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DNC Response from the Devs
Lakshmi.Byrth
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Server: Lakshmi
Game: FFXI
Posts: 6594
By Lakshmi.Byrth 2011-08-15 22:49:39
idk, all this quasi-drama name-calling *** is pretty stupid. Stab each other so you have something legitimate to talk about.
Personally, I think we should just have a night of silence for Dancer's supporting role.
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-08-15 22:50:25
nin is a woman i think lol
I am whatever you want me to be, but my physical self manifests in various forms.
This...
...or sometimes this.
Carbuncle.Asymptotic
Server: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-08-15 22:50:51
idk, all this quasi-drama name-calling *** is pretty stupid. Stab each other so you have something legitimate to talk about.
Personally, I think we should just have a night of silence for Dancer's supporting role.
I'm working on a concept for their tp-draining AoE effect ability, now. Although it's relatively apparent they didn't read anything in any of the NA threads.
Hades.Medjai
Server: Hades
Game: FFXI
Posts: 1377
By Hades.Medjai 2011-08-15 22:51:17
nin is a woman i think lol
I am whatever you want me to be, but my physical self manifests in various forms.
This...
...or sometimes this.
soo you are a platypus kitty?
Server: Asura
Game: FFXI
Posts: 2106
By Asura.Xenophire 2011-08-15 22:51:22
I am A-OK with the first form, assuming you have two tails. :3
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-08-15 22:52:02
Yeah, I know it was debatable and not really getting into since it really doesnt matter anymore. I just mostly get annoyed when some one askes a question like "Hey what would be the best dagger set up if I want to focus on DDing on DNC?" and someone responds "LOL YOU'RE A MORON WHY WOULD YOU EVER DO THAT?"
Rather see someone answer the question or just ignore it if they dont agree with it.
Didn't he answer it though? I skimmed, but I see what you mean.
idk, all this quasi-drama name-calling *** is pretty stupid. Stab each other so you have something legitimate to talk about.
Can I borrow your Twash? ; -;
Quote: Personally, I think we should just have a night of silence for Dancer's supporting role.
*lowers head*
Cerberus.Vaness
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-08-15 22:52:06
Yeah, I know it was debatable and not really getting into since it really doesnt matter anymore. I just mostly get annoyed when some one askes a question like "Hey what would be the best dagger set up if I want to focus on DDing on DNC?" and someone responds "LOL YOU'RE A MORON WHY WOULD YOU EVER DO THAT?"
Rather see someone answer the question or just ignore it if they dont agree with it. I have to agree that some ppl have the patience short and will call you retard/gimp and whatever for being wrong.I don't agree about the behavior but they are kinda right.
Everyone should be doing some research before posting something they think it's the best.If you choice are HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE ofcourse you gonna be called on it, it's the internet.Save yourself and read about it before posting something, it will avoid ALOT of drama.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10483
By Ramuh.Austar 2011-08-15 22:52:15
idk, all this quasi-drama name-calling *** is pretty stupid. Stab each other so you have something legitimate to talk about.
Personally, I think we should just have a night of silence for Dancer's supporting role. May it rest in peace. ♥
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-08-15 22:52:40
soo you are a platypus kitty?
Yes.
I am A-OK with the first form, assuming you have two tails. :3
Would you like to see my other one?
Server: Asura
Game: FFXI
Posts: 2106
By Asura.Xenophire 2011-08-15 22:54:14
Would you like to see my other one? My Inbox is still empty! >:O
Pandemonium.Ironguy
Server: Pandemonium
Game: FFXI
Posts: 2600
By Pandemonium.Ironguy 2011-08-15 22:54:41
BTW I have a non-related question.
Are you a girl or a guy?!
Always wondered xD
I'm a man with a vagina.
Pandemonium.Ironguy said: cole phelps
Lakshmi.Byrth
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Server: Lakshmi
Game: FFXI
Posts: 6594
By Lakshmi.Byrth 2011-08-15 22:57:00
Carbuncle.Asymptotic said: »idk, all this quasi-drama name-calling *** is pretty stupid. Stab each other so you have something legitimate to talk about.
Personally, I think we should just have a night of silence for Dancer's supporting role.
I'm working on a concept for their tp-draining AoE effect ability, now. Although it's relatively apparent they didn't read anything in any of the NA threads.
I hate to be a negative Nancy, but I feel pretty confident this job ability is going to be worthless. SE is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE about regain balance and they're nerf happy.
* Think about PUP's JSE weapon Burt. Starts out at 10TP/tick, gets dropped to 1 TP/tick.
* Adloquium? 1TP/tick. 60 TP for 50 MP. Seriously? What is *that* ***?
* Tactician's Roll? Average of 2TP/tick, 4 if you're sticking 11s. Not even worth using unless you're just standing around.
So what can we really expect? It's probably going to be something like -3TP/tick for +1 TP/tick sphere effect, which means we'll essentially never use it.
