GAME Not Stocking Mass Effect 3 Or EA Games

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GAME not stocking Mass Effect 3 or EA games
 Leviathan.Cocien
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By Leviathan.Cocien 2012-02-29 13:15:16
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And i think if anything they will make it like their online gaming is. if you buy a used game you have to pay 10-20 bucks to register it to your console/gamer tag. I find nothing wrong with that. because it will just cut into game stops (or W/e used game store near you is called) profit. it wont effect the gamer really.

It's going to affect people if it cuts into GameStop's profit. Just like any other business they WILL make up the loss one way or another. Any 2nd hand gaming store will.
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By Artemicion 2012-02-29 13:17:12
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Okay, what did you ask? I don't see a question other than your false implication.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-02-29 13:20:10
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Then you cant read... i asked if you were rationalizing stealing. see the question mark?
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By Artemicion 2012-02-29 13:21:02
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Leviathan.Phenomena said: »
Then you cant read... i asked if you were rationalizing stealing. see the question mark?

Wasn't really much of a question if it was presented in a manner that implied a statement. One I never made nevertheless.

Anyways, before this turns into a two-way flame war over interpretation, I would hope publishers and developers alike would understand their user base and target demograph's "incentives". What compels someone to pirate a game rather than purchasing it? Price is perhaps the most obvious answer, but when the publishers go out of the way to make piracy deterrents that only affect legitimate purchases, then that creates another incentive and reason to not purchase the game to begin with. Perhaps one that is more alienating than the price tag was. People may already cope with the $60 they shell out for a mediocre game, but if it requires them to purchase more things just to get all of their product or enforces them to jump through unnecessary hoops just to be able to play at all, then why wouldn't they download it?

Piracy is a service issue. Too often will companies protect their investments in the most misguided and counter-productive manner. The real answer is to provide service and content that compels one to purchase over downloading, rather than drive them further to pirate.
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 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-02-29 13:22:16
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Artemicion said: »
Leviathan.Phenomena said: »
Then you cant read... i asked if you were rationalizing stealing. see the question mark?

Wasn't really much of a question if it was presented in a manner that implied a statement. One I never made nevertheless.

was still a question. that you still havent answered.

Edit: and if anything it was implying an unsure statement that i was asking clarification on.
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By Shiva.Xellith 2012-02-29 13:31:52
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Leviathan.Cocien said: »
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In regards to DRM - I pay to play the game. I dont pay to be told when and how I'll be allowed to play it. If a game is DRM you better believe that downloading it crosses my mind. If I can get the game without all the stupid drm but still pay them then sure I'd do it. Half the time DRM games arnt even worth the price they are asking for.

So, it's okay to steal if you don't feel like taking the few extra steps?

If the steps are a hinderance to me but a gain for nobody then yes.

Like the assassins creed games. They have DRM out the ***. Would I pay to have Assassins creed 2 where if you go OFFLINE for even a second then your entire game is disconnected. Seriously. If you disconnect from the internet due to a internet bug then your game disconnects. Would I get a pirate without this DRM? Of cource I would.
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By Cerberus.Tikal 2012-02-29 13:33:31
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This was all going to happen sometime. I really think that video games need to get away from the "for-profit" scenario and go back to releasing labors of love. I'm sure that's an extremely complicated process, but its the reason indie games are hitting so big right now, and larger company games are mostly trash.
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 Sylph.Kimble
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By Sylph.Kimble 2012-02-29 13:37:27
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I never thought id see the day that a gamer would defend and say not being able to play used games was a good idea.

I buy used games, but guess what? I usually buy them because it wasnt something that interested me when it came out, and when I want it, its no longer in print to buy new so I HAVE to buy it used.

I highly doubt many people buy a game that JUST came out, to save 5 dollars. I personally don't know anyone that does because they always say "id rather just spend the 5 dollars"

Also, like someone said, it means you can't borrow a friends game. Or better yet, if you live with other people who want to play, they HAVE to play the game on your gamer tag, and not their own.

It only hurts the gamer, and likely wont help the developers much.
 Leviathan.Cocien
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By Leviathan.Cocien 2012-02-29 13:39:43
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This was all going to happen sometime. I really think that video games need to get away from the "for-profit" scenario and go back to releasing labors of love. I'm sure that's an extremely complicated process, but its the reason indie games are hitting so big right now, and larger company games are mostly trash.

