Let's Talk Fishing!

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Let's Talk Fishing!
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 Siren.Calnus
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By Siren.Calnus 2012-08-19 09:30:25
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Carbuncle.Kunisama said: »
Siren.Calnus said: »
After buying and selling a lu shangs rod about 5-6 different times during all these years I am finally questing it manually with my 3 characters. 600 moats a day should make it relatively easy seeing that this is day 3 and the NPC counts about 2480 (I had some turned in previously apparently).

I am also doing GP everyday for serpent rumors and did the prerequisite for inside the belly so I can do ebisu soon. I've been 100 for awhile and I have the fishing stall already. About 30,000 points into the 95,000 needed at this moment. Not looking forward to spamming the 2 fish for the key items.

I've been skimming the thread for a bit and might have missed it, but the stall in my mog house gives a hidden+5 even without moghancement for fishing? Also does having 100 skill or beyond help with the break rate of the lushang or line?

I never looked hardcore into fishing until this point. I got my fisher's torque last night at least.
You need the megamoglification: Fishing from the stall to be dominant to get the +skill, you cant just put the stall in your house and get the skill if you have another element dominant.

For line snaps I think skill is a factor, rod breaks im not sure.
Appreciate the answer, at least the link breaks being possibly skill is a good thing, I won't be able to adjust my moghouse for fishing though since I have a ton of sentimental things.

If anyone knows the rest input is appreciated.
 Carbuncle.Lynxblade
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By Carbuncle.Lynxblade 2012-08-19 09:31:27
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what is angler's discernment?
 Siren.Calnus
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By Siren.Calnus 2012-08-19 09:34:12
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It allows you a chance to see what is on the hook, it will come up and basically say "you have a feeling this is the bite of a moat carp".
 Carbuncle.Lynxblade
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By Carbuncle.Lynxblade 2012-08-19 09:36:03
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thats kinda lame..... experienced fisherman already know what there going to catch most the time...
 Siren.Calnus
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By Siren.Calnus 2012-08-19 09:37:28
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I could see it being situational when worth it. GP items ect.
 Quetzalcoatl.Rumaha
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By Quetzalcoatl.Rumaha 2012-08-19 12:49:56
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For the signboard, does the stall add the skill flat out or do I have to make my MH enhancement fishing skill?
 Carbuncle.Templite
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By Carbuncle.Templite 2012-08-19 13:07:59
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reading the rest of just the previous page of this thread would answer most of your questions if not all, but yes, fishing GP furnishings require moghancement: fishing to be active to work.
 Siren.Calnus
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By Siren.Calnus 2012-08-19 13:15:07
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This Fisher's Rope doesn't freaking exist.. easily opened 100 brown chests and burned through about 15 stacks of thief tools -_- Torque i had within 1-2 day period.
 Carbuncle.Snoochybooch
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By Carbuncle.Snoochybooch 2012-08-19 13:24:28
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I've gotten rather good at popping chests, but here is a website I stumbled upon.

Treasure casket help
[+]
 Siren.Calnus
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By Siren.Calnus 2012-08-19 14:25:12
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Carbuncle.Snoochybooch said: »
I've gotten rather good at popping chests, but here is a website I stumbled upon.

Treasure casket help
I was actually just looking for this the other night, but I use thief tools and can usually get them right 90% of the time.

Thank you though i bookmarked this anyway,.
 Fenrir.Camaroz
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By Fenrir.Camaroz 2012-08-19 21:25:54
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Special thanks to Calvinatrix that held my lucky Gug in his bazaar!
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 Siren.Calnus
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By Siren.Calnus 2012-08-20 02:16:52
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About 200 chests into Fisher's rope... it isn't even worth this but i've fished my limit on all 3 characters today + did the GP already lol.....

