VanaFest 2012: Celebrating A Decade Of FFXI |
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VanaFest 2012: Celebrating a Decade of FFXI
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I like the two goblin girls in their "No Drinking/No Smoking/No Eating/No Flash Photography/No Video" video
Nodem said: » Did anybody else see that Final Fantasy XIII-2 comercial?! Now more led lights of relatedness..... /end sarcasm lol...
seriously wtf >_> They are repeating the 8-bit stuff... whats going on???
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Ophannus said: » I like the two goblin girls in their "No Drinking/No Smoking/No Eating/No Flash Photography/No Video" video Is that what the girls in the goblin coifs are talking about? Yes, they are Goblin Coifs. Our reps might not remember them, but I remember when everybody use to wear those kind of helms. lol Siren.Calnus said: » They are repeating the 8-bit stuff... whats going on??? I won't complain about them repeating that! I want to play it. Q_Q
Is it seriously going to be another half hour of this.
Cause I am going to start drinking. if they make mystic knight like from FF5 i'd be happy. 1h or 2h sword. I want en-bio or some jazz like that. crazy enfeeb en spells would be fun.
Bismarck.Dreadnot
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The adds are making me want to buy a PSP for FF3. They are working.
I would absolutely love a single player NES version of FFXI.
Get to the music so I can sleep!
Odin.Eikechi said: » if they make mystic knight like from FF5 i'd be happy. 1h or 2h sword. I want en-bio or some jazz like that. crazy enfeeb en spells would be fun. That'd be hilarious since along with Sphere effects that was what they said NO, not possible to, when asked on the RDM forums. I just have it open in another tab now. I'll go back to the tab when it's something different.
On a side note, I'm totally buying 4 tickets to that 25th Anniversary Distant Worlds Symphony Concert in Chicago when those pre-sale tickets go up.
I really love this commercial though
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Quote: I just reached out to our special guest to bring drinks to our booth! Let's see if they deliver... 30 more minutes! To be fair, the schedule says Project XI for an hour. It didn't say it wouldn't loop the same stuff for an hour. >_>
The little "bell" performance makes me realize that they really need to speed up the animation and recast for the bell commands to make any worthwhile melodies without organizing mass groups of people willing to do silly useless melody making.
those bells are total win lol
Odin.Tsuneo said: » To be fair, the schedule says Project XI for an hour. It didn't say it wouldn't loop the same stuff for an hour. >_> Well the forums said this http://forum.square-enix.com/ffxi/threads/24203-VanaFest-Stream-Content-Breakdown?p=325315&viewfull=1#post325315 "“Project XI” – FINAL FANTASY XI Director’s Panel This is a special retrospective on FINAL FANTASY XI, looking back to its early planning stages and its decade journey of growth through the years. The panel will feature a host of directors and developers that will share a wealth of secret dev stories. Similar to the dev talk sessions, Bayohne and I will appear shortly after the Japanese session concludes to give a comprehensive summary of all the juicy details!" So ya lol this doesn't look like any of the above XD. It is amusing though, it's like a tradition that an SE related event can never go off without an issue XD. Is that seriously what this is supposed to be right now? Project XI - director's panel is supposed to be fan made stuff and commercials on loop for 30 minutes?
Cause who EVER would confuse that with the director of FFXI talking about the game or new things... hell even PAST things or ideas and concepts and how they came about.... shame on those people who would assume that's what it was >_> Bahamut.Airget said: » Odin.Tsuneo said: » To be fair, the schedule says Project XI for an hour. It didn't say it wouldn't loop the same stuff for an hour. >_> Well the forums said this http://forum.square-enix.com/ffxi/threads/24203-VanaFest-Stream-Content-Breakdown?p=325315&viewfull=1#post325315 "“Project XI” – FINAL FANTASY XI Director’s Panel This is a special retrospective on FINAL FANTASY XI, looking back to its early planning stages and its decade journey of growth through the years. The panel will feature a host of directors and developers that will share a wealth of secret dev stories. Similar to the dev talk sessions, Bayohne and I will appear shortly after the Japanese session concludes to give a comprehensive summary of all the juicy details!" So ya lol this doesn't look like any of the above XD. I don't know then. It's like showing up to a party where punch and pie was promised, but instead it's an intervention...with ads.
Artemicion said: » It's like showing up to a party where punch and pie was promised, but instead it's an intervention...with ads. That reminds me of... i see writing and artwork... oh thats the monster dragon some ppl mentioned a bit ago
Yeah pretty much xD
I'm conflicted as to whether I should stay tuned so I don't miss a second of the awesomeness on the horizon, or if I should call it in and review everything post-translation when it's all over. On a side note: DO WANT! Hope it gets localized and sold to NA and EU. Offline
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I really hope they do another job adjustment event thing where the describe their vision for all the jobs moving forward.
With everyone's justified pessimism with the future of Red Mage, I'm curious what SE has in mind to justify it's existence and utility with everything on the horizon.
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