Jishnu's Radiance Build

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2010-09-08
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Jishnu's Radiance Build
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 Odin.Upbeat
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By Odin.Upbeat 2011-01-07 08:25:17
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I just finished up my trials for Jishnu's Radiance yesterday, and I don't really know what type of set up I should be aiming for to maximize damage output.. DEX, STR, R.Att, Crit rate inside abyssea.

This is what I've been using:

I was pulling off 2,000~8,000 WSs all night with Red Curry buns, RR, VV, Sea Daughter.

What do you guys think would be some upgrades to my set, or a total new set to use if I'm doin' it wrong.
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 Phoenix.Pugnax
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By Phoenix.Pugnax 2011-01-07 08:36:39
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loki's kaftan, aias bonnet
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 Asura.Nyaarye
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By Asura.Nyaarye 2011-01-07 08:49:18
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gatta strap +1 would be an upgrade for grip slot.
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 Odin.Upbeat
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By Odin.Upbeat 2011-01-07 09:01:49
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@Asura.Nyaarye ooo Going to buy one of them as soon as it pops on the AH, thx for letting me know about it.

Thanks for showing me the upgrades to my set, but is it even the right set up for the WS? I've been just maxing out DEX as much as I can. Would a little more STR help... or I guess what is the best set up for the WS.

I would think Crit Rate > Crit DMG > DEX > STR > R.Acc/R.att
 Asura.Nyaarye
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By Asura.Nyaarye 2011-01-07 09:34:05
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This is what i use atm for Jishnu's radiance:


I don't really know how optimal my set is excluding the obvious upgrades but i've been happy with it so far. I have kinda been waiting for a thread like this to pop up in hopes of getting some more information on the WS and what gear would be best for it. Maybe some of the math masters here can be of assistance :D
 Cerberus.Weegie
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By Cerberus.Weegie 2011-01-07 09:44:04
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If it were me, I would test on a few rabbits in Ronfaue. Add a little STR, add a little DEX, add some R ATT, add some AGI, mess around with it for a little bit. If you can get some basic data, it should be possible to figure out what stats need boosting in abyssea.

Its very possible that you'd get more use out of Strongarm atma over VV. I would think that Loki's Body would be an improvement. And getting a double damage from AF3+3 items would probably push your damage into (for now) record breaking numbers. Imagine a 16,000, non-brew WS?

edit: Set activation doesn't work on WS, ignore the above "record" comment.
 Titan.Iambatman
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By Titan.Iambatman 2011-01-07 10:28:38
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wouldn't jupiters staff be better than vulcan's staff for the +15% crit. hit rate for this WS?
 Fenrir.Curty
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By Fenrir.Curty 2011-01-07 10:41:28
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Titan.Iambatman said:
wouldn't jupiters staff be better than vulcan's staff for the +15% crit. hit rate for this WS?

