The Beast Within -- A Guide To Blue Mage |
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The Beast Within -- A Guide to Blue Mage
500+ MP a swing might be a little too strong. I'm not sure, though.
It'd be fiiiiiiiiiiine
Think of how many times you could spam the big 3 with that MP though!
I know this was said and until now I fully agreed:
Valefor.Prothescar said: » Mimesis No. With the updates though, is there a chance this could be a good weapon again as an off-hand to a Colada? You're better off with Tanmogayi/Colada.
I'm gonna try to rouse some people together this weekend/week(today?) for Sarama Laur, if you want to tag Bismarck.Laurelli said: » I know this was said and until now I fully agreed: Valefor.Prothescar said: » Mimesis No. With the updates though, is there a chance this could be a good weapon again as an off-hand to a Colada? Make one and see for yourself. We know that Mimesis gets acc, macc, and mdmg. Values unknown as of yet. At best, that turns it into a passable acc piece. I wouldn't bother, especially not at current prices.
ok, thanks. I'll stick to my Colada / Nibiru for now.
Hallelujah finally got my 119 Tizona, time to make new sets!
Ok so I know this has probably been covered 100 times but I cannot find it in posts. What is needed in dw gear to cap out on blu. I have been told 11 in gear but somewher ein the forum said 15. I have capped jp's and just trying to figure out set. The set listed for top tier has over 11 dw in gear but does not say if jp's are capped.
Odin.Slore said: » Ok so I know this has probably been covered 100 times but I cannot find it in posts. What is needed in dw gear to cap out on blu. I have been told 11 in gear but somewher ein the forum said 15. I have capped jp's and just trying to figure out set. The set listed for top tier has over 11 dw in gear but does not say if jp's are capped. 11 in gear. Dream tier has suppanomimi (5) and adhemar body +1 (6) for exactly 11. Top tier has reiki belt (7) and eabani ear (4) also for exactly 11. Where are you seeing over 11? edit: this assumes tier 3 dw set with traits and max haste from flutter/mightyguard Capped gear haste is 256/1024 (25%).
Capped magic haste is 448/1024 (43.75%). Erratic Flutter is 307/1024 (29.98%). Capped gear+magic haste is 704/1024 (68.75%). Capped gear haste + Erratic Flutter is 563/1024 (54.98%). Total delay reduction = (1-haste)*(1-DW) You can rearrange this equation to isolate DW: 1-(total/(1-haste)) Plug in 0.2 as your total delay reduction, use whatever quantity of haste you have, and solve. Capped gear+magic: 1-(0.2/(1-0.6875))=0.36 Capped gear+EF: 1-(0.2/(1-0.5498))=0.5558 DW3 is 25% DW, so assuming 1200 JP you're looking at 11 DW to cap with capped magic haste and ~30 DW with just Erratic Flutter. Best to err slightly low, rather than high, in order to avoid losing too much TP/hit. Samba with capped magic haste puts you well past cap even with no DW gear. None of the sets in the OP exceed 11 DW. Adhemar+1 and Suppa is 11, Reiki and Eabani is 11, Adhemar and Suppa is 10, Suppa and Shetal is 10. Siren.Kyte
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If you have max blue points and both JT gifts but no Adhemar body, I wouldn't universally recommend to only use DW3. Those 6 points aren't always more useful than wearing different accessories.
Was moreso meant to note that you can't go any lower at 1200+ JP. My post was illustrative, not exhaustive. Adjust values as needed.
Siren.Kyte
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Oh no, that wasn't necessarily directed at you.
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I can't find the stats on the new weapons and do the upgraded RME give the new Ultimate SC's like the Aeoen weapons do? I don't have any RME for Blu but debating making Tizona.
https://www.bg-wiki.com/bg/February_2016_Version_Update_Changes
No, only Aeonics have the ultimate SCs. Offline
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Sylph.Oraen said: » https://www.bg-wiki.com/bg/February_2016_Version_Update_Changes No, only Aeonics have the ultimate SCs. Hmm. So is it "worth" it to start from scratch and obtain an RME for BLU or seek out the Aeonics with the Ultimate SC's? We don't know all that much about ultimate skillchains at the moment, but from what I have seen, I consider them to be extremely lackluster. Solely my opinion, but I feel that they fell far short of what their design promised.
