Random Question Thread (FFXI Related)

Language: JP EN DE FR
2010-09-08
New Items
7733 users online
Forum » FFXI » General » Random Question thread (FFXI related)
Random Question thread (FFXI related)
First Page 2 3 ... 985 986 987 988 989
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
User: NynJa
Posts: 7474
By Carbuncle.Nynja 2026-05-06 00:07:25
Link | Quote | Reply
 
Asura.Eiryl said: »
Indi-Haste has the same problem if you split up
I swear to *** god, how many dogshit takes can one person make in a 24 hour period.

There are 10+ mobs pulled together into one spot, this is typical for the content Capuchin referenced (Limbus, significant chunks of Sortie, Segments, Dyna, Omen). The fighters within the party, including the DNC, picks whatever targets at random. Only the people attacking the same mob as the DNC gain from Haste Daze. Distance from the DNC is a non factor.

Same situation as above, but now its a GEO instead of DNC. Everyone within the party gains from indi-haste provided they are ~6 away from the geo, doesnt matter what target they are fighting.

So no, Haste Daze and Indi-Haste "do not have the same problem".
Offline
Posts: 343
By Minaras84 2026-05-06 05:40:57
Link | Quote | Reply
 
Carbuncle.Nynja said: »
Asura.Eiryl said: »
Indi-Haste has the same problem if you split up
I swear to *** god, how many dogshit takes can one person make in a 24 hour period.

There are 10+ mobs pulled together into one spot, this is typical for the content Capuchin referenced (Limbus, significant chunks of Sortie, Segments, Dyna, Omen). The fighters within the party, including the DNC, picks whatever targets at random. Only the people attacking the same mob as the DNC gain from Haste Daze. Distance from the DNC is a non factor.

Same situation as above, but now its a GEO instead of DNC. Everyone within the party gains from indi-haste provided they are ~6 away from the geo, doesnt matter what target they are fighting.

So no, Haste Daze and Indi-Haste are not the same thing.

I think he meant "split up the party" not "split up" in terms of distance between party members
Online
Posts: 72
By Gasho 2026-05-06 06:11:52
Link | Quote | Reply
 
hi
does -DT on temenos mobslv135 means its better to use WSD set than PDL?
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-06 01:13:05
Link | Quote | Reply
 
Phoenix.Capuchin said: »
Asura.Eiryl said: »
cor(blitzer)

And that wouldn't be a bad one to change either... why not just make it magical haste?

COR already has the most OP buffs in the game and you want to buff them even further? Jesus Christ...
[+]
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-06 06:20:32
Link | Quote | Reply
 
Gasho said: »
hi
does -DT on temenos mobslv135 means its better to use WSD set than PDL?

No. It's just a global Damage Taken reduction trait applied to the monsters, independent of your relative attack/monster's defense.
 Cerberus.Echohawk
Offline
Server: Cerberus
Game: FFXI
User: echohawk
Posts: 139
By Cerberus.Echohawk 2026-05-06 07:19:36
Link | Quote | Reply
 
Dodik said: »
I've done 7boss Sortie with the following setups

* geo whm brd dd
* geo whm cor dd
* geo rdm/whm brd dd
* geo rdm/whm cor dd

Other two slots are trusts.

Geo makes a lot of setups possible, but requires full timing indi haste (and idris but goes without saying on these boards), and a dd that can both use not trash gear and have good acc sets for both tp and WS.

I'd sooner drop brd than geo, given the choice.

I'm interested in trying geo/whm/brd/war. Is there anything particularly unusual or counter intuitive that made it work? I'm thinking like a weird trust or something. Also did the whm or geo melee bosses?
Offline
By Dodik 2026-05-06 02:35:26
Link | Quote | Reply
 
Cerberus.Echohawk said: »
I'm interested in trying geo/whm/brd/war.

It's pretty standard buff and zerg and you need to have 1hrs for G boss. I'd do geo/whm/cor/war, swap cor to brd if that doesn't work out. Entrust precision.

Had only the dd meleeing, no one else. Geo on proc duty, whm whm stuff. But was on Sam so could multi step and also rotate WS for wall. On war might struggle to get enough tp for multi step without Sam roll. Will also need a light SC for E and G bosses so probably chango or the prime gs or GA.

Need to rotate 3-4 WS or will wall yourself.
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
User: Byrthnoth
Posts: 6882
By Lakshmi.Byrth 2026-05-07 01:43:17
Link | Quote | Reply
 
Speaking of walls, bgwiki says the nuke wall only applies to NMs. Is that true? I thought I'd seen it on Locus/Apex monsters and in Limbus on non-NMs.
 Phoenix.Capuchin
Offline
Server: Phoenix
Game: FFXI
User: Anza
Posts: 4096
By Phoenix.Capuchin 2026-05-06 21:08:12
Link | Quote | Reply
 
Lakshmi.Buukki said: »
Phoenix.Capuchin said: »
Asura.Eiryl said: »
cor(blitzer)

And that wouldn't be a bad one to change either... why not just make it magical haste?

