Thinking about making this my new gear set for BST, allows for my pet top benefit as well as myself.
http://www.ffxiah.com/item-sets/279421
Gear Sets For Bst 99? |
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Gear sets for Bst 99?
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Thinking about making this my new gear set for BST, allows for my pet top benefit as well as myself.
http://www.ffxiah.com/item-sets/279421 OmniQuetz said: » Thinking about making this my new gear set for BST, allows for my pet top benefit as well as myself. http://www.ffxiah.com/item-sets/279421 (on the page your item set is you can select the itemset script at the bottom to show on forums) only suggestion i could think of is af3+2 legs (i recently switched to them for various reasons) after that theres some changes that would slow you down a little for a boost to your pet, chimerawizard has a set that would be an shot in the direction for that, except you could keep porthos to keep your haste closer to cap I've never been a fan of hybrid sets, pets are already very stong so anything u do to take away from ur own dmg is just making things more uneven.
his set is a player maximized hybrid though, my own build is purely player specific save neck since its not really beat by much over all
then again i also have a working set to push the pet alittle when i let the pet do all the work Offline
Posts: 139
is the occ 2-4 axe really that bad, even for bst/dnc solo?
Sakuhra said: » is the occ 2-4 axe really that bad, even for bst/dnc solo? if youre doing other things then it really depends, if your pet is going to be tanking nms and stuff then your gear will need to be pet focused, if youre just planning to basicly duo with your pet, 2-4 is one of the best damn off hands you could ask for Offline
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why do so many people say that it is ***then? i kinda want one, but dont want to waste time if it is bad
alot of people seem to think its dual -pdt or go home, which is not a catch all unless youre just fighting very difficult content where it should mainly be your pet doing the fighting/tanking anyway
for easy things like dynamis or hell even neo nyzul (yep done clears with a bst using guttler + 2-4 axe) the 2-4 axe or k club are your best options due to the higher tp return for the record, anyone who considers themself bst main would probably have 5+ axes for various situations anyway, it all just depends what you do common useful axes: -pet pdt pet eva double attack axe 2-4 axe guttler mamool ja axe (the reward+ one) Well, the mobs in Dynamis have more def than usual mobs their level, so I'd stick with saying that str/att axe should yield you, overall, more killspeed.
The little more TP you gain, especially with rather decent DA/TA/QA gear (whatever you use), shouldn't make up for the damage you lose, compared to the str/att alternative (which supports both TP- and WS-phase). Carbuncle.Grandthief said: » Well, the mobs in Dynamis have more def than usual mobs their level, so I'd stick with saying that str/att axe should yield you, overall, more killspeed. The little more TP you gain, especially with rather decent DA/TA/QA gear (whatever you use), shouldn't make up for the damage you lose, compared to the str/att alternative (which supports both TP- and WS-phase). str axe is a decent mainhand, better delay combo than using the double attack axe for main hand + another high delay axe offhand (da + 2-4 for example) tho one big thing and common to be forgotten when doing dynamis, or bst/dnc in particular: your tp is your cure, faster tp gain = cure yourself without sacrificing ws frequency side note: bst has no qa gear save twilight dagger also this: http://www.ffxiah.com/forum/topic/31534/math-oax-multi-attack-and-you/ I shall not read Sylow's thread, because I think he is gay!
