Ragnarok.Sekundes said: »
I won't be happy til I cap without setting excessive amounts of FC trait.
Oh, believe me, I'd love more, but most BLU spells cast so fast anyway, and just having 50% fastcast is a huge improvement over what most people use.
The Beast Within -- A Guide To Blue Mage |
||
The Beast Within -- A Guide to Blue Mage
Ragnarok.Sekundes said: » I won't be happy til I cap without setting excessive amounts of FC trait. Oh, believe me, I'd love more, but most BLU spells cast so fast anyway, and just having 50% fastcast is a huge improvement over what most people use. Asura.Vinedrius said: » Alluvion armor augments look ridicilous compared to the original skirmish sets. Not just taeon, apparently all of them. This must be SE's new way to vaporize gil <.< Delve v2, can I have it? This random crap is killing me. Vaporize gil? No gil is being destroyed here. This event probably leads to a pretty equal loss+gain (think when people NPC stones or other drops vs. AH fees - probably comes out about even). Buying a stone from AH for 500k doesn't mean 500k is vaporized, only the AH fees are lost for that transaction, everything else is moved to another player. The only way to "vaporize gil" is to spend it at an NPC, in AH fees, or deleting/never playing a character with gil. Odin.Jassik said: » Ragnarok.Sekundes said: » mortontony1 said: » I got really excited when I saw the fast cast on the body, but was then like oh yeah, Luhlaza. Now I'm sad. At least we still have Mavi body for blu magic. BLU gets a lot of generic fastcast as well that people seem to forget... ItemSet 333475 57% in this set and 8% quick magic. I also see a ton of BLU's casting BLU magic in Dread or Luhlaza and missing out on the extra 5% from Mavi +2. Weren't Thaumas hands tested to be 5% FC? Or are you trying to account for recast in this set too? Edit: Ah wait, they're 4%, lame. Caitsith.Mahayaya said: » Odin.Jassik said: » Ragnarok.Sekundes said: » mortontony1 said: » I got really excited when I saw the fast cast on the body, but was then like oh yeah, Luhlaza. Now I'm sad. At least we still have Mavi body for blu magic. BLU gets a lot of generic fastcast as well that people seem to forget... ItemSet 333475 57% in this set and 8% quick magic. I also see a ton of BLU's casting BLU magic in Dread or Luhlaza and missing out on the extra 5% from Mavi +2. Weren't Thaumas hands tested to be 5% FC? Or are you trying to account for recast in this set too? Edit: Ah wait, they're 4%, lame. I actually thought they were only 3, I guess it doesn't matter much, you could substitute NQ versions of basically everything and still be in better shape than most. Odin.Nikia said: » Taeon Gloves - Fastcast +5 Telchine Gloves - Cure Pot+10 PLUS Cure Pot Augment(whatever that is) Basicly 5/5 Telchine should get Cure Pot to cap it. Edit: Err can you not get Cure Pot+ as aug on gear? Is it only the Received effect? Still no idea what the other gear will replace. Need to figure out MAB MACC ETC. Not to brag but.....
Fixed, stupid links and whatnot.
Where does Claidheamh Soluis stand amongst swords currently? I've seen damage augments go up to +15 so far, would this make it our best main hand? I don't know if the massive delay on it would be a major deciding factor.
Offline
Posts: 13787
I've seen the sword get as high as DMG+17, among other sickening augments.
But considering the amount of DW possible from the new Taeon set, I'd say it's a pretty safe bet, that they are probably the best swords you will ever use (for now) Siren.Kyte
Offline
DW makes high delay stuff relatively worse, not better.
