main>
<sub>Vox Grip</sub>
<head>Caller's Horn +2</head>
<neck>Caller's Pendant</neck>
<body>Augur's jaseran</body>
<rring>Evoker's Ring</rring>
<hands>Summoner's Bracers</hands>
</set>
<set name="PetPhysical">
<main>Soulscourge</main>
<body>Caller's Doublet +1</body>
<hands>Caller's Bracers +1</hands>
<legs>Caller's Spats +1</legs>
<feet>Summoner's Pigaches</feet>
</set>
<set name="PetMagical">
<main>Soulscourge</main>
<body>Caller's Doublet +1</body>
<feet>Caller's Pigaches +1</feet>
<waist>caller's Sash</waist>
</set>
<set name="Cure">
<main>$Staff-Cures</main>
<ammo>Impatiens</ammo>
<head>Goliard Chapeau</head>
<neck>Fylgja Torque +1</neck>
<lear>Star Earring</lear>
<rear>Loquac. Earring</rear>
<body>Facio Bliaut</body>
<hands>Serpentes cuffs</hands>
<lring>Solemn Ring</lring>
<rring>Sirona's Ring</rring>
<back>Oretania's Cape</back>
<waist>Cascade belt</waist>
<legs>praeco Slacks</legs>
<feet>Serpentes Sabots</feet>
</set>
<set name="Mana Cede">
<hands>Caller's Bracers +2</hands>
</set>
<set name="Siphon">
<feet>Caller's Pigaches +1</feet>
</set>
<set name="Resting-Normal">
<main>$Staff-HMP</main>
</set>
<set name="FastCast">
<rear>Loquacious Earring</rear>
<back>Swith Cape</back>
</set>
<set name="HasteCast">
<head>Zelus tiara</head>
<rear>Loquacious Earring</rear>
<body>Goliard Saio</body>
<waist>Swift Belt</waist>
<legs>Summoner's Spats</legs>
</set>
</group>
<group name="Abyssea-Group" inherit="Outside-Group">
</group>
<group name="Campaign-Group" inherit="Outside-Group">
</group>
</sets>
<rules>
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" />
<!-- Make sure locks are in place before auto-changing gear. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" />
<!-- Auto-change gear call via Aftercast to limit lag. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" />
<!-- Other general imports. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='LevelRequirement']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='CleanTransportation']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ElementalStaffRules']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" />
<!-- <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='FastCastCalculations']/*" /> -->
<if advanced='"$STYLE" = "PDT"'>
<var cmd="set IdleWeapon $Staff-PDT" />
<var cmd="set IdleSub Verse Strap +1" />
</if>
<else>
<var cmd="set IdleWeapon Owleyes" />
<var cmd="set IdleSub Genbu's Shield" />
</else>
<if PetIsValid="TRUE" NotSpell="Release">
<var cmd="set PrimaryWeapon $EleStaff-%PetElement" />
<var cmd="set PrimarySub Verse Strap +1" />
<var cmd="set PetSet %PetName" />
<var cmd="set PerpSet Perpetuation" />
<if DayElement="%PetElement">
<var cmd="set PerpSet $PerpSet|PerpDay" />
</if>
<if mode="OR" WeatherElement="%PetElement" BuffActive="$Storm-%PetElement">
<var cmd="set PerpSet $PerpSet|PerpWeather" />
</if>
</if>
<elseif type="SummonerPact">
<var cmd="set PrimaryWeapon $EleStaff-%SpellElement" />
<var cmd="set PrimarySub Verse Strap +1" />
<var cmd="set PetSet %Spell" />
<var cmd="set PerpSet Perpetuation" />
<if DayElement="%PetElement">
<var cmd="set PerpSet $PerpSet|PerpDay" />
</if>
<if mode="OR" WeatherElement="%PetElement" BuffActive="$Storm-%PetElement">
<var cmd="set PerpSet $PerpSet|PerpWeather" />
</if>
<equip when="precast" set="FastCast" />
<equip when="midcast" set="HasteCast|ConserveMP" />
</elseif>
<else>
<var cmd="set PrimaryWeapon $IdleWeapon" />
