Random Question Thread (FFXI Related)

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Random Question thread (FFXI related)
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 Cerberus.Echohawk
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By Cerberus.Echohawk 2026-02-08 15:02:33
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When crafting sets for crafters points, I've always been under the impression that the set level is the same as the skill level for HQ purposes, but I actually dont see that anywhere. For example a set 90 would T2 at skill 121+. Is this right or did I just make this up?
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-08 15:15:51
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I dont think the crafter crystals follow traditional rules. I havent tracked HQ rates, since theres no way to put it in the chat log and im not manually tracking every kit I make, but I can easily eyeball that the break rate is closer to 1%, which would not account for Ionis’ buff.

But that does remind me about something I wanted to ask:
Battlemod modifies the chatlog and reports HQ tier after a synth? This should be from the inbound result packet and should be able to be implemented in craft the same way with moderate ease (assume beginner skillset)?
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By Dodik 2026-02-08 15:17:57
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Carbuncle.Nynja said: »
Battlemod modifies the chatlog and reports HQ tier after a synth? This should be from the inbound result packet and should be able to be implemented in craft the same way

IIRC, craft already reports HQ tier.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-08 15:23:24
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Ill check my version when i get home, but mine def doesnt list HQ tier.

Its an officially available addon, is it not?
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By Dodik 2026-02-08 15:30:16
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Pretty sure it was battlemod not craft, something definitely prints out 'HQ1!' or 'HQ2!' as the synth is going.

You just want something to filter on right, doesn't have to be in party chat.
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By Asura.Clintbeastwood 2026-02-08 15:43:39
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Dodik said: »
Pretty sure it was battlemod not craft

It is, I took the liberty (pulled from the battlemod lua:

------------ SYNTHESIS ANIMATION --------------
elseif id == 0x030 and crafting then
if windower.ffxi.get_player().id == original:unpack('I',5) or windower.ffxi.get_mob_by_target('t') and windower.ffxi.get_mob_by_target('t').id == original:unpack('I',5) then
local crafter_name = (windower.ffxi.get_player().id == original:unpack('I',5) and windower.ffxi.get_player().name) or windower.ffxi.get_mob_by_target('t').name
local result = original:byte(13)
if result == 0 then
windower.add_to_chat(8,' ------------- NQ Synthesis ('..crafter_name..') -------------')
elseif result == 1 then
windower.add_to_chat(8,' ---------------- Break ('..crafter_name..') -----------------')
elseif result == 2 then
windower.add_to_chat(8,' ------------- HQ Synthesis ('..crafter_name..') -------------')
else
windower.add_to_chat(8,'Craftmod: Unhandled result '..tostring(result))
end
end
elseif id == 0x06F and crafting then
if original:byte(5) == 0 or original:byte(5) == 12 then
local result = original:byte(6)
if result == 1 then
windower.add_to_chat(8,' -------------- HQ Tier 1! --------------')
elseif result == 2 then
windower.add_to_chat(8,' -------------- HQ Tier 2! --------------')
elseif result == 3 then
windower.add_to_chat(8,' -------------- HQ Tier 3! --------------')
end
end
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By Asura.Clintbeastwood 2026-02-08 15:44:48
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Carbuncle.Nynja said: »
Its an officially available addon, is it not?

It's in native Windower 4, if that's what you're asking.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-08 15:52:46
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Asura.Clintbeastwood said: »
Carbuncle.Nynja said: »
Its an officially available addon, is it not?

It's in native Windower 4, if that's what you're asking.
Yeah thats what I meant
So theres no way my version could be out of date.


I think I can make use of that clipped code though, thanks.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-08 19:34:03
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Looks like it works fine.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-02-08 19:36:08
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IME all the crafter kits have similar HQ rates and it's not tied to their level.

I made kit 85 for Leather and here were my results (the only ones I tracked):
70.24% NQ
18.32% HQ1
4.34% HQ2
2.38% HQ3
4.72% Fail
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-02-08 20:19:31
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That just looks like tier 2 to me without ionis or macaron, which is what you would expect for 85, no?

I have also seen tier 2 HQ rates, but that is because I always end up making the 85 or 90 (with support) recipes.
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By Shichishito 2026-02-08 20:34:35
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Has anyone tested if Hoxne Ring enables none THF mains to upgrade TH level? If yes, past lvl 4 or only from level 2 (assuming you only wear the ring) to lvl 3 and 4?

Does it help with bounty shot?
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-02-08 21:46:55
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Lakshmi.Byrth said: »
That just looks like tier 2 to me without ionis or macaron, which is what you would expect for 85, no?

I have also seen tier 2 HQ rates, but that is because I always end up making the 85 or 90 (with support) recipes.

I've done level 70 kits and also level 65 kits, etc. plus the kits for the shield RoEs and didn't see 50% HQ rates.
 Asura.Vyre
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By Asura.Vyre 2026-02-09 02:15:40
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What sorta STR value do you need nowadays to cap fSTR on higher end targets?