It's like the fisher's torque and can even drop off the low level crap right? Cause this is the worst luck I've ever seen on anything personally and I even did the gothic boots and gloves way back years ago....
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By Vylandra2 2012-08-20 02:26:46
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Let's talk removing fishing because it's the most boring thing in the game and should be replaced with a more interactive, fun system.
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By Siren.Calnus 2012-08-20 02:27:30
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Vylandra2 said: »
Let's talk removing fishing because it's the most boring thing in the game and should be replaced with a more interactive, fun system.
Because you are totally forced to participate in fishing, and speak for everyone when you say it should be removed or changed.
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 Carbuncle.Templite
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By Carbuncle.Templite 2012-08-20 03:00:29
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I can understand the frustration for people who want Shaper's shawl about sorta being forced to either 1) embrace a new part-time job as a ffxi fisher and work towards the goal of shaper's shawl months + down the road 2) spend obscene sums of gil for fish to try to get said item without doing the fishing or 3) deal with not having something that would be convenient to use or fun to show off.

i don't know what to say. it's the same feeling with liks and gugrusaurus: if you bazaar these fish, people will love or hate you depending on their own luck.

the most unbalanced thing about shaper's shawl is that it is largely PC users who will be able to acquire matsya in quantities large enough to either quickly obtain a shawl or for it to be a profitable daily gilmaking venture. This just shows that SE is perfectly willing to make content that is specifically designed to seriously challenge even hard core cheaters. What else is new?
 Siren.Calnus
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By Siren.Calnus 2012-08-20 03:12:19
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While I can understand frustration, I can't find logic in crying about the system in place being too hard or needing changed just because it's not something they can do in a short period of time like abyssea.

I just started work on legit lu shang and plan to follow through to ebisu and all the GP items/rings. I don't wish for it to be easier simply because that is a giant slap in the face to anyone who HAS worked hard for their fishing rights.

A new incredible crafting cape doesn't give people the right to mud the craft just because they never put the work in or cared before hand.

tl;dr: People want it to be easy to get the cape just so they can cap crafts easier. Screw anyone who actually put time into fishing ect.
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 Siren.Zeroburning
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By Siren.Zeroburning 2012-08-20 04:10:54
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what was harder for you opal silk or saber? Idk if I was lucky or not but I went 1/35ish for opal and I'm 0/55 on saber
 Siren.Calnus
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By Siren.Calnus 2012-08-20 04:36:09
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It's ABOUT FREAKIN TIME. 1/250ish give or take. Next up I think I will do the pirate chart quests~
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By Siren.Calnus 2012-08-20 05:48:57
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Well that makes up for it... Just got a pirate's chart on my 4th and last fish i bought. This game makes my head hurt sometimes lol.
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By Bahamut.Aramachus 2012-08-20 06:03:12
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Siren.Calnus said: »
While I can understand frustration, I can't find logic in crying about the system in place being too hard or needing changed just because it's not something they can do in a short period of time like abyssea.

I just started work on legit lu shang and plan to follow through to ebisu and all the GP items/rings. I don't wish for it to be easier simply because that is a giant slap in the face to anyone who HAS worked hard for their fishing rights.

A new incredible crafting cape doesn't give people the right to mud the craft just because they never put the work in or cared before hand.

tl;dr: People want it to be easy to get the cape just so they can cap crafts easier. Screw anyone who actually put time into fishing ect.


I dont want to attack you personally (although thats the usual way to discuss on this forum >_>) but those terms I read in your post about working hard for ones aims and ffxi shouldnt be easy (shouldnt be casual? shouldnt be fun?), these are attributes that I'd rather see in a job (I mean real job, irl working, not a ffxi class) that gets you further in life and when you are old you can look back and be proud of what you did with your years. You can argue in a pretty hardcore way of eastern perspective that - like tending a zen garden which you destroy again in the evening to start anew in the morning - it is the work that counts, not what you work for and transcendency is the only real aim we reach through realizing the pointlessness of our daily struggles and still doing the willingly.
Yet my view on the game is different than yours, Im not overly anrgy or frustrated (like some other posters) that the shapers shawl isnt "available to everyone" simply because I dont need every single item in the game. I agree with them that it isnt fair to make it so hard to obtain but it just doesnt bother me. (mind that, I may suck at fishing but I have bonecraft 100). A game's main property should be that it is fun to play, it should be casual, it should provide challenges and it should offer long term motivations. It is a thin line sometimes but Imo it should never take you the longest time of the day regularly to attain something. "Hard working" should generally be reserved for constructive and creative tasks, for supporting ones family and whatever aims in life you have. But when I look back in some years and I recall "ah right that year I grinding 6 hours a day the whole year to get an item in a game... what was the name of that item again..." I personally wouldnt be very satisfied really. Even if I recalled the name of the item still.