On topic though: I can only see BST needing their TP to cure, if they are fighting DC+ mobs. And I don't know how efficient that is solo (I'm guessing, not at all). You'd probably kill EPs for more speed and also have (possibly) an idle-set with regen (since Twilight-Set is pretty handy for situation where you run away or just run to the next group of mobs). Solely based on my own opinion and experience though. Other people may play differently. looking at a tp set focusing on me over my pet. It's mostly for dyna and old salvage it would seem. No NNI in the forseen future, no legion, VW suggestions welcomed but my luck is ":("
Im content with most of it. Going to go with DA and DW for body. Ganelon is DA, and Astolfo is STR. Soooo if i added right and i went /nin that would be 33% DW and 29% DA. Comments or suggetions? I dont do the math thing well i just think it looks good. Fenrir.Gundulagause
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Seraph.Jacaut said: » looking at a tp set focusing on me over my pet. It's mostly for dyna and old salvage it would seem. No NNI in the forseen future, no legion, VW suggestions welcomed but my luck is ":(" Im content with most of it. Going to go with DA and DW for body. Ganelon is DA, and Astolfo is STR. Soooo if i added right and i went /nin that would be 33% DW and 29% DA. Comments or suggetions? I dont do the math thing well i just think it looks good. Looks good, one thing though: DA axe in main hand, Magian axe in sub, cause 78>74. Also, if you fight anything where killer effects apply, af3 body will do better. Fenrir.Gundulagause
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Sakuhra said: » is the occ 2-4 axe really that bad, even for bst/dnc solo? Yes it is, because you have to let go all DA pieces in your TP set to make the shity hit distribution of magian 2-4 go to work uninterrupted (QA>TA>DA>OA2-4, with the higher cancelling out the lower). And the base dmg.36 really hurts overall damage. The miniscule amount of more TP gained vs. a solid DA setup does not make for that, /dnc, dynamis or not. Fenrir.Gundulagause
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Carbuncle.Grandthief said: » I shall not read Sylow's thread, because I think he is gay! And i shall not read your stuff, because i think you´re an idiot. Fenrir.Gundulagause said: » Seraph.Jacaut said: » looking at a tp set focusing on me over my pet. It's mostly for dyna and old salvage it would seem. No NNI in the forseen future, no legion, VW suggestions welcomed but my luck is ":(" Im content with most of it. Going to go with DA and DW for body. Ganelon is DA, and Astolfo is STR. Soooo if i added right and i went /nin that would be 33% DW and 29% DA. Comments or suggetions? I dont do the math thing well i just think it looks good. Looks good, one thing though: DA axe in main hand, Magian axe in sub, cause 78>74. Also, if you fight anything where killer effects apply, af3 body will do better. yeah DA is in main, i cant seem to get it to go there in the picture lol. Offline
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I know its obvious but I can't resist.
brego >>> skadi bazubands +1 Fenrir.Gundulagause
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Xilk said: » I know its obvious but I can't resist. brego >>> skadi bazubands +1 So true! :) Xilk did you find any info on movement speed for skadi feet+1 yet ? I´m diggin but can´t find anything. Offline
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Fenrir.Gundulagause said: » Xilk said: » I know its obvious but I can't resist. brego >>> skadi bazubands +1 So true! :) Xilk did you find any info on movement speed for skadi feet+1 yet ? I´m diggin but can´t find anything. I'm pretty sure its not a high priority for most ppl to test. Reason being, its expensive to upgrade any of the +1's. If it had the same requirements as Sigyn's feet then someone would upgrade them to test, but there are so many other skadi+1 pieces which will be higher priority. Then again, if someone finds out they are +18% movement speed, you'll see alot of ppl go after them right away. Most ppl I've talked to don't think the movement+ will increase. They have not updated the test server since the update. So the new gear isn't on there. I HOPE that when they do, you can get the new gear w/ the storage slip like most gear you can get now. They might wait a long time to do that though, no way to tell. I'm hoping its not too long. I'd want to test othem on test server soonest, but I'll be busy making skadi +1 hands/head first. Can't you get any of the new Salvage gear on the test server?
Xilk said: » I know its obvious but I can't resist. brego >>> skadi bazubands +1 Explain! :( ... For the not-so-well-informed. Brego gloves [Hands] All Races DEF: 26 STR +5 AGI +5 Accuracy +9 Haste +4% LV 97 WAR MNK RDM THF DRK BST BRD RNG SAM DRG DNC Skadi Bazubands +1 [Hands] All Races DEF:32 STR+8 AGI+8 Attack+12 Ranged Attack+12 Haste+4% Pet: Haste+3% Set: Increases rate of critical hits LV 99 THF BST RNG COR DNC Is it the Accuracy +9 and myriad of jobs that can equip Brego that make them superior? Most of the ideal TP sets that I have involve Ogier's Gauntlets anyway, but I'm curious. Or maybe it's a joke that went right over my head. Asura.Calatilla said: » Can't you get any of the new Salvage gear on the test server? As Xilk just explained, the Test Server hasn't been updated yet to include all the latest changes. My bad, I just skimmed his post and didn't even that, sorry >.>
Think he meant Brego -> Skadi +1, as in go from Brego to Skadi +1. Really bugs me when people use "greater than" sign like that too.