That said, they are worth looking at- particularly if some more STP can be integrated in. Thankfully we basically always have STP2 now and could probably fit in STP3 in a situation where we can forgo some utility and are getting enough haste to stick to a lower DW tier. Before this update, CS was potentially worth it if you were getting Haste Samba and dropped down to DW2. Leafslit nq =
Dualwield 4 Taeon hands Triple att + 1 Taeon feet Offline
Posts: 1285
Siren.Kyte said: » DW makes high delay stuff relatively worse, not better. Going to preface this by saying I don't do much with the maths and stuff for delay/tp per hit as it's a bit over my head and I'm not terribly concerned about doing that extra 3% of damage. I would have thought that higher delay would have been better for that, making the tp loss from dual wield less impactful? Is the MAB V trait still unavailable even with the JA gift?
Ragnarok.Sekundes said: » Is the MAB V trait still unavailable even with the JA gift? As far as I can see, we only get Mab 1, so it should be Mab 2 with gift. Parameters
Buffs and debuffs equal across each scenario. BRD is assumed +4 songs with 3 songs, no SV. Target Name: Simulated Tojil DEF: 1900 EVA: 870 VIT: 200 AGI: 200 Buffs: Ionis, Haste II, March, Minuet V, Madrigal II, Samurai Roll (XI+5), Fighter Roll (XI+5), Berserk, Nature's Meditation, Charred Salisbury Steak Debuffs: Dia II, 25% DEF Down Gearsets 2x Uson Bs for Uson set, 2x Claid Soluis w/ DMG+18 ATK+20 ACC+20 DA+6 TP: Sword/Sword/NA/Ginsen Iuitl+1(w/DA2)/Asperity/Trux/Brutal Qaaxo A/Taeon w/15ACC 15ATK 2TA/Rajas/Epona Bleating/Windbuffet+1/Taeon w/ 15ACC 15ATK 2TA/Taeon w/ 15ACC 15ATK 2TA CDC: Sword/Sword/NA/Jukukik Ukuxkaj w/DEX+8/Gorget/Brutal/Moonshade Dread Jupon/Nilas Gloves/Ramuh+1/Epona Rancorous/Ele Belt/Manibozho/Vanir Possibly some minor upgrades to the CDC set, doesn't matter for this. Spellset Quad. Continuum Delta Thrust Barbed Crescent Empty Thrash Heavy Strike Thrashing Assault Sudden Lunge Glutinous Dart Sinker Drill Sweeping Gouge Nat. Meditation Erratic Flutter Cocoon Molting Plumage Animating Wail Blazing Bound Mortal Ray Fantod Dual Wield V Triple Attack Accuracy Bonus II Critical Attack Bonus II Store TP II Results DPS for Uson/Uson: 1657 DPS for Claid/Claid: 1790 Dropping DW5 to DW4 and Adding Store TP III (Molting Plumage -> Diffusion Ray) Additionally, Tripudio began outperforming Trux considerably for Uson/Uson and Suppa began outperforming Trux for Claid/Claid No Dual Wield Taeon pieces outperformed TA ones for either set of swords DPS for Uson/Uson: 1700 DPS for Claid/Claid: 1795 Average Rounds to 1000TP Uson/Uson: 3 Claid/Claid: 3 Average Time to 1000TP Uson/Uson: 6.8 Seconds Claid/Claid: 7.2 Seconds Average Autoattack Damage Per WS Round Uson/Uson: 783 Claid/Claid: 971 Average CDC Damage Uson/Uson: 9183 Claid/Claid: 10185 Conclusion Claid/Claid comes out +/-5% ahead of Uson/Uson assuming presumably (as of now) perfect augments on both swords. +20DMG augment to both swords raises this lead to +/-6%. +15DMG augment to both swords decreases this lead to +/-4%. +12DMG augment to both swords decreases this lead to +/-3%. Varying levels of Store TP also affect the results. A +20DMG Claid/Claid setup vs Uson/Uson with no SAM roll comes out to a +/-7% lead to Claid/Claid. Varying levels of Haste have an effect too. Removing March and keeping SAM roll puts Claid/Claid +/-8% ahead of Uson/Uson. Removing both March AND SAM roll puts Claid/Claid +/-9% ahead of Uson/Uson. Removing multiattack has little effect on the results, it helps both setups nearly equally. Offline
Posts: 1285
