How Difficult Is It To HQ Equipment?

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2010-09-08
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How difficult is it to HQ equipment?
 Fenrir.Richi
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By Fenrir.Richi 2011-09-04 20:07:34
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How difficult is it to synthesize HQ equipment? I want to make a - magic damage taken set for my DNC for when I solo. I don't understand crafting at all and have no idea how to calculate HQ rates. The gear I'm looking to make is the merman's harness set, shown below. The ingredients are pretty cheap, I just want to know how much of everything I should get before I seek out a crafter.

 Fenrir.Uzugami
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By Fenrir.Uzugami 2011-09-04 20:13:56
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Um, I believe most of this set can be tier2'd. So not very difficults (Luck varying, of course.)
 Fenrir.Richi
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By Fenrir.Richi 2011-09-04 20:20:04
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Thank you very much.
 Phoenix.Kirana
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By Phoenix.Kirana 2011-09-04 20:22:49
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Generally speaking, 11 over skill cap is 10% chance to HQ (known as Tier1), 31 over is 25% (Tier2) and 51 over is 50% (Tier3). Coral (Merman's) gear is in the 75-80 range for bonecraft skill, so if you find a good 100+ crafter you could get Tier2 on most of it.
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 Fenrir.Richi
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By Fenrir.Richi 2011-09-04 20:24:06
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Thank you! That is exactly what I needed to know.
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