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Ragnarok.Zeromega said: » Carbuncle.Shokox said: » Random question, but would Guttler95/DA99 Axes be a good set up or Guttler95/STR99? Looking to start Guttler this week, but wanted to know if that would be a good axe combo. now for my question of the month: my bst is purely for dyna. now that we have that out of the way let us judge the sets! tp ws now my question is for the tp set, considering the short consistant fights in dyna, would it be better to say swap af3 legs/feet for the extra haste and lose the nice boost in atk stp pdt etc for 1% haste and light set proc chance? i tryed to base my tp set off of how thf works, i sort of thought having the da axe could make the build more viable but thats alot of work for a theory on a secondary note, i play my bst like a tank, having my pet finish off proced mobs while i go fight the next to push kill turn over rate up (yes i have a basic pet boost set for when its the only one fighting) im just not sure where the line for haste is drawn on bst before it becomes unneeded, and with the bonuses that my tp set gives im not sure af3 or capped haste thru various slots will push the turn over rate up. as for ws, it is based on my resolution sets, im trying to aim for a more consistant ws rather than random spikes that dont benefit these short fights any info that directly helps kill rate would be great! I just got BST to 99 and, like yourself, am planning on using it only for Dynamis, so I'm using your TP and WS set as reference to gear mine. Now, my WS set is complete, but my TP set is lacking HQ Ocelomeh (I have the NQ - but can get the HQ whenever I please) and Tocis (Now, thats a problem since Pil is being a selfish ***). Now, in the set u have posted here, you're using Phorcys legs, but in ur set on ur profile u use AF3+2. Care to explain why u decided on that? Also, what would be an alternative body piece until I get Toci's? Phorcys perhaps? AF3? And depending on your answer, should the rest of the TP setup remain the same or should anything be changed? If you dont mind, could you show me what your setup for pet damage is? Edit: I plan on using DA/STR axes. I think thats a more than decent combo for dyna? Fenrir.Gundulagause
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Luthiene said: » Ragnarok.Zeromega said: » Carbuncle.Shokox said: » Random question, but would Guttler95/DA99 Axes be a good set up or Guttler95/STR99? Looking to start Guttler this week, but wanted to know if that would be a good axe combo. now for my question of the month: my bst is purely for dyna. now that we have that out of the way let us judge the sets! tp ws now my question is for the tp set, considering the short consistant fights in dyna, would it be better to say swap af3 legs/feet for the extra haste and lose the nice boost in atk stp pdt etc for 1% haste and light set proc chance? i tryed to base my tp set off of how thf works, i sort of thought having the da axe could make the build more viable but thats alot of work for a theory on a secondary note, i play my bst like a tank, having my pet finish off proced mobs while i go fight the next to push kill turn over rate up (yes i have a basic pet boost set for when its the only one fighting) im just not sure where the line for haste is drawn on bst before it becomes unneeded, and with the bonuses that my tp set gives im not sure af3 or capped haste thru various slots will push the turn over rate up. as for ws, it is based on my resolution sets, im trying to aim for a more consistant ws rather than random spikes that dont benefit these short fights any info that directly helps kill rate would be great! I just got BST to 99 and, like yourself, am planning on using it only for Dynamis, so I'm using your TP and WS set as reference to gear mine. Now, my WS set is complete, but my TP set is lacking HQ Ocelomeh (I have the NQ - but can get the HQ whenever I please) and Tocis (Now, thats a problem since Pil is being a selfish ***). Now, in the set u have posted here, you're using Phorcys legs, but in ur set on ur profile u use AF3+2. Care to explain why u decided on that? Also, what would be an alternative body piece until I get Toci's? Phorcys perhaps? AF3? And depending on your answer, should the rest of the TP setup remain the same or should anything be changed? If you dont mind, could you show me what your setup for pet damage is? Edit: I plan on using DA/STR axes. I think thats a more than decent combo for dyna? The guy doesn´t even play anymore......i really wonder if anyone actually ever looks at the time posts were posted. Now, there is no reason to use af3 legs over phorcys legs other than the boost to stout servant, which you certainly don´t need in dynamis. Alternative body pieces for Toci´s would be Phorcys, the body from Bismarck, af3, Mirke with augments for master, anything. What you most likely would switch around are a few haste pieces to go up to cap again, or in case of Bismarck body go down to cap again. But really, if you only do dynamis with your BST, nothing mentioned will make a big differnce, mobs are too weak usually, anyway. I don´t know about the posters pet dt setup (i hope you meant damage taken down), but mine include 2x pdt axes (physical-22%) Anwig salade (physical/magical-10%) Sheperd´s chain (physical/magical-2%) Oneiros cappa (physical-3%) Selemnus belt (magical-3%) ferine legs+2 (stout servant+1) Beast Bazubands (enhances pet defense) earring with pet evasion +5 In dynamis, you don´t need any of that, just go all out with master oriented melee set and use a zeta here and there. And for your last question, yes, 99DA and magian STR are more than decent for dyna! Hope that helps! Fenrir.Gundulagause
