Voidwatch Emerges!

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2010-09-08
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Voidwatch Emerges!
 Sylph.Washburn
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By Sylph.Washburn 2011-04-08 04:44:37
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look at the half-moon looking axe.
 Asura.Rinkydink
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By Asura.Rinkydink 2011-04-08 04:44:47
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maybe im just looking too far into it but to me it looked like a bad *** antican and it looks a bit like Quicksand Caves.

I welcome this.. as long as it cant be hijacked like WoE and its "your BCNM" style then i will be happy.

/heal and pop will suck again
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 Ramuh.Zaknafein
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By Ramuh.Zaknafein 2011-04-08 04:45:15
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New Fights. New Enemies. Not Abyssea. I approve this message :)
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 04:45:53
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Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>
 Lakshmi.Helixx
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By Lakshmi.Helixx 2011-04-08 04:59:02
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If these are the HNM's that are promised, it looks really good!!! No more camping and dramabotting. I'm all up for this.
 Diabolos.Sovereign
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By Diabolos.Sovereign 2011-04-08 05:02:52
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Cerberus.Kvazz said:
Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>

If I remember correctly, there were 15 confluxes in the .dat files when WoE was introduced. We only got seven.

I'm less interested in when they'll add them, and more interested in seeing when they'll allow us to more easily unlock new confluxes >.> Maybe Diabolos is backwater when it comes to WoE, but we've still yet to unlock #4 or #6, much less #7.
 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 05:11:20
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Diabolos.Sovereign said:
Cerberus.Kvazz said:
Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>

If I remember correctly, there were 15 confluxes in the .dat files when WoE was introduced. We only got seven.

I'm less interested in when they'll add them, and more interested in seeing when they'll allow us to more easily unlock new confluxes >.> Maybe Diabolos is backwater when it comes to WoE, but we've still yet to unlock #4 or #6, much less #7.

Yeah I got screenshots of all of them, think the last one behind the huge locked door said #15
 Shiva.Flionheart
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By Shiva.Flionheart 2011-04-08 05:11:31
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Cool! I'm excited :D
 Carbuncle.Ancientdragon
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By Carbuncle.Ancientdragon 2011-04-08 05:17:36
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this will be smn new pet
 Shiva.Flionheart
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By Shiva.Flionheart 2011-04-08 05:17:48
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Also... is dat some new models I spy?
 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 05:23:53
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Shiva.Flionheart said:
Also... is dat some new models I spy?

I think so >_>
Been looking for awhile now and I cant recognize them..
NEW gear? not just remakes?! IS THIS POSSIBLE?!
 Shiva.Flionheart
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By Shiva.Flionheart 2011-04-08 05:27:44
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And new NM's :D

Outside of Abyssea?!

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 Unicorn.Leoheart
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By Unicorn.Leoheart 2011-04-08 05:39:42
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Gilgamesh called, He wants your Relics, Mythics and Empyreans no questions asked!
 Sylph.Liltrouble
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By Sylph.Liltrouble 2011-04-08 05:44:31
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I Love this idea. It adds yet another dimension to the game. I don't think it's gonna be like a bcnm with kindred crests else they probably would have made some sort of hint. But it'll be interesting to see nonetheless. They're definately planning something with High kindred crests and Kindred crests though; I'm sure. Else why have em able to stack to 99? I have 8 stacks, btw. 2 HQ and 6 NQ. What I like also, is being able to send this ex gear to my mules; lol. that'll alleviate tons of congestion. I still want to see 1-2 more gobbie bags released though....
 Asura.Antaress
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By Asura.Antaress 2011-04-08 06:11:05
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Cerberus.Kvazz said:
Diabolos.Sovereign said:
Cerberus.Kvazz said:
Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>

If I remember correctly, there were 15 confluxes in the .dat files when WoE was introduced. We only got seven.

I'm less interested in when they'll add them, and more interested in seeing when they'll allow us to more easily unlock new confluxes >.> Maybe Diabolos is backwater when it comes to WoE, but we've still yet to unlock #4 or #6, much less #7.

Yeah I got screenshots of all of them, think the last one behind the huge locked door said #15


15 confluxes on .dat = 7 confluxes at main lobby + 1 conflux to exit WoE area + 7 confluxes one on each battlefield to exit the battlefield... I went through the giant door and saw nothing there, except some stairs that led to an area that could fit some fluxes. That was on the day they added WoE tho, so I'm not sure if they added the new fluxes after it @.@
 Sylph.Liltrouble
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By Sylph.Liltrouble 2011-04-08 06:17:25
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Ramuh.Zaknafein said:
New Fights. New Enemies. Not Abyssea. I approve this message :)
I think a year from now Abyssea will be as attractive of a zone as dyna is.
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 06:30:07
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Asura.Antaress said:
Cerberus.Kvazz said:
Diabolos.Sovereign said:
Cerberus.Kvazz said:
Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>

If I remember correctly, there were 15 confluxes in the .dat files when WoE was introduced. We only got seven.

I'm less interested in when they'll add them, and more interested in seeing when they'll allow us to more easily unlock new confluxes >.> Maybe Diabolos is backwater when it comes to WoE, but we've still yet to unlock #4 or #6, much less #7.