<var cmd="set PrimarySub $IdleSub" />
<var cmd="set PetSet None" />
<var cmd="set PerpSet None" />
</else>
<if mode="OR" WeatherElement="Earth" Spell="Sandstorm" BuffActive="Sandstorm">
<var cmd="set IdleFeet Desert Boots" />
</if>
<else>
<var cmd="set IdleFeet Serpentes Sabots" />
</else>
<equip when="aftercast" set="Idle|$PerpSet|$PetSet" />
<equip when="resting" set="Resting" />
<if spell="Update|autoset">
<cancelspell />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='AreaRules']/*" />
<if SpellTargetRaw="Manual">
<addtochat>Reset.</addtochat>
</if>
<equip set="Idle|$PerpSet|$PetSet" />
<return />
</if>
<if spell="Elemental Siphon">
<if advanced='"%PetIsValid" = "FALSE"'>
<cancelspell />
<if WeatherElement="None">
<if Subjob="Sch" DayElement="$SchStorms" Advanced='$CastStorm=0'>
<var cmd="set CastStorm 1" />
<command>/ma "$Storm-%DayElement" <me> ; wait 5;/ja "Elemental Siphon" <me></command>
<return />
</if>
<var cmd="set SiphonElement %DayElement" />
</if>
<elseif Weather="*x2">
<var cmd="set SiphonElement %WeatherElement" />
</elseif>
<else>
<var cmd="set SiphonElement %DayElement" />
</else>
<var cmd="set CastStorm 0" />
<var cmd="set SiphonSpirit $Spirit-$SiphonElement" />
<command>/ma "$SiphonSpirit" <me> ; wait 4;/ja "Elemental Siphon" <me></command>
</if>
<elseif PetName="*Spirit">
<equip when="precast" set="Siphon" />
<command when="aftercast">/pet release <me></command>
</elseif>
</if>
<elseif type="BloodPactWard">
<AfterCastDelay Delay="4.0" />
<equip when="precast" set="PactDelay" />
<equip when="midcast" set="SummoningSkill" />
</elseif>
<elseif type="BloodPactRage">
<AfterCastDelay Delay="4.0" />
<if Spell="Predator Claws|Mountain Buster|Rush">
<var cmd="set RageSet PetPhysical" />
</if>
<elseif Spell="*IV|Meteorite|Holy Mist|Heavenly Strike|Wind Blade|Geocrush">
<var cmd="set RageSet PetMagical" />
</elseif>
<else>
<var cmd="set RageSet PetPhysical" />
</else>
<equip when="precast" set="PactDelay" />
<equip when="midcast" set="SummoningSkill|$RageSet" />
</elseif>
<elseif skill="HealingMagic">
<if spell="Cure*|Cura*">
<equip when="precast" set="Cure">
<main>Apollo's staff</main>
<sub>Vox grip</sub>
</equip>
<equip when="midcast" set="Cure" />
</if>
</elseif>
<elseif spell="Mana Cede">
<equip when="precast" set="%Spell" />
</elseif>
<elseif type="Trigger">
<!-- Experimental, incomplete. -->
<if Spell="ClassTrigger" PetIsValid="True">
<if SpellTargetRaw="Nuke2">
<if PetName="Carbuncle">
</if>
<elseif PetName="Fenrir">
</elseif>
<elseif PetName="Diabolos">
</elseif>
<elseif PetName="Ifrit">
<changespell spell="Fire II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Shiva">
<changespell spell="Blizzard II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Garuda">
<changespell spell="Aero II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Titan">
<changespell spell="Stone II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Ramuh">
<changespell spell="Thunder II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Leviathan">
<changespell spell="Water II" />
<changetarget target="<t>" />
</elseif>
</if>
<elseif SpellTargetRaw="Nuke4">
</elseif>
<elseif SpellTargetRaw="Heal">
</elseif>
<elseif SpellTargetRaw="Physical">
</elseif>
<elseif SpellTargetRaw="Magical">
</elseif>
<elseif SpellTargetRaw="Nuke4">
</elseif>
<elseif SpellTargetRaw="Nuke4">
</elseif>
</if>
</elseif>
</rules>