COR already has the most OP buffs in the game and you want to buff them even further? Jesus Christ...

Yeah, I want to take one buff that COR already has, that people currently generally view as fairly useless (and actually a NEGATIVE in lots of situations), and make it useful. To solve issues like the people here saying they can't find a haste buffer so they disband party.

That isn't OP at all, since you still only have two rolls at a time and now you'd be using 50% of those valuable slots for a haste roll. You'd never do that if you had a BRD in party, because it's more efficient to have the BRD handle the haste and put the COR back to Chaos/Sam or whatever. The same reason you don't have a GEO doing Indi-Haste now if you also have a BRD.

But if for some reason you can't get a BRD or a GEO, what's the harm in letting more buff jobs be capable of capping party haste? I say let COR do it with Blitzer's, let SMN do it with BPs, give RDM Haste III (45%)... The more ways to hit delay cap, the better.

Maybe that would lead to other party compositions like CORx2 (one COR doing Blitzer/something, other COR doing Chaos/Sam) instead of the common COR BRD setups we all know. But I don't think we're trying to solve for the problem of protecting the poor BRD's ability to get in parties, I think BRD will be fine.
[+]
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
User: Eiryl
By Asura.Eiryl 2026-05-06 21:21:07
Link | Quote | Reply
 
More options more better. And that's all it is, options, you can't stack 8 sources of haste you just get to pick 2.. out of 8 instead of 2.
[+]
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-06 21:55:33
Link | Quote | Reply
 
Phoenix.Capuchin said: »
To solve issues like the people here saying they can't find a haste buffer so they disband party.

The issue isn't that the party disbands because they can't find someone else to cap Haste. They CAN find another haste buffer, GEO. It's just that nobody has any concept of how to build a party around NOT having a Bard, so frustration sets in and they give up. I posted on last page you can do 8b without BRD and still manage to cap attack. You just lose Aria. Do you really think if they made Zealous Snort unique AOE Haste II for the party, or Blitzer Roll gave magical haste, people would start bringing BST over BRD to 8B or sacrifice sam/chaos roll in place of bitzer?? I doubt that.

Asura.Eiryl said: »
More options more better

Not really. It still falls back to the exact same meta tunnel where people will almost always value the best jobs for their respective roles and default to the "Safe jobs", unless someone comes out and proves it can be done with another comp. And even then, most PUGs won't be able to pull off the "options".

Papesse has posted a strat for 8B with SMN, and afaik, nobody else has bothered to touch that kind of comp. Sterk is probably one of the few people who was doing MNK 9b strat, and early on it was viewed by many with skepticism. Even now, DNC still takes that spot just due to ease and familiarity. I've even shared NIN being used in 8B a while ago, and it's basically ignored (in most content). You can bring any DD to Limbus and you still have people shouting for Prime DDs or WAR/DRK/DRG/SAM. The options are only as good as the person picking them.

Now, I do agree with having options, but knowing the NA playerbase, it will still go back to the same exact jobs every time. If you don't believe me, look at all of Gaol bosses and tell me what the comp is.
[+]
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
User: Eiryl
By Asura.Eiryl 2026-05-06 22:07:56
Link | Quote | Reply
 
You can't force idiots to use the options, you can only make options exist

Whether or not a moron wants to yell for an hour specifically for a bard instead of a smn giving Vmarch doesn't change the fact that it's better to have it as an option than not.

Bard loses nothing. it's still the best option. Idiots lose nothing, they can still shout for their specific desire. and everyone else comes out ahead.

13 jobs can naegling but only 2 can cap party haste
[+]
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2026-05-07 03:14:05
Link | Quote | Reply
 
Asura.Eiryl said: »
You can't force idiots to not use the best options, you can only make options exist

That sounds good, but it's the illusion of options. There's hundreds of Pokemon to battle with in Pokemon Go, but people will only ever use the top 10~15. A pretty girl can have any guy she wants, she wouldn't bother picking guys who aren't the top option. A billionare can drive any car he wants, but won't be caught dead in a hoopty.
 Carbuncle.Maletaru
Offline
Server: Carbuncle
Game: FFXI
User: maletaru
Posts: 4234
By Carbuncle.Maletaru 2026-05-07 03:18:06
Link | Quote | Reply
 
Agree hard with Buukki here. At the end of the day it would be nice to have options and I think it would be a welcome addition, sure. In the real world we live in though, party leaders are going to ALWAYS gravitate towards the best option, not the possible option. The members of the party also have some influence. It's the same problem that's existed since "the 75 era": if the party comp is suboptimal, people are gonna leave. You could do EXP with a SMN healer and it's better than nothing, but as a party leader you have to be concerned with the optics and the opinions of all the members.

