The Beast Within -- A Guide To Blue Mage

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The Beast Within -- A Guide to Blue Mage
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By Nazrious 2014-12-23 15:42:13
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Ragnarok.Worldslost said: »
Asura.Vinedrius said: »
I remember people saying magic damage+ affect physical spells too but I tried dual clubs with dart and they dont seem to do anything. Was it ninja fixed or am I imagining things?
Odin.Jassik said: »
Mdmg+ should affect blu nukes, but not physical spells. Since magic damage and magic attack aren't used in the calculations for physical spells, they should have no effect on them, likewise for physical attributes having no effect on magical spells.

I can see why people could think they would, as BLU spells are treated strange in some cases, physical spells not working on magic immune mobs, specific damage types not being treated right on some mobs or RoE objectives, etc.

Maybe they were talking MAcc for secondary effects on spell and confused the two.

Would MD+ work on WS like Sanguine Blade and Flash Nova?
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By Odin.Llewelyn 2014-12-23 15:44:21
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Magic Damage does work for magical WSs.
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By Nazrious 2014-12-23 15:46:20
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Odin.Llewelyn said: »
Magic Damage does work for magical WSs.

So Erlene's vs Dosis?

Edit: for Sanguine Blade btw
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By Sylph.Hyunkyl 2014-12-23 16:02:30
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Erlene's because it's free! (Given some time in meebles) and you can sell Dosis after! :P
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By Odin.Llewelyn 2014-12-23 16:14:03
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Unfortunately, I don't know the formula for magic WSs (is it just something like adding the magic damage equation with wsc and multiplying ftp? if not, if someone could point me in the direction to learn it myself, it'd be appreciated). If I had to wager a guess, though, I'd say Dosis.
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By Valefor.Prothescar 2014-12-23 16:15:04
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yes, it's added onto base damage pre fTP
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By Nazrious 2014-12-23 16:17:29
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Valefor.Prothescar said: »
yes, it's added onto base damage pre fTP

So then Dosis would win out? since its 13 compa5red to 3.



Edit:


(( Lv+2+WSC ) * fTP + fINT ) * Resist * Elemental Staves * Weather * MDIF * Magic Damage Adjustment


where would the MD+ go in this equation?
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By Sylph.Oraen 2014-12-23 19:33:06
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Just because I'm a bit anal, I've been building sets for Vorpal and Savage as of late, and wanted some advice on possible swaps that anybody might recommend.

ItemSet 331842

Dex Uk

ItemSet 331843

For savage, I'm curious about whether or not ele belt/gorget are the best, or if the now high scaling would make pure STR a better option.
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By Siren.Kyte 2014-12-23 20:33:20
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Gorgets/ele belts aren't too great for Savage- best is probably Prosilo+1 when not attack capped, with Lacono Necklace +1 being probably the best neck.

Prothescar said:
yes, it's added onto base damage pre fTP

No it's not- and I think you're even the person who told me it wasn't.
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By Valefor.Prothescar 2014-12-23 21:03:21
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yeah nevermind, it's added to base damage after fTP before all other multipliers. i haven't looked at magic WSs in a long time

((145 + WSC) * fTP + dSTAT + mDMG) * Resist * Weather * MDIF(MAB/MDEF) * Magic Damage Resistance/Weakness
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By Asura.Vinedrius 2014-12-24 07:14:40
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For overall performance, can we assume that augury cuisses/Augury cuisses +1 with capped bonus > iuitl tights +1 with DA, at least for the first DPS set in the original post? I am afraid the stp+ may pull iuitl ahead despite the loss of at least 1 DA, but not sure how important it is now.

I have asked about this here a while ago but couldn't get a definitive answer (if there is one).
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By Sylph.Oraen 2014-12-24 11:56:59
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No, Iuitl tights with 2DA are superior. The STP pulls them ahead. The math was done before the CDC update, so I'm not positive if anything has changed, but I doubt that anything has.
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By Asura.Vinedrius 2014-12-24 12:11:04
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Ok, thanks. I will just stick to Augury, because you know... random augment, ugh. I hope the dps difference isn't too big between those two legs.
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By Sylph.Oraen 2014-12-24 12:16:04
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Yeah, I understand. The random augmenting system is crap. I think my Iuitl legs cost me about 10m for 2DA, PDT, and MDT. I stopped paying attention to how much it cost in an attempt to keep pushing myself to do it.
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By Valefor.Prothescar 2014-12-24 12:19:08
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if anything, CDC update makes the STP even more valuable
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By Bismarck.Lucried 2014-12-24 17:13:09
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where does claidheamh soluis sit in the sword hierarchy? not even mentioned in the node. thanks in advance.
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By Odin.Jassik 2014-12-24 17:22:51
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Bismarck.Lucried said: »
where does claidheamh soluis sit in the sword hierarchy? not even mentioned in the node. thanks in advance.

