[Dev] Impetus And Tantra Cyclas +2 |
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[Dev] Impetus and Tantra Cyclas +2
Ignoring averages, you have a 7.69449752767133% chance of landing all 50 hits with a 95% hit rate. Again, ignoring averages. Not so much a concern of gaining the full benefit of Impetus as much as the benefit gained over the 3 minute duration.
Over that 3 minute duration, your average critical hit rate and critical hit damage boost will be 22% in perfect parameters, ~13.2% with more average parameters. Phoenix.Dramatica said: » Also factor in how long it is taking you to get in 50 successive hits, I thought someone mathed the average bonus to be something like 10-15% at capped accuracy? 15% sounds about right for an average. Funny part is, if they just lower the cap of the bonus, it would barely be hurting you. Relatively it would be more effective just for increasing the odds of reaching maximum effectiveness, but that's subjective. So yeah I suppose it is a pointless nerf, for more than one reason.
I would imagine that they would lower the bonus per hit if they were to nerf it.
Phoenix.Dramatica said: » I would imagine that they would lower the bonus per hit if they were to nerf it. As far as we can tell, non-integer critical hit rates don't exist, so they'd have to do something like "+1%/2hits landed" Josiahkf said: » Siren.Kalilla said: » My SAM is better than your MNK! NO! My MNK is better than your SAM! My WAR is better than both of you! Empy>relic!~!!!!!!!!11111111 wrong! relic>empy! Entropy all the things!!! "good grief" even lol Bismarck.Sylow said: » Josiahkf said: » Siren.Kalilla said: » My SAM is better than your MNK! NO! My MNK is better than your SAM! My WAR is better than both of you! Empy>relic!~!!!!!!!!11111111 wrong! relic>empy! Entropy all the things!!! "good grief" even lol Well of course, I don't think they've nerfed WHM in the history of its existence. Honestly Clearly need to nerf cureskin, Cure V and Cure VI.
Also they nerfed banish damage like 5 years ago :x I wanted to be a nuking whm so bad D:... lol
Sylph.Kimble said: » Clearly need to nerf cureskin, Cure V and Cure VI. Offline
Posts: 935
Nerf Gravity II too!
Josiahkf said: » Cureskin is honestly stupid, even if I love it. And 7/tick refresh or whm af3 legs, don't give us both sheesh Siren.Kalilla said: » Josiahkf said: » Cureskin is honestly stupid, even if I love it. And 7/tick refresh or whm af3 legs, don't give us both sheesh The game was different at 75 cap as WHM was sorely lacking as a healer. Was hardly needed for most events as RDM was able to do just fine having comparable Cure IV as well as much better refresh. When it was added, WHM needed something to be the go to healer again. Sylph.Kimble said: » Siren.Kalilla said: » Josiahkf said: » Cureskin is honestly stupid, even if I love it. And 7/tick refresh or whm af3 legs, don't give us both sheesh The game was different at 75 cap as WHM was sorely lacking as a healer. Was hardly needed for most events as RDM was able to do just fine having comparable Cure IV as well as much better refresh. When it was added, WHM needed something to be the go to healer again. Siren.Kalilla said: » Sylph.Kimble said: » Siren.Kalilla said: » Josiahkf said: » Cureskin is honestly stupid, even if I love it. And 7/tick refresh or whm af3 legs, don't give us both sheesh The game was different at 75 cap as WHM was sorely lacking as a healer. Was hardly needed for most events as RDM was able to do just fine having comparable Cure IV as well as much better refresh. When it was added, WHM needed something to be the go to healer again. Just because there were shitty RDMs, doesn't mean WHM wasnt lacking at 75 cap, as far as being a healer goes. There were good WHMs, but for a lot of events, RDM was simply able to handle the job of a WHM due to limited refresh and Cure V generally not being needed. Yea, during the simple events like sky or w/e a RDM could easily replace a WHM without any noticeable changes in the performance of the group. I just haven't met any "good" RDMs really, everyone I've met have always hated their job and wish they never leveled it. Also most of them had a pretty rotten attitude about being there too, I guess they just aren't the mage type and were stuck doing it.
