A Scholar's Education (Guide)

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A Scholar's Education (Guide)
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By green212 2020-03-29 11:38:18
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Asura.Toralin said: »
green212 said: »
Asura.Matoja said: »
Did anyone ever test Xoanon on SCH? I'd be interested in its output in different scenarios compared to already existing options (Raetic, Daybreak, Grio, Akademos etc.)and whether its worth keeping it locked or not.

I did test it against other options and couldn't find a good reason to use it. daybreak/maxentius sub culminus was doing most damage for helix. i never tried raetic staff because i don't have one, and akademos seemed to always win for high tier nukes
you did some helix's with 3000tp and daybreak still outperformed?

yes although i think it was close. staff/enki strap @3000tp is 341mdmg + 26 mab vs. 316 mdmg + 60 mab from daybreak/culminus. and that staff has to be at 3k when other option doesn't
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By gistofanything 2020-04-23 18:31:12
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To give some context, BLM SCH GEO are my last jobs that will fit on my character, though I haven't played them to any real capacity.

A ls member randomly went 1/1 on a +2 neck synth for me. I'm looking at the augments, but I'm not seeing the real appeal of the +2. What is this for?
 Asura.Elizabet
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By Asura.Elizabet 2020-04-23 19:56:07
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SCH magic burst Helixes for a lot of dmg over a period of time for a single cast. For that you want to cap out MBurst dmg wihich this neck helps with (+10). It's got very competitive stats for the slot (+15 int), very healthy dose of MACC as well. The Magic Damage on the aug is great for helixes since they typically use that stat very well. The duration +10% also means it will do 1 or 2 more ticks of dmg so that's another dmg buff to it.

It's also an amazing enfeebling piece with the mnd and acc.

Quote:
What is this for?

Basically, it's an all in one, top of the line, everything offensive magic neck piece. It's amazeballs.

The +1 only getting +7 Magic Burst dmg is a kick in the balls because it throws capping MBD on a set in a weird spot leaving you uncapped, or lacking in MBD2.
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By gistofanything 2020-04-23 22:52:43
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So you're saying it's more for helixes, but can be used for general enfeebling and bursting as well?
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By Phoenix.Mikumaru 2020-04-24 06:49:24
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gistofanything said: »
So you're saying it's more for helixes, but can be used for general enfeebling and bursting as well?
It's the best neck piece for all offensive categories, just like Elizabet said. Helix, enfeebling, non burst nooks, bursted nooks, skillchaining, drain/aspir. At R25 it has the best stats for all those things.
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By Bismarck.Snprphnx 2020-04-24 07:15:10
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Wouldn't Erra
Phoenix.Mikumaru said: »
gistofanything said: »
So you're saying it's more for helixes, but can be used for general enfeebling and bursting as well?
It's the best neck piece for all offensive categories, just like Elizabet said. Helix, enfeebling, non burst nooks, bursted nooks, skillchaining, drain/aspir. At R25 it has the best stats for all those things.
Wouldn't Erra Pendant be better for non-burst Drain/Aspir? Close to the same M.Acc, but with the Dark Magic Skill to help the amount of HP/MP you get, plus the potency bonus.
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By Phoenix.Mikumaru 2020-04-24 09:38:10
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17 MACC and 10 skill isnt almost equal to 30 MACC and 15 INT. The 5% potency @450 dark skill translates to a 20MP/HP boost if you get the max amount proc. If I have to choose between the 2, I'd take the MACC.
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By Asura.Toralin 2020-04-24 09:39:19
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if you are serious about SCH in any capacity you need the +2 neck.
 Asura.Epigram
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By Asura.Epigram 2020-04-24 11:16:26
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What is the cap for Magic Burst Bonus (gear).



The bg-wiki scholar guide makes the comment that it is 50.



The bg-wiki entry under Magic Burst bonus says it is 40.

Any ideas?
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By Masunasu 2020-04-24 11:28:08
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The 40% listing is correct for MB1, it's possible the guide editor wrote 50% because Mujin/Almaric Gloves are MB2 which are subject to there own separate cap so they do in fact cause you to have 50% total (and Scholar is "effectively" capped at 50% because they don't have other sources of MB2 like Ea gear).
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By Cerberus.Dekar 2020-04-24 17:20:21
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Masunasu said: »
The 40% listing is correct for MB1, it's possible the guide editor wrote 50% because Mujin/Almaric Gloves are MB2 which are subject to there own separate cap so they do in fact cause you to have 50% total (and Scholar is "effectively" capped at 50% because they don't have other sources of MB2 like Ea gear).