Even when they were "labors or love", there was still nearly the same amount of trash if you look at it in a percentage.

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If the steps are a hinderance to me but a gain for nobody then yes.

It's still a gain for the people who make the game. It may not be a very big one in your eyes, however. It may also not be very effective for those who have access to the right channels and know how. However it is still effective for a number of consumers and until a better way to protect product from piracy comes out, we're stuck with it.
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By Shiva.Xellith 2012-02-29 13:44:12
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Leviathan.Cocien said: »
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This was all going to happen sometime. I really think that video games need to get away from the "for-profit" scenario and go back to releasing labors of love. I'm sure that's an extremely complicated process, but its the reason indie games are hitting so big right now, and larger company games are mostly trash.

Even when they were "labors or love", there was still nearly the same amount of trash if you look at it in a percentage.

Quote:
If the steps are a hinderance to me but a gain for nobody then yes.

It's still a gain for the people who make the game. It may not be a very big one in your eyes, however. It may also not be very effective for those who have access to the right channels and know how. However it is still effective for a number of consumers and until a better way to protect product from piracy comes out, we're stuck with it.

Id rather just get a pirate copy than bother with DRM. No drm and they can have my money pretty much every time if the game is any good.
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By Leviathan.Phenomena 2012-02-29 13:46:28
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Sylph.Kimble said: »
I never thought id see the day that a gamer would defend and say not being able to play used games was a good idea.

I buy used games, but guess what? I usually buy them because it wasnt something that interested me when it came out, and when I want it, its no longer in print to buy new so I HAVE to buy it used.

I highly doubt many people buy a game that JUST came out, to save 5 dollars. I personally don't know anyone that does because they always say "id rather just spend the 5 dollars"

Also, like someone said, it means you can't borrow a friends game. Or better yet, if you live with other people who want to play, they HAVE to play the game on your gamer tag, and not their own.

It only hurts the game, and likely wont help the developers much.

Plenty of gamers could care less about this. as there are also plenty of gamers who do care.

Lol how will it hurt the game? only buying it new will let you play it... so they are getting sales. if you dont buy the game for whatever reason you were most likely a person who was going to buy it used, which the developers and publishers get no money for... so you not going to support them doesnt effect them anyways.

If anything i would think that the only thing that will get hurt is console sales. but this is microsoft here.... they get most of their sales from xbox's they red ring and you have to go rebuy >.> im sure their new console will do the same lol
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By Cerberus.Tikal 2012-02-29 13:47:22
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Most of my game collection is used because I don't care enough to buy the game at full price, or I'm late to the party, or it's a sleeper title that I take an interest in. There's something enjoyable about this process, and though I realize the actual devs don't get the amount they require, that means a restructuring of the business is in order, not exploiting their customer base.

Treat us with respect, and we'll do the same back. *** DRMs, "DLC" that's 5 kb big that is an "expansion," locking content on a disc to later unlock as if its new (Here's looking at you SEGA/PSU), multi-player mode DLC, among other cheap tricks are all going to alienate your player base; the true gamers, not the players who have 20 trophies/achievements off a single game (Ones that are just handed to you. "First Head Shot!") and probably won't buy more than three games for their console.

@Cocien: You're right, but the overall % will get better. At least I'd think. And I'd be more open to swallowing a bad game if it were a labor of love, personally.
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 Sylph.Kimble
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By Sylph.Kimble 2012-02-29 13:47:54
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I meant it only hurts the gamer. Sorry.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-02-29 13:51:15
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Sylph.Kimble said: »
I meant it only hurts the gamer. Sorry.

oh... well i agree with that.
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By Leviathan.Cocien 2012-02-29 14:03:45
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I highly doubt many people buy a game that JUST came out, to save 5 dollars. I personally don't know anyone that does because they always say "id rather just spend the 5 dollars"

You wouldn't BELIEVE how wrong you are about this.....I see it daily. Every time I'm at work. People are cheap. But at the same time, they want to be able to return the game for their money back if it blows, which you have 7 days to do if it's used.

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Treat us with respect, and we'll do the same back. *** DRMs, "DLC" that's 5 kb big that is an "expansion," locking content on a disc to later unlock as if its new (Here's looking at you SEGA/PSU), multi-player mode DLC, among other cheap tricks are all going to alienate your player base; the true gamers, not the players who have 20 trophies/achievements off a single game (Ones that are just handed to you. "First Head Shot!") and probably won't buy more than three games for their console.

