Test Server Findings.

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2010-09-08
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test server findings.
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 Asura.Planet
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By Asura.Planet 2011-08-29 17:21:56
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Sylph.Tigerwoods said: »
anyone test parry/guard rates? They said they were looking to adjust parry/guard


im actually going to test this out in a few. (guard i mean)
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By Foldypaws 2011-08-29 17:34:37
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Valefor.Prothescar said: »
So far I've ascertained:

2.0fTP 50%STR 50%something (most likely CHR, double checking) and auto crits. Sick spell.

I don't think those mods are right. Plugging in my STR and CHR, it gives me ~1000 damage, and I'm hitting regularly for 1100-1170

I think 2.25 is a more likely fTP

(2.0 requires I have 212 combined wSC mods and I don't have over 200 of any two stats.)


150 TP gives ~3 http://fTP.
 Cerberus.Wolfshadow
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By Cerberus.Wolfshadow 2011-08-29 17:35:33
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Otw home >.>!
 Ramuh.Austar
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By Ramuh.Austar 2011-08-29 17:36:26
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Cerberus.Wolfshadow said: »
Otw home >.>!
School must suck. Sleeping in until 2 PM, you're missing out.
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 Hades.Cheyne
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By Hades.Cheyne 2011-08-29 17:39:58
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Ramuh.Austar said: »
Cerberus.Wolfshadow said: »
Otw home >.>!
School must suck. Sleeping in until 2 PM, you're missing out.

Wow, I have to leave my house by 7:10. :(
 Sylph.Kwate
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By Sylph.Kwate 2011-08-29 17:43:23
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Any 2HR testing with Heavy Strike in it? Or have SC properties not been determined yet?
 Valefor.Prothescar
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By Valefor.Prothescar 2011-08-29 17:47:32
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expanded my sample sizes considerably for every stat and I feel that I'm ready to conclude that:

Heavy Strike
2.25fTP 75%STR Autocrit
 Carbuncle.Aeonknight
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By Carbuncle.Aeonknight 2011-08-29 17:48:16
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Quick question in regards to the Triple attack trait.

Did you try subbing WAR and setting the spells for TA anyway? I'm curious if it'd be possible to obtain TA and DA this way.

Or if the spells themselves will convert a non-native job trait to the new one.
 Odin.Eikechi
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By Odin.Eikechi 2011-08-29 17:53:00
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Carbuncle.Aeonknight said: »
Quick question in regards to the Triple attack trait.

Did you try subbing WAR and setting the spells for TA anyway? I'm curious if it'd be possible to obtain TA and DA this way.

Or if the spells themselves will convert a non-native job trait to the new one.


the set spells give TA.. /war gives DA, why wouldn't you have both? That would be entirely ***-backwards if SE did it that way.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-08-29 17:55:09
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There, that should be a close to complete compendium on the new spells. Some values may be slightly off.
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 Carbuncle.Aeonknight
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By Carbuncle.Aeonknight 2011-08-29 17:58:19
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Odin.Eikechi said: »
Carbuncle.Aeonknight said: »
Quick question in regards to the Triple attack trait. Did you try subbing WAR and setting the spells for TA anyway? I'm curious if it'd be possible to obtain TA and DA this way. Or if the spells themselves will convert a non-native job trait to the new one.
the set spells give TA.. /war gives DA, why wouldn't you have both? That would be entirely ***-backwards if SE did it that way.
Considering the results of Unbridled Knowledge, ***-backwards is a very real possibility. hence the question.
 Ramuh.Austar
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By Ramuh.Austar 2011-08-29 17:58:56
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Recast on Harden Shell?
 Carbuncle.Axle
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By Carbuncle.Axle 2011-08-29 18:01:39
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Valefor.Prothescar said: »

There, that should be a close to complete compendium on the new spells. Some values may be slightly off.