SCH can get 15 MBB II. Almaric +1 (6), Mujin Band (5), and Relic Head +3 (4).
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By Masunasu 2020-04-24 18:08:46
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Sorry didn't remember the relic piece
 Asura.Shiraj
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By Asura.Shiraj 2020-05-04 06:46:40
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So I've been having talks with someone in LS and he is saying SCH only needs 27 Magic burst bonus in gear since it gets 13% from Job Gifts.
Is this correct? Do Job Gifts count towards the 40% cap, I am arguing they don't as they don't for BLM.

I currently gear my SCH to have 40%~ MBB in gear while my ls friend gears for 27%, which one is the right one so I know if I am making a mistake or not?
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By geigei 2020-05-04 06:50:59
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The 40% cap is gear cap.
[+]
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By Asura.Shiraj 2020-05-04 09:16:59
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Also as a follow up, would it be best to use Empyrean Feet +1 over anything else if Klimaform is up for Helix Magic burst if you can fill the magic burst bonus elsewhere?

Atm this is my current MB set for Helix and so far it's worked for everything at capping 10k. I've had some Macc issues when soloing harder stuff such as Genbu and Vir'ava, but I guess that's expected.
Caps exactly 40% thanks to augments.
Code
	sets.MBHelix = {
		main={ name="Akademos", augments={'INT+15','"Mag.Atk.Bns."+15','Mag. Acc.+15',}},
		sub="Kaja Grip",
		ammo="Pemphredo Tathlum",
		head={ name="Peda. M.Board +3", augments={'Enh. "Altruism" and "Focalization"',}},
		body={ name="Merlinic Jubbah", augments={'Mag. Acc.+21 "Mag.Atk.Bns."+21','Magic burst dmg.+9%','Mag. Acc.+11','"Mag.Atk.Bns."+8',}},
		hands={ name="Amalric Gages +1", augments={'INT+12','Mag. Acc.+20','"Mag.Atk.Bns."+20',}},
		legs={ name="Merlinic Shalwar", augments={'Mag. Acc.+23 "Mag.Atk.Bns."+23','Magic burst dmg.+9%','Mag. Acc.+11','"Mag.Atk.Bns."+8',}},
		feet="Mallquis Clogs +2",
		neck="Argute Stole +1",
		waist="Skrymir Cord",
		left_ear="Malignance Earring",
		right_ear="Hermetic Earring",
		left_ring="Locus Ring",
		right_ring="Mujin Band",
		back="Bookworm's Cape"}


This is my rule for Klimaform for when it's up so it takes over the Mallquis Clogs +2 I have in there anyway:
Code
	if buffactive['Klimaform'] and spell.skill == 'Elemental Magic' then 
		equip(sets.Klima)
	end
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By Heck 2020-05-04 09:42:05
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A question about Job Points, does the max +10% bonus from Master Scholar count toward the 40% cap or goes beyond the cap?
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By Bismarck.Batton 2020-05-04 09:45:04
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JP Gifts do not count towards the 40% *gear cap*, its a separate bonus
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By SimonSes 2020-05-04 09:46:25
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Heck said: »
A question about Job Points, does the max +10% bonus from Master Scholar count toward the 40% cap or goes beyond the cap?

Are you Shiraj's LS friend or we just have a day of asking about magic burst cap? XD

It goes beyond.
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By Heck 2020-05-04 09:49:46
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Don't know who that is, I was just genuinely curious. Was setting up MB gear-sets for SCH, thank you for the info!
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By Asura.Shiraj 2020-05-04 10:00:37
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Heck said: »
Don't know who that is

I envy them
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By geigei 2020-05-04 10:01:56
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ItemSet 372750
I'm using this and swap for emp feet/akademos when i remember to klimaform.
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By Asura.Shiraj 2020-05-04 10:04:28
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geigei said: »
ItemSet 372750
I'm using this and swap for emp feet/akademos when i remember to klimaform.

So I'm needing to make the +3 body for my high Macc bursts, but I think with my current Merlinic augs, it'd be detrimental to my set imo.
But as I mentioned, the only time I've actually had Macc issue is when soloing vir'ava or genbu. I can cap Genbu with Ebullience, but on Vir'ava I can only get like 8k With Ebullience, so it is definitely noticable.
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By geigei 2020-05-04 10:06:18
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For some reason i only get 6k on dyna nm's, overkill for anything else i guess.
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By Pantafernando 2020-05-04 11:16:30
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On dyna it would be better Noctohelix thus adding pixie and archon (gonna need to recheck MB caps in other slots)
[+]
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By geigei 2020-05-04 11:23:08
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Pantafernando said: »
On dyna it would be better Noctohelix thus adding pixie and archon (gonna need to recheck MB caps in other slots)
Gonna try that, thx.
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By Felgarr 2020-05-05 03:31:14
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geigei said: »
The 40% cap is gear cap.