Server: Asura
Game: FFXI
Posts: 1932
By Asura.Dajociont 2011-08-15 22:57:16
when i grow up i wanna be a firetruck?
Pandemonium.Ironguy
Server: Pandemonium
Game: FFXI
Posts: 2600
By Pandemonium.Ironguy 2011-08-15 23:00:31
[+]
Server: Asura
Game: FFXI
Posts: 1932
By Asura.Dajociont 2011-08-15 23:01:34
idk, can you?!
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-08-15 23:01:49
Would you like to see my other one? My Inbox is still empty! >:O
SENT BABY~
I hate to be a negative Nancy, but I feel pretty confident this job ability is going to be worthless. SE is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE about regain balance and they're nerf happy.
I'm not holding my breath for really any jobs to get better if they aren't already good. Really... really depressing.
Server: Asura
Game: FFXI
Posts: 2106
By Asura.Xenophire 2011-08-15 23:02:23
Would you like to see my other one? My Inbox is still empty! >:O
SENT BABY~ DAT ***.
Cerberus.Vaness
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-08-15 23:03:15
Pandemonium.Ironguy said: »can i be an ambulance Why would you want such things? :(
Server: Asura
Game: FFXI
Posts: 1932
By Asura.Dajociont 2011-08-15 23:03:15
ohhh myyy
Pandemonium.Ironguy
Server: Pandemonium
Game: FFXI
Posts: 2600
By Pandemonium.Ironguy 2011-08-15 23:04:10
Pandemonium.Ironguy said: »can i be an ambulance Why would you want such things? :(
WELL WHAT ELSE DO YOU WANT ME TO BE, A POLICE CAR?
red and white's my deal gurl
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-08-15 23:05:39
Atm, with DNC and many other jobs, I get a feeling a lot of stuff wont get changed till 99 IE, separating waltz timers, etc.
At least now they give their reasons behind why they dont want to do somethings instead of just "Nope! Not gunna do it!"
I just hope when we get to 99 they look at things and readjust it.
Cerberus.Vaness
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-08-15 23:06:44
Pandemonium.Ironguy said: »Pandemonium.Ironguy said: »can i be an ambulance Why would you want such things? :(
WELL WHAT ELSE DO YOU WANT ME TO BE, A POLICE CAR?
red and white's my deal gurlPolicemens are whiteknights, works with me ;p
Server: Odin
Game: FFXI
Posts: 11417
By Odin.Minefield 2011-08-15 23:07:08
When I grow up, I want to be a racecar D: that shoots ketchup out of the taillights, and gatorade out of the headlights, and the windshield wipers are going to be made of marsh mellows.
Server: Asura
Game: FFXI
Posts: 1932
By Asura.Dajociont 2011-08-15 23:07:26
canadiaaiaiiaiaiaians are far too busy worrying about the moose swarm than white knighting :(
Pandemonium.Ironguy
Server: Pandemonium
Game: FFXI
Posts: 2600
By Pandemonium.Ironguy 2011-08-15 23:07:37
Policemens are whiteknights, works with me ;p
i can't wear creed armor as samurai though :(
and yes mooses
mooses everywhere
Lakshmi.Byrth
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Server: Lakshmi
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Posts: 6594
By Lakshmi.Byrth 2011-08-15 23:07:47
I don't know. Their reason for refusing to separate the Waltz timers is almost at the THF notes' "We can't put items that are worthwhile to steal on monsters, because then people would steal them" level.
Fenrir.Niniann
Server: Fenrir
Game: FFXI
Posts: 2871
By Fenrir.Niniann 2011-08-15 23:09:12
I don't know. Their reason for refusing to separate the Waltz timers is almost at the THF notes' "We can't put items that are worthwhile to steal on monsters, because then people would steal them" level.
Wait, did they seriously say that for THF? >____>;
Sylph.Kimble
Server: Sylph
Game: FFXI
Posts: 2912
By Sylph.Kimble 2011-08-15 23:10:37
Yeah they did, was pretty much "We dont want people to be able to steal something worthwhile and not have to actually fight/kill the mob"
But yeah, I agree, I dont know why they cant at least put divine and healing on the own timers.
Carbuncle.Asymptotic
Server: Carbuncle
Game: FFXI
Posts: 2659
By Carbuncle.Asymptotic 2011-08-15 23:10:52
I don't know. Their reason for refusing to separate the Waltz timers is almost at the THF notes' "We can't put items that are worthwhile to steal on monsters, because then people would steal them" level.
And people(person) called me silly for citing that as an example.
Server: Asura
Game: FFXI
Posts: 1932
By Asura.Dajociont 2011-08-15 23:11:25
Carbuncle.Asymptotic said: »I don't know. Their reason for refusing to separate the Waltz timers is almost at the THF notes' "We can't put items that are worthwhile to steal on monsters, because then people would steal them" level.
And people(person) called me silly for citing that as an example.
was it kiaru?!
Here's your link
Here's the text
Greetings dancers! Here is some feedback from the development team in regards to your comments about the job adjustments concepts. Enjoy
Add new modes for dancers. Add dances that give sphere effects.
