Something You Would Like To See Added.

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » General » Something you would like to see added.
Something you would like to see added.
First Page 2 3 4 5 6 7
 Gilgamesh.Alyria
VIP
Offline
Server: Gilgamesh
Game: FFXI
user: alyria
Posts: 13080
By Gilgamesh.Alyria 2009-04-01 13:03:43
Link | Quote | Reply
 
I want a traveling moogle!!!
 Kujata.Houshisama
Offline
Server: Kujata
Game: FFXI
Posts: 591
By Kujata.Houshisama 2009-04-01 13:10:32
Link | Quote | Reply
 
rumplestiltzkin
 Ifrit.Fiyerooz
Offline
Server: Ifrit
Game: FFXI
user: Fiyerooz
Posts: 8
By Ifrit.Fiyerooz 2009-04-01 13:11:19
Link | Quote | Reply
 
My wishlist:

Give THF dual-wield. Maybe only dual-wield I at like level 25. But for those of us who don't like NIN, it would be awesome.

Let the armor storage NPC take Artifact Weapons too. And open it up to lower level sets as well.

Make skill-ups in Parrying, Shield, and Guarding easier to get.

PLD provoke perhaps? That way I can sub something other than WAR and not feel ashamed. (And no Flash doesn't count haha)
 Midgardsormr.Frobeus
Offline
Server: Midgardsormr
Game: FFXI
user: frobeus
Posts: 1498
By Midgardsormr.Frobeus 2009-04-01 13:15:05
Link | Quote | Reply
 
Fiyerooz said:
My wishlist:

Give THF dual-wield. Maybe only dual-wield I at like level 25. But for those of us who don't like NIN, it would be awesome.

Let the armor storage NPC take Artifact Weapons too. And open it up to lower level sets as well.

Make skill-ups in Parrying, Shield, and Guarding easier to get.

PLD provoke perhaps? That way I can sub something other than WAR and not feel ashamed. (And no Flash doesn't count haha)


No.

Editing my flaming statement about pld as I see your only lvl 61. Once you get to 75 and endgame events you'll realize that PLD really has very little need for voke.
 Leviathan.Symbol
Offline
Server: Leviathan
Game: FFXI
user:
Posts: 67
By Leviathan.Symbol 2009-04-01 13:16:29
 Delete | Edit  | Link | Quote | Reply
 
I want a blm mp recovery ability,we have aspir but the mob needs to be a mage or have mp in order for it to work,something like smns elemental siphon would be nice for blm.
 Gilgamesh.Alyria
VIP
Offline
Server: Gilgamesh
Game: FFXI
user: alyria
Posts: 13080
By Gilgamesh.Alyria 2009-04-01 13:20:41
Link | Quote | Reply
 
well we dont have summons as blm but whm has devotion, so maybe something similar to what whm has may be good for blm. For example: Just how we have drain = hp and aspir = mp on mage mobs, make a spell to take hp from the mob and turn it to mp for blm :)

but then we'd have ppl *** cause blm will pretty much be overpowered. but they can limit it to only certain types of mobs you can use the spell on, like it will get resisted against a nm.
 Midgardsormr.Frobeus
Offline
Server: Midgardsormr
Game: FFXI
user: frobeus
Posts: 1498
By Midgardsormr.Frobeus 2009-04-01 13:24:10
Link | Quote | Reply
 
I wish on these types of threads people would stick more to things that would make the game more enjoyable and less on things that would make the game easier / broken to hell.
 
Offline
Posts:
By 2009-04-01 13:26:17
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
 Asura.Ludoggy
Offline
Server: Asura
Game: FFXI
user: Ludog
Posts: 36553
By Asura.Ludoggy 2009-04-01 13:30:13
Link | Quote | Reply
 
Test dummys. So you can test your damage without having to actually go out of town and look for a mob.
 Valefor.Ivaan
Offline
Server: Valefor
Game: FFXI
user: ivaan
Posts: 605
By Valefor.Ivaan 2009-04-01 13:30:24
Link | Quote | Reply
 
new ja for all jobs.