Here's my problem with this assertion that keeps getting repeated over and over. I have completed approximately ~1200 runs against Lilith on Easy, as my 2100 JP scholar, where the following holds true:

1.) Any MBD1+ gear beyond 27% wasn't increasing my PyroHelixII damage. (Akademos, +2 Neck, Jhakri Feet+2).
2.) I replace the other pieces (including AF1+3 body, which has MBD1+10 on it, with Amalric+1 Body and I noticed a jump from ~8000 to ~9000 or so damage from my pyrohelix II spells.
3.) I continued this trend, replacing my other MBD1 piece (Merlinic Legs) with Amalric+1 legs) and consistently got over ~10,000 damage, solo against Lilith.

Unless something else is at play here, like Lilith's Magic Defense Bonus being so low, that it enables me to get more Helix II damage without +40 in gear.

To reiterate, I'm getting higher helix2 damage with just MBD+27% and MAB+ in gear than any other combination of gear. (I'm not relying on anyone else. I'm simply relying on my SCH, Immanence, Ebullience and FireStorm II, and there are other buffs/debuffs whatsoever, to affect my HelixII damage).

If you don't believe me, can you replace AF1+3 body with Amalric+1 body and explain to me why your helix damage is higher with Amalric+1 body? (I would venture to guess that MAB+53 on the body has a greater effect on Fusion->Pyrohelix than MBD1+10 from AF1+3?).

I understand that people keep repeating that SCH gifts for MBD1 don't go towards the 40 cap, but I think they do and people are waisting gear slots where MAB should be used instead.
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By geigei 2020-05-05 03:39:39
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I don't think lilith and helix is the corect way to test this, it should be easier on something lower lv, with a nuke and just adding/removing something like 5% ring mb1.

i'll test it when i have the chance.

Edit: just a quick test

locked gear undercapped, induration on slobbering ruszor

bliz3 12008

add locus ring

blizz3 12317
[+]
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By Felgarr 2020-05-05 03:41:08
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geigei said: »
I don't think lilith and helix is the corect way to test this, it should be easier on something lower lv, with a nuke and just adding/removing something like 5% ring mb1.

i'll test it when i have the chance.

I don't agree with your testing assertion, as Lilith on Easy is only around i-level ~124 technically. Anyway, for sake of clarity, this is what Helix set is now:
Code xml
        <set name="Helix">
            <main augment="D20976951840516">Akademos</main>
            <sub>Enki Strap</sub>
            <ammo>Pemphredo Tathlum</ammo>
            <head augment="M1442">Peda. M.Board +3</head>
            <body augment="D20976940633860">Amalric Doublet +1</body>
            <hands augment="D20976940616643">Amalric Gages +1</hands>
            <legs augment="D20976940633860">Amalric Slops +1</legs>
            <feet>Jhakri Pigaches +2</feet>
            <neck augment="O3728797073408218">Argute Stole +2</neck>
            <waist>Hachirin-no-Obi</waist>
            <ear1>Malignance Earring</ear1>
            <ear2>Regal Earring</ear2>
            <ring1>Freke Ring</ring1>
            <ring2>Mujin Band</ring2>
            <back augment="S81383595743748541542533">Lugh's Cape</back> <!-- INT+30 M.Acc/Mdmg+20 MAB+10 DT -5 -->
        </set>


(I do have optimizations for Orpheus Sash, Weatherspoon Ring for Light Helixes, Archo/Pixie for Dark Helixes, etc etc ...but for Lilith, I did ~1200 runs with PyroHelix II only on non-watersday as pyrohelix on that day would get negatively impacted).

Immanence, Fire, Immanence Thunder, Ebullience while Fusion happens -> PyroHelix II (for about 10,500 dmg)
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By SimonSes 2020-05-05 04:54:13
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Took few minutes to check.

1.
Fire I with 27MB 5711 (Did like 10 for extra safe, all 5711)
Fire I with 32MB 5901 (Also did around 10)

2.
Pyrohelix with 27MB 2775
Pyrohelix with 32MB 2869


27MB was neck+2, jhakri+2 feet and Akademos
32MB was above + Locus ring
[+]
 Asura.Shiraj
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By Asura.Shiraj 2020-05-05 05:18:34
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So this has answered some questions, but not all. The other question I am not sure about is this:

Is it worth using Arbatel Loafers +1 for Magic bursting on Helix or would it be better to use Magic burst bonus in that slot and use Daybreak/Ammurapi?
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