[Dev] Final Limit Break Quest

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2010-09-08
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[Dev] Final Limit Break Quest
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 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:01:11
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It really isn't an easy answer. I think that new Nyzul could actually be difficult if done right, but that is no competition.

I miss that fire of competition. The wait and the cheating/botting w/e you want to call it was just lame.

I don't know a solution to the problem now. It seems like it may be too big of a problem to solve and just have to keep patching the wound until it can't be managed any longer.
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 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:07:59
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looking forward to seeing if SE releases any statement over their change in the morning.

Probably will ignore us or just say no in a long worded way.
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By Bahamut.Fistandantilus 2011-12-04 22:19:19
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Siren.Kalilla said: »
I miss that fire of competition. The wait and the cheating/botting w/e you want to call it was just lame.

That was one of the best aspects for me. I delighted in claiming over bot using LS's. DA was just dumb. However, DI/SW model at least leveled the playing field somewhat.

As much as I would savor Nyzul 2.0 being a true challenge the majority of the player base would rage if they didn't have instant access to what ever shinies it's going to drop. I think the only way we'll ever get a real challenge again is for the two playing paths to diverge.

SE needs to make one content path for the casual community, and one for the hard core.

Voidwatch isn't cutting it. Only thing truly hard in VW is actually getting a rare drop instead of a log.
 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:24:07
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I'm pretty sure it's going to be floors 101-200, they will already have to have access to 100 if I'm correct.

Or they are just going to replace everything from 1-100 and make it lame. It might not be lame but the idea is just lame when they could add more floors.

Personally want more floors :\

Also, the only way that would be able to work is if the rewards on each side were equal. Even at the end. People would cry and whine til it was changed and SE wouldn't want to mess with that.

Would like to see more challenges. Like... an army of behemoths spawn and attack your group.

yea, that sounds like fun for me!
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 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:27:03
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Speaking of behemoth I would like to see a new version soon where it can't be kited around. Would probably only fit VW but not sure.
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By Shiva.Viciousss 2011-12-04 22:30:02
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I wouldn't expect Nyzul to be that easy, upgrading from base to +5 is prolly gonna take a while. That said, the "hardcore community" isn't large enough to warrant catering to at this point of the games life cycle. Thats just the way it is.

I personally could care less about the difficulty of the 99 level cap, if its hard, ok, if its not, whatever. I'm looking forward to the new nyzul and other non-proc content. Not because of how difficult it may or may not be, but because its finally going to filter out the sense of "jobism" that has overcome the community, and people will be allowed to have fun again.
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 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:31:43
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Yea I'm not really concerned about the difficulty all that much, I like what is coming for new content so it will be fine for me atm.
 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 22:34:46
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The only content I really am expecting to be challenging are the new Wyrms SE have announced.

So far they have only shown what Light might look like, but I really want to see those.

Not sure where they would be able to spawn...

Probably won't be random like the other wyrms and be a pop for some event. Even if it is that then it will be okay I guess. I'm glad we get to fight the rest finally.

Thunder wyrm should be badass :O
 Sylph.Sukasaroth
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By Sylph.Sukasaroth 2011-12-04 22:56:28
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i wanna see light one D:
 Sylph.Zaraku
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By Sylph.Zaraku 2011-12-04 22:57:49
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Sukasaroth is a myth
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By Fenrir.Yuriki 2011-12-04 22:57:54
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Siren.Kalilla said: »
The only content I really am expecting to be challenging are the new Wyrms SE have announced.

So far they have only shown what Light might look like, but I really want to see those.

Not sure where they would be able to spawn...

Probably won't be random like the other wyrms and be a pop for some event. Even if it is that then it will be okay I guess. I'm glad we get to fight the rest finally.

Thunder wyrm should be badass :O

I could be completely wrong but didn't one of the CS in the CoP line show all the wyrms?
 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 23:16:38
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Fenrir.Yuriki said: »
Siren.Kalilla said: »
The only content I really am expecting to be challenging are the new Wyrms SE have announced.

So far they have only shown what Light might look like, but I really want to see those.

Not sure where they would be able to spawn...

Probably won't be random like the other wyrms and be a pop for some event. Even if it is that then it will be okay I guess. I'm glad we get to fight the rest finally.

Thunder wyrm should be badass :O

I could be completely wrong but didn't one of the CS in the CoP line show all the wyrms?
Yea, bahamut battle did. Well... what was added already in the game >.>;

I'm pretty sure there wasn't any secret ones there :x
 Siren.Kalilla
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By Siren.Kalilla 2011-12-04 23:18:01
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Sylph.Sukasaroth said: »
i wanna see light one D:
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 Bismarck.Yuenna
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By Bismarck.Yuenna 2011-12-05 00:29:03
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Easier then maat >.> I remember trying to get all prepared for SMN maat fight and was all wish me luck and being all nervous and 90 sec later. say wtf that is it ? So what is the fight gonna be like. Your six person party enters the fight all of you yell BOOO and he falls over dead? Least make it a challenge. I am figuring the mad rush trying to claim the to weak mobs for the drop item will be more of challenge then the fight it self. Remember fighting over gobs for ACP like they were a HNM popping ? Hope SE listens even though like others have said they wont.
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By Carbuncle.Asymptotic 2011-12-05 00:39:43
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To be honest, I'd rather just turn in my 20 merits, some *** item that I can get before the update, log in, turn it in, and get on with my life.
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By Shiva.Viciousss 2011-12-05 00:47:02
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Carbuncle.Asymptotic said: »
To be honest, I'd rather just turn in my 20 merits, some *** item that I can get before the update, log in, turn it in, and get on with my life.

