Gaming Moments That Scared You |
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Gaming Moments That Scared You
Ugh, I hated that "boss" fight. Mostly I have to say I hated the jelly-fish transformation stage because it takes for-freaking-ever to swim as a jellyfish to where you need to go.
Quote: Honorable mentions go to Ecco The Dolphin 1 & 2 for fear of undersea exploration and also because they're my favorite games. True story. AMAZING games. Those games used to freak me out a bit too. From the first scene in the first one (if you've played it, you 100% know what I mean) and then the intense feeling of isolation/fear combined with the amazing and deeply affecting music was almost overwhelming. This music immediately after a disaster when you're all alone (mostly) in a dangerous world. Completely unlike anything I'd faced so far when the worst that had happened in a game to that point was random animals being turned into robots like in Sonic (and Sonic never felt dangerous... Ecco felt like you were struggling to survive). Amazing games. I don't play horror games though cause I'm a pussy :( Silent hill 1 scared the crap out of me many times.
For example This is really what got me here.
GG Silent Hill. You freaked me the hell out in 8th grade and caught me off guard at what I thought at the time was a cliche part. Bismarck.Zuidar said: it gets even worse with this you minded you own business, exploring, or walking off from a boss fight and BAM! It comes crashing in trying to kill you! i couldnt think where i got scared in a game but this is the closest i could get lol at 1:52 i wasnt scared but i was like "oh shiiii" the whole time and always gives me the chills xD
^ I second that Chuuuuuu!
Anytime I am walking along a clif when I am jumping in a 3d game make me sick and I feel like I'm about to pee my self.
The stupid http://wiki.ffxiclopedia.org/wiki/Parradamo_Tor *** mission, Really pissed me off. I got sick and it took me nearly 2 hours to clib it because I had to keep walking away from the computer screen. Now here is the odd thing. I'm not at all fearfull of hights and get no vertigo IRL, But in Video games I get sick and all the vertigo there in. But FFXI when I finally did mission Cop Mission 8.4 5/6 of the party members are dead. 1 WHM without RR, Myself as a WHM RRed cast Raise on the NPC only to die about a second later. Before I could get RR back up and the other PC died. The NPC finished off and we won on a wipe it was great! A note for my hubby, I was playing "The Calling" well talking to him on the phone and the voice comes over the wii remote, Next thing I hear is his cell phone breaking because he threw it a wall. Do I have to pay child support if I get raped? D: Valefor.Slipispsycho
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Erm, lots of ***throughout FEAR 2, to date it's the only game to really make me jump, and it made me jump really hard a couple of times, I'd just be walking and all of the sudden something would be in my face hitting me...
Other than that, when I'm sniping in a FPS tucked away in a corner somewhere, and I get killed by anything other than another sniper, I usually jump. It's usually extremely quiet and peaceful where I'm at, minus the sound of my gun, if someone runs up on me and starts emptying a shotgun or an assault rifle on me it'll make me jump sometimes. Amnesia: The Dark Descent is extremely creepy.. Nothing ever made me jump on it, but I was almost perpetually terrified to move. If I was in a room with no monsters, I just wanted to stay the hell there! The beginning of Doom 3 was pretty creepy. Sneaking around with a flashlight sucked sooooooooo hard.
Bahamut.Raenryong said: Quote: Honorable mentions go to Ecco The Dolphin 1 & 2 for fear of undersea exploration and also because they're my favorite games. True story. AMAZING games. Those games used to freak me out a bit too. From the first scene in the first one (if you've played it, you 100% know what I mean) and then the intense feeling of isolation/fear combined with the amazing and deeply affecting music was almost overwhelming. This music immediately after a disaster when you're all alone (mostly) in a dangerous world. Completely unlike anything I'd faced so far when the worst that had happened in a game to that point was random animals being turned into robots like in Sonic (and Sonic never felt dangerous... Ecco felt like you were struggling to survive). Amazing games. I don't play horror games though cause I'm a pussy :( Of course, the Sega CD music gives off that creepy vibe moreso. After the storm, when you find that you're all alone: The track starts with the feeling of loneliness and brings out an idea of panic. Actual spoiler for an old game that's still worth a play if you're interested: There's a feeling of overwhelming fear in this piece and even a bit of rushing adrenaline. I picked that game up on the Sonic's Ultimate Genesis Collection quite recently and was in love with the high difficulty and surprisingly dark story. ITZ GEWD In Morrowind theres this one mine(?) where it's practicly pitch black without pumping up the brightness if i'm remembering it right... Nothing special in it but theres a bunch of the hound type things that randomly jump at you out of no where... made me jump more then once XD
Amnesia: The Dark Descent.
