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Solo Blue Mage in Dynamis
Server: Bahamut
Game: FFXI
Posts: 1008
By Bahamut.Cantontai 2012-08-15 02:10:41
Talking to a few people about soloing in Dynamis, I've gathered the best zones are Buburimu, Valkurm, and Qufim.
I am planning on using Proth's solo set to begin farming currency, and was hoping the blue mage community could help with any tips/tricks they've learned.
By Ronoclem 2012-08-15 06:26:21
Some Derping obvious stuff: One shoting TE statues:
Memento Mori -> Burst Affinity -> Everyone's Grudge*(or Dark Orb*)
in a MAB > MND > INT build set (MAB > INT set for Dark Orb)
Dark Orb is more MP efficient However Everyone's Grudge will be set already for TH trait and MND gear from your healing set can be used to save item space. Nuking will only happen 5 times max so I'm not too concerned about mp efficiency, Grudge is my preference. If the statue is isolated or all beastman have their backs turned Efflux(or CA) and heavy strike will 1-shot for a faster, easier kill.
For DC or EP mobs with nasty TP ability's (i.e. 4000 Needles, Final Sting, Self-Destruct)
Delta Thrust's plague (-10 TP/tick) should be on the mob before you start auto attacking and re-apply when needed.
I fight EP Cactuars in the dunes when other camps are crowded, its risky but I've only seen TP moves twice in 10 runs and both times were my fault. I delta thrust most mods at the start of the fight regardless of how nasty they are.
Skillchaining EP mods is a waste of MP. Once they are proc'd I use CDC and/or a Heavy Strike (with Efflux if needed) to finish them off just as fast.
Beastmen:
Always keep Avatars slept or you'll eat a 2 hour. Stun NIN mobs below 15% HP and keep them that way or you'll eat a 2 hour. Keep Zephyr mantle up on RNG to absorb Eagale Eye shot. Stun lock or Chaotic Eye on mages, deal with them first if you got big aggro.
Absolute Terror is good for Hecteye and Wyvern pets that don't sleep. It will give you enough time to try 4-ish proc's on BST or DRG master before you have to start sudden Lunging it. Also good for adds if your dream flower timer is down and your stunning a 3rd add with S. lunge.
You'll mostly farm time of day proc mobs for coins. Thanks to Delta thrust's plague and S. lunge's stun lock BLU has a greater range of mobs it can efficiently farm over most jobs. Always have a back up camp you can go to if your regular one is over-crowded.
Healing:
Curing Waltz III
Magic Fruit
Stay topped up in case you get hit by a spike in damage (from Eagle Eye Shot, Mijin Gakure, Nukes etc):
Regeneration (if you got points space to set it)
B.A. -> Osmosis* (Debuffs them, heals and buff you! ftw)
U.L. -> Efflux -> bloodrake (for emergiencies)
Sanguine Blade (only if, MP < a Magic Fruit, HP < 10%, TP > 200. Or else your better off putting the TP into Waltzs… IMO)
MP Drainkiss* (if your having problems maintaining MP)
+EXP rings work in Neo dyna. This can be helpful if your doing an Augment trial on relic gear +2.
* Use Anrin Obi and Twilight Cape to boost damage.
[+]
Bahamut.Dannyl
Server: Bahamut
Game: FFXI
Posts: 1550
By Bahamut.Dannyl 2012-08-15 12:14:37
http://www.ffxiah.com/forum/topic/30626/the-beast-within-a-guide-to-blue-mage/#1861374
Section X - Dynamis
Dynamis is something that I get a lot of questions about, which isn’t too surprising. Getting the most out of your 2 hours of currency-fest is pretty tough to pull off unless you know the ins and outs. Fortunately, I’m here to help you with that. Using the spell set from earlier in the guide, appropriate gearsets (Sanguine Blade, Hybrid Evasion, TP, etc.), and a good camp, you should be capable of pulling in 180~240 coins regularly, under 200 being if something went wrong during the run, and spikes as high as 260 being if everything goes perfectly and luck is on your side. An average amount would be around 220.
First thing’s first, find a camp. Any camp will do, Blue Mage has the advantage in that it can fight any monster in Dynamis, EP or DC, without fear of death. Sabotenders and Bombs probably aren’t a good idea if you’re a beginner though, you’ll need to be on the ball and pretty good at clutch stuns sometimes if they resist your plague or otherwise gain TP and attempt to use a TP move. 5 minutes is a long time to go without homicidal destruction of various ecosystems.
