mmm pizza and wine for dinner.
le classy
I think I finally found a wine I actually enjoy too lol
Random Thoughts.....What Are You Thinking? |
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Random Thoughts.....What are you thinking?
mmm pizza and wine for dinner.
le classy I think I finally found a wine I actually enjoy too lol SpaceAnomaly said: » YouTube Video Placeholder 2016 - Year of the Monkeycat! Much cuter than the Sumatran Rat Monkey, for sure! ^^;; Fenrir.Schutz said: » Much cuter than the Sumatran Rat Monkey, for sure! ^^;; Fenrir.Schutz said: » SpaceAnomaly said: » YouTube Video Placeholder 2016 - Year of the Monkeycat! Much cuter than the Sumatran Rat Monkey, for sure! ^^;; one of the best zombie movies ever made! Ok sure, it's waterproof and maybe smells good too.
If it's so amazing, why is it worth so little?! Asura.Lokimaru said: » Ok sure, it's waterproof and maybe smells good too. If it's so amazing, why is it worth so little?! S A V A G E Josiahkf said: » B E A R T A S T I C
Bismarck.Dracondria said: » S U P E R B E A R T A S T I C NEED CARDS PEOPLLEEE PLZ HALP!
Aww yuss.
![]() Now I just need the medals to awaken him to final form. Then maybe I'll get another one and make an INT team entirely out of Frieza's family. Two comcast outages today. wtf.
Quote: FFIX: If the player plays for 100 hours 256 times, the game's internal clock will reset. This can be used to obtain the Excalibur II, without playing for less than 12 hours. However, the player would be required to play for 25,600 hours, 1,067 days, or 2.92 years. The in-game clock color changes whenever it "rolls over" 100 hours from white to red to yellow to cyan to purple, and finally green. At 600 hours (after the timer has been green for 100 hours) the timer changes into a glitchy font and continues counting for 1 hour. At 601 hours the timer reverts to a green 99:59:59 and stops counting and nothing happens until the 2.92 years pass by when it overflows, returns to white 00:00:00 and starts all over. The time is counted by frames, not by actual, seconds, so speeding up the framerate in an emulator will make the timer go faster. This is because of the PlayStation's hardware; since all PlayStations are designed to run at a specific frame rate, games can use that information to control their timing directly. If one has a Tetra Master card that is at max stats (FAFF) and it is used to play, eventually the card will overflow reverting the card's power to, say, 0AFF for example. Although it says 0AFF, the card's attack power is that of a FAFF card. The maximum number of jumps in the Jump Rope minigame is 8,388,607 after which the next jump will overflow the counter to 0, and afterward the counter won't increase further. Episode with dating Scarlet /swoon
Asura.Vyre said: » comcast, wtf Ehh, I kind of expect an outage at least once a month, but there have been none for the past 4 months, so I guess they're just making up for not having any for a while :P
Bismarck.Dracondria said: » Quote: FFIX: If the player plays for 100 hours 256 times, the game's internal clock will reset. This can be used to obtain the Excalibur II, without playing for less than 12 hours. However, the player would be required to play for 25,600 hours, 1,067 days, or 2.92 years. The in-game clock color changes whenever it "rolls over" 100 hours from white to red to yellow to cyan to purple, and finally green. At 600 hours (after the timer has been green for 100 hours) the timer changes into a glitchy font and continues counting for 1 hour. At 601 hours the timer reverts to a green 99:59:59 and stops counting and nothing happens until the 2.92 years pass by when it overflows, returns to white 00:00:00 and starts all over. The time is counted by frames, not by actual, seconds, so speeding up the framerate in an emulator will make the timer go faster. This is because of the PlayStation's hardware; since all PlayStations are designed to run at a specific frame rate, games can use that information to control their timing directly. If one has a Tetra Master card that is at max stats (FAFF) and it is used to play, eventually the card will overflow reverting the card's power to, say, 0AFF for example. Although it says 0AFF, the card's attack power is that of a FAFF card. The maximum number of jumps in the Jump Rope minigame is 8,388,607 after which the next jump will overflow the counter to 0, and afterward the counter won't increase further. |
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