What's recast on Harden Shell?
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By olyard 2011-08-29 18:06:34
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Have to do something in real FFXI but would be interesting if you can do doom on a slept mob, useful for dealing with adds maybe idk.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-08-29 18:07:22
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Given that the JA to cast HNM spells is 5 mins I figured that was kinda self explanatory.
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 Hades.Cheyne
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By Hades.Cheyne 2011-08-29 18:07:41
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Isn't it 5 minutes since it's used with that JA?
 Ramuh.Austar
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By Ramuh.Austar 2011-08-29 18:08:06
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Valefor.Prothescar said: »
Given that the JA to cast HNM spells is 5 mins I figured that was kinda self explanatory.
Didn't know it was an HNM only spell.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-08-29 18:10:51
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olyard said: »
Have to do something in real FFXI but would be interesting if you can do doom on a slept mob, useful for dealing with adds maybe idk.

You can, but you can't go far from them.
 Cerberus.Wolfshadow
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By Cerberus.Wolfshadow 2011-08-29 18:12:54
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*** *** *** *** ***, car won't start, gunna have to wait for geico to come jump my car. This would happen on the day we can all laugh frolic and hold hands together
 Ramuh.Austar
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By Ramuh.Austar 2011-08-29 18:16:52
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Cerberus.Wolfshadow said: »
*** *** *** *** ***, car won't start, gunna have to wait for geico to come jump my car. This would happen on the day we can all laugh frolic and hold hands together
No time to frolic and hold hands, too busy playing on test servers.
 Asura.Tawhoya
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By Asura.Tawhoya 2011-08-29 18:19:57
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Any word on SC/MB properties for these spells?
 Cerberus.Wolfshadow
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By Cerberus.Wolfshadow 2011-08-29 18:20:16
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Ramuh.Austar said: »
Cerberus.Wolfshadow said: »
*** *** *** *** ***, car won't start, gunna have to wait for geico to come jump my car. This would happen on the day we can all laugh frolic and hold hands together
No time to frolic and hold hands, too busy playing on test servers.
Therein lies the means as to which were all going to frolic, what are you, new here?
 Ramuh.Austar
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By Ramuh.Austar 2011-08-29 18:21:48
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Cerberus.Wolfshadow said: »
Ramuh.Austar said: »
Cerberus.Wolfshadow said: »
*** *** *** *** ***, car won't start, gunna have to wait for geico to come jump my car. This would happen on the day we can all laugh frolic and hold hands together
No time to frolic and hold hands, too busy playing on test servers.
Therein lies the means as to which were all going to frolic, what are you, new here?
No, was too busy out testing the haste proc on the new SCH spell.
 Valefor.Prothescar
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By Valefor.Prothescar 2011-08-29 18:23:39
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Heavy Strike doesn't appear to have an SC property at all, haven't tried Sudden Lunge.
 Asura.Tawhoya
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By Asura.Tawhoya 2011-08-29 18:25:37
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Valefor.Prothescar said: »
Heavy Strike doesn't appear to have an SC property at all, haven't tried Sudden Lunge.

Oh that's dissapointing. I was hoping for light on that one
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By Starkzz 2011-08-29 18:29:27
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Has anyone tested frozen mist? I heard that was being added aswell, would be interesting if the terror lands and/or the phys dmg negation is active on it via BLU
 Asura.Tawhoya
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By Asura.Tawhoya 2011-08-29 18:30:50
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Starkzz said: »
Has anyone tested frozen mist? I heard that was being added aswell, would be interesting if the terror lands and/or the phys dmg negation is active on it via BLU

I think that the Heavy Strike animation was mistaken for Frozen Mist since nobody has mentioned anything about.
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By Starkzz 2011-08-29 18:31:56
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I definately saw frozen mist in the dat mine video, but yeah..
 Asura.Tawhoya
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By Asura.Tawhoya 2011-08-29 18:33:18
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Starkzz said: »
I definately saw frozen mist in the dat mine video, but yeah..

Idk... could be right. They may have plans for it on the 95-99 path. Here's hopin ^^
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-08-29 18:33:26
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Asura.Tawhoya said: »
Valefor.Prothescar said: »
Heavy Strike doesn't appear to have an SC property at all, haven't tried Sudden Lunge.

Oh that's dissapointing. I was hoping for light on that one
light or dark as long as it chained with chant I would have been happy ; ;
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