You need to look at the earnings that major second hand retailers make off of used games to understand the predicament that developers are in. Games that are sold one are often sold 3-4 times with the rest of the proceeds going to GameStop. GameStop makes an insane amount of money, infact 90% or so of their profits come from the preowned sales. Not to mention the fact that it causes them to drop the price of the used game to help make up for the fact that the consumer is going to be spending additional money. In the end, it doesn't really effect you other than adding a little bit of extra work.

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Plenty of gamers could care less about this. as there are also plenty of gamers who do care.
(Talking about the Xbox not playing used games)

The gamers who don't care about this are completely ignorant of the ramifications that this strategy would impose on the video game medium as a whole. It might not affect a person who only buys new games on the onset, but in the long run it most definitely will.
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By Cerberus.Tikal 2012-02-29 14:10:21
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Leviathan.Cocien said: »
You need to look at the earnings that major second hand retailers make off of used games to understand the predicament that developers are in. Games that are sold one are often sold 3-4 times with the rest of the proceeds going to GameStop. GameStop makes an insane amount of money, infact 90% or so of their profits come from the preowned sales. Not to mention the fact that it causes them to drop the price of the used game to help make up for the fact that the consumer is going to be spending additional money. In the end, it doesn't really effect you other than adding a little bit of extra work.
And? It's a niche market that's been capitalized on, in the same way book stores have capitalized on resold books. So because book publishers are jealous of the profit these stores are making, they're going digitally distribute everything? Seems kind of spiteful to me.
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 Sylph.Chrisstreb
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By Sylph.Chrisstreb 2012-02-29 14:11:31
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The only thing I dont like about Gamestop, even when buying 'new' games, is the fact that in some cases, they open the game case, making it technically 'used'. I don't agree with that tactic whatsoever
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 Leviathan.Cocien
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By Leviathan.Cocien 2012-02-29 14:13:08
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And? It's a niche market that's been capitalized on, in the same way book stores have capitalized on resold books. So because book publishers are jealous of the profit these stores are making, they're going digitally distribute everything? Seems kind of spiteful to me.

Digital distribution has so little to do with any second hand sales market and has everything to do with the state of technology so readily available in this day and age. It's not because businesses are throwing a hissy fit that people are buying their products second hand, it's because a majority of people demand instant gratification this day and age. Digital is quick, convenient, I don't stand in a line, and I can shop without pants on. That's why businesses are heavy on the digital now, not because little Freddy only buys used games.
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By Leviathan.Phenomena 2012-02-29 14:14:49
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Leviathan.Cocien said: »
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I highly doubt many people buy a game that JUST came out, to save 5 dollars. I personally don't know anyone that does because they always say "id rather just spend the 5 dollars"

You wouldn't BELIEVE how wrong you are about this.....I see it daily. Every time I'm at work. People are cheap. But at the same time, they want to be able to return the game for their money back if it blows, which you have 7 days to do if it's used.

Quote:
Treat us with respect, and we'll do the same back. *** DRMs, "DLC" that's 5 kb big that is an "expansion," locking content on a disc to later unlock as if its new (Here's looking at you SEGA/PSU), multi-player mode DLC, among other cheap tricks are all going to alienate your player base; the true gamers, not the players who have 20 trophies/achievements off a single game (Ones that are just handed to you. "First Head Shot!") and probably won't buy more than three games for their console.

You need to look at the earnings that major second hand retailers make off of used games to understand the predicament that developers are in. Games that are sold one are often sold 3-4 times with the rest of the proceeds going to GameStop. GameStop makes an insane amount of money, infact 90% or so of their profits come from the preowned sales. Not to mention the fact that it causes them to drop the price of the used game to help make up for the fact that the consumer is going to be spending additional money. In the end, it doesn't really effect you other than adding a little bit of extra work.