Once you’ve got a camp, you need to kill your mobs efficiently. First off, stop casting Magic Fruit. It’s for emergencies only. Your evasion, sudden lunge, and delta thrust should be greatly reducing the damage you take, and the rest should be being taken care of by Regeneration. If things get dire, pop a Sanguine Blade to refill your HP. If things get really dire, you have my permission to cast Magic Fruit, but that’s only if it’s really dire. Just rotate Box Step and Violent Flourish until you proc, then wipe out the guy who is attempting to eat your face. Alternating between Heavy Strike and Delta Thrust will be your main form of damage outside of melee DoT and Chant du Cygne or Requiescat. I advise against wasting your MP on skillchains unless the monster is at high HP and you don’t feel that it’ll die otherwise in a short amount of time.
http://www.ffxiah.com/forum/topic/29940/blue-mage-dynamis-solo-what-spells-to-set/
By Ophannus 2012-08-15 14:40:54
I've run into problems with one shotting statues where if I literally oneshot them without pulling aggro, I won't get the TE(think it's similar to 1 shotting mobs in abyssea before getting enmity, you don't get any Abyssea Light from the kill), I just do CAEfflux Heavy Strike, takes em down to 5% or so and finish off with a Delta. Grudge is MP intensive and has a bleh casting time.
Ragnarok.Orlind
Server: Ragnarok
Game: FFXI
Posts: 303
By Ragnarok.Orlind 2012-08-15 15:03:40
I've run into problems with one shotting statues where if I literally oneshot them without pulling aggro, I won't get the TE(think it's similar to 1 shotting mobs in abyssea before getting enmity, you don't get any Abyssea Light from the kill), I just do CAEfflux Heavy Strike, takes em down to 5% or so and finish off with a Delta. Grudge is MP intensive and has a bleh casting time.
I usually use Dark Orb for 1-shotting TE statues and have never run into the problem that you're talking about. My set pretty much allows me to always 1-shot TEs now for around 1.3k-1.5k and I've been doing it for months.
Thinking there has to be some other factor not letting you get TE key items...
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2012-08-15 15:06:27
Only time I haven't gotten a time extension was when the statue was on a different player/player's pet. Also, CA *or* Efflux Heavy Strike 1-shots statues. You don't need to use both.
[+]
Bahamut.Dannyl
Server: Bahamut
Game: FFXI
Posts: 1550
By Bahamut.Dannyl 2012-08-15 15:23:42
I'm going to take wild guess and say that you weren't killing a TE statue =x
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2012-08-15 15:36:50
Your guess would be wrong; try it if you'd like. Have a friend grab a statue and let it go white. Kill it without letting it turn to you/turn red.
Also, now that I think about it, there were other instances where I killed a statue without anyone else on it and didn't get a TE, every time being on Corsair and killing it while it was white even with no one else on hate list. For some reason, being engaged, having your initial ability being Quick Draw and following up with Wildfire (or maybe vice versa. It's been a while since I went COR to Dynamis so my memory is a little hazy) doesn't make them to turn red. :/
Shiva.Paulu
Server: Shiva
Game: FFXI
Posts: 776
By Shiva.Paulu 2012-08-15 15:45:33
There is an aby-like condition with the TE. The person who claims first gets the KI. So it could have been the TE even if he killed it after a pet let it go unclaimed.
Server: Odin
Game: FFXI
Posts: 2255
By Odin.Llewelyn 2012-08-15 15:58:25
There is an aby-like condition with the TE. The person who claims first gets the KI. So it could have been the TE even if he killed it after a pet let it go unclaimed. I'm not sure if the person who first claimed still gets the KI. One time I killed a statue a BST was taking too long to kill because of adds. I didn't get the TE so I was standing around waiting for next repop. It popped and I got claim and he was standing around waiting for me to kill it.
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2012-08-15 16:32:49
You need to have claim over the statue when it dies; it's very simple. Even if you one-shot the statue, you still claim it before it falls to the ground. If the statue is chasing someone else outside your party, the statue will not be claimed if you one-shot it, thus neither party gets the KI (it dies unclaimed).
Simply claim the statue first, then kill it; whoever claims the statue first does NOT matter.
Shiva.Paulu
Server: Shiva
Game: FFXI
Posts: 776
By Shiva.Paulu 2012-08-15 16:43:46
That could be it then. I've stolen TE from bst before and not gotten TE. I usually 1 shot as SAM most of the time.