</spellcast>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<!-- Last modified: 5/6/2012 8:49:53 PM -->
<config Debug="false"
ShowGearSwaps="false"
ShowSpellInfo="false"
RequireVersion="2.30"
/>
<variables>
<!-- General configuration -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ConfigurationVars']/*" />
<!-- Configuration var overrides. -->
<!-- General utility -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='UtilityVars']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='ElementalStaves']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='SmnSpiritConstants']/*" />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='SchWeatherConstants']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastDurations']/*" />
<!-- Utility default var overrides. -->
<!-- Local vars -->
<var name="PrimaryWeapon">Terra's Staff</var>
<var name="PrimarySub">Vox grip</var>
<var name="IdleWeapon">Terra's Staff</var>
<var name="IdleSub">Vox grip</var>
<var name="IdleFeet">Serpentes Sabots</var>
<var name="SchStorms">Wind|Earth|Water</var>
<var name="CastStorm">0</var>
<var name="PerpSet">None</var>
<var name="PetSet">None</var>
<var name="RageSet">None</var>
<var name="SiphonElement">None</var>
<var name="SiphonSpirit">None</var>
</variables>
<sets>
<group name="Outside-Group" inherit="Base-Group" default="yes">
<set name="None">
</set>
<set name="Idle">
<main>$PrimaryWeapon</main>
<sub>$PrimarySub</sub>
<ammo>Clarus Stone</ammo>
<head>Caller's Horn +2</head>
<neck>Call. Pendant</neck>
<lear>Bloodgem Earring</lear>
<rear>Loquacious Earring</rear>
<body>Yinyang robe</body>
<hands>Serpentes Cuffs</hands>
<lring>Serket ring</lring>
<rring>Bifrost Ring</rring>
<back>Vates Cape</back>
<waist>Cascade Belt</waist>
<legs>Augur's brais</legs>
<feet>Serpentes Sabots</feet>
</set>
<set name="Carbuncle">
<hands>Carbuncle Mitts</hands>
<main>Apollo's staff</main>
</set>
<set name="Fenrir">
<main>Pluto's staff</main>
</set>
<set name="Diabolos">
<main>Pluto's staff</main>
</set>
<set name="Ifrit">
<main>Vulcan's Staff</main>
</set>
<set name="Shiva">
<main>Aquilo's staff</main>
</set>
<set name="Garuda">
<main>Vayu's Staff +2</main>
</set>
<set name="Titan">
<main>Terra's Staff</main>
</set>
<set name="Ramuh">
<main>Jupiter's Staff</main>
</set>
<set name="Leviathan">
<main>Neptune's Staff</main>
</set>
<set name="Alexander">
<main>Pluto's staff</main>
</set>
<set name="Odin">
<main>Apollo's staff</main>
</set>
<set name="*Spirit">
</set>
<set name="ConserveMP">
<ammo>Clarus Stone</ammo>
<body>Goliard Saio</body>
<waist>Austerity Belt</waist>
</set>
<set name="Perpetuation">
<body>Caller's Doublet +1</body>
<head>Caller's Horn +2</head>
<rring>Evoker's Ring</rring>
<legs>Augur's Brais</legs>
<feet>Caller's Pgch. +1</feet>
</set>
<set name="PerpDay">
<hands>Call. Bracers +2</hands>
<body>Summoner's Dblt.</body>
</set>
<set name="PerpWeather">
<neck>Call. Pendant</neck>
</set>
<set name="PactDelay">
<head>Summoner's Horn</head>
<body>Yinyang robe</body>
<hands>Summoner's Brcr.</hands>
<back>Tiresias' Cape</back>
<legs>Summoner's Spats</legs>
<feet>Summoner's Pigaches</feet>
</set>
<set name="SummoningSkill">
<main>Soulscourge</main>
<sub>Vox Grip</sub>
<head>Caller's Horn +2</head>
<neck>Caller's Pendant</neck>
<body>Augur's jaseran</body>
<rring>Evoker's Ring</rring>
<hands>Summoner's Bracers</hands>
</set>
<set name="PetPhysical">
<main>Soulscourge</main>
