The Pirates' Lair: A Guide To Corsair

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2010-09-08
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The Pirates' Lair: A Guide to Corsair
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 Ragnarok.Afania
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By Ragnarok.Afania 2014-03-08 00:07:35
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Hgafircian+2 is probably the best melee TP gun atm, saw one with DMG+4 AGI+8 racc+9, checked spreadsheet it's /ra DPS isn't higher than other 119 weapons due to higher delay.
 Sylph.Feary
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By Sylph.Feary 2014-03-08 20:53:20
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New to Cor. i have a few questions

does lufaz's ring work for double up? doesnt seem to work the way i thought it did. my phantom hits at 16 but when i doubled up it didnt aoe on the further player(s).

my conclusion is i just need to hit the player with PR and then what ever value i end up at with Double-up personally, it will be updated on the player(s) initially hit with PR.

i noticed there is no longer a RaTP set just RAcc. i assuming for relevant content today because we as cor would Melee for TP(delve). Where we cannot melee(AA/DM), we would shoot for TP and would only need Racc gear.
 Ragnarok.Afania
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By Ragnarok.Afania 2014-03-09 00:02:37
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Sylph.Feary said: »
New to Cor. i have a few questions

does lufaz's ring work for double up? doesnt seem to work the way i thought it did. my phantom hits at 16 but when i doubled up it didnt aoe on the further player(s).

my conclusion is i just need to hit the player with PR and then what ever value i end up at with Double-up personally, it will be updated on the player(s) initially hit with PR.

i noticed there is no longer a RaTP set just RAcc. i assuming for relevant content today because we as cor would Melee for TP(delve). Where we cannot melee(AA/DM), we would shoot for TP and would only need Racc gear.


It should work for double up, I've never notice double-up not hitting pt member with the ring.

I believe your double-up have to hit the player to update the value.

You don't really need a full racc TP set for every AA/DM. I don't know about new BC since I kinda quit after Feb update. But the only AA you'd need full racc(like, every best racc gear in this game) when shooting is MR VD. Everything else you can swap a few gears for higher TP dmg unless underbuffed.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-17 14:21:09
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Job Points:

Wild Card: Chance of V or VI resetting Wild Card cooldown +1%

Phantom Roll: Duration +2 seconds


Remember these currently cap at 10, so we can have 10% chace of WC auto-reset on 5-6, and 20 seconds on roll duration. In the future they're going to cap at 30, so that would be really hot.

Anyway I suggest starting with Wild Card since the other one is more of a quality of life thing.
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By Cerberus.Tidis 2014-03-17 14:23:34
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Valefor.Sehachan said: »
Job Points:

Wild Card: Chance of V or VI resetting Wild Card cooldown +1%

Phantom Roll: Duration +2 seconds


Remember these currently cap at 10, so we can have 10% chace of WC auto-reset on 5-6, and 20 seconds on roll duration. In the future they're going to cap at 30, so that would be really hot.

Anyway I suggest starting with Wild Card since the other one is more of a quality of life thing.
Christ, it'll be like an elevated version of my "Oh my God I just got a free Snake Eye" reaction when the relic augment procs, now it will be "GUYS GUYS, I just got a free Wild Card!!!"
 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2014-03-17 14:55:16
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Cerberus.Tidis said: »
Valefor.Sehachan said: »
Job Points: Wild Card: Chance of V or VI resetting Wild Card cooldown +1% Phantom Roll: Duration +2 seconds Remember these currently cap at 10, so we can have 10% chace of WC auto-reset on 5-6, and 20 seconds on roll duration. In the future they're going to cap at 30, so that would be really hot. Anyway I suggest starting with Wild Card since the other one is more of a quality of life thing.
Christ, it'll be like an elevated version of my "Oh my God I just got a free Snake Eye" reaction when the relic augment procs, now it will be "GUYS GUYS, I just got a free Wild Card!!!"

Try more like, "Guys! Guys! GUYS! ...oh wait. I still rolled a II."
 Ragnarok.Afania
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By Ragnarok.Afania 2014-03-18 09:09:32
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Cerberus.Tidis said: »
Valefor.Sehachan said: »
Job Points:

Wild Card: Chance of V or VI resetting Wild Card cooldown +1%

Phantom Roll: Duration +2 seconds


Remember these currently cap at 10, so we can have 10% chace of WC auto-reset on 5-6, and 20 seconds on roll duration. In the future they're going to cap at 30, so that would be really hot.

Anyway I suggest starting with Wild Card since the other one is more of a quality of life thing.
Christ, it'll be like an elevated version of my "Oh my God I just got a free Snake Eye" reaction when the relic augment procs, now it will be "GUYS GUYS, I just got a free Wild Card!!!"


Inc wild card barrage? So epic.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-19 17:18:32
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Updated the guide in two moments, hope I didn't mess any set in the process.