The. entire. damn. game. You play as Daniel, and you begin stumbling through the halls of a empty castle in a drugged state, trying to remember one thing, your name. You then have to make your way through the castle, unraveling two timelines at once, your current journey and fight for survival, and everything that you forgot that led you up to your current predicament. Oh, and the entire time your sanity is slowly (and sometimes quickly) bleeding away. The only means of restoring sanity is to progress, the only means of slowing sanity loss is a limited supply of lamp oil and tinderboxes. You have no weapons, you cannot fight a single monster in the game, you have to run and hide. And monsters drain sanity faster, so if you get too close you can find yourself stumbling, tripping and falling down the hallway as you're trying to make an escape from a monster that is faster than you. And the game isn't built around cheap shocks, its built around developing an atmosphere of helplessness, and then letting you do your very best to survive. The first minute is just building the atmosphere, the following two minutes are where the meat of the fear is. And notice where the table is at the end, the monsters are strong enough to do that. If the monsters catch you it's one, maybe two hits til your dead, no slow chipping away at your health. Leviathan.Alkalinejoe
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Sylph.Quiznor said: That one part in Resident Evil 2 when you go into an interrogation room,pick up something off the table and a licker jumps through the 2 way mirror.Possibly the scariest moment in gaming ever Also the part where you're walking down the hallway on the east side of the first floor of the Spencer Mansion in RE1, and the windows crack every so slightly. It's the subtle things that get me lol That fricken butler in Tomb Raider...I dont know who's video this is but I used to lock him in the freezer too. Bongo Bongo scared the crap out of me...Actually..I couldnt do like..any of the bosses in this game. I cant think well when things are chasing after me trying to scare me...and those evil hand wall monster things that fall from the ceiling and take you back to the beginning of wherever scared me too... I didnt play many purposefully scary games though because I cant handle it well. PS I never got past the water levels. Asura.Bartimaeus said: Btw.. I'm gonna look at Amnesia sometime.. and if it's not as scary as all you *** hype it up to be I'm going to come back bitching you're all pussies. Mostly because I KEEP hearing how "OMG SCARY" it is. So it better be. lol I don't get scared by video games much, occasionally shocked. But if you really do your best to follow the game's advice, wear headphones, turn off all the lights, turn down the brightness, and play alone. If you do all that and really throw yourself into the story, there are points where the game really gets to you. What's great is it's an indie studio, you can get the game on steam for $20(cheaper if you catch a sale). It's no technological marvel(the company can't afford all the fancy engines), but it shows you what you can do with great atmosphere, storytelling, and attention to detail. I remember playing Battletanx: Global Assault and finishing the game. It froze up on the ending CG still where it zooms up on the lifeless corpse of the antagonist. Her eyes rolled back, mouth agape etc.
that was hilariously uncomfortable, especially because it was supposed to be a "HECK YEAH YOU BEAT THE GAME GOOD JOB" moment. I remember this one scene... My friend and I were playing Resident Evil 4. And right before this boss, my friend decided to shoot the fish in the water for the hell of it. After about 10 seconds, the boss jumped out of the lake and swallowed him whole. It scared the ***out of both of us because we didnt expect it.
Anyone remember that boss? XD Leviathan.Alkalinejoe said: Sylph.Quiznor said: That one part in Resident Evil 2 when you go into an interrogation room,pick up something off the table and a licker jumps through the 2 way mirror.Possibly the scariest moment in gaming ever Also the part where you're walking down the hallway on the east side of the first floor of the Spencer Mansion in RE1, and the windows crack every so slightly. It's the subtle things that get me lol It's interesting to see everyone's subjective view on what is and is not scary. However, I was aiming particularly to a lingering sense of dread more so than a sudden and horrifying occurrence which are plentiful in most survival/horror games these days.
It isn't too difficult to make a scary bloodthirsty monster appear out of nowhere, but to legitimately paralyze you in fear with a gut-wrenching sense of anticipation and hesitation to proceed, now that takes talent. Not being able to enter my mantras on faxanadu.
the horror The first boss in the Dark World in Link's Awakening on the SNES. *** masked scorpion. Before I turned 7, and finally beat him myself, I always would try, heart racing and die. Then I'd have to get my oldest brother to do it for me.
The remake of RE1 on the Gamecube. I was first playing it at a friend's house in Black and white, because his TV *** up. It was midnight we were all watching me play. Like 6 guys, eyes glued into the TV. Went down that hallway as Jill after getting the shotgun. First zombie dog to bust through the window literally made me jump out of my chair into the air, and my friend pissed his pants. Bongo Bongo and the Shadow temple in Ocarina of Time really psyched me out at age 8. Bongo Bongo is the only thing in that game that has ever killed me for that reason. The guy with the gun in Bushido Blade. So hard to beat the *** honorablely, plus I always felt like the battle was a hopeless cause as he usually just shoots you dead right after he finishes his dialogue. Stupid backflipping ***. Oh yeah, the last one that comes to mind atm is the 3rd dungeon boss in Twilight Princess. I played it on a really dark TV that I could not adjust, so it looked like I was fighting that monsterous sea serpent thing in utter blackness. Couldn't see the walls, could barely see the sand. If the Zora armor didn't glow a tad bit then I wouldn't of been able to see Link either. Freaked me out. Silent Hill 2 - finding the blood trail on the road for the first time
Fatal Frame 2 - the woman in the box Since I noticed someone posted Shadow of the Colossus (and I love any opportunity to talk about that game) the little colossus really scared me. The fatal frames did a good job of building atmosphere too
First: The first boss, Castoth, in Illusion of Gaia. The music and how terrifying he looks (I was like, 4 or 5 at the time) made me pretty much incapable of coming up with a plan and made defeating him impossible for me until I was 9ish. By then, none of the other bosses were as scary as they would have been.
Next: The Legend of Zelda: Ocarina of Time. As kid Link, the Stalchildren that appear at night scared me, and it'd takes ages for me to willingly leave a town. And I pretty much never got the Sun Song because re-dead scared the living ***out of me. The Well and the Forest and Shadow Temples were terrifying. Dead Hands are by far the creepiest monsters from the series. Finally: The entire Silent Hill 2 game. Especially everything involved around The Labyrinth. If you don't know what that is, it's a segment near the end of the game where a lot of crazy ***happens, and the game is hell bent on confusing and tricking you. Including throwing a spear toting Pyramid Head at you while you try to work your way through a maze-like section. A few puzzles, including my favorite from the game: The Hanged Man. And a LOT of symbolic hole jumping. Not to mention the chilling cemetary sectiona nd the fight against a mentally unhinged Eddie Dombrowski. Oh, and you find out why Angela acts like she does, which is pretty sickening IMO. Carbuncle.Sevourn said: logging into mordion gaol for the first time |
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