<body>Caller's Doublet +1</body>
<hands>Caller's Bracers +1</hands>
<legs>Caller's Spats +1</legs>
<feet>Summoner's Pigaches</feet>
</set>
<set name="PetMagical">
<main>Soulscourge</main>
<body>Caller's Doublet +1</body>
<feet>Caller's Pigaches +1</feet>
<waist>caller's Sash</waist>
</set>
<set name="Cure">
<main>$Staff-Cures</main>
<ammo>Impatiens</ammo>
<head>Goliard Chapeau</head>
<neck>Fylgja Torque +1</neck>
<lear>Star Earring</lear>
<rear>Loquac. Earring</rear>
<body>Facio Bliaut</body>
<hands>Serpentes cuffs</hands>
<lring>Solemn Ring</lring>
<rring>Sirona's Ring</rring>
<back>Oretania's Cape</back>
<waist>Cascade belt</waist>
<legs>praeco Slacks</legs>
<feet>Serpentes Sabots</feet>
</set>
<set name="Mana Cede">
<hands>Caller's Bracers +2</hands>
</set>
<set name="Siphon">
<feet>Caller's Pigaches +1</feet>
</set>
<set name="Resting-Normal">
<main>$Staff-HMP</main>
</set>
<set name="FastCast">
<rear>Loquacious Earring</rear>
<back>Swith Cape</back>
</set>
<set name="HasteCast">
<head>Zelus tiara</head>
<rear>Loquacious Earring</rear>
<body>Goliard Saio</body>
<waist>Swift Belt</waist>
<legs>Summoner's Spats</legs>
</set>
</group>
<group name="Abyssea-Group" inherit="Outside-Group">
</group>
<group name="Campaign-Group" inherit="Outside-Group">
</group>
</sets>
<rules>
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RunFirstUpdate']/*" />
<!-- Make sure locks are in place before auto-changing gear. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='EquipmentLockRules']/*" />
<!-- Auto-change gear call via Aftercast to limit lag. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ChangeGearAftercast']/*" />
<!-- Other general imports. -->
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='LevelRequirement']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ReturnRules']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='CleanTransportation']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='ElementalStaffRules']/*" />
<xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='RecastWarnings']/*" />
<!-- <xi:include href="Mote-Include.xml" xpointer="/includes/include[@name='FastCastCalculations']/*" /> -->
<if advanced='"$STYLE" = "PDT"'>
<var cmd="set IdleWeapon $Staff-PDT" />
<var cmd="set IdleSub Verse Strap +1" />
</if>
<else>
<var cmd="set IdleWeapon Owleyes" />
<var cmd="set IdleSub Genbu's Shield" />
</else>
<if PetIsValid="TRUE" NotSpell="Release">
<var cmd="set PrimaryWeapon $EleStaff-%PetElement" />
<var cmd="set PrimarySub Verse Strap +1" />
<var cmd="set PetSet %PetName" />
<var cmd="set PerpSet Perpetuation" />
<if DayElement="%PetElement">
<var cmd="set PerpSet $PerpSet|PerpDay" />
</if>
<if mode="OR" WeatherElement="%PetElement" BuffActive="$Storm-%PetElement">
<var cmd="set PerpSet $PerpSet|PerpWeather" />
</if>
</if>
<elseif type="SummonerPact">
<var cmd="set PrimaryWeapon $EleStaff-%SpellElement" />
<var cmd="set PrimarySub Verse Strap +1" />
<var cmd="set PetSet %Spell" />
<var cmd="set PerpSet Perpetuation" />
<if DayElement="%PetElement">
<var cmd="set PerpSet $PerpSet|PerpDay" />
</if>
<if mode="OR" WeatherElement="%PetElement" BuffActive="$Storm-%PetElement">
<var cmd="set PerpSet $PerpSet|PerpWeather" />
</if>
<equip when="precast" set="FastCast" />
<equip when="midcast" set="HasteCast|ConserveMP" />
</elseif>
<else>
<var cmd="set PrimaryWeapon $IdleWeapon" />
<var cmd="set PrimarySub $IdleSub" />