Thats just my point of view on the whole game should be hard vs game should be easy discussion. Maybe this isnt the proper thread for it but calnus post just made me want to write it. I dont want to offend anyone, its everyones own responsibility, own lifetime to spend and own decision to do it 24/7 on ffxi or any other game.
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By Siren.Calnus 2012-08-20 06:25:37
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Bahamut.Aramachus said: »
Siren.Calnus said: »
While I can understand frustration, I can't find logic in crying about the system in place being too hard or needing changed just because it's not something they can do in a short period of time like abyssea.

I just started work on legit lu shang and plan to follow through to ebisu and all the GP items/rings. I don't wish for it to be easier simply because that is a giant slap in the face to anyone who HAS worked hard for their fishing rights.

A new incredible crafting cape doesn't give people the right to mud the craft just because they never put the work in or cared before hand.

tl;dr: People want it to be easy to get the cape just so they can cap crafts easier. Screw anyone who actually put time into fishing ect.


I dont want to attack you personally (although thats the usual way to discuss on this forum >_>) but those terms I read in your post about working hard for ones aims and ffxi shouldnt be easy (shouldnt be casual? shouldnt be fun?), these are attributes that I'd rather see in a job (I mean real job, irl working, not a ffxi class) that gets you further in life and when you are old you can look back and be proud of what you did with your years. You can argue in a pretty hardcore way of eastern perspective that - like tending a zen garden which you destroy again in the evening to start anew in the morning - it is the work that counts, not what you work for and transcendency is the only real aim we reach through realizing the pointlessness of our daily struggles and still doing the willingly.
Yet my view on the game is different than yours, Im not overly anrgy or frustrated (like some other posters) that the shapers shawl isnt "available to everyone" simply because I dont need every single item in the game. I agree with them that it isnt fair to make it so hard to obtain but it just doesnt bother me. (mind that, I may suck at fishing but I have bonecraft 100). A game's main property should be that it is fun to play, it should be casual, it should provide challenges and it should offer long term motivations. It is a thin line sometimes but Imo it should never take you the longest time of the day regularly to attain something. "Hard working" should generally be reserved for constructive and creative tasks, for supporting ones family and whatever aims in life you have. But when I look back in some years and I recall "ah right that year I grinding 6 hours a day the whole year to get an item in a game... what was the name of that item again..." I personally wouldnt be very satisfied really. Even if I recalled the name of the item still.

Thats just my point of view on the whole game should be hard vs game should be easy discussion. Maybe this isnt the proper thread for it but calnus post just made me want to write it. I dont want to offend anyone, its everyones own responsibility, own lifetime to spend and own decision to do it 24/7 on ffxi or any other game.
I think you are the first person I have ever seen reply in disagreement with actual respect and conversation that wasn't intended for flaming or trolling. Something that was intelligible and well thought out.

Wha... what just happened.
 Siren.Calnus
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By Siren.Calnus 2012-08-20 06:27:29
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 Siren.Calnus
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By Siren.Calnus 2012-08-20 06:46:43
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Bahamut.Aramachus said: »
Siren.Calnus said: »
While I can understand frustration, I can't find logic in crying about the system in place being too hard or needing changed just because it's not something they can do in a short period of time like abyssea.

I just started work on legit lu shang and plan to follow through to ebisu and all the GP items/rings. I don't wish for it to be easier simply because that is a giant slap in the face to anyone who HAS worked hard for their fishing rights.

A new incredible crafting cape doesn't give people the right to mud the craft just because they never put the work in or cared before hand.

tl;dr: People want it to be easy to get the cape just so they can cap crafts easier. Screw anyone who actually put time into fishing ect.