Ragnarok.Orlind
Server: Ragnarok
Game: FFXI
Posts: 303
By Ragnarok.Orlind 2012-08-15 17:13:45
You need to have claim over the statue when it dies; it's very simple. Even if you one-shot the statue, you still claim it before it falls to the ground. If the statue is chasing someone else outside your party, the statue will not be claimed if you one-shot it, thus neither party gets the KI (it dies unclaimed).
Simply claim the statue first, then kill it; whoever claims the statue first does NOT matter.
That sounds like it could be it. Glad I never stole a statue off anyone and if this is right, I probably never will.
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2012-08-15 17:15:00
Helel is 100% correct.
By Ophannus 2012-08-15 18:13:50
Meh I don't have points for Dark Orb anyway, guess I could set it for the TE farming phase. Think grudge would suffice as long as I have Anrin Obi/Twilight Cape/Chatoyant Staff macroed in?
By Ronoclem 2012-08-15 18:42:53
Meh I don't have points for Dark Orb anyway, guess I could set it for the TE farming phase. Think grudge would suffice as long as I have Anrin Obi/Twilight Cape/Chatoyant Staff macroed in? yes! with Burst Affinity and Memento Mori I get 1.5 - 1.6k damage.
I use:
Ragnarok.Afania
Server: Ragnarok
Game: FFXI
Posts: 2822
By Ragnarok.Afania 2012-08-15 19:24:54
Meh I don't have points for Dark Orb anyway, guess I could set it for the TE farming phase. Think grudge would suffice as long as I have Anrin Obi/Twilight Cape/Chatoyant Staff macroed in?
I used to set Dark Orb for TE farming phrase too, then I found it not as fast as Heavy strike for TE due to longer casting time, and sometimes mobs turn around and aggro while casting. Spells like Memento Mori also takes long to cast. Reset spell after TE phrase done also takes a while.
Note that sometimes mobs around TE seems to spam shell(I think) on the TE, caused Dark Orb to deal slightly less dmg than it should, making it even less useful than Heavy Strike.
Just run in, CA Heavy strike behind other mob and TE, then sneak/invis right away, it's way easier and faster, entire process can be done in 3 sec. I also don't have problem of not getting TE after it's one shotted, I always got TE this way.
Asura.Leairc
Server: Asura
Game: FFXI
Posts: 126
By Asura.Leairc 2012-08-21 12:27:57
I hope I'm not asking a dumb question, but if you could help, I'd be grateful.
So that I can kill mobs quickly without expending a bunch of MP from spells, how can or what is the best way to get my DPS up w/swords and gear and using Almace?
And is subbing DNC the actual best way to go, or should I try to sub /THF instead? I figure if the mob is dieing quickly anyway and I have some MP, what I use can be done for cures. And this way, I force myself to have Treasure Hunter 2, and free up other slots in my blue magic list.
I tried to BLU solo Buburimu recently and failed miserably. :\ So, I'm currently thinking along this line: LV80 Almace but using Requiescat 5/5 and MND gear swap until eventually, I'll finish Almace and have Chant du Cygne. Go in spam ws's and heal with spells and have TH2. THis is all after I have 5 TE's.
Any advice will net you a galka hug~
Current TP Set
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-08-21 12:29:49
Is that your tp set? /dnc for ja procs is by far the easiest way to go.
Asura.Leairc
Server: Asura
Game: FFXI
Posts: 126
By Asura.Leairc 2012-08-21 12:31:25
Yeah, .. I'm missing haste, I understand.
Is that your tp set? /dnc for ja procs is by far the easiest way to go.
Oh.. I forgot about that... hmm.
Server: Sylph
Game: FFXI
Posts: 694
By Sylph.Decimus 2012-08-21 12:34:32
http://www.ffxiah.com/forum/topic/30626/the-beast-within-a-guide-to-blue-mage/#1861374
Section X - Dynamis
Dynamis is something that I get a lot of questions about, which isn’t too surprising. Getting the most out of your 2 hours of currency-fest is pretty tough to pull off unless you know the ins and outs. Fortunately, I’m here to help you with that. Using the spell set from earlier in the guide, appropriate gearsets (Sanguine Blade, Hybrid Evasion, TP, etc.), and a good camp, you should be capable of pulling in 180~240 coins regularly, under 200 being if something went wrong during the run, and spikes as high as 260 being if everything goes perfectly and luck is on your side. An average amount would be around 220.