Yeah I got screenshots of all of them, think the last one behind the huge locked door said #15


15 confluxes on .dat = 7 confluxes at main lobby + 1 conflux to exit WoE area + 7 confluxes one on each battlefield to exit the battlefield... I went through the giant door and saw nothing there, except some stairs that led to an area that could fit some fluxes. That was on the day they added WoE tho, so I'm not sure if they added the new fluxes after it @.@

There is a flux behind the big door with ASE on.
 Asura.Antaress
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By Asura.Antaress 2011-04-08 06:45:04
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Awesome! Can you target it? I'm gonna have to check this out sometime @@


edit: what's ASE? <.<
 Asura.Takinagi
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By Asura.Takinagi 2011-04-08 06:55:01
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So much for new HNM lol looks awesome!
 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 07:23:48
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Asura.Antaress said:
Awesome! Can you target it? I'm gonna have to check this out sometime @@


edit: what's ASE? <.<

Yes, can target it.
There are way more fluxes there than you can see, the one behind the door beeing the last, 14 or 15, cant remember.

One more screenshot:
ASE is a windower-plugin
 Titan.Eiryn
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By Titan.Eiryn 2011-04-08 07:28:35
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Asura.Antaress said:
Cerberus.Kvazz said:
Diabolos.Sovereign said:
Cerberus.Kvazz said:
Quetzalcoatl.Xueye said:
WoE has many chambers left unrevealed still.

Food for thought.

Wonder how long it's gonna take for them to add all of those..
There really is alot of them too lol >_>

If I remember correctly, there were 15 confluxes in the .dat files when WoE was introduced. We only got seven.

I'm less interested in when they'll add them, and more interested in seeing when they'll allow us to more easily unlock new confluxes >.> Maybe Diabolos is backwater when it comes to WoE, but we've still yet to unlock #4 or #6, much less #7.

Yeah I got screenshots of all of them, think the last one behind the huge locked door said #15


15 confluxes on .dat = 7 confluxes at main lobby + 1 conflux to exit WoE area + 7 confluxes one on each battlefield to exit the battlefield... I went through the giant door and saw nothing there, except some stairs that led to an area that could fit some fluxes. That was on the day they added WoE tho, so I'm not sure if they added the new fluxes after it @.@

The last flux you mentioned is the entrance for WoTG Mission battles.
 Gilgamesh.Thedreamer
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By Gilgamesh.Thedreamer 2011-04-08 07:35:37
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Thats how Se make news:

1-Make a news with a screen of somethin impossible to guess wtf it is
2-Make a fake-another news with the date of the impossible to guess event..
3-Make a news with 2 more screen openin 10 pages of thread for understand the little things on screens...
4-Make a news for date of realise and one more screen resumin all fakes news goin with it.
5-Make a news right before update sayin wtf this is!

PLz Se...spare us 1,2,3 and 4...
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By Ragnarok.Ashman 2011-04-08 07:40:43
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Gilgamesh.Thedreamer said:
Thats how Se make news: 1-Make a news with a screen of somethin impossible to guess wtf it is 2-Make a fake-another news with the date of the impossible to guess event.. 3-Make a news with 2 more screen openin 10 pages of thread for understand the little things on screens... 4-Make a news for date of realise and one more screen resumin all fakes news goin with it. 5-Make a news right before update sayin wtf this is! PLz Se...spare us 1,2,3 and 4...

I have literally never seen you make a post that's not 50% mayad, 50% QQ. If you are going to *** everytime something new comes out then, clearly, FFXI is not for you.
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-04-08 07:41:10
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I just checked, the flux all the way in the back is #14
 Asura.Karbuncle
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By Asura.Karbuncle 2011-04-08 07:42:32
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Definitely a VNM/ZNM System. the new thread for timeline:

http://forum.square-enix.com/ffxi/threads/4937-The-FINAL-FANTASY-XI-roadmap-for-the-twelve-month-period-commencing-April-2011

Shows some harpie looking thing. Its definitely in Dangruf Wadi.
 Lakshmi.Seoha
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By Lakshmi.Seoha 2011-04-08 07:57:55
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Hey that mob sounds pretty damn cool!
Hope SE implements a cool system behind these voidwalker thingies!
 Valefor.Prothescar
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By Valefor.Prothescar 2011-04-09 03:07:03
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Voidwalker Notorious Monsters

Voidwatch

:|
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 Leviathan.Draylo
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By Leviathan.Draylo 2011-04-09 03:07:50
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Your point is?
 Asura.Antaress
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By Asura.Antaress 2011-04-09 03:27:59
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Cerberus.Kvazz said:
Asura.Antaress said:
Awesome! Can you target it? I'm gonna have to check this out sometime @@


edit: what's ASE? <.<

Yes, can target it.
There are way more fluxes there than you can see, the one behind the door beeing the last, 14 or 15, cant remember.

One more screenshot:
ASE is a windower-plugin


oh so this ASE shows things that are supposed to be invisible to the eye? interesting.. and you can see the numbers when targetin these new fluxes, but can't warp though right?
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