I dont want to attack you personally (although thats the usual way to discuss on this forum >_>) but those terms I read in your post about working hard for ones aims and ffxi shouldnt be easy (shouldnt be casual? shouldnt be fun?), these are attributes that I'd rather see in a job (I mean real job, irl working, not a ffxi class) that gets you further in life and when you are old you can look back and be proud of what you did with your years. You can argue in a pretty hardcore way of eastern perspective that - like tending a zen garden which you destroy again in the evening to start anew in the morning - it is the work that counts, not what you work for and transcendency is the only real aim we reach through realizing the pointlessness of our daily struggles and still doing the willingly.
Yet my view on the game is different than yours, Im not overly anrgy or frustrated (like some other posters) that the shapers shawl isnt "available to everyone" simply because I dont need every single item in the game. I agree with them that it isnt fair to make it so hard to obtain but it just doesnt bother me. (mind that, I may suck at fishing but I have bonecraft 100). A game's main property should be that it is fun to play, it should be casual, it should provide challenges and it should offer long term motivations. It is a thin line sometimes but Imo it should never take you the longest time of the day regularly to attain something. "Hard working" should generally be reserved for constructive and creative tasks, for supporting ones family and whatever aims in life you have. But when I look back in some years and I recall "ah right that year I grinding 6 hours a day the whole year to get an item in a game... what was the name of that item again..." I personally wouldnt be very satisfied really. Even if I recalled the name of the item still.

Thats just my point of view on the whole game should be hard vs game should be easy discussion. Maybe this isnt the proper thread for it but calnus post just made me want to write it. I dont want to offend anyone, its everyones own responsibility, own lifetime to spend and own decision to do it 24/7 on ffxi or any other game.
Now that I recollected myself, I completely see behind all of your points and they are well said. But what I was more in the lines of thinking is that every time i see someone respond that the fish needed for cape are too expensive, or that fishing needs redone for example... I think of others who have long since been fishing with all of their achievements such as Ebisu, and all the GP items ect. Those who dumbed out their moghouse for fishing enhancements and what not.

Suddenly a cape is released and everyone is showing interest in the fish for obvious reasons:



Crafting has been the one thing to remain a pain until the release of this cape, and now everyone suddenly wants fishing to become easier or complain about how unfair it is that only ebisu and rare/ex bait can catch the fish needed.

If you notice the front page forums also have a thread of someone requesting them to lower the alex or requirements to obtain a mythic. While i agree the 600 million price tag is a tad high, Things in this game are becoming easier and easier all the time.

I somewhat feel like soon there won't be much to shoot for that isn't easy to obtain. With every new update people seem to want to complain or request for changes left and right. It's irritating and destroying the game. The community, even some people on this forum are a cesspool of negativity and have to find everything to argue about as if the game caters to them personally.

Everyone has different goals and agendas in this game. What is hardcore and not widely differs you are correct, but obtaining 100 fishing, ebisu rod, and high end GP items and KI... not to mention the multitude of rings or lures and rare/ex bait are not something that require change in my opinion in any way shape for form. Regardless of the addition of the new cape.
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By Sylph.Gaspard 2012-08-20 12:59:58
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A quick question for those who got the fishing stall made. I'm only lvl 6 synergy, and suck at spamming water fewell before it has not enough hp to go down. Did you get someone to make the stall for you or lvl synergy for doing the stall yourselves?

I've been shouting for ~2 hrs and no synergist yet it seems =p Might have to skill up synergy I guess.
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By Bahamut.Phidruran 2012-08-20 16:59:03
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I already had synergy lvled for it but i have a few friends that's made stalls at that your lvl or lower.
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By Bahamut.Aramachus 2012-08-20 18:04:15
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Siren.Calnus said: »
Bahamut.Aramachus said: »
Siren.Calnus said: »
While I can understand frustration, I can't find logic in crying about the system in place being too hard or needing changed just because it's not something they can do in a short period of time like abyssea.

I just started work on legit lu shang and plan to follow through to ebisu and all the GP items/rings. I don't wish for it to be easier simply because that is a giant slap in the face to anyone who HAS worked hard for their fishing rights.

A new incredible crafting cape doesn't give people the right to mud the craft just because they never put the work in or cared before hand.

tl;dr: People want it to be easy to get the cape just so they can cap crafts easier. Screw anyone who actually put time into fishing ect.