Missing new weapons, will see those tomorrow.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-20 07:00:45
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Anyone knows augment paths for Sabebus and Pulfanxa yet?
 Ragnarok.Headache
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By Ragnarok.Headache 2014-03-20 07:12:17
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A, B and a third one i forgot. (excuse me)
 Carbuncle.Drygell
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By Carbuncle.Drygell 2014-03-20 22:45:56
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hello all. i kinda went on a long break right after SoA first came out and thinking of coming back to the game. i would like to know where would i need to pick up and what i would have to really focus on to get back on par and be kinda usefull. Any and all tips and tricks would be appreciated.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-21 06:04:39
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If you need some temporary gear bayld and RoE easily give you decent options(including good weapons from roe). Then you can do the new BCnms to upgrade artifact and relic equipment, and after that, well there's the endgame so Delve and arkangels.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-21 14:01:34
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Valefor.Sehachan said: »
Anyone knows augment paths for Sabebus and Pulfanxa yet?
On main page someone posted screenshots of C augments. It's interesting, but would be nice to know the other ones too :c
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By Xavierr 2014-03-21 14:28:09
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Currently have B path going at rank 11 and so far:
RACC +11
AGI +10
DMG +1
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-21 14:32:21
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Okay so I would expect racc+15, agi+12, dmg+3 on R15.
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By DjenadiofAsura 2014-03-23 16:06:11
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On the Sabebus, which path would be best if going to use for both WF and LS?
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-23 16:10:38
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I don't know what augments each one has, do you?

Reasons why it's already in the gearsets without knowing augments: For Last Stand it's already placed as best mainhand simply cause there isn't really other competitors(Surcouf if you need more accuracy). While for WF you need ilevel for the macc boost on anything past Legion era(chatoyant still best for everything old), so it's the best alternative to Vanir.
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By DjenadiofAsura 2014-03-24 14:05:30
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ah k i see, cool thx for info, kinda recently came bak so was curious. ty again~
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By Odin.Shuinam 2014-03-24 18:50:46
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Sabebus C15 Att10/Eva10/DA3. I posted a ss of mine on the item page on ffxiah when I make another I will post it there as well. Atm I have yet to see any augments that would be directly beneficial to COR. An AGI/RACC/RATT path would have been nice.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-24 18:54:12
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Thanks. Still one of the best weapons available to us regardless of augments really, we don't have that many choices.
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-25 08:36:01
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Dev post says they'll increase the values of Warlock and Wizard rolls! :o
[+]
 Sylph.Agentblade
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By Sylph.Agentblade 2014-03-25 08:51:27
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Valefor.Sehachan said: »
Dev post says they'll increase the values of Warlock and Wizard rolls! :o
It would be nice if they posted values of courser's roll!
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By Cerberus.Tidis 2014-03-25 08:56:47
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That'll be interesting, when it comes to mages I've really only bothered with Evokers.
 Ragnarok.Afania
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By Ragnarok.Afania 2014-03-25 09:08:43
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Valefor.Sehachan said: »
Dev post says they'll increase the values of Warlock and Wizard rolls! :o


I'd care if magical WS get a formula fix :<
[+]
 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2014-03-25 09:22:43
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Ragnarok.Afania said: »
Valefor.Sehachan said: »
Dev post says they'll increase the values of Warlock and Wizard rolls! :o
I'd care if magical WS get a formula fix :<

So much of this.

Working on Death Penalty in earnest now, only have to finish Alex + ZNMs. I would really love if Leaden Salute wasn't utter trash. Wildfire could really use an update as well. These updates would actually keep corsair a bit more relevant in lower buff situations when we frequently find ourselves being passed around and used for our rolls and then thrown out of DD parties again. =(
 Valefor.Sehachan
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By Valefor.Sehachan 2014-03-25 16:30:50
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From BeeGees

Sabebus:
A: Atk+10 Str+7 Dmg+3
B: Acc+10 Dex+7 Dmg+3
C: Atk+10 Evas+10 DA+3

Pulfanxa:
A: Rng Atk+15 Str+12 Dmg+5
B: Rng Acc+15 AGI+12 Dmg+5
C: Agi+12 MAB+10 Snapshot+3

Will update weapon section tomorrow.
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By Odin.Shuinam 2014-03-28 04:07:12
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I think Usonmunku shouldj have some consideration as well. My BLU friend made one I will get the details from him later but iirc it was Att/STR/dmg. STR was 12 and if that is the case, would make it a decent LS weapon while still providing good macc for WF/QD.
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By Pantafernando 2014-03-28 04:32:17
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Odin.Shuinam said: »
I think Usonmunku shouldj have some consideration as well. My BLU friend made one I will get the details from him later but iirc it was Att/STR/dmg. STR was 12 and if that is the case, would make it a decent LS weapon while still providing good macc for WF/QD.

Cor cant use the new delve sword.
Im pissed also, i like to use sword more than daggers for cor, but cor dont have any ilv119 sword but now have 2 ilv119 dagger.
[+]
 Odin.Shuinam
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By Odin.Shuinam 2014-03-28 14:48:38
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Pantafernando said: »
Odin.Shuinam said: »
I think Usonmunku shouldj have some consideration as well. My BLU friend made one I will get the details from him later but iirc it was Att/STR/dmg. STR was 12 and if that is the case, would make it a decent LS weapon while still providing good macc for WF/QD.

Cor cant use the new delve sword.
Im pissed also, i like to use sword more than daggers for cor, but cor dont have any ilv119 sword but now have 2 ilv119 dagger.

Wow, sorry lol. Totally thought I saw COR on that for some reason.
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By Asura.Sanosuke 2014-04-15 20:10:54
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Just been testing out the new Death locke gun
Gear:
Chaoyant Staff
Lak. Hat +1
Stoicheion Medal
Novio Earring
Friomisi Earring
Demon Ring x2
Lanun Frac
Gunslinger Cape
Aquiline Belt
Lak. Trews +1
Lanun Bottes

Fire shot on Mandies in West Sarutabaruta

Death Penalty : 2954dmg
Death Locke: 2011dmg
Pulfanxa: 1986dmg
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