Windower Project Update! |
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Windower Project Update!
I've been using Attainment for quite a while and it's great! The only "bad thing" is that it doesn't take into account how many lights you get for each mob. I believe it defaults to 5 lights per mob. When you /heal it recalculates your lights so it's really only good as a general reference, especially when working to build. The exp and cruor counts are great though!
I've been using Find as a Shihei counter for a while, has been really handy.
Attainment's exp and cruor counts, and having time remaining for visitant status is also pretty nice. Fenrir.Yuriki said: » I've been using Attainment for quite a while and it's great! The only "bad thing" is that it doesn't take into account how many lights you get for each mob. I believe it defaults to 5 lights per mob. When you /heal it recalculates your lights so it's really only good as a general reference, especially when working to build. The exp and cruor counts are great though! Asura.Chexmix said: » I did gc mnk in console and it opens to safe and just chills there. My mnk gear is in my locker but it never changed to it just stayed on safe. Changed the config to use locker only and it moved all my mnk gear out to invo. It didnt stop when it was finished (not sure if its supposed to) I manually stopped it. Messing with it further I left my mnk gear in my invo and set safe + locker back to true and changed to blm and did gc blm (all my blm gear is in safe) and it started moving blm gear to invo but stopped when my invo got full and I manually stopped it again. (not sure if its supposed to swap back gear not in the spellcast file to make room) Not picking on it just posting what happened when I tried. Its a really good idea not sure if its bugged a little or Im just missing something ^^ mine isnt even starting to withdraw gear when the initial storage has all the gear for sam in it. maybe it's an issue with my spellcast? I'm always afraid them auto draw gear plugins will drop my stuff... lol paranoia
Asura.Chexmix said: » it started moving blm gear to invo but stopped when my invo got full and I manually stopped it again. I'm having the same issue. It freezes up once my inventory is 80/80 and I have to manually stop it. aureus said: » Bahamut.Kujah said: » using //gc <job> for me is resulting in crashes as well. Gets as far as pulling up inventory -> blocking keyboard -> Pol crash. by off do you mean setting them to false? cause im still getting crashes every time :/ Leviathan.Draugo
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I want more smart phones apps!
The abyssea clock and empyrean armor tracker is nice, would love to see it expanded into tracking other things too. The FFXIAH app is great, also would be fun to track stuff on this. The FFXI clock is nice, even if it doesn't keep perfect time sync with the game it is only maybe 5 game minutes off at worst for me so also great. Those 3 developers should team up and have a coding orgy and make "The App" for FFXI. Please? Offline
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Only thing I dislike about attainment is when I do dom op parties, the cruor I get from them isn't calculated in, I'm always curious as to my per hour rate.
mortontony1 said: » Only thing I dislike about attainment is when I do dom op parties, the cruor I get from them isn't calculated in, I'm always curious as to my per hour rate. Offline
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I didn't until I started soloing them. When I go check in my most recent exp is 5k or whatever it was, and my most recent cruor is the 20 or whatever from the mob.
People having issues with GearCollector:
I forgot to document and upload the need for global.xml. I've attached it to the download. Drop it into windower\plugins\spellcast. Question, the windower build that was in alpha/beta stage, was that windower 3.5 or 4? I think it was 4. It had the new console look... along with a hundred other things I don't know about.
Siren.Kalilla said: » Question, the windower build that was in alpha/beta stage, was that windower 3.5 or 4? I think it was 4. It had the new console look... along with a hundred other things I don't know about. I could use someone's help with gear collector, I added the global.xml but it still stops after 30 seconds of collecting gear from safe and locker. I have locker, safe, storage, and sack enabled in the settings file.
And I'm stumped as to what could be the issue. Carbuncle.Ianpyst said: » I could use someone's help with gear collector, I added the global.xml but it still stops after 30 seconds of collecting gear from safe and locker. I have locker, safe, storage, and sack enabled in the settings file. And I'm stumped as to what could be the issue. Quetzalcoatl.Dova said: » Mine started working right after updating global. You put it in spellcast folder correct?(would of asked you to overwrite old file) May try logging out and restarting game as well Just tried re-downloading the global.xml from the GC download section on windower.net and restarted the game. Now it doesn't attempt to move any items, just gives "Finished collecting items, elapsed time is 3 seconds." Backwards progress lol global file makes it work fine for me :x
Bahamut.Kujah
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Not locking KB/Mouse along with Global.xml is working for me, however im still having a problem where certain parts of gear are not being taken. Like i did //gc rdm and it took everything except my relic/af/EA gear that was +1 or +2, took NQs. However when i did BRD it took my +2 head but not rest of my EA gear. Any thoughts? Also, //gc rng = plugin crash and unload.
Could anyone post an example of what it should look like? I'm not too familiar with spellcast formatting so it's a bit new to me. o_o
Bahamut.Kujah said: » Not locking KB/Mouse along with Global.xml is working for me, however im still having a problem where certain parts of gear are not being taken. Like i did //gc rdm and it took everything except my relic/af/EA gear that was +1 or +2, took NQs. However when i did BRD it took my +2 head but not rest of my EA gear. Any thoughts? Also, //gc rng = plugin crash and unload. doesn't everything have to be in the spellcast as it is in your inventory, like the abbreviations and such. Could be why it's taking some gaer and not all. Siren.Kalilla said: » Question, the windower build that was in alpha/beta stage, was that windower 3.5 or 4? I think it was 4. It had the new console look... along with a hundred other things I don't know about. http://azaril.archbell.com/?p=51 Says Windower 4 ALPHA Build One thing I found out, it only takes gear that is between <sets> and </sets>. If you add any gear in your rules section, it won't take that. I fixed this by making a <set> that had all the gear that I added in my rules, but I didn't list in any of the above sets. One thing I can't figure out... is there a way to tell it to put away, or get gear? it seems to be kinda random if it grabs my WAR gear or puts it away...