It would last for 1 hit / attack, duration 1 min til used, recast 5 mins.

And its your 2hr ability in 1 hit,

Example, pld would make next hit take no dmg,

drk next hit drains targets hp,

war next hit is critical.

Would only work for 1 hit, but would stay on for 1 min til used. i always thought about this... any comment?
 Valefor.Ivaan
Offline
Server: Valefor
Game: FFXI
user: ivaan
Posts: 605
By Valefor.Ivaan 2009-04-01 13:30:25
Link | Quote | Reply
 
new ja for all jobs.

It would last for 1 hit / attack, duration 1 min til used, recast 5 mins.

And its your 2hr ability in 1 hit,

Example, pld would make next hit take no dmg,

drk next hit drains targets hp,

war next hit is critical.

Would only work for 1 hit, but would stay on for 1 min til used. i always thought about this... any comment?
 Gilgamesh.Alyria
VIP
Offline
Server: Gilgamesh
Game: FFXI
user: alyria
Posts: 13080
By Gilgamesh.Alyria 2009-04-01 13:33:47
Link | Quote | Reply
 
Ludoggy said:
Test dummys. So you can test your damage without having to actually go out of town and look for a mob.


that would be cool, maybe even a training area to help skill up certain things like parry and guarding :P
 Asura.Ludoggy
Offline
Server: Asura
Game: FFXI
user: Ludog
Posts: 36553
By Asura.Ludoggy 2009-04-01 13:34:23
Link | Quote | Reply
 
...That makes the Cor two hour sound broken. "hey every 5 minuests we have a chance of reseting our two hours!"
Would be giving rng another barrage kind of...and how would it work for monk?
 Midgardsormr.Frobeus
Offline
Server: Midgardsormr
Game: FFXI
user: frobeus
Posts: 1498
By Midgardsormr.Frobeus 2009-04-01 13:36:25
Link | Quote | Reply
 
Ivaan said:
new ja for all jobs.

It would last for 1 hit / attack, duration 1 min til used, recast 5 mins.

And its your 2hr ability in 1 hit,

Example, pld would make next hit take no dmg,

drk next hit drains targets hp,

war next hit is critical.

Would only work for 1 hit, but would stay on for 1 min til used. i always thought about this... any comment?


Ninja next hit = explode?

Sam next hit = umm. sekkanoki

whm next hit = cure everyone

mnk next hit = faster than normal punch

thf next hit = third eye

smn next hit = astral flow

brd next song = brd gets 1/2 soul voice every 5 min lol

cor next roll = thier actual 2hr

Not something that would really work for all jobs.
 Midgardsormr.Frobeus
Offline
Server: Midgardsormr
Game: FFXI
user: frobeus
Posts: 1498
By Midgardsormr.Frobeus 2009-04-01 13:37:48
Link | Quote | Reply
 
Ludoggy said:
Test dummys. So you can test your damage without having to actually go out of town and look for a mob.


This please, but would also need some sort of parse to go along with it to mean anything.

One thing I thought about before with something like this was the ability to adjust stats to try out different builds/foods on different mobs. I doubt SE wants to release the exact specs of all mobs to program into the dummy, so maybe you could insert a soul plate from the mob you want to test on, and it would copy the stats of w/e you took the pic of.
 Unicorn.Ixn
Offline
Server: Unicorn
Game: FFXI
user: unknown
Posts: 92
By Unicorn.Ixn 2009-04-01 13:44:22
Link | Quote | Reply
 
I want to be able to name my moogle tacoz
 Carbuncle.Zanno
Offline
Server: Carbuncle
Game: FFXI
user: zanno
Posts: 2849
By Carbuncle.Zanno 2009-04-01 13:47:23
Link | Quote | Reply
 
New dynamis areas. Dynamis-Zitah, Dynamis-Uleguerand, Dynami-Yhoat ect

Mog house warp (i.e enter mh in windy and exit in any other town!)