Heck, even just Locus/Apex mobs?
 Asura.Sechs
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By Asura.Sechs 2026-02-09 02:23:13
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Any reason why the TVR cosmetic set isn't storeable on any slip?
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By Dodik 2026-02-09 03:47:33
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So you are forced to drop them.
 Bismarck.Johnb
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By Bismarck.Johnb 2026-02-09 06:41:27
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How do you view your raised chocobo's numerical stats like 255 for Strength? I don't see on the Wikis or any NPC that does. Is it via packet only?
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By Shichishito 2026-02-09 09:03:49
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Dodik said: »
So you are forced to drop them. keep it in your inventory out of fear you'll need it again later on so you buy more wardrobes.
Fixed it for you.
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 Fenrir.Brimstonefox
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By Fenrir.Brimstonefox 2026-02-09 10:52:00
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I put a bunch of that crap in an inventory and deactivated it. I guess it cost me $2, but and another $2 if I decide I ever need any of it.
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By Ranoutofspace 2026-02-09 12:31:30
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Bismarck.Johnb said: »
How do you view your raised chocobo's numerical stats like 255 for Strength? I don't see on the Wikis or any NPC that does. Is it via packet only?
Yes, via the chococard lua.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-10 09:44:15
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Shiva.Thorny said: »
Both Asura and Bahamut running like crap for me today. Haven't noticed elsewhere, but seems reasonable to assume others probably are as well.

Edit: On Ashita, probably known to most but figured I'd clarify since Byrth mentioned Windower.
Are you still experiencing issues? I'm still getting random lag spikes, just hung completely trying to log to a mule.

This is a new one to me:


I'm just curious if its my internet, a hop along the way to Japan thats ***, or their servers. And usually when its their servers, maint fixes it.
 Shiva.Thorny
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By Shiva.Thorny 2026-02-10 10:27:06
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Carbuncle.Nynja said: »
Are you still experiencing issues?
Yea, but it's extremely intermittent. It doesn't seem to be a hop to me, at least nothing I was able to identify. Out of close to 100 chars online, it's just been one or two d/cing here and there. No clear pattern among which VPN locations are hit, either.

Anecdotally, seems like the server itself(or something within SE's infrastructure) is dropping them. Though, a friend in NYC has seen the same and I believe you're also east coast?
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By Krazeko 2026-02-10 10:55:10
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I'm on the east coast and I've had some disconnection issues the past couple of days. Not a full disconnect, but my characters would r0 for a few seconds every couple minutes.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-02-10 11:03:50
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In Sortie last night, one of our people in my party lagged in the basement bitzer and could no longer interact with it to get out. Also was not getting aggro from other mobs in the H area, although he could see them and walk past them. Apparently, the game thought he was in upper floor but his character stayed in the basement, as he was able to get Galli from chests opened upstairs but his physical character was still downstairs. Rebooting did not fix it, had to warp out. Very strange bug I have never seen before. (no, there was no superwarp or addons used, was completely initiated by talking to the bitzer menu, and there was no aggro at the time giving event skipped).

For the past week, my autotarget (after killing a target) stays on the dead mob for about 2 seconds, even though my character is swinging at the new mob. I can manually switch targets faster than the game can update my new target. Have experienced this across several zones (Ambu, Sortie, Segs, Limbus). I've been seeing some very strange input latency out of nowhere, nothing seems to fix it.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-02-10 11:06:07
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eastern canada, yeah
 Asura.Sechs
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By Asura.Sechs 2026-02-10 11:43:06
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Lakshmi.Buukki said: »
In Sortie last night, one of our people in my party lagged in the basement bitzer and could no longer interact with it to get out.
Something similar happened to us 2 days ago.
Guy was interacting with the Bitzer to go into E basement.
Was getting the teleport animation, but then he was back in front of the bitzer.
Also tried relogging, superwarp, manual, nothing.

Everything fine for now (after the monthly patch though, supposing that had anything to do with it)
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By Dodik 2026-02-10 15:10:20
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Sortie bitzer can get into a race condition and do a sort of half warp, seen it a few times. Usually down to lag.

Usually it's one of

* warped downstairs but no bitzers work from downstairs either to go to boss or go back up, just warp you back to entry bitzer
* clicked bitzer to go downstairs, it didn't work, now no bitzers upstairs work anymore.

Exiting sortie is the only thing that would work in both cases.
 Phoenix.Enochroot
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By Phoenix.Enochroot 2026-02-10 17:37:37
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Phoenix.Enochroot said: »
One of my fondest memories of early ToAU era. Was meripo on imps in caedarva when he sidled up and we took him on. Hit for 0's but were able to stay alive until he started doing single-target death spells on us. I'm sure I've got a screenshot around... somewhere.

Oh, it's still in the game?

YouTube Video Placeholder


edit: holy ***, they killed it
 Lakshmi.Byrth
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By Lakshmi.Byrth 2026-02-10 20:33:58
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I have been grinding Craftsmanship to upgrade my mule's clothcraft shield by slamming moko grass, then grass cloth, then hachimakis, completely ignoring the objectives. My break rate was really high (probably capped at -30%) around 25% craftsmanship, then I took a break to get carried through the monthly dynamis objective and got hit with an AoE while crafting in Dynamis - Jeuno. It was a critical loss, all 3 grass thread lost :(. No, don't cry for me! I was also successful at least once.

After that, my break rate returned to the 1% floor. When I checked recently, I noticed that the -success rate augment was gone. ??? what? I had a floored break rate for about another 25% of the shield and now it is back to -6%.
 Asura.Dexprozius
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By Asura.Dexprozius 2026-02-10 20:57:47
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Phoenix.Enochroot said: »
Phoenix.Enochroot said: »
One of my fondest memories of early ToAU era. Was meripo on imps in caedarva when he sidled up and we took him on. Hit for 0's but were able to stay alive until he started doing single-target death spells on us. I'm sure I've got a screenshot around... somewhere.

Oh, it's still in the game?

YouTube Video Placeholder


edit: holy ***, they killed it

I cant read/understand japanese, but in the Video they dont kill it. It's stuck at 1% thru various means (not even sure how they damaged it?.. the log is all 0's) but at the end of the video it deaths someone, runs off and despawns.
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