Ok I lied 2 things.. is there a way to tell it to put WAR gear in my bank, BLU gear in sack, ect? I don't like how it randomly puts gear wherever it finds space.. Ok one more thing.. is there a way to turn off it sorting my inventory after its done? Phoenix.Zekky said: » Could anyone post an example of what it should look like? I'm not too familiar with spellcast formatting so it's a bit new to me. o_o Code <spellcast> <sets> <group default="yes" name="Warrior"> <set name="Standard"> <ammo>Ravager's orb</ammo> <head>Twilight helm</head> <neck>Twilight torque</neck> <lear>Ethereal earring</lear> <rear>Brutal earing</rear> <body>Twilight mail</body> <hands>Rvg. mufflers +2</hands> <lring>Shadow ring</lring> <rring>Dark ring</rring> <back>Shadow mantle</back> <waist>Flume belt</waist> <legs>Rvg. cuisses +2</legs> <feet>Hermes' Sandals</feet> </set> <set name="Engaged1"> <head>Zelus tiara</head> <neck>Ravager's gorget</neck> <lear>Ravager's earring</lear> <rear>Brutal earring</rear> <body>Rvg. lorica +2</body> <hands>Rvg. mufflers +2</hands> <lring>Blitz ring</lring> <rring>Rajas ring</rring> <back>Atheling mantle</back> <waist>Goading belt</waist> <legs>Rvg. cuisses +2</legs> <feet>Rvg. calligae +2</feet> </set> <set name="Engaged2"> <head>Fazheluo helm +1</head> <neck>Ravager's gorget</neck> <lear>Ravager's earring</lear> <rear>Brutal earring</rear> <body>Rvg. lorica +2</body> <hands>Perle moufles</hands> <lring>Blitz ring</lring> <rring>Rajas ring</rring> <back>Atheling mantle</back> <waist>Goading belt</waist> <legs>Rvg. cuisses +2</legs> <feet>Rvg. calligae +2</feet> </set> <set name="Torment"> <head>Twilight helm</head> <lear>Ravager's earring</lear> <rear>Brutal earring</rear> <body>Grim cuirass +1</body> <lring>Strigoi ring</lring> <rring>Rajas ring</rring> <back>Atheling mantle</back> <legs>Teutates subligar</legs> <feet>Hct. leggings +1</feet> </set> <set name="RagingRush"> <head>Ravager's mask +2</head> <lear>Ravager's earring</lear> <rear>Brutal earring</rear> <body>Zahak's mail</body> <hands>Rvg, mufflers +2</hands> <lring>Strigoi ring</lring> <rring>Rajas ring</rring> <back>Atheling mantle</back> <legs>Rvg. cuisses +2</legs> <feet>Rvg. calligae +2</feet> </set> <set name="Enmity"> <body>Rvg. lorica +2</body> <hands>Askar manopolas</hands> <lring>Strigoi ring</lring> <rring>Rajas ring</rring> <back>Cerberus mantle</back> <waist>Warwolf mantle</waist> <legs>Teutates subligar</legs> <feet>Hermes' sandals</feet> </set> <set name="Waltz"> <head>Twilight helm</head> <neck>Fortitude torque</neck> <body>Twilight mail</body> <rring>Dark ring</rring> <back>Shadow mantle</back> <waist>Warwolf belt</waist> <legs>Aurum cuisses</legs> </set> <set name="GearCollect"> <main>Bravura</main> <main>Ukonvasara</main> <ammo>Fire bomblet</ammo> <sub>Claymore grip</sub> <sub>Sword strap</sub> <sub>Pole grip</sub> <head>War. mask +1</head> <body>Adaman hauberk</body> <hands>Heafoc mitts</hands> <neck>Rancor collar</neck> <neck>Agasaya's collar</neck> <neck>Love torque</neck> <neck>Snow gorget</neck> <neck>Breeze gorget</neck> <neck>Soil gorget</neck> <neck>Light gorget</neck> <waist>Snow belt</waist> <waist>Breeze belt</waist> <waist>Soil belt</waist> <waist>Light belt</waist> <waist>Bullwhip belt</waist> <lear>Moonshade earring</lear> <lear>Loquac. earring</lear> <lring>Ulthalam's ring</lring> </set> </group> </sets> Offline
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GC worked perfect for my ninja except it left out Koga Tekko +1. Not sure how to fix this.
Gremlin said: » Worked perfect for my ninja except it left out Koga Tekko +1. Not sure how to fix this. If you're not using a set to equip your Koga Tekko, but rather the rules section etc, you'd want to make a set with the Koga Tekko, like Eyrhika did in the previous post for gear that's not in any other sets but you equip them via the rules section or auto exec Edit: The only way you'd be able to force it to put WAR gear into sack etc is to fill all of the other inventories so that it only puts gear into the one that's empty I think. If the devs are looking at this thread, adding some commands to this might be nice. Something like:
//gc get war //gc store war bank ect. Bahamut.Kujah
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That was my first thought too, but changiing duelist's chapeau +1 to dls. Chapeau +1 still made no difference, and its an item in several of my sets
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Bahamut.Kujah said: » That was my first thought too, but changiing duelist's chapeau +1 to dls. Chapeau +1 still made no difference, and its an item in several of my sets That is exactly what solved my Koga Tekko +1 problem. Changing it to Kog. Tekko +1, saving xml and reloading spellcast worked perfectly. Not sure why its not working for you. |
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