The Beast Within -- A Guide To Blue Mage |
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The Beast Within -- A Guide to Blue Mage
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I guess its time to pull out my pld again so I can start sacing every plasm run I see then lol
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Lakshmi.Saevel said: » I went with mani hands for the raw attack. Req is like Reso, it needs tons of attack. Oh yeah that change to those gloves is crazy sweet the dex the mnd the attack all win. Its why I look for str as well as mnd I try to squeeze as much attack on req as I can. I just didn't get the hands yet but with the change those will be nice upgrade until I get that fin tree to drop my gloves. Offline
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will I still be able to pull off good numbers with req with it only being 1/5?
edit: Can I also see what everyone uses for their physical spells? Offline
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avengerx said: » will I still be able to pull off good numbers with req with it only being 1/5? edit: Can I also see what everyone uses for their physical spells? In my set I was testing in the speadsheet the difference between 1/5 and 5/5 was only 100 damage on the ws. I am actually doing a build for run atm lol. kenshynofshiva said: » avengerx said: » will I still be able to pull off good numbers with req with it only being 1/5? edit: Can I also see what everyone uses for their physical spells? In my set I was testing in the speadsheet the difference between 1/5 and 5/5 was only 100 damage on the ws. I am actually doing a build for run atm lol. .73 vs .85 WSC multiplier. Should be 100~200 depending on gear. With how large Bura's base DMG is the effect of the mod is watered down a bit. Offline
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shoot I don't have access to Megaboss gear...what am I even saying I don't even have T4/5 Morimar delve win
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ItemSet 310276
This is basically a low end set that should be accessible to most. The offhand is STR Shikargar, belt and gorget can be any that apply to Requiescat and Thaumas can be subbed with Orvail feet if you don't have them. Offhand and Mainhand can be swapped to Adoulin weapons for both but tried to limit myself to bayld gear when composing this as it's easily accessible. Updated some sets in compliance with some of the new gear. It's an overwhelming amount of new gear (with pretty hard to sift through stats to boot) so some of it may not be finely tuned yet.
How does Manibozho Jerkin stand as body now? Better? it looks to have a lot of the stats we need. ..its only missing Blue Magic Skill +20 then it'd be perfect lol
Serious question about the SoA sets. For Req your sacrificing 3TA / 3DA for 7 MND, and on the earrings your discarding 7DA for 1.25% attack. I would think that 3TA, 3DA would be worth more then 7MND considering the weapons involved and 7DA would definitely be worth more then 1.25% attack.
I was looking at whirlpool mask + windbuffet belt as a replacement for Thaud + Twilight. The QA/TA from windbuffet and the insane amounts of Atk / fSTR / dDEX and acc (for off hand Hala) would be worth more then 5% DA but not sure. I would use Epona's over a second Aquasoul, because it means I don't need to carry an extra Aquasoul and the difference, whatever direction it falls in, will be very marginal.
Did some spreedsheet crunching. Whirlpool + Windbuffet beats Thaudarant + Twilight whenever your not capping acc in your off hand. On anything insanely weak Thaud + Twilight barely wins. Epona's always beats Aquasoul and Bladeborn + Steelflash beats Moonshade + Brutal. For legs looks like Nahtirah beats R15 Mani when your being highly buffed.
Bladeborn/Steelflash will only be superior to Brutal/Moonshade if you're capping attack. At capped hitrate, on a target with 2200DEF, 33% atk down aura, 200VIT while getting 4x +5 mins, a lucky Chaos roll, a lucky Fighter's roll, eating red curry, with Berserk and Triumphant roar active as well as capped Dia, 5x Box Step, and Frailty you're looking at 2707avg Req (1.40625 ratio) with Brutal/Moonshade and 2639 avg Req (1.36328125 ratio) with Bladeborn/Steelflash. Adding in Angon puts Steelflash/Bladeborn ahead.
Aquasoul/Aquasoul vs Aquasoul/Epona's is a wash, however I carry two Aquasouls for magic fruit usually anyway so inventory management of the rings wasn't an issue for me, put epona's in the set tho. notes added under req set for clarity. did you run the spreadsheet for TP set using 5% DW or 5% DA? can't be bothered to set up my simulation atm but something about those results seem amiss, 5% DW is pretty huge to be dropping for some fSTR and a bit of multiattack. quickly ran numbers on paper, have to go to work so can't do anything more in depth right now, but I still have DW winning over whirlpool and the few extra points of atk/round from windbuffet over twilight when accuracy is capped, and the difference is so miniscule that I can't find a reason to carry whirlpool mask and windbuffet belt around even if they were in the positives. In fact, Ux'uxkaj is a more desirable TP piece than Whirlpool when attack and accuracy are capped.