Tizona and Almace have both received massive buffs, Almace actually getting the biggest increase. Both are exceptional weapons now and absolutely destroy every single other option currently available to us. A Tizona/Almace combination, just from preliminary testing, is something along the lines of a 35-40% DPS increase over current options. Tizona is definitely worth it, both for DDing and for its utility value. Almace is also a stellar weapon, both in its own right and when paired with Tizona. It's very well suited to the offhand with the low delay and massive DEX+50. Combining the two will offer incredible results.
Sequence is a tough sell when pitted against those two weapons. It's the highest damage weapon we can use, but has the highest delay of the three. It doesn't contribute any acc, DEX, or utility stats, only the STP+10 and TP Bonus+500. The aftermath and Radiance/Umbra skillchains don't quite measure up in my opinion. The biggest upside is that there's no real downside to pursuing it alongside one (or better yet both) of the other weapons since there's no currency involved besides the 51601 beads for the malformed weapon KI. Offline
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How much of an increase over colada/colada with reasonable augs or colada/nibiruA using only one RME sword?
Tizona is approximately a 20% increase, last I checked. Don't have access to the sheet right this moment, so can't confirm.
Basically, either Tizona or Almace are excellent investments right now. The two combined are the best we can get. Having just returned to the game recently, it'll take me a while to amass 10,000 stones for Almace but it's pretty realistic. Very happy my favorite weapon will be even better once I can get it up. BLU forever!
So glad I did plates and cinders forever ago; I don't think I could ever muster doing a new empyrean from 90 -> 99 ever again. Those currently working on that, you have my prayers for success. Offline
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Fenrir.Nightfyre said: » Sequence is a tough sell when pitted against those two weapons. It's the highest damage weapon we can use, but has the highest delay of the three. It doesn't contribute any acc, DEX, or utility stats, only the STP+10 and TP Bonus+500. Tp bonus and high dmg.....Sneak attack Savage blade on Eirnys maybe? If you somehow cleared the NM for the weapon and want to do it again, lol. Edit: tanmogayi HQ has higher D if I remember correctly. Is Sequnce best offhand for Almace in situations mythic AM3 is not viable? How much difference in DPS would it be than off handing something like Nibiru?
Pretty sure Sequence is still second best off hand for Tizona and best offhand for Almace, barring some really incredible Colada augs. I only looked very briefly with my own sets though.
My biggest concern with Sequence is skillchain damage being very likely to be resisted in high tier content. I have heard pretty impressive radiance numbers in lower tier content such as WKR. Also the tp bonus is a bit devalued for cdc compared to WSs such as fudo and rudra and req sucks :(
I still got 4 kills to go and can't wait to try it out ; ; I also wonder if it would be reasonable to sub Acclimator and macro in mujin band+amalric slops/+1 for a Sequence build. Tier3 sc bonus (+16) from Paralyzing Triad+gifts + those 3 items (+23/24) = +39/40 sc damage. Sacrifing some multi-hit and dex for an extra +23 sc damage in a self sc spam situation might be worth it maybe? Aeonic aftermath also has some sc damage boost and if that is multiplicative to other bonuses, gearing toward sc damage bonus sounds even more appealing... I guess. For the sets; Are these just general Purpose sets or?
Because I've seen some things like the Idle set, where you don't have a dedicated refresh set, either for low MP. Spurrina Coif for the Head(Augmented) for example. They're more just what I expect the majority of players to have access to. For your example, Spurrina Coif is definitely cheaper than before, but it's still a pretty rare item, so I just substituted it with Rawhide Mask. I figure that if somebody has Spurrina, they'll know to use it. Same idea goes for Amalric +1 body over Mekosuchinae or another 2 refresh body.
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