Odin.Jassik said: » Ragnarok.Sekundes said: » Is the MAB V trait still unavailable even with the JA gift? As far as I can see, we only get Mab 1, so it should be Mab 2 with gift. BG wiki claims tier 4 but 40 attainable trait points for it. I would think that if they haven't removed the cap, tier 4 would be 5, etc. And if they have removed it we would have gotten tier 5, which would become 6? SE just needs to admit they just really like BLU and give us everything. Literally, everything. gearsets, spellsets, etc. updated to reflect the maths
mortontony1 said: » BG wiki claims tier 4 but 40 attainable trait points for it. I would think that if they haven't removed the cap, tier 4 would be 5, etc. And if they have removed it we would have gotten tier 5, which would become 6? SE just needs to admit they just really like BLU and give us everything. Literally, everything. Offline
Posts: 1285
Ragnarok.Sekundes said: » mortontony1 said: » BG wiki claims tier 4 but 40 attainable trait points for it. I would think that if they haven't removed the cap, tier 4 would be 5, etc. And if they have removed it we would have gotten tier 5, which would become 6? SE just needs to admit they just really like BLU and give us everything. Literally, everything. Not saying any problems, just like a secret update for it or something. A guy can dream can't he? Ragnarok.Sekundes said: » mortontony1 said: » BG wiki claims tier 4 but 40 attainable trait points for it. I would think that if they haven't removed the cap, tier 4 would be 5, etc. And if they have removed it we would have gotten tier 5, which would become 6? SE just needs to admit they just really like BLU and give us everything. Literally, everything. This new Skirmish has me setting a lot more magic than I normally would. You can pretty much drop DD traits since a couple BLU spells can kill faster than you can engage and TP on the butterflies. Then you need a variety of nukes, and making sure they can 2-shot. I go in /rdm for convert and Stoneskin, though Magic Hammer pretty much makes it so you don't need convert. Here's my spell set: Erratic Flutter - FC+Recast for Spells Magic Fruit - Better healing than /rdm provides Occultation - Tons of shadows Sudden Lunge - Stun for annoying AoEs Whirl of Rage - Emergency Stun for multiple elementals Sinker Drill - Can 1 or nearly 1 shot Butterflies Delta Thrust - DW for clubs + Can finish up Butterflies if not killed with Sinker Winds of Promyvion - Bind removal Dream Flower - MAB trait + Emergency Sleep Memento Mori - MAB Trait + MAB Subduction - MAB trait + Best AoE nuke Thermal Pulse - Primary AoE nuke for Ice+Wind elementals Retinal Glare - Conserve MP + insanely good frontal nuke with low MP and recast. This is what I use after Thermal Pulse Magic Hammer - Full MP Restore and combined with Retinal Glare can handle the Wind/Ice elementals that won't be wrecked by Subduction Which leaves maxing out MAB Trait with: Cursed Sphere - MAB Trait + Probably a pretty decent nuke too Sound Blast - MAB Trait Eyes on Me - MAB Trait Heat Breath - MAB Trait (Can remove Whirl of Rage and set Reactor Cool for last MAB if we get access to it) The 100 point gift doesn't increase the hard cap on job trait levels, it only lets us achieve tiers we didn't have enough points to reach (and lesser ones with fewer spells/points). MAB was capped at tier 3 prior to this update, and 4 after, regardless if you have the gift or not.
Where are you getting that MAB capped at tier 3 for BLU? BG has listed 4 as the cap for ages.
Ah, alright. Must have misread BG in the past, then.
On that note, the only traits we don't have the (achievable) caps for are skill chain bonus and magic burst bonus if anyone wants to try to figure those out.
We potentially have counter 3 as well, but afaik the trait doesn't exist for mnk and I'm not about to go parsing it. |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|