I dont have faith in SE being able to execute this level cap fight properly, so yeah, I would rather just get it over with as fast as the previous caps have been.
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By Carbuncle.Asymptotic 2011-12-05 00:50:48
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They can even throw in a poop mage for all I care.
 Bismarck.Klimzar
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By Bismarck.Klimzar 2011-12-05 01:45:56
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less challenging then Maat fight? wait Maat fight was hard???
oh, silly SE, you make me laugh
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By Bismarck.Elanabelle 2011-12-05 08:24:56
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Bismarck.Klimzar said: »
less challenging then Maat fight? wait Maat fight was hard???
oh, silly SE, you make me laugh

For certain jobs @ level 70 back in the day, yes it was pretty damned hard. I remember RDMs and WARs, in particular, complaining about the difficulty level. This was a really long time ago ... but yes, Maat was a beast, once upon a time.
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By Bismarck.Elanabelle 2011-12-05 08:30:54
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Bahamut.Krizz said: »
Bismarck.Elanabelle said: »
Examples (totally hypothetical): WAR, RDM, RNG, BLU, DNC @ Waughroon; MNK, BLM, PLD, DRK, COR @ Qu'Bia; THF, WHM, NIN, DRG, PUP @ Horlais; SAM, BST, BRD, SMN, SCH @ Giddeus.
That doesn't take into account that the battlefield is 6-man.

Sure it can. Players would still be allowed to enter the battlefield with 1 to 6 players, but only the assigned jobs for the specific arena would be able to enter at that site. In other words (using the semi-random hypothetical groupings I posted above), one could do a party of WAR/WAR/WAR/BLU/RDM/DNC ... or just WAR/WAR/RDM ... but one couldn't add a PLD or SCH to the mix, because those jobs are assigned to a different arena/zone.

It's just an idea!
 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 08:50:34
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It's monday, and of course SE has responded.

Also I have no idea what it says ~.~... Camate get to work!

whatever it is, it has 130 likes lol
 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 08:51:45
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Oh yea they are pushing the date back a few days to get enough time to make the changes.
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By Phoenix.Cathaldus 2011-12-05 08:54:40
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From what translators make out, there will be more than one item now, and split over the zone/s with a high drop rate from high-level monsters.

Random and doesn't seem right: You don't need to keep getting items, and can spend merits(?) if you lose to retry. (That doesn't seem right, but it seems the only thing multiple translators have in common)
 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 08:56:50
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Yea, I'm not sure why there are 2 items now

Maybe 1 for an easy fight and one for a hard fight to please everyone?

Would they actually do that? lol...
 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 08:58:27
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http://forum.square-enix.com/ffxi/threads/17396-最後の限界クエについて(ややネタバレ)?p=237515#post237515

Here is the post if anyone is interested
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By Nevill 2011-12-05 09:07:26
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Bismarck.Elanabelle said: »
Bismarck.Klimzar said: »
less challenging then Maat fight? wait Maat fight was hard???
oh, silly SE, you make me laugh

For certain jobs @ level 70 back in the day, yes it was pretty damned hard. I remember RDMs and WARs, in particular, complaining about the difficulty level. This was a really long time ago ... but yes, Maat was a beast, once upon a time.

I remember winning on rdm first try was considered awesome back in the day and gave me bragging rights.
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 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 09:10:04
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I think it will be a simple balance thing.

Easy fight = hard item to get

Hard fight = easy item to get

not sure, can't wait for the translation .-.
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By Fairy.Ghaleon 2011-12-05 09:27:07
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Siren.Kalilla said: »
I think it will be a simple balance thing.

Easy fight = hard item to get

Hard fight = easy item to get

not sure, can't wait for the translation .-.

yea i think you are right, it also mentions something about easy fight = solo fight now, instead of a party.


also screw all you complainers! update just got pushed back cause of this :|
 Siren.Kalilla
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By Siren.Kalilla 2011-12-05 09:28:16
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Fairy.Ghaleon said: »
Siren.Kalilla said: »
I think it will be a simple balance thing.

Easy fight = hard item to get

Hard fight = easy item to get

not sure, can't wait for the translation .-.

yea i think you are right, it also mentions something about easy fight = solo fight now, instead of a party.


also screw all you complainers! update just got pushed back cause of this :|
lol I don't mind it getting pushed back :x

Solo? That would be interesting
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By Ragnarok.Kongming 2011-12-05 12:47:55
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There's an item needed to enter the BC, and an optional "weakening" item that presumably works in the same way as a lot of the CoP mission items worked (limits boss TP moves, etc). The BC is designed to be beaten by 6 people without the item, but can be done with less with the item. And the item takes time to prepare making, whereas without it you can enter immediately.

Should you fail the BC, the BC entry item won't be needed again, instead it'll probably cost merit points to reenter (or possibly seals, but they're thinking merits).
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