I dont want to attack you personally (although thats the usual way to discuss on this forum >_>) but those terms I read in your post about working hard for ones aims and ffxi shouldnt be easy (shouldnt be casual? shouldnt be fun?), these are attributes that I'd rather see in a job (I mean real job, irl working, not a ffxi class) that gets you further in life and when you are old you can look back and be proud of what you did with your years. You can argue in a pretty hardcore way of eastern perspective that - like tending a zen garden which you destroy again in the evening to start anew in the morning - it is the work that counts, not what you work for and transcendency is the only real aim we reach through realizing the pointlessness of our daily struggles and still doing the willingly.
Yet my view on the game is different than yours, Im not overly anrgy or frustrated (like some other posters) that the shapers shawl isnt "available to everyone" simply because I dont need every single item in the game. I agree with them that it isnt fair to make it so hard to obtain but it just doesnt bother me. (mind that, I may suck at fishing but I have bonecraft 100). A game's main property should be that it is fun to play, it should be casual, it should provide challenges and it should offer long term motivations. It is a thin line sometimes but Imo it should never take you the longest time of the day regularly to attain something. "Hard working" should generally be reserved for constructive and creative tasks, for supporting ones family and whatever aims in life you have. But when I look back in some years and I recall "ah right that year I grinding 6 hours a day the whole year to get an item in a game... what was the name of that item again..." I personally wouldnt be very satisfied really. Even if I recalled the name of the item still.

Thats just my point of view on the whole game should be hard vs game should be easy discussion. Maybe this isnt the proper thread for it but calnus post just made me want to write it. I dont want to offend anyone, its everyones own responsibility, own lifetime to spend and own decision to do it 24/7 on ffxi or any other game.
Now that I recollected myself, I completely see behind all of your points and they are well said. But what I was more in the lines of thinking is that every time i see someone respond that the fish needed for cape are too expensive, or that fishing needs redone for example... I think of others who have long since been fishing with all of their achievements such as Ebisu, and all the GP items ect. Those who dumbed out their moghouse for fishing enhancements and what not.

Suddenly a cape is released and everyone is showing interest in the fish for obvious reasons:



Crafting has been the one thing to remain a pain until the release of this cape, and now everyone suddenly wants fishing to become easier or complain about how unfair it is that only ebisu and rare/ex bait can catch the fish needed.

If you notice the front page forums also have a thread of someone requesting them to lower the alex or requirements to obtain a mythic. While i agree the 600 million price tag is a tad high, Things in this game are becoming easier and easier all the time.


I guess to a certain part I have to admitt I am jealous of the fishers because bonecraft has never been a moneymaker for me :P 100 bone 60 leather 60 alchemy and some other lesser crafts, I actually did it because i had fun levelling them, not because I had profit in my mind, but the only source of income has been HQ tier 0 items which also have limited ressource availability, other crafters camping the AH aswell for the more elusive items and are a loss if you NQ. I guess many other crafts have that problem too. I know I could level fishing and put more time into that but I define the terms "fisher" "bonecrafter" and such more on what we have spent lots of our time with and what we like to spend time with. And having spent the time bonecrafting it kinda sucks that SE havent found a way yet to make it more profitable. So much about the being jealous of fishers part lol.

talking about the game is getting easier, it is, I did deny that for quite some time even after abyssea and my argument was that because you dont need an alliance anymore for certain monsters doesnt necessarily mean it is easier as I measure the game being easy on the personal challenge, not on the amount of ppl required. That way, old school dynamis would always have been ultra hard but it was just boring lol. But what I observe is that while SE made the players more powerful, they also had to add ridiculous abilities to the new monsters to make them require a high amount of people and such monsters should exist in any MMORPG, yet it the individual challenge declines. Maybe people will develop strategies on new solo or lowman attempts on hard monsters at level 99, but I doubt it. I do remember the time when I was excited about kanicans blog he soloed apollyon NW on blm, he even soloed a salvage chariot on blm at 75... I dont think a comparable challenge does exist in the current ffxi which is sad.
Man I tried to solo cheese hoarder gigiroon on rdm back then, ran about the teleporter kiting him for 3 hours until he finally felled me with that triple or quadruple attack qiqirns can do in one short inattentive moment :P people said rdm kiting solo was boring but damn I liked the challenge.