The meta is king and adding extra suboptimal ways to cap haste isn't gonna solve that. As I've said repeatedly in a lot of threads about a lot of topics: a lot of the problems with this game are meta-level and not based on the mechanics of the game. The meta issues are much more difficult to solve from a design perspective and won't be fixed by these surface-level solutions.
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
User: Eiryl
By Asura.Eiryl 2026-05-06 22:28:11
Link | Quote | Reply
 
NINs and BSTs and PUPs and THFs still find their way into DD slots
[+]
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
User: NynJa
Posts: 7474
By Carbuncle.Nynja 2026-05-06 22:42:04
Link | Quote | Reply
 
yeah, with friends, not PuG's demanding ML50 and a prime weapon or *** off for wasting their time.

"Sortie Looking for Members. ML50 Prime Weapon s5....or PUP"
[+]
Offline
Posts: 3682
By Nariont 2026-05-06 23:01:39
Link | Quote | Reply
 
Blitzer's has always been overkill but if it were to function where it only applies delay reduction up to the cap and didnt nerf your tp beyond that(like how we all wish dw/martial arts worked) it could be decent as that fill in haste-but-not
[+]
Offline
Posts: 181
By Garfield 2026-05-07 02:44:43
Link | Quote | Reply
 
Lakshmi.Byrth said: »
Speaking of walls, bgwiki says the nuke wall only applies to NMs. Is that true? I thought I'd seen it on Locus/Apex monsters and in Limbus on non-NMs.

It's been a minute since I 2box sch+geo for my Limbus climbs so my memory is a bit foggy, but iirc my geo would wall my sch when bursting, I had to delay geo to go after sch or only let my sch double burst for better dmg.

Idk about locus/apex.
[+]
 Asura.Toralin
Offline
Server: Asura
Game: FFXI
User: toralin
Posts: 1546
By Asura.Toralin 2026-05-07 20:12:02
Link | Quote | Reply
 
Favorite homepoints for navigating quickly for Peculiar Foes and why? Ive been using Aht Urgan #2 curious if someone has a better more efficient one for

Unity/Survival guide/Voidwatch/HP warps
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
User: Eiryl
By Asura.Eiryl 2026-05-07 15:19:17
Link | Quote | Reply
 
The 3 original zones cover 3/4(HP UNM VW). Tav Norg and Kazham have 3/4. (HP SG VW)

2/15 are Survival Guide 2/15 are UNM

No unity npc is in a zone with a guidebook.

When they combine books and HP - South San (E), Bastok Markets (E), and Windwoods (E) will have all 4 in one spot.
[+]
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
User: Byrthnoth
Posts: 6882
By Lakshmi.Byrth 2026-05-07 21:03:48
Link | Quote | Reply
 
How much TP does a Daken proc give?

Is it based on the Shuriken delay and your STP, or based on your melee delay (like a kick)?
Offline
Posts: 3682
By Nariont 2026-05-07 16:52:40
Link | Quote | Reply
 
Shuriken delay + stp. Often ends up more than a katana swing due to all the dw
[+]
Offline
Posts: 209
By ryukin182 2026-05-11 01:32:59
Link | Quote | Reply
 
Is anyone else experiencing horrible login issues on POL? It's taking me 25-30 minutes to make it through POL lately. It happened 2 days ago, went back to normal, and now it's like pulling nails to log in.
 Bismarck.Sterk
Offline
Server: Bismarck
Game: FFXI
User: Llewelyn
Posts: 513
By Bismarck.Sterk 2026-05-11 01:36:09
Link | Quote | Reply
 
Yeah, it took me 20 mins to log in before Sortie earlier and now as well, but I just figured it was my awful internet.
Offline
Posts: 161
By paladinepsot 2026-05-11 01:59:45
Link | Quote | Reply
 
Bismarck.Sterk said: »
Yeah, it took me 20 mins to log in before Sortie earlier and now as well, but I just figured it was my awful internet.

It's like the POL servers have a data cap on them. I'm downloading the game update and have 2h59m11s remaining.
 Bismarck.Sterk
Offline
Server: Bismarck
Game: FFXI
User: Llewelyn
Posts: 513
By Bismarck.Sterk 2026-05-11 02:49:58
Link | Quote | Reply
 
paladinepsot said: »
2h59m11s remaining
Lucky.

Offline
Posts: 161
By paladinepsot 2026-05-11 02:56:40
Link | Quote | Reply
 
1:35:00 left yo!
Offline
Posts: 209
By ryukin182 2026-05-11 10:52:01
Link | Quote | Reply
 
Yeah it went to 8 hours, i went to bed came back and it was crashed from taking so long. I hope they fix this new issue with their servers. Also hope they aren't being DDOS'd for no reason
 Carbuncle.Nynja
Offline
Server: Carbuncle
Game: FFXI
User: NynJa
Posts: 7474
By Carbuncle.Nynja 2026-05-11 11:00:52
Link | Quote | Reply
 
started at 8:50 am, logged in around 10:20am

The game in general has been having random lag spikes, 3-4 seconds for trade prompts to show up among my own chars at times.
Offline
Posts: 4037
By Taint 2026-05-11 18:02:00
Link | Quote | Reply
 
If I add a mule to my main account on Asura will the mule be on Asura or would it have to be on a different server?
First Page 2 3 ... 985 986 987 988 989
Log in to post.