Whenever you have your NPC out fighting there's a chance that a piece of armour equippable only by your NPC (rare/ex) will drop, this would be the only way to change your NPC's armour.
 Valefor.Redenius
Offline
Server: Valefor
Game: FFXI
user: Redenius
Posts: 81
By Valefor.Redenius 2009-04-01 13:51:37
Link | Quote | Reply
 
What I would like hmmm Silent Bolts >.>
 Seraph.Octaviusc
Offline
Server: Seraph
Game: FFXI
user: Octaviusc
Posts: 40
By Seraph.Octaviusc 2009-04-01 14:16:30
Link | Quote | Reply
 
Antipika said:
Jiko said:
Increased salvage gear drop rates..

Or at the very least, increased spawn rates of NMs in Bhaflau >.>


If there's something to increase, it's SSR, nothing else :<

2% Usu body, 3% Morri legs, 4% Ares Legs = *** :x Especially when others area are like 10%+... BR is easy next to that :s


I couldn't agree with this more....I heard a rumor in this April update they were going to increase the drop rates in salvage but unfortunately it's only a rumor so I'm not going to hold my breath. This percentage is totally rediculous.
 Cerberus.Cecilharvey
Offline
Server: Cerberus
Game: FFXI
Posts: 148
By Cerberus.Cecilharvey 2009-04-01 14:25:46
Link | Quote | Reply
 
Redenius said:
What I would like hmmm Silent Bolts >.>


For your info there is a kind of arrow called Kabura Arrow :S which silence the target.

What they could do for real already outside all the fantasy is to keep the player targeted under targed even if the person change gears by the way of a macro, because its annoying when you are RDM/WHM in a merit PT & everytime you need to target again the person you were targeting already to cast your cure or your haste, its a little thing but it would make the game less annoying for this part.

Also, i seen somes new WS talk in the thread, i totaly second this, they need to give a Mythic WS to Great sword at least, even if its not a main weapon for any jobs that can use it, something multi hit like an omnislash (lol) would be appreciated.

Also, they need to *** re-fixe the differents WS mods & somes jobs/JA, because they nerfed down somes DDs such as DRKs to be good only to zerg... but when you see the WS guillotine, its accu fail & depending the TP the silence effect to the target will be longer or shorter... buf wtf is that?... now only DD put on the podium are SAMs, SE need to kind of put all the DD on the same ground while giving them somes specialitys.
 Odin.Aramina
Offline
Server: Odin
Game: FFXI
user: Darkmoose
Posts: 456
By Odin.Aramina 2009-04-01 14:31:41
Link | Quote | Reply
 
Dynamis-Newton Movalpolos? No wait, that's already like a Dynamis zone...

OP Warp to Tu'Lia? Won't happen most likely, but that would be handy, although somehwat defeating the purpose of Sea Warps.

Salvage and Nyzul drop rates increase. Nothing more exciting than having a Nyzul run with the floor loads from hell, clearing the boss with 30 seconds to spare or less, and getting a.... Dancing Dagger.

Similarly, it would be nice to have a Nyzul floor run discount rate for people with Runic Key already. Maybe take 20% off the token cost for a floor if you already have a Runic Key.

Someone mentioned Ultima/Meteor. How about team-cast spells that you can only do with certain job combinations using the three primary mages, White/Red/Black.

Maybe something where 3 WHMs could team up to do some mega healing thing, 3 RDMs could team up to do some mega Enhance/Enfeeble, and 3 BLMs could team up for some serious death. Then mix and match W/R/B for other miscellaneous effects.