First thing’s first, find a camp. Any camp will do, Blue Mage has the advantage in that it can fight any monster in Dynamis, EP or DC, without fear of death. Sabotenders and Bombs probably aren’t a good idea if you’re a beginner though, you’ll need to be on the ball and pretty good at clutch stuns sometimes if they resist your plague or otherwise gain TP and attempt to use a TP move. 5 minutes is a long time to go without homicidal destruction of various ecosystems.
Once you’ve got a camp, you need to kill your mobs efficiently. First off, stop casting Magic Fruit. It’s for emergencies only. Your evasion, sudden lunge, and delta thrust should be greatly reducing the damage you take, and the rest should be being taken care of by Regeneration. If things get dire, pop a Sanguine Blade to refill your HP. If things get really dire, you have my permission to cast Magic Fruit, but that’s only if it’s really dire. Just rotate Box Step and Violent Flourish until you proc, then wipe out the guy who is attempting to eat your face. Alternating between Heavy Strike and Delta Thrust will be your main form of damage outside of melee DoT and Chant du Cygne or Requiescat. I advise against wasting your MP on skillchains unless the monster is at high HP and you don’t feel that it’ll die otherwise in a short amount of time.
http://www.ffxiah.com/forum/topic/29940/blue-mage-dynamis-solo-what-spells-to-set/
This is just about all you need. Athos's feet and Ocelot hands should suffice in the meantime.
Asura.Leairc
Server: Asura
Game: FFXI
Posts: 126
By Asura.Leairc 2012-08-21 12:39:31
Gosh, thanks guys. This is PERFECT. Sorry for the annoyance.
Bahamut.Dannyl
Server: Bahamut
Game: FFXI
Posts: 1550
By Bahamut.Dannyl 2012-08-21 13:53:26
This is a terrible TP set. You gain nothing with mavi feet and hands on any TP set. Same with the neck piece. Replace those three immediately. Check the guide, there are several options under TP sets.
[+]
Server: Asura
Game: FFXI
Posts: 2507
By Asura.Calatilla 2012-08-21 13:56:49
Ive never understood why so many people tp in full mavi
Bismarck.Zagen
Server: Bismarck
Game: FFXI
Posts: 395
By Bismarck.Zagen 2012-08-21 13:58:33
Ive never understood why so many people tp in full mavi Fashion over function of course!
By Zeota 2012-08-21 16:06:07
The new generation of fashion-conscious blue mages! Even then you have to question their tastes since the coloring is messed up.
Server: Sylph
Game: FFXI
Posts: 529
By Sylph.Binckry 2012-08-21 18:54:47
Ive never understood why so many people tp in full mavi I've never understood a lot of things people do =[
Asura.Leairc
Server: Asura
Game: FFXI
Posts: 126
By Asura.Leairc 2012-08-22 17:09:30
Ive never understood why so many people tp in full mavi I've never understood a lot of things people do =[
I actually placed more emphasis on skillchaining than actual DPS, simply because when I went to do macro swaps between ws -> phys blu and phys blu -> mag blu, the graphics screwed up on my screen and I couldn't time my burst well at all.
I also thought doing alot of macro-swapping between those functions was a bit too micro-managed. And I just don't like to be anal about it.
But, I've practiced more and figured out how to time the macro swaps more effectively, so it works out ok now--sorta. I still don't like it for trying to burst on some spells that take longer than others, but if someone has some ideas to work with it, I'm all ears.
I wanted to burst Dark Orb and without precise timing, I can't seem to do it. Other spells are the same way, (Leafstorm came to mind), and I have yet to try something like Thunderbolt. (Tho, I'm willing to gauge it's not very feasible to burst that spell, given equipment conditions.)
That's the thinking behind the concept of not wearing haste gear. Also, I never have studied what others do on BLU and just used my own personal observations without reading forums of what other people have discovered, e.g. collective knowledge.
:]
Server: Siren
Game: FFXI
Posts: 2215
By Siren.Thoraeon 2012-08-22 17:12:23
Ive never understood why so many people tp in full mavi
[+]
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-08-22 17:19:15
I actually placed more emphasis on skillchaining than actual DPS, simply because when I went to do macro swaps between ws -> phys blu and phys blu -> mag blu, the graphics screwed up on my screen and I couldn't time my burst well at all.
Blinkmenot!
Talking to a few people about soloing in Dynamis, I've gathered the best zones are Buburimu, Valkurm, and Qufim.
I am planning on using Proth's solo set to begin farming currency, and was hoping the blue mage community could help with any tips/tricks they've learned.
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