The above Frailty findings should make it possible to cap ratio on something like Tojil with Frightful Roar + frailty, or just Bolstered Frailty, without the need for Angon. That would go for any weaponskill obviously since Requiescat has the worst attack out of any of them. Maximum Requiescat damage potential right now is still under 5k though on a projected Tojil. :( Can't really figure out why other than we don't have enough MND yet. Fix it Matsui! nvm broke 5k Hume 99BLU/49WAR 5/5 Requiescat target: 2200DEF (with a -33% attack aura), 200VIT Buramenk'ah/Halachuinic Sword/XX/Cheruski Needle Uk'uxkaj Cap/Ele Gorget/Steelflash Earring/Bladeborn Earring Manibozho Jerkin/Buremte Gloves/Epona's Ring/Aquasoul Ring Atheling Mantle/Ele Belt/Nahritah Trousers/Thaumas Nails Red Curry Bun, Minuet+5 x4, Chaos Roll IV, Fighter's Roll V, Berserk, Triumphant Roar, Max Boost-STR Max Dia, Max Box Step, Max Frailty, Frightful Roar =capped ratio, 10fSTR, 147WSC Average RequiescatL 5039 Surely Whirlpool Mask will win for Requiescat if ratio is uncapped??
yes by a bit. ~1.2%
Valefor.Prothescar said: » Bladeborn/Steelflash will only be superior to Brutal/Moonshade if you're capping attack. At capped hitrate, on a target with 2200DEF, 33% atk down aura, 200VIT while getting 4x +5 mins, a lucky Chaos roll, a lucky Fighter's roll, eating red curry, with Berserk and Triumphant roar active as well as capped Dia, 5x Box Step, and Frailty you're looking at 2707avg Req (1.40625 ratio) with Brutal/Moonshade and 2639 avg Req (1.36328125 ratio) with Bladeborn/Steelflash. Adding in Angon puts Steelflash/Bladeborn ahead. Aquasoul/Aquasoul vs Aquasoul/Epona's is a wash, however I carry two Aquasouls for magic fruit usually anyway so inventory management of the rings wasn't an issue for me, put epona's in the set tho. notes added under req set for clarity. did you run the spreadsheet for TP set using 5% DW or 5% DA? can't be bothered to set up my simulation atm but something about those results seem amiss, 5% DW is pretty huge to be dropping for some fSTR and a bit of multiattack. Ran it all through motens sheets. Moonshade does next to nothing for Req. TP only changes the attack penalty and it's 20/15/10 for 100/200/300. 25 TP is only a 1.25% change along with DA+5% which will always be under the Steelflash + Bladeborn combo. The difference is very small but it's consistent and it's NOT only under capped stats. Same with Epona's + Aquas. Also something your probably missing is that your not dual wielding Bura's. Hala has significantly lower atk/acc then Bura and has the old STR:Attack ratio. For example I have the primary hand at 116.5% raw accuracy while the off hand is at 80.5% raw accuracy. Primary hand is 2.2500 ratio while the off hand is 2.1021 ratio. This is with March x 2 + Min x 2 + Mad x1 + Chaos + Fighters (very easy to obtain buffs that nearly every PUG should get). You can throw on another Mad and / or Hunters to hit capped acc on the off hand but that only further enhances the DA effect of Steel + Blade. At that point Thaud + Twilight wins by ~2.1%. It's very close between the two sets and the true limiting factor is the atk / acc of the off hand hits which account for 50% of your melee attacks. Moten has Tojil as
Defense: 1900 Evasion: 870 (assuming this is accounting for geo debuffs though not sure) VIT: 200 AGI: 200 I'm using 50% defense down, that should be piss easy to get most of the time, could probably go even higher. Is there an accepted set of stats to use as base comparisons? I think the differences we're getting are down to buffs and target stats. Also using 0.05 for Over-TP Rounds because I'm assuming competent players. Also using Berserk + Aggressor and T.Roar. That should be the raw evasion, before GEO debuffs if that's what you weren't sure about.
How much could we agree to be an acceptable reduction? All these sets are withing 1~2% of each other and all dependent on the atk / acc of your offhand weapon. If your getting godly buffs / debuffs then Thaud will always win as the increase from 30 to 35% DW and 2% DA will beat out 1% QA 2% TA. Once the attack / acc from Ux / Whirlpool start being counted then it slids in the other direction.