<var cmd="set PetSet None" />
<var cmd="set PerpSet None" />
</else>
<if mode="OR" WeatherElement="Earth" Spell="Sandstorm" BuffActive="Sandstorm">
<var cmd="set IdleFeet Desert Boots" />
</if>
<else>
<var cmd="set IdleFeet Serpentes Sabots" />
</else>
<equip when="aftercast" set="Idle|$PerpSet|$PetSet" />
<equip when="resting" set="Resting" />
<if spell="Update|autoset">
<cancelspell />
<xi:include href="Mote-Include.xml" xpointer="//include[@name='AreaRules']/*" />
<if SpellTargetRaw="Manual">
<addtochat>Reset.</addtochat>
</if>
<equip set="Idle|$PerpSet|$PetSet" />
<return />
</if>
<if spell="Elemental Siphon">
<if advanced='"%PetIsValid" = "FALSE"'>
<cancelspell />
<if WeatherElement="None">
<if Subjob="Sch" DayElement="$SchStorms" Advanced='$CastStorm=0'>
<var cmd="set CastStorm 1" />
<command>/ma "$Storm-%DayElement" <me> ; wait 5;/ja "Elemental Siphon" <me></command>
<return />
</if>
<var cmd="set SiphonElement %DayElement" />
</if>
<elseif Weather="*x2">
<var cmd="set SiphonElement %WeatherElement" />
</elseif>
<else>
<var cmd="set SiphonElement %DayElement" />
</else>
<var cmd="set CastStorm 0" />
<var cmd="set SiphonSpirit $Spirit-$SiphonElement" />
<command>/ma "$SiphonSpirit" <me> ; wait 4;/ja "Elemental Siphon" <me></command>
</if>
<elseif PetName="*Spirit">
<equip when="precast" set="Siphon" />
<command when="aftercast">/pet release <me></command>
</elseif>
</if>
<elseif type="BloodPactWard">
<AfterCastDelay Delay="4.0" />
<equip when="precast" set="PactDelay" />
<equip when="midcast" set="SummoningSkill" />
</elseif>
<elseif type="BloodPactRage">
<AfterCastDelay Delay="4.0" />
<if Spell="Predator Claws|Mountain Buster|Rush">
<var cmd="set RageSet PetPhysical" />
</if>
<elseif Spell="*IV|Meteorite|Holy Mist|Heavenly Strike|Wind Blade|Geocrush">
<var cmd="set RageSet PetMagical" />
</elseif>
<else>
<var cmd="set RageSet PetPhysical" />
</else>
<equip when="precast" set="PactDelay" />
<equip when="midcast" set="SummoningSkill|$RageSet" />
</elseif>
<elseif skill="HealingMagic">
<if spell="Cure*|Cura*">
<equip when="precast" set="Cure">
<main>Apollo's staff</main>
<sub>Vox grip</sub>
</equip>
<equip when="midcast" set="Cure" />
</if>
</elseif>
<elseif spell="Mana Cede">
<equip when="precast" set="%Spell" />
</elseif>
<elseif type="Trigger">
<!-- Experimental, incomplete. -->
<if Spell="ClassTrigger" PetIsValid="True">
<if SpellTargetRaw="Nuke2">
<if PetName="Carbuncle">
</if>
<elseif PetName="Fenrir">
</elseif>
<elseif PetName="Diabolos">
</elseif>
<elseif PetName="Ifrit">
<changespell spell="Fire II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Shiva">
<changespell spell="Blizzard II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Garuda">
<changespell spell="Aero II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Titan">
<changespell spell="Stone II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Ramuh">
<changespell spell="Thunder II" />
<changetarget target="<t>" />
</elseif>
<elseif PetName="Leviathan">
<changespell spell="Water II" />
<changetarget target="<t>" />
</elseif>
</if>
<elseif SpellTargetRaw="Nuke4">
</elseif>
<elseif SpellTargetRaw="Heal">
</elseif>
<elseif SpellTargetRaw="Physical">
</elseif>
<elseif SpellTargetRaw="Magical">
</elseif>
<elseif SpellTargetRaw="Nuke4">
</elseif>
<elseif SpellTargetRaw="Nuke4">
</elseif>
</if>
</elseif>
</rules>
</spellcast>
if anyone has any clue whats wrong please help