I do agree with you on most things actually, the game is getting easier and it should not, SE should take care not to take away the challenge for the individual player. What I mean is that the amount of time needed for sometimes even the simplest things have been ridiculously high and in past time ffxi nearly didnt allow for casual gaming. It took me nearly a year to get my first job to 75 back then. Levelling has been a terrible grind and I welcomed abyssea for the levelling speed, however, key leech abyssea, you level too easy now and theres no challenge aswell. A path inbetween would have been good, keep party levelling, increase the exp from monsters, allow ground tomes for a party and even introduce a fatigue to levelling. some may say thats a terrible idea but 4 hrs a day (per job if you like) exping to hit the fatigue cap of 10 levels per day, Id like that. everyone hated the party grind back then including me but abyssea is bad for levelling aswell, just into the opposite direction.

long story short, you hit a nerve there lol, imo SE did some very good things with abyssea but they need to find a way again to introduce individual challenge to the game


Siren.Calnus said: »
I somewhat feel like soon there won't be much to shoot for that isn't easy to obtain. With every new update people seem to want to complain or request for changes left and right. It's irritating and destroying the game. The community, even some people on this forum are a cesspool of negativity and have to find everything to argue about as if the game caters to them personally.

Everyone has different goals and agendas in this game. What is hardcore and not widely differs you are correct, but obtaining 100 fishing, ebisu rod, and high end GP items and KI... not to mention the multitude of rings or lures and rare/ex bait are not something that require change in my opinion in any way shape for form. Regardless of the addition of the new cape.

The first paragraph is perfectly phrased, after each update I see the threads on this board and there is barely anyone that is happy, everyone is just complaining about how SE managed to make the update their personal disadvantage. it just makes me sick that people cant just take SE for people that try to do their job and dont try to insult them personally by making the new 2hr of the persons respective job not game breakingly strong.

Fishing is fine as it is, as are the crafts (the problem of making the profitable is entirely different), I wouldnt change anything on that. The addition of the cape as it is puts fishers in an advantage, but now I think about it, I find more arguments for that than against >_>
1. if you put that cape easier to obtain, everyone would have it = everyone would need to get it and you could just increase skill gain rate instead of making everyone have to get the annoying cape. For example if you put it into a brown chest like fishers torque. Every crafter that levelled a craft that would not farm chests for hours for his cape but level without it would be considered rather stupid.
2. if you didnt put that cape in the spot it is but another item, what item would it be? a strong piece of equipment? everyone would moan even more than right now as that really has nothing to do with fishing. a new fishing item? doesnt make much sense really.
3. the only craft that makes sense to reward players at a high level with an item that grants an increased skill gain rate is fishing since fishing is the only craft you can max out without regards to the other crafts.
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By Siren.Calnus 2012-08-20 21:53:55
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You have to be the most pleasant person on this entire forum to have a conversation with lol.... No sarcasm at all. I can actually relate and agree with all of your points even though I feel differently about several areas.

On a Fishing related note.... how the hell did I get a pirate chart after 4 trades for the first time.... but turn in 20 more marlins and get absolutely no brigand chart... I won't complain though....
 Siren.Kalilla
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By Siren.Kalilla 2012-08-20 21:57:33
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Siren.Calnus said: »
About 200 chests into Fisher's rope... it isn't even worth this...
I want to get it just for my fishing outfit.

moogle cap, apron, angler hands/legs, waders, rope and torque, matsya trophy cape, rings, ebisu and lizard lure! *dreams*
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 Siren.Calnus
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By Siren.Calnus 2012-08-20 22:03:07
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Siren.Kalilla said: »
Siren.Calnus said: »
About 200 chests into Fisher's rope... it isn't even worth this...
I want to get it just for my fishing outfit.

moogle cap, apron, angler hands/legs, waders, rope and torque, matsya trophy cape, rings, ebisu and lizard lure! *dreams*
Not going to lie, I did it just for a fishing outfit as well lol. I already maxed fishing 200 catches on all 3 characters, did my GP items for the day, and got the fishing torque a day or two beforehand.

I didn't know what to do next so I figured why not before i do the pirate chart stuff.
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By Cerberus.Anjisnu 2012-08-21 03:18:09
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zaldon is the most evil galka in this game
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