Song Skillup |
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Song Skillup
Anyone got a good spellcast for afk wind/string/singing skill leveling?
input /ma "Victory March" runswithfafnirs;
wait 12; input /ma "advancing march" runswithfafnirs; wait 12; input /ma "Fire carol" runswithfafnirs; wait 12; Copy this. Open a text file. SPAM CTRL+V LIKE *** MAD. Ingame: /console exec filename.txt Edit: you could probably lower those /wait values. You will probably have to full log out whenever you get back to get it to spam spamming spells. just put on regen atmas and do the same thing with lullabies/threnodies on a worm in abyssea!
Thanks saw, but I was hoping for something more elegant. I had a closed loop for skilling healing, enhancing and summoning... but I can't seem to get it to work for songs... That's why I'm here. I don't want to reinvent the wheel by any means...
Here you go, edit it to your liking.
Bard skillup If your skill is lowish (sub 200-250), you can go to sea and cast threnody on the hpemdes, they wont attack you unless you attack them.
You can just make a script if you have windower to cycle through all of them sorta like this. input /ma "Fire Threnody" <t>; pause 7 input /ma "Ice Threnody" <t>; pause 7 "Next threnody" pause 7 And so on till you reach full circle then just copy paste a bunch of times and go afkish for a few. Quetzalcoatl.Sithel said: » Here you go, edit it to your liking. Bard skillup Quetzalcoatl.Sithel said: » Here you go, edit it to your liking. Bard skillup Thanks man.
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Odin.Sawtelle said: » input /ma "Victory March" runswithfafnirs; wait 12; input /ma "advancing march" runswithfafnirs; wait 12; input /ma "Fire carol" runswithfafnirs; wait 12; Copy this. Open a text file. SPAM CTRL+V LIKE *** MAD. Ingame: /console exec filename.txt Edit: you could probably lower those /wait values. You will probably have to full log out whenever you get back to get it to spam spamming spells. I've actually used this to skill up my alt. Instead of copy/pasting like mad though I actually timed it out. For example, when I go to do Dynamis on my main, I just have him sing for 2 hours. That way when I get done with Dynamis, I don't have to log him out and in to get him to stop. Quick question though concerning skillups... Sometimes one of my marches will not take effect. Mage's Ballad II takes effect every time but a lot of times either Victory or Advancing March will not take effect. Do I still get chances to skill up when this message occurs or do I need to change the songs I'm using? I made this yearssss ago, and still works flawlessly.
Make a script named BRD.txt and paste this. input /ma "Knight's Minne" <me>; wait 12; input /ma "Valor Minuet" <me>; wait 12; input /ma "Army's Paeon" <me>; wait 12; console_exec BRD.txt It will loop forever. To stop, comment out the last line by doing: /console_exec BRD.txt It will stop after the next cycle. Ragnarok.Trixi said: » I made this yearssss ago, and still works flawlessly. Make a script named BRD.txt and paste this. input /ma "Knight's Minne" <me>; wait 12; input /ma "Valor Minuet" <me>; wait 12; input /ma "Army's Paeon" <me>; wait 12; console_exec BRD.txt It will loop forever. To stop, comment out the last line by doing: /console_exec BRD.txt It will stop after the next cycle. Hows that?
I used one last night but for enhancing and it ran 8 hours np. Something like this will allow you to use offensive spells which give better skill ups. Just go into abyssea, stack regen atmas, and go to town.
Code <?xml version="1.0" ?> <spellcast> <config RequireVersion = "2.17" Debug = "True" ShowGearSwaps = "False" /> <rules> <!-- Rule: Gear Based on Spell Type --> <action type="AfterCastDelay" Delay="0.7" /> <if Spell="Foe Lullaby"> <action type="Command" when="AfterCast">input /ma Fire Threnody <t></action> </if> <elseif Spell="Fire Threnody"> <action type="Command" when="AfterCast">input /ma Ice Threnody <t></action> </elseif> <elseif Spell="Ice Threnody"> <action type="Command" when="AfterCast">input /ma Wind Threnody <t></action> </elseif> <elseif Spell="Wind Threnody"> <action type="Command" when="AfterCast">input /ma Foe Lullaby II <t></action> </elseif> <elseif Spell="Foe Lullaby II"> <action type="Command" when="AfterCast">input /ma Earth Threnody <t></action> </elseif> <elseif Spell="Earth Threnody"> <action type="Command" when="AfterCast">input /ma Ltng. Threnody <t></action> </elseif> <elseif Spell="Ltng. Threnody"> <action type="Command" when="AfterCast">input /ma Water Threnody <t></action> </elseif> <elseif Spell="Water Threnody"> <action type="Command" when="AfterCast">input /ma Foe Lullaby <t></action> </elseif> </rules> </spellcast> I used a loop too and it crashed POL everytime after 30-60min
Ragnarok.Trixi said: » Hows that? I used one last night but for enhancing and it ran 8 hours np. Not exactly sure, I made a similar script for enhancing and that one ran fine for 10 hrs, for some reason the one you posted crashes my PoL.. happened 3 times in an hr... /shrug Offline
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So do you still have a chance at skillup if your song doesn't take effect?