Since sphere effects are extremely strong and completely negate the opposite enfeebling effect, we won’t be implementing the sphere effect itself. However, we are planning to add something that gives your party members some kind of effect while continuing to consume your TP. As we are not at the stage where can give info on specific effects, we would love to hear your ideas.
Make it so Waltzes don’t all share the same timer.
We would need to completely remake the system as it was originally balanced to have a unified recast timer with limitations placed on the amount of TP consumed. If we removed that, the cure capabilities of the job would be greatly enhanced throwing the balance off between other healing magic. If we were to split the Waltz timers, we would have to raise the TP consumption as a trade-off.
Reduce the recast timer on Waltz. (Especially higher tier Curing Waltz and Healing Waltz)
Since Curing Waltz was designed to be different from Cure in the sense that it has advantages with short execution time and it is hard to interrupt, but on the flip side is difficult to use in quick succession, we do not have any plans to reduce the recast time further. Instead we wish for dancers to focus on specific tactics taking into account the levels of Waltz and use the most appropriate one for the situation.
Similarly for Healing Waltz, since it is possible to address a large variety of status ailments covered by na-related spells and Erase, the recast timer was set to be somewhat long.
Make it possible to use Healing Waltz on people outside of your party.
It would be necessary to look into not only Healing Waltz, but also extending Erase to people outside of your party. In the case that we decide to extend the effects of Erase to people outside of your party, we will make it possible for Healing Waltz, too.
Increase the effect of Animated Flourish.
We are looking into adjustments for this. We are considering making it so you can generate the same level of enmity as Provoke when consuming two finishing moves.
Increase the accuracy for Desperate Flourish.
We are exploring the direction of adding equipment that enhances the accuracy.
Make it so you can perform level 2-3 skill chains with Wild Flourish.
Comparing this to samurai’s Konzen-ittai, the recast timer is shorter and it has multiple uses so the effect itself was set rather low for balance purposes.
Make it so you can stack steps over level 5.
This would require us to look into the effects carefully. Since the effect of level 5 is currently very strong, we do not have any plans of increasing this at the moment.
Lengthen the effect duration for steps.
We are looking into the direction of making it so the duration gets longer at higher levels.
Make it so you can generate two finishing moves even after you have reached level 5.
It can be thought that the fundamental problem here is that in order to maintain the effect of the step you need to continuously use the same step. First we will revamp the step effect duration and determine how many times you can use a step in a single battle, and then make a decision based on that.
The idea is to be able to fight by using a variety of steps and not using the same one over and over just to maintain its effect.
Make Chocobo Jig an AoE effect.
Since there is no cost for Chocobo Jig the effect is set to be only for the dancer.
In the event that we were to extend the effect to party members, there would be some room to explore this if there were TP consumption or some other trade-off.
Make it so you can overwrite Spectral Jig.
Please understand that this is the same as magic and items and it is following the rule that in order to re-apply the effect you need to remove it first.
Irrelevant stuff:
http://forum.square-enix.com/ffxi/threads/11584-%E3%82%B8%E3%83%A7%E3%83%96%E8%AA%BF%E6%95%B4%E3%82%B3%E3%83%B3%E3%82%BB%E3%83%97%E3%83%88%EF%BC%9A%E8%B8%8A%E3%82%8A%E5%AD%90/page6
It's up on the Japanese forums. The whole thing looks pretty grim, but I won't make specific comments until I'm done translating it for myself. My Japanese is rusty though, so I apologize ^_^ English one should be up later today (usually around 7est)
Questions Addressed:
1.) Want to add a new mode/sphere effect dance?
2.) I don't want to share waltz recast timers.
They pull out both system-related woes and balance related woes. Simply splitting recast timers would make waltzes too powerful compared to other forms of recovery magic (apparently - this is what I've been saying is on their minds all along lol). Something about splitting might require substantial increases in TP cost if they did do it?
3.) I want waltz recast reduced.
Basically they pull that waltz can't be interrupted, so they don't want to decrease recast timers. They want us to use 1-3 for regular waltzes and IV + V "situationally." The recast on healing is similarly "deliberately high." -_-
4.) I would like to use healing waltz outside of PT.
5.) I would like to increase the effectiveness of Animated Flourish.
6.) I would like to increase the hit rate of Desperate Flourish.
7.) I would like wild flourish to do higher tier skillchains.
They draw a comparison to Konzen-Ittai. They set the effect of Wild lower than Konzen-Ittai because Konzen-Ittai has a significantly longer recast, which makes sense, really.
8.) We want more than 5 stages of step.
This is really disappointing. They already consider the effect of level 5 daze to be very high, so they probably won't increase the potency like I listed in my suggestion thread :(
9.) I want to increase step duration.
10.) I want to earn 2 finishing moves when step level 5 is present.
11.) I want chocobo jig to affect the party.
12.) I want to be able to overwrite spectral jig.
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