Occasionally 2nd or 3rd best with near perfect augments. There are better and more obtainable weapons.
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By Sylph.Oraen 2014-12-24 18:19:17
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I'm quite biased as I just have an odd dislike for Claidheamh, but there are multiple better options that are also easier to obtain/upgrade. Pick up an Usonmunku or 2 (STR and DEX) and there's honestly a good chance that both of those will end up costing less than a perfectly augmented Claidheamh.
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By Odin.Jassik 2014-12-24 19:08:38
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I should probably clarify as well... By 2nd I mean behind AM3 Tizona, but it's generally behind uson for main and basically never best in offhand.
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By Valefor.Prothescar 2014-12-24 19:18:03
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absolutely never best in offhand. if your goal is to xhit or whatever, use alluvion club in OH for the extra delay and stp, otherwise there's 0 reason for a high delay weapon in OH
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By Siren.Kenesu 2014-12-24 19:29:39
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Is better to have both Uson's with acc path? 1acc 1str? or 2 str paths?
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By Sylph.Oraen 2014-12-24 19:31:43
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If you have the money, 2 DEX and 1 STR are wonderful to have along. A few pages back, I think 143, Proth made notes on when each type provides the best DPS. I'd refer to that to know when to use each.
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By Nazrious 2014-12-24 20:32:00
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Valefor.Prothescar said: »
yeah nevermind, it's added to base damage after fTP before all other multipliers. i haven't looked at magic WSs in a long time

((145 + WSC) * fTP + dSTAT + mDMG) * Resist * Weather * MDIF(MAB/MDEF) * Magic Damage Resistance/Weakness


*fizzle*

Leaves it to some one else to figure out, at least for now.
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By Siren.Kenesu 2014-12-25 02:46:27
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is str or dex better for Uk'uxkaj cap?
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By Quetzalcoatl.Kainstryder 2014-12-25 07:03:11
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Since SE fails and can't ever properly list or display anything, that's the full stats of the new subligar for next month's Unity NM update. The Unity bonus is Double Attack+1-5%, so 5% DA, 3% Triple, but -5 Store TP. Seems like solid WS pants.

Before anyone asks, the other stats are just basic stat vomit and enmity+6.
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By Odin.Jassik 2014-12-25 09:25:21
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Without any DEX, even all the DA/TA, it's going to be a close call on whether they're worth using.
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By Sylph.Hyunkyl 2014-12-25 10:28:13
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Thinking of redoing a pair of qaaxo feet path C for WS uses (I have path B already) for most of the jobs listed on it:

DEF:70 HP+13 STR+9 DEX+21 VIT+9 AGI+27 MND+9 CHR+27 Accuracy+5 Ranged Accuracy+5 Evasion+77 Magic Evasion+69 "Magic Def. Bonus"+5 Haste+4% "Store TP"+3
LV 99 MNK THF RNG NIN BLU COR PUP DNC RUN

Path C augments: Att +15, MAB +15, STR +12

Also, I have Iuitl legs and feet augmented with PDT/MDT and Double attack+ 1% atm, how do they compare vs other options?
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By Asura.Vinedrius 2014-12-25 11:09:51
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Odin.Jassik said: »
Without any DEX, even all the DA/TA, it's going to be a close call on whether they're worth using.

What about for tp versus iuitl legs? 5 DA and 3 TA look too good to be true... We should also consider the subligar factor!
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By Quetzalcoatl.Kainstryder 2014-12-25 11:14:16
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Asura.Vinedrius said: »
Odin.Jassik said: »
Without any DEX, even all the DA/TA, it's going to be a close call on whether they're worth using.

What about for tp versus iuitl legs? 5 DA and 3 TA look too good to be true... We should also consider the subligar factor!

I'd imagine the loss of 10 STP would hurt too much to warrent it, but if someone can crunch the numbers or see if we can swap some gear around and get STP elsewhere, for maybe a loss of a few double attack (hands maybe) it might be worth it...
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By Odin.Jassik 2014-12-25 12:39:27
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Quetzalcoatl.Kainstryder said: »
Asura.Vinedrius said: »
Odin.Jassik said: »
Without any DEX, even all the DA/TA, it's going to be a close call on whether they're worth using.

What about for tp versus iuitl legs? 5 DA and 3 TA look too good to be true... We should also consider the subligar factor!

I'd imagine the loss of 10 STP would hurt too much to warrent it, but if someone can crunch the numbers or see if we can swap some gear around and get STP elsewhere, for maybe a loss of a few double attack (hands maybe) it might be worth it...

Without even looking at the sheets it's pretty safe to say iuitl are better for tp. Multi attack is less of a DPs increase with blu than with other jobs that don't already have 1.6+ average attacks per round and that also increases the value of STP. Add in the higher potency of CDC now and you get the picture. I don't have the sheets accessible right now, but I'll post the difference when I get home if nobody beats me to it.
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