Thoraeon's xml is the best way to do it, after a while spamming stuff on yourself just barely skills once every 10 minutes.
His script had a few errors though, corrected them: EDIT: I think the code snippet overrides the <t> code, replace all the <t>'s with the appropriate &; codes which I can't seem to be able to post here >< Code <?xml version="1.0" ?> <spellcast> <config> Debug = "True" ShowGearSwaps = "False" /> </config> <rules> <!-- Rule: Gear Based on Spell Type --> <action type="AfterCastDelay" Delay="0.7" /> <if Spell="Foe Lullaby"> <action type="Command" when="AfterCast">wait 3;input /ma "Fire Threnody" <t></action> </if> <elseif Spell="Fire Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Ice Threnody" <t></action> </elseif> <elseif Spell="Ice Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Wind Threnody" <t></action> </elseif> <elseif Spell="Wind Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Foe Lullaby II" <t></action> </elseif> <elseif Spell="Foe Lullaby II"> <action type="Command" when="AfterCast">wait 3;input /ma "Earth Threnody" <t></action> </elseif> <elseif Spell="Earth Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Ltng. Threnody" <t></action> </elseif> <elseif Spell="Ltng. Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Water Threnody" <t></action> </elseif> <elseif Spell="Water Threnody"> <action type="Command" when="AfterCast">wait 3;input /ma "Foe Lullaby" <t></action> </elseif> </rules> </spellcast> Valefor.Sapphire
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Maybe im missing something, but why arent people just cycling through Etudes which are half the cast time of minuet/paeon/etc.
You'd be done capping skills in half the time... it works for me
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I keep getting a file not found, even though it's in the spellcast folder is there something that im doing wrong?
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i'm having a hard time trying to learn how to skill up BRD skills on my char, because it's too hard for me to learn how SC works <,<
If someone would be so Kind, could you please help me? Like turned this : http://pastebin.com/rzzJRWsN (Skilling up using etudes), into a .xml file, and typed the command in-game //sc load filename.xml, now what? @_@ Start singing Enchanting Etude and it should loop round all of them.
Sylph.Hitetsu said: » Start singing Enchanting Etude and it should loop round all of them. May seem silly, but happened to a friend.
Do you know all the spells listed? Yeah,just bought them from a NPC in jeuno =)
Is it possible to change the .xml file and reload SC? all that in-game Offline
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This is my In or Out of abyssea Skillup Core Exec.bat combination stuff
Code alias skillup_file exec bard.txt skillup_send /so "Horde Lullaby II" <t> skillup_wait7s skillup_send /so "Fire Threnody" <t> skillup_wait7s skillup_send /so "Water Threnody" <t> skillup_wait7s skillup_send /so "Ice Threnody" <t> skillup_wait7s skillup_send /so "Earth Threnody" <t> skillup_wait7s skillup_send /so "Horde Lullaby" <t> skillup_wait7s !skillup_run It's worked great for me to be honest. Take off the second Horde Lullaby if you wish for inside of Abyssea. That second one is my attempts to get it working outside of abyssea. This is AF3+1 with Praeco Jacket. You may have to experiment a bit, I know that the 7s in abyssea ended up being perfect for me because they would wake up about half a second to a second before they slept again. This is on Ectozoon. Biggest concern doing htis is that Brygen can come up and screw it up if you afk for a couple hours like I do, but if you stand near the worms you can sleep him as well. The skillup rate without afking is amazing. Way better than public performances in say Bastok or something. |
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