Honestly you can't go wrong with any of the above setups. They are that close to each other. Lakshmi.Saevel said: » Ran it all through motens sheets. Moonshade does next to nothing for Req. TP only changes the attack penalty and it's 20/15/10 for 100/200/300. 25 TP is only a 1.25% change along with DA+5% which will always be under the Steelflash + Bladeborn combo. The difference is very small but it's consistent and it's NOT only under capped stats. Same with Epona's + Aquas. This assessment is incorrect, as is Motenten's sheet apparently. Bladeborn+Steelflash combo is mathematically inferior to Brutal+Moonshade when attack is uncapped by 2.3%~. 2% extra double attack does not account for all of the extra attack that you're getting from Moonshade (total of around 50 attack with full buffs and the gearset I posted above). Quote: Also something your probably missing is that your not dual wielding Bura's. Hala has significantly lower atk/acc then Bura and has the old STR:Attack ratio. For example I have the primary hand at 116.5% raw accuracy while the off hand is at 80.5% raw accuracy. Primary hand is 2.2500 ratio while the off hand is 2.1021 ratio. This is with March x 2 + Min x 2 + Mad x1 + Chaos + Fighters (very easy to obtain buffs that nearly every PUG should get). You can throw on another Mad and / or Hunters to hit capped acc on the off hand but that only further enhances the DA effect of Steel + Blade. At that point Thaud + Twilight wins by ~2.1%. This is not something that I neglected. Quote: It's very close between the two sets and the true limiting factor is the atk / acc of the off hand hits which account for 50% of your melee attacks. Anything over 2% when you're dealing with 800+DPS isn't very insignificant. a 2.1% DPS improvement is fairly large. Considering the inventory intensity that BLU has to deal with, it's more reasonable to drop something like Whirlpool, which will rarely be of consequence and only outperforms other options by under 1.3%, than the sets of head+belt or what have you that will be seeing larger performance increases in a larger amount of serious scenarios. If we were fighting monsters that constantly dispelled accuracy buffs or something or solely fighting Muuingwa I'd probably bring the Whirlpool mask along, but on anything else I'm not sure I could justify it eating up a slot in my bag. Whirlpool is also your best active defensive option in the head slot, really. I would 100% carry it on any job that can wear it.
Only 7 extra DEF over Ux'uxkaj, however I hadn't considered the defensive benefit of it.
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I knew I hated Zapdos..... guess I better get hurkan's hat then lol.
Did 3 sharks yesterday on BLU. Requiescat damage was really nice on the regular NMs. Still struggling a bit on shark. The most I could do was 4k with roar, berserk, and hydra kofte. The nice thing is you don't suffer as much during the slashing reduction period at least.
I really have plenty of inventory space after the update. I got rid of a lot of redundant pieces, so I'd definitely bring whirlpool if you can. I also melee in a hybrid set on the shark just to be safe, so the defense from whirlpool, plus the magic evasion, and the magic defense bonus, make a difference. edit: Whirlpool is also better for many physical spells, not that I'd use them. I see less of a reason to bring hurkan cap tbh, unless I'm missing something obvious. Ux'uxkaj is equal to or greater than Whirlpool for every physical spell (+2STR -5DEX -3MND going from Ux'uxkaj -> Whirlpool); it's also the superior option for TP if you only need some accuracy and not a truckload (which should be most any situation that you aren't capping accuracy these days). Defensive difference comes down to:
+7DEF -1Evasion +2Magic defense bonus -3Magic evasion going from Ux'uxkaj -> Whirpool, not a very appreciable difference. Overall comes down to preference I suppose, personally even after culling my inventory I've got 76/80 slots filled so I can't justify a rare use TP piece that also serves as an uncommon use minor boost to Requiescat damage. Quote: This assessment is incorrect, as is Motenten's sheet apparently. Bladeborn+Steelflash combo is mathematically inferior to Brutal+Moonshade when attack is uncapped by 2.3%~. 2% extra double attack does not account for all of the extra attack that you're getting from Moonshade (total of around 50 attack with full buffs and the gearset I posted above). You can take that up with Moten. I ran through the data section and it's correct. 8 Atk 8 Acc 7% DA vs 4 atk +1.25% and 5% DA. The difference is incredibly small but it does exist and it's positive towards the blade + steel. TP-wise the difference between Whirlpool and Thuad is reliant on whether your capping atk / acc on your off hand, mostly acc. If you are then Thaud wins, if your aren't then WP wins. The difference either way isn't that large but it does exist. When I get back from work I'll see if I can modify the buffs / target until it swings in the other direction and see where the delta is. -=Edit=- Thinking it over I believe I know where the disconnect is coming from, it has to do with assumptions. If people took the time to actually read they'd notice that both attack and accuracy on main hand was capped yet off hand was ~80% acc and slightly under capped ratio. At that point the 1.25% from moonshade is doing nearly nothing for you and the 8 acc from the other combo is boosting the offhand hit with the 2% DA effecting both hands. Capping Attack / Acc isn't that hard with Bura yet is slightly more difficult with Hala. Also Moten has 1900 defense listed while Proth is using 2200 (where did that number come from). |
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