Crit rate only counts for the wep it is on. (Only crit rate of wacking things with the staff is increased, not ranged attack)
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-07 11:26:48
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I'd put ratt above str. Capping fstr is pretty easy. Also GH would probably be better than VV.
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-07 11:28:10
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Cerberus.Weegie said:
If it were me, I would test on a few rabbits in Ronfaue. Add a little STR, add a little DEX, add some R ATT, add some AGI, mess around with it for a little bit.
Unfortunately this test will only show that dex is the only stat mod and that you are capped on fstr and pdif and crit rate from stats...
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 Bahamut.Striker
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By Bahamut.Striker 2011-01-07 12:31:44
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I'd think something like Razed Ruins, Gnarled Horn, Stout Arm. I noticed I wasn't capping crit rate with just Razed Ruins on Arching Arrow, had to put on Gnarled Horn for a consistant 2.3k+. This of course, would mean no regain though but you might be hitting that 8k every time.
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 Bismarck.Nexdeus
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By Bismarck.Nexdeus 2011-01-07 13:20:49
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What do you think of RR with Omnipotent and GH. 50+50 DEX + 50 AGI should make for some interesting #'s, any thoughts?
 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-07 13:56:18
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Bismarck.Nexdeus said:
What do you think of RR with Omnipotent and GH. 50+50 DEX + 50 AGI should make for some interesting #'s, any thoughts?
I still can't get my ls to fight that for atma and drops... but sounds like fun times though you might need some more ratt to keep your dmg up especially on harder stuff
 Bahamut.Striker
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By Bahamut.Striker 2011-01-07 13:59:04
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Stout Arm :O
 Siren.Froggis
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By Siren.Froggis 2011-01-08 15:39:32
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So is the gorget actually better than ire+1 for Jishnu's? Because for other rng ws ire+1 will out dmg gorget. By rng ws I mean sidewinder/refulg (at 300tp of course). This is based on the testing someone posted within a thread here - he found ire+1 to always be top ws piece for sidewinder dmg (even inside aby).
 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-08 15:43:40
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Siren.Froggis said:
So is the gorget actually better than ire+1 for Jishnu's? Because for other rng ws ire+1 will out dmg gorget. By rng ws I mean sidewinder/refulg (at 300tp of course). This is based on the testing someone posted within a thread here - he found ire+1 to always be top ws piece for sidewinder dmg (even inside aby).
This person testing must not have used any str atmas or have full furtherance abyssites because either will probably auto-cap you on fstr2 and str mods on sidewinder is fail. Agi neck would be better...


As far as jishnus go... idk it's ftp so hard to say. But dex or even ratt neck might be better.
 Siren.Froggis
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By Siren.Froggis 2011-01-08 22:55:44
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Bahamut.Dasva said:
Siren.Froggis said:
So is the gorget actually better than ire+1 for Jishnu's? Because for other rng ws ire+1 will out dmg gorget. By rng ws I mean sidewinder/refulg (at 300tp of course). This is based on the testing someone posted within a thread here - he found ire+1 to always be top ws piece for sidewinder dmg (even inside aby).
This person testing must not have used any str atmas or have full furtherance abyssites because either will probably auto-cap you on fstr2 and str mods on sidewinder is fail. Agi neck would be better...


As far as jishnus go... idk it's ftp so hard to say. But dex or even ratt neck might be better.

Ok I didn't realize ws mods could actually cap... I saw something about fstr2 but didn't read it so should probably do that lol.


As for the original topic now.. if the str mod on normal ws can cap can the dex mod on Jishnu's cap too? so rttk would be most effective after a cetain point?
 Bahamut.Dasva
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By Bahamut.Dasva 2011-01-08 23:46:38
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Siren.Froggis said:
Ok I didn't realize ws mods could actually cap... I saw something about fstr2 but didn't read it so should probably do that lol.

As for the original topic now.. if the str mod on normal ws can cap can the dex mod on Jishnu's cap too? so rttk would be most effective after a cetain point?
Secondary mods do not. However most bow ws only have 16% str mod... while the agi mod is 25%. By most I mean all but emyrean relic and reflugent. Emyprean and relic not having str as a secondary mod at all. Refulugent has like 60% though... so yeah it's awesome with str

The reason why str is usually better is because of fstr2. Str is basically the primary mod of phsyical ws. For ranged it is termed as fstr2 for melee fstr. For ranged it would be equivalent to about 60% secondary mod... but it caps.

The dex will not cap... however the higher you take your base dmg thru things like dex weapon ammo and fstr etc the less gain you will get out of it so comparatively ratt would become more valuable. Same with getting too much ratt though ratt (or at least Cratio/ratio) will cap
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-01-08 23:47:06
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WS mods don't cap, but fSTR2 isn't a WS mod. The STR mod on Sidewinder is rather low, so if fSTR2 is capped then STR becomes much less valuable for Sidewinder.