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Fenrir.Gundulagause said: » Luthiene said: » Ragnarok.Zeromega said: » Carbuncle.Shokox said: » Random question, but would Guttler95/DA99 Axes be a good set up or Guttler95/STR99? Looking to start Guttler this week, but wanted to know if that would be a good axe combo. now for my question of the month: my bst is purely for dyna. now that we have that out of the way let us judge the sets! tp ws now my question is for the tp set, considering the short consistant fights in dyna, would it be better to say swap af3 legs/feet for the extra haste and lose the nice boost in atk stp pdt etc for 1% haste and light set proc chance? i tryed to base my tp set off of how thf works, i sort of thought having the da axe could make the build more viable but thats alot of work for a theory on a secondary note, i play my bst like a tank, having my pet finish off proced mobs while i go fight the next to push kill turn over rate up (yes i have a basic pet boost set for when its the only one fighting) im just not sure where the line for haste is drawn on bst before it becomes unneeded, and with the bonuses that my tp set gives im not sure af3 or capped haste thru various slots will push the turn over rate up. as for ws, it is based on my resolution sets, im trying to aim for a more consistant ws rather than random spikes that dont benefit these short fights any info that directly helps kill rate would be great! I just got BST to 99 and, like yourself, am planning on using it only for Dynamis, so I'm using your TP and WS set as reference to gear mine. Now, my WS set is complete, but my TP set is lacking HQ Ocelomeh (I have the NQ - but can get the HQ whenever I please) and Tocis (Now, thats a problem since Pil is being a selfish ***). Now, in the set u have posted here, you're using Phorcys legs, but in ur set on ur profile u use AF3+2. Care to explain why u decided on that? Also, what would be an alternative body piece until I get Toci's? Phorcys perhaps? AF3? And depending on your answer, should the rest of the TP setup remain the same or should anything be changed? If you dont mind, could you show me what your setup for pet damage is? Edit: I plan on using DA/STR axes. I think thats a more than decent combo for dyna? The guy doesn´t even play anymore......i really wonder if anyone actually ever looks at the time posts were posted. Now, there is no reason to use af3 legs over phorcys legs other than the boost to stout servant, which you certainly don´t need in dynamis. Alternative body pieces for Toci´s would be Phorcys, the body from Bismarck, af3, Mirke with augments for master, anything. What you most likely would switch around are a few haste pieces to go up to cap again, or in case of Bismarck body go down to cap again. But really, if you only do dynamis with your BST, nothing mentioned will make a big differnce, mobs are too weak usually, anyway. I don´t know about the posters pet dt setup (i hope you meant damage taken down), but mine include 2x pdt axes (physical-22%) Anwig salade (physical/magical-10%) Sheperd´s chain (physical/magical-2%) Oneiros cappa (physical-3%) Selemnus belt (magical-3%) ferine legs+2 (stout servant+1) Beast Bazubands (enhances pet defense) earring with pet evasion +5 In dynamis, you don´t need any of that, just go all out with master oriented melee set and use a zeta here and there. And for your last question, yes, 99DA and magian STR are more than decent for dyna! Hope that helps! As for the pet damage part, I meant ways to increase the pets damage/Tanking if I leave it fighting a mob while I go find another mob in Dynamis. Im not sure how important that really is, and even if it is efficient to maximize currency output. If so, I guess a good Pet Haste setup would work? Not very sure what other Pet enhancement there are apart from that. Offline
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As for the Fire path axe, is it better to have the regular one or the one that enhances pet attack?
As far as I know, better to have the one that boosts your (the Master's) attack. You'll do more damage DDing hard and snarling hate off of your pet in most situations, and most of the time when you can't melee with pet, you want PDT- axes on anyway.
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