Random Thoughts.....What Are You Thinking? |
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Random Thoughts.....What are you thinking?
Fenrir.Schutz said: » Troia was the Latin name for the city of Troy no? That has less to do with the design choices made by Square, but kind of keeps in line with their use of mythological/historic names in FF properties, perhaps. Ohji Lunartail said: » More like ever fem char running around in a bikini and the butt crack skirt Waiwaiwaiwai...
FFXIV has a plot?!? Funny
It has a lot of story. people just like to hate on it because it's not 11 Also they never do any sidequests that have a lot of lore The lore in XIV is interesting, but the story so far has been mediocre. Which is not unlike XI up to rotz sure, but let's not pretend it's been awesome.
Bismarck.Magnuss said: » Waiwaiwaiwai... FFXIV has a plot?!? ...I think that's FFXIV. It can be interesting. I'd argue though XI was largely experimental from the start. the Plot on part has gotten largely better over the years. With ToAU being the major milestone in story-telling.
XIV has had a big brother to look to for story telling <_<; Look how frustrated people got when they started slacking on WoTG releases. The story isn't done the same way though, we get an update every 3 months instead of pretty much everything when an expansion comes out
I do agree that some of the choices the characters make are pretty stupid
XI story updates worked the same way, except for a long time it was a story update every 6-8 months rather than 3. An expansion's story never came in one gigantic chunk at release.
XIV's story is full of cliches and plotholes. Expected since they're trying to use storyboards that probably originate from 6+ years ago. That said, story is the least of XIV's problems atm. Really losing my enthusiasm for FF MMOs in general. I find that I don't have the patience to sit through cutscenes while playing MMOs, especially when I'm playing the game with someone else. That was especially the case with XI. My friends and I would run through quests together, and we'd just spam through the scenes. Not because I didn't want to see them, but because they took too long and there was already enough waiting around in that game as there was. Beyond that, what I did see in both games felt tedious and dare I say childish. Maybe that was their demographic. To me, they were just a waste of time.
I thought the RoZ/CoP/ToAU were at least mostly complete when they were released?
Not even close lol. RoZ maybe but NA/EU wouldn't know unless they played JP version. ToAU took almost a full year to complete after release, CoP was still going when ToAU was announced.
Mag, any early evening cards going on tonight?
Asking for a friend. Not tonight, sir. I'm in and out of writing lesson plans and cleaning house for next week's little soiree. If someone else wants to start one up though, that would be vury nahce.
Bismarck.Magnuss said: » Not tonight, sir. I'm in and out of writing lesson plans and cleaning house for next week's little soiree. If someone else wants to start one up though, that would be vury nahce. Offline
Posts: 13787
Had some delicious slices of Garlic and herb marinated pork roast with potatoes and carrots for dinner.
Life is good. Bismarck.Magnuss said: » I find that I don't have the patience to sit through cutscenes while playing MMOs, especially when I'm playing the game with someone else. That was especially the case with XI. My friends and I would run through quests together, and we'd just spam through the scenes. Not because I didn't want to see them, but because they took too long and there was already enough waiting around in that game as there was. Beyond that, what I did see in both games felt tedious and dare I say childish. Maybe that was their demographic. To me, they were just a waste of time. I mean, like every other MMO I know of (not a lot, wouldn't call myself a "veteran" MMO player), XIV's cutscenes use emotes/facial expressions and animations from the game, and that works to a certain level. But when you introduce long cutscenes that are supposed to be action-packed and expect them to get my blood pumping..idk, the whole thing looks like a cheap machinima to me lol, and I feel like I should be doing something else. Valefor.Prothescar said: » Really losing my enthusiasm for FF MMOs in general. A game shouldn't be that. I just can't grasp the logic of continuing to play a game if you don't enjoy it. Character progression? That tiny 5% overall improvement after an update? Guess what, if you play a new game, you can get character progression at a much greater pace. I just think you should play a game because it's fun, not because it's a place to hang out with friends. It seems like MMO developers rely too much on the fact that players will find their own ways to have fun during slow periods, instead of making content for their subscribers who pay a monthly fee to load their game they never will truly own. Offline
Posts: 2877
FFXIV pottering... heh
Only if I get a slice of the action
Kalila said: » Valefor.Prothescar said: » Really losing my enthusiasm for FF MMOs in general. A game shouldn't be that. I just can't grasp the logic of continuing to play a game if you don't enjoy it. Character progression? That tiny 5% overall improvement after an update? Guess what, if you play a new game, you can get character progression at a much greater pace. I just think you should play a game because it's fun, not because it's a place to hang out with friends. It seems like MMO developers rely too much on the fact that players will find their own ways to have fun during slow periods, instead of making content for their subscribers who pay a monthly fee to load their game they never will truly own. EDIT: To clarify; I got very VERY burnt out doing an annoying routine everyday. Hunt LSs were fun but not when the mob dies in 10 seconds about the time everyone zones in. I think that Hunt mobs should have higher HP. A lot of improvements could be made, XIV has this issue where there is this gap of BiS to " meh" because the second best thing is 10-15 ilvs lower leaving you with only two top ilv options to aim for, everyone ends up wearing the same gear. That's why glamours are such a success. Also, NMs NEED to make a return. Not hunts, NMs. SE can figure out how to make them competitive.
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