EDIT: what Dasva said
necroskull Necro Bump Detected! [38 days between previous and next post]
 Alexander.Tidusblitz
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By Alexander.Tidusblitz 2011-02-15 16:44:52
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Quick question about Jishnu's. Since its properties are Light and Fusion, will flame gorget work for it? im confused on the whole gorget thing. Does light mean any light related gorget will work?(thunder wind fire)
 Phoenix.Kirana
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By Phoenix.Kirana 2011-02-15 16:51:09
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Alexander.Tidusblitz said:
Quick question about Jishnu's. Since its properties are Light and Fusion, will flame gorget work for it? im confused on the whole gorget thing. Does light mean any light related gorget will work?(thunder wind fire)

I asked this question earlier, and got mixed answers. Flame will definitely work though, because fusion is fire/light.
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 Caitsith.Loughry
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By Caitsith.Loughry 2011-02-16 18:51:05
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Towards the people who said +3 DEX grip for the weapon skill, Brave grip would not be better? If not, explain please.
 Ramuh.Lorzy
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By Ramuh.Lorzy 2011-02-16 18:57:41
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Alexander.Tidusblitz said:
Quick question about Jishnu's. Since its properties are Light and Fusion, will flame gorget work for it? im confused on the whole gorget thing. Does light mean any light related gorget will work?(thunder wind fire)
my guess is that only light and flame gorgets will work.
 Siren.Deric
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By Siren.Deric 2011-02-16 20:37:36
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If you are /nin, then dual wielding augmented Yataghan from Abys - Grauberg with critical damage %(caps at 6% each) will be your best option. With two maxed 6% Yataghans, Loki, and Cavaros you can reach the magical 20% that will cap you at 50% critical damage when in Abyssea using Razed Ruins.

The merits of these daggers obviously depreciate with a different sub, but reaching the critical damage cap is a nice benchmark if you're looking to maximize Jishnu's Radiance damage.
 Alexander.Tidusblitz
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By Alexander.Tidusblitz 2011-02-16 20:41:18
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DEX alone with cruor buffs and razed ruins should beyond cap your crit rate. and really nothing makes up for /sam
 Ramuh.Lorzy
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By Ramuh.Lorzy 2011-02-16 20:57:20
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he was talking about crit damage, not crit rate, and dex + razed ruins will not cap crit rate, it will only cap crit from dex.
 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-16 21:52:16
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Alexander.Tidusblitz said:
DEX alone with cruor buffs and razed ruins should beyond cap your crit rate. and really nothing makes up for /sam
/war!
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 Bahamut.Dasva
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By Bahamut.Dasva 2011-02-16 21:54:20
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Siren.Deric said:
If you are /nin, then dual wielding augmented Yataghan from Abys - Grauberg with critical damage %(caps at 6% each) will be your best option. With two maxed 6% Yataghans, Loki, and Cavaros you can reach the magical 20% that will cap you at 50% critical damage when in Abyssea using Razed Ruins.

The merits of these daggers obviously depreciate with a different sub, but reaching the critical damage cap is a nice benchmark if you're looking to maximize Jishnu's Radiance damage.
Loki yes daggers a maybe. Cavaros hell no. Maximizing your dmg is more than just capping your +crit dmg. You really need to keep your stat mods and ratt up
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 Siren.Eremes
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By Siren.Eremes 2011-02-16 22:18:37
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Light Gorget actually aligns with Transfixion-based Weaponskills. However, sea gorgets also apply to level 2 skillchains (e.g. transfixion also applies to fusion) so logically, they should also apply to level 3 skillchains (fusion to light). Because Jishnu's is Light-property, any elemental gorget aligned with the Light-side elements (Flame, Breeze, Light, Thunder) should also work with Jishnu. At least that's how I understand it.
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By Unicorn.Tarowyn 2011-02-16 22:46:13
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The individual elements won't work with light, so flame, breeze, thunder would all be out for light ws's. I've heard of testing saying that light/dark will work for their respective lvl 3 sc properties but I can't confirm atm as I haven't found it yet.
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