[Dev] Voidwatch: Response To Feedback |
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[Dev] Voidwatch: Response to Feedback
Its below 40° outside.
The avatar still fits >: There's something about 'you certainly won't get nice items every run' that is kind of a bummer though.
I agree with a token system that guarantees a reward, but I also think it should be possible to get nice drops every run in addition. For example, Einherjar had Therion Ichor which you got when you won, but you also had chances to obtain abjurations on a run-to-run basis. I feel that instead of making Voidwatch a 'grind' (which it already is, I guess) by making you earn tokens, you also keep the same system so there's a chance you could get nice things immediately. I personally think VW should be a point system like einherjar though, I'd love to earn points to purchase a body piece even if it would take more fights on average to do that than random. Would give a goal to strive for and save points, and also you can get an item you actually want.
While I agree on the points system, there would need to be differentiation on how many points you'd obtain per tier.
Some Voidwatch fights are extremely easy x.x Where as each einherjar chamber still had a slight degree of difficulty at level 75. None of the high end gear from Einherjar was ever obtainable via points, but I get what you're saying. Perhaps they should do it like Einherjar, and have separate gear that comes from points.
Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items.
meh level 100 woodworking now they just need to adjust ore drop rates for my smithing mule
only thing id like them to change tbh would be the ability to set all blu procs in 1 spell set no waiting a minute for white
Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Because then ppl wouldnt need to do VW.. would just be more abyssea burning to get ur cruor. and plus 10k max cruor a fight. means 400 fights for 1 piece of armor... Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Problem is that it defeats the point of Voidwatch. Why kill any VW NMs when you can make 200k+/hr cruor in a cruor party in Abyssea? I just said a number, can set it at 20 mil for all I care.
If there would be a point system they probably would use cruor anyways, since we couldn't be compensated for what we did already. Lakshmi.Greggles said: » Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Problem is that it defeats the point of Voidwatch. Why kill any VW NMs when you can make 200k+/hr cruor in a cruor party in Abyssea? Not really, it offers variety. do I want to stay in abyssea for hours on end? Or do I wanna do voidwatch for a couple of hours a day? I know which I'd do. Leviathan.Phenomena said: » Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Because then ppl wouldnt need to do VW.. would just be more abyssea burning to get ur cruor. and plus 10k max cruor a fight. means 400 fights for 1 piece of armor... Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Leviathan.Phenomena said: » Siren.Kalilla said: » Could make the points cruor and just make players spend 4 or 6 mil cruor on rare items. No. horrible idea I personally wouldn't want cruor, but why not? VW already uses it. It really isn't any different than making a whole new point system, and setting it at 4-6 mil isn't any different than taking some of the atmacites to level 15. I wouldn't say horrible. Because then ppl wouldnt need to do VW.. would just be more abyssea burning to get ur cruor. and plus 10k max cruor a fight. means 400 fights for 1 piece of armor... ya because u cant get the armor from doing abyssea. but if they made it cruor why the fragglerock would you do VW for it if you could do it through abyssea. also with that said it would be way harder to find ppl to do VW since everybody will do abyssea to get their armor Because abyssea's *** boring.
yea... my idea was horrible lol
Okay then Fenrir.Leoheart said: » Because abyssea's *** boring. Your right. abyssea is boring. and 250+ of the same fight isnt? and thats just for u. not if your in a ls that is trying to get it for multiple ppl. just can't let yourself spam the same thing, gotta do a variety of things.
Wouldn't change the fact that a cruor burn in Abyssea would probably net the fastest cruor. People like to do things optimally, so such a thing would result in people not doing Voidwatch at all. If Voidwatch was to have a point system, it'd have to be something else besides cruor.
The Voidwatch drop rarity system does leave a lot of people scratching their heads. I'll use my own experience as a prime example.
I had done only the two T1 Bastok VWNMs before leaving for an extended break. I come back, and ended up joining in on some Jeuno VW. We fought Pil, and I can't even remember if I had traded any Rubicund/Colbalt cells. But I do know that I ended up going 1/1 on Toci's Harness. Later that evening, I also went 1/1 on the Stoicheion Medal, which was still selling for 2,000,000g at the time. I know that I did trade cells that time. It really does prove how the drops are 100% random. Someone goes 1/10 on Toci's Harness without cells. I go 1/1 on it. Other people are still 0/300+ or more on it. And the same can be said on other extremely rare drops. Shiva.Kolossuss said: » The Voidwatch drop rarity system does leave a lot of people scratching their heads. I'll use my own experience as a prime example. I had done only the two T1 Bastok VWNMs before leaving for an extended break. I come back, and ended up joining in on some Jeuno VW. We fought Pil, and I can't even remember if I had traded any Rubicund/Colbalt cells. But I do know that I ended up going 1/1 on Toci's Harness. Later that evening, I also went 1/1 on the Stoicheion Medal, which was still selling for 2,000,000g at the time. I know that I did trade cells that time. It really does prove how the drops are 100% random. Someone goes 1/10 on Toci's Harness without cells. I go 1/1 on it. Other people are still 0/300+ or more on it. And the same can be said on other extremely rare drops. .-. Shiva.Kolossuss said: » The Voidwatch drop rarity system does leave a lot of people scratching their heads. I'll use my own experience as a prime example. I had done only the two T1 Bastok VWNMs before leaving for an extended break. I come back, and ended up joining in on some Jeuno VW. We fought Pil, and I can't even remember if I had traded any Rubicund/Colbalt cells. But I do know that I ended up going 1/1 on Toci's Harness. Later that evening, I also went 1/1 on the Stoicheion Medal, which was still selling for 2,000,000g at the time. I know that I did trade cells that time. It really does prove how the drops are 100% random. Someone goes 1/10 on Toci's Harness without cells. I go 1/1 on it. Other people are still 0/300+ or more on it. And the same can be said on other extremely rare drops. Because the randomness of the VW loot system was under suspicion? anyone claiming there 0/300+ is full of BS just making there opinion look more valid.
and if by chance a "few" people are, its doing exactly what the MMO is designed for, keep playing and keep paying. Quetzalcoatl.Zagam said: » anyone claiming there 0/300+ is full of BS just making there opinion look more valid. and if by chance a "few" people are, its doing exactly what the MMO is designed for, keep playing and keep paying. Not sure if serious .-. sorry but i don't buy the 0/300 - 0/200 BS on Pil as well, it will require huge gils for that and cruors, even if is true, half of those runs was prolly done with no cells. JUST SAYING, because the T5 was implemented a few days ago
We need to assassinate Tanaka or w/e
Quetzalcoatl.Zagam said: » anyone claiming there 0/300+ is full of BS just making there opinion look more valid. and if by chance a "few" people are, its doing exactly what the MMO is designed for, keep playing and keep paying. Brolli said: » sorry but i don't buy the 0/300 - 0/200 BS on Pil as well, it will require huge gils for that and cruors, even if is true, half of those runs was prolly done with no cells. JUST SAYING, because the T5 was implemented a few days ago All of a sudden, probability doesn't exist! HUZZAH! EVERYONE REJOICE! |
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