I'm sure the game mechanics alone would make it very difficult; it would almost be like a magical version of a skillchain. Just something that would be sweet, like if a WHM x3 could cast a spell that would do something like Raise an entire Alliance.
Offline
Server: Fairy
Game: FFXI
user: effedup
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-04-01 14:32:58
Link | Quote | Reply
 
I say it all the time, but I'm gonna say it again...please, S-E, give us the ability to SEND from the Mog House. From a logic standpoint, it makes no damn sense that your moogle can go pick up your ***but can't mail it away. For someone that's changing jobs often, and has a ***ton of gear, muling it all around is a real pain in the ***.
 Odin.Aramina
Offline
Server: Odin
Game: FFXI
user: Darkmoose
Posts: 456
By Odin.Aramina 2009-04-01 14:34:26
Link | Quote | Reply
 
My moogle is currently being punished for some polaroids I found of him with one of my friends, so he better bring my mail to the post office or he's going to be polishing Rusty Greatswords for a week...
 Seraph.Octaviusc
Offline
Server: Seraph
Game: FFXI
user: Octaviusc
Posts: 40
By Seraph.Octaviusc 2009-04-01 14:36:07
Link | Quote | Reply
 
Cecil, while the samurai job does have a lot of good things...something a lot of people overlook is the much lower damage the great katanas put out compared to scythes or polearms. And I don't want the arguement about how SAM can use polearms, I never see a SAM use polearm in dynamis, einherjar, limbus, etc. It is not their native weapon and should be left for DRG IMO. My point is while other DD jobs lack in areas, this is one where SAM lacks in. You won't see a SAM doing a 2K kasha or gekko but I have seen DRK and DRG pull off damage this high. Just my observation.....and I know not everyone will agree with this.
Offline
Server: Fairy
Game: FFXI
user: effedup
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-04-01 14:57:09
Link | Quote | Reply
 
Fiyerooz said:
Give THF dual-wield. Maybe only dual-wield I at like level 25. But for those of us who don't like NIN, it would be awesome.


I agree. There should be more then one class that has the ability to dual wield, and THF is the likeliest candidate, IMHO.
 Ifrit.Kungfuhustle
Offline
Server: Ifrit
Game: FFXI
Posts: 24692
By Ifrit.Kungfuhustle 2009-04-01 15:00:28
Link | Quote | Reply
 
I want to take a page from WoW and have SE implement PvP anytime. No need to go to a battlefield, just beat the *** right there.

And can PUP wear some heavier gear, we work out with the MNKs and PLDs yet we have to wear the cloth armor.

Uh... Traveling Moogles in more areas.
 Sylph.Hitetsu
Offline
Server: Sylph
Game: FFXI
user: Hitetsu
Posts: 2617
By Sylph.Hitetsu 2009-04-01 15:02:36
Link | Quote | Reply
 
A moogle flute like off FF9 >.>

Once a week use or something and let's us pull up our MH/Locker/Storage from anywhere! =P
 Gilgamesh.Alyria
VIP
Offline
Server: Gilgamesh
Game: FFXI
user: alyria
Posts: 13080
By Gilgamesh.Alyria 2009-04-01 15:05:33
Link | Quote | Reply
 
Hitetsu said:
A moogle flute like off FF9 >.>

Once a week use or something and let's us pull up our MH/Locker/Storage from anywhere! =P


i agree! except not once a week lol, id say 1 every game day :P
Offline
Server: Fairy
Game: FFXI
user: effedup
Posts: 5645
By Fairy.Xxnumbertwoxx 2009-04-01 15:05:35
Link | Quote | Reply
 
Kungfuhustle said:
I want to take a page from WoW and have SE implement PvP anytime. No need to go to a battlefield, just beat the *** right there.


I wouldn't really care for that, because if you look at how the bulk of PvP is in WoW, it's level 70's or 80's beating the hell out of level 20's just for the hell of it. That ***'s HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE and frustrating. Blizzard really needs to enforce an honor penalty for killing players a certain number of levels below you, because if it's no contest, what's the *** point?

Getting ganked by *** made me quit WoW...and I think it would make peeps quit FFXI, too.
 Bahamut.Etrayis
Offline
Server: Bahamut
Game: FFXI
user: Etrayis
Posts: 398
By Bahamut.Etrayis 2009-04-01 15:10:41
Link | Quote | Reply
 
If your gonna do PvP, run it like a party. "So and so wants you to join a duel" and you can click Accept or Decline just like with a party invite. Simple and it's your own damn fault for clicking Accept.
First Page 2 3 4 5 6 7
Log in to post.