Siren.Kalilla said: » Yea, during the simple events like sky or w/e a RDM could easily replace a WHM without any noticeable changes in the performance of the group. I just haven't met any "good" RDMs really, everyone I've met have always hated their job and wish they never leveled it. Also most of them had a pretty rotten attitude about being there too, I guess they just aren't the mage type and were stuck doing it. Its different now but it use to be if u had rdm or brd u were always rdm or brd and that gets old fast if u have other jobs u like to play. Bahamut.Zangada said: » Siren.Kalilla said: » Yea, during the simple events like sky or w/e a RDM could easily replace a WHM without any noticeable changes in the performance of the group. I just haven't met any "good" RDMs really, everyone I've met have always hated their job and wish they never leveled it. Also most of them had a pretty rotten attitude about being there too, I guess they just aren't the mage type and were stuck doing it. Its different now but it use to be if u had rdm or brd u were always rdm or brd and that gets old fast if u have other jobs u like to play. Siren.Kalilla said: » Yea, during the simple events like sky or w/e a RDM could easily replace a WHM without any noticeable changes in the performance of the group. I just haven't met any "good" RDMs really, everyone I've met have always hated their job and wish they never leveled it. Also most of them had a pretty rotten attitude about being there too, I guess they just aren't the mage type and were stuck doing it. What events at 75 required a WHM? I can only think of maybe ZNMs where WHM was nice... otherwise RDM was always the go-to healer. Cure IV healed sufficiently, and RDM was self-sufficient MP-wise. On top of that RDM had the ability to crowd control and solo if the situation arose. It also had Dia III. What could WHM do? :/ I'm not trying to insult you, I'm just saying the RDMs you've played with were sub par, and that does not justify the usefulness of WHM at 75. On top of that, if we're going there, DNC was a far better healer than both RDM and WHM at 75 (for Einherjar, Dynamis, etc). Fenrir.Niniann said: » Siren.Kalilla said: » Yea, during the simple events like sky or w/e a RDM could easily replace a WHM without any noticeable changes in the performance of the group. I just haven't met any "good" RDMs really, everyone I've met have always hated their job and wish they never leveled it. Also most of them had a pretty rotten attitude about being there too, I guess they just aren't the mage type and were stuck doing it. What events at 75 required a WHM? I can only think of maybe ZNMs where WHM was nice... otherwise RDM was always the go-to healer. Cure IV healed sufficiently, and RDM was self-sufficient MP-wise. On top of that RDM had the ability to crowd control and solo if the situation arose. It also had Dia III. What could WHM do? :/ I'm not trying to insult you, I'm just saying the RDMs you've played with were sub par, and that does not justify the usefulness of WHM at 75. On top of that, if we're going there, DNC was a far better healer than both RDM and WHM at 75 (for Einherjar, Dynamis, etc). Siren.Kalilla said: » Simple events you didn't need a WHM, events like ZNM, Einherjar, Sealed Container NM's, Ixion, sandworm, high tier VNM and others WHM was nice to have around. Never needed a WHM for Einherjar, or Sealed Container. Ixion/Sandworm I can see. High Tier VNM, if you didn't RDM duo it, yes. And terribad dragon was terribad, and would have needed WHM (assuming you survived anyway). Most things in the game didn't need one though. :/ pantaloons
Fenrir.Niniann said: » Siren.Kalilla said: » Simple events you didn't need a WHM, events like ZNM, Einherjar, Sealed Container NM's, Ixion, sandworm, high tier VNM and others WHM was nice to have around. Never needed a WHM for Einherjar, or Sealed Container. Ixion/Sandworm I can see. High Tier VNM, if you didn't RDM duo it, yes. And terribad dragon was terribad, and would have needed WHM (assuming you survived anyway). Most things in the game didn't need one though. :/ By the time I started doing HNM, it was around WoTG. Even there I never really met any exceptional RDM's, DNC's, or SCH's. The jobs got done and as far as I was concerned back then that was enough. Siren.Kalilla said: » I never really met any exceptional RDM's, DNC's, or SCH's. This was the biggest problem. Exceptional RDMs, DNCs, and SCHs (SCHs? idk if I'd group them with RDM and DNC tbh) were rare, and still are. I can count on one hand the number that I knew, myself included. I miss the days of RDM/DRK tanking :c Siren.Kalilla said: » I was never in top linkshells either, that might explain a bit why I was WHM. I avoided HNM linkshells for many years to avoid as much of the drama as I could, yet it still seemed to spread all around the server regardless if you were involved or not at times. By the time I started doing HNM, it was around WoTG. Even there I never really met any exceptional RDM's, DNC's, or SCH's. The jobs got done and as far as I was concerned back then that was enough. Top linkshell or not, you would have served your group better as RDM--no offense. Better players played RDM(or DNC) far above what average players did. The two jobs had more potential than WHM, and it's as simple as that. I mean, I'm sure you did fine as WHM for most things, but you would have done better as RDM(or DNC), and that's pretty much that. Sans the above stated events where Shellra V and Cure Vs were necessary/highly appreciated. Valefor.Prothescar said: » This was the biggest problem. Exceptional RDMs, DNCs, and SCHs (SCHs? idk if I'd group them with RDM and DNC tbh) were rare, and still are. I can count on one hand the number that I knew, myself included. I miss the days of RDM/DRK tanking :c I wouldn't count SCH there. Was pretty useless at 75 tbqh. Sure they claim they were better than BLMs... but that's just that, being compared to BLM and not RDM/WHM/DNC. Only thing SCH was really good for that stands out in my mind was Accession Enspell for the first two floors of Salvage
Really SE....REALLY? You are talking about a monk nerf 5 months too late here, abyssea is all but dead and we are 9 levels above most ***there anyway now and you are worried about monk being over powered...is monk OP in VW? NO. Seriously how do you get it so wrong every time lol.
Inc nerf everything till everyones a SAM again... |
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