Quote:
Plenty of gamers could care less about this. as there are also plenty of gamers who do care.
(Talking about the Xbox not playing used games)

The gamers who don't care about this are completely ignorant of the ramifications that this strategy would impose on the video game medium as a whole. It might not affect a person who only buys new games on the onset, but in the long run it most definitely will.

maybe, maybe not. but i dont foresee huge ramifications...

also gamestops used game sales make up about 50% of their profits.

like i said it would be smarter if they charged you 10-20 dollars in order to play a used game instead of just locking all used games out.

or even if gamestop gave a percentage of their resell of a game to the developer.
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By Cerberus.Tikal 2012-02-29 14:16:54
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And that's the only reason that the market ought to shift in that direction, but a part of me thinks it's not wholly the case. 5 kb DLC for $5~15 is ***, and the only reason for it is to scrape another few bucks out of a game, and it wouldn't surprise me at all if its entirely reactionary to the profit margins of GameStop and the-like.
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By Leviathan.Phenomena 2012-02-29 14:17:16
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Leviathan.Cocien said: »
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And? It's a niche market that's been capitalized on, in the same way book stores have capitalized on resold books. So because book publishers are jealous of the profit these stores are making, they're going digitally distribute everything? Seems kind of spiteful to me.

Digital distribution has so little to do with any second hand sales market and has everything to do with the state of technology so readily available in this day and age. It's not because businesses are throwing a hissy fit that people are buying their products second hand, it's because a majority of people demand instant gratification this day and age. Digital is quick, convenient, I don't stand in a line, and I can shop without pants on. That's why businesses are heavy on the digital now, not because little Freddy only buys used games.


exactly, digital sales wouldnt be so huge if people didnt actually use it. i mean they still sell books in stores. but people still buy it digitally.
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By Leviathan.Cocien 2012-02-29 14:20:47
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The only thing I dont like about Gamestop, even when buying 'new' games, is the fact that in some cases, they open the game case, making it technically 'used'. I don't agree with that tactic whatsoever

Once you work at a GameStop you'd understand why that is. As far as making it "used" I disagree. It becomes "used" when it has been played. Now seeing as GameStop does allow employees to check out games, that's where the argument comes into play. The reason GameStop opens the cases to display the games is simple enough. It secures product, it's a marketing aspect, and outside of the security cameras, there are no door alarms that go off when someone takes something. Therefore putting games in those little plastic boxes is useless so there's an option to be thrown out the door.
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By Cerberus.Tikal 2012-02-29 14:22:12
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On two occasions, I've gotten the wrong disc in a game. I wonder if that's related.
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By Leviathan.Phenomena 2012-02-29 14:25:26
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Cerberus.Tikal said: »
On two occasions, I've gotten the wrong disc in a game. I wonder if that's related.

That would make me mad xD
 Leviathan.Cocien
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By Leviathan.Cocien 2012-02-29 14:26:59
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maybe, maybe not. but i dont foresee huge ramifications...

also gamestops used game sales make up about 50% of their profits.

like i said it would be smarter if they charged you 10-20 dollars in order to play a used game instead of just locking all used games out.

or even if gamestop gave a percentage of their resell of a game to the developer.

The preowned sales make quite a bit more than 50% of their profits and no way in hell will GameStop help bail out someone due to their own misguided ideas. Though stranger things have happened.
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By Cerberus.Tikal 2012-02-29 14:27:10
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One was a demo of the game I bought. My Mom had to go in and raise hell to get me the real thing. The other just didn't have anything in it. The weight should've alerted me but it was a gift so didn't consider it.
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By Leviathan.Cocien 2012-02-29 14:29:23
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On two occasions, I've gotten the wrong disc in a game. I wonder if that's related.

It's related to the employee being too lazy to do their job and make sure that they are handing out the product that is being bought. It's also indicative of a poorly managed GameStop. Granted there are a few exceptions....like Black Friday in a mall GameStop....if you have no sympathy for the poor *** who work in a mall on that day, you are heartless.
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By Cerberus.Tikal 2012-02-29 14:31:49
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I feel bad for those guys every day. I hear the rate of theft in mall-stores is phenomenally higher than regular outlets, which doesn't surprise me one bit considering the varying demographics that show up in the different types of stores. Then again, the one near me that's not near the mall got robbed fairly recently too... so yeah.
 Leviathan.Phenomena
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By Leviathan.Phenomena 2012-02-29 14:32:59
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Cerberus.Tikal said: »
On two occasions, I've gotten the wrong disc in a game. I wonder if that's related.

wait no this did happen to me... think it was... a DS game... at a mall gamestop... -.- was annoyed.
 Leviathan.Cocien
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By Leviathan.Cocien 2012-02-29 14:33:27
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Last year my store lost $250k worth of merch on black friday weekend. Granted I wasn't the manager at the time but still.....this year was 80k over the entire holiday season, which is still a ton of theft.
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