With there so many Atma's Which 2 would you use on what job?
Samurai (Abyssea Coin Fudo GK)
Stout Arm: STR+:(+40), Attack+:(+50),RATK+:Major
Demonic Lash: Attack+:Major, "Double Attack"+:Minor ,Occasionally absorbs magic damage
ATMA Combo's |
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ATMA combo's
With there so many Atma's Which 2 would you use on what job?
Samurai (Abyssea Coin Fudo GK) Stout Arm: STR+:(+40), Attack+:(+50),RATK+:Major Demonic Lash: Attack+:Major, "Double Attack"+:Minor ,Occasionally absorbs magic damage Healer DNC
Atma of the Voracious Violet + Atma of the Noxious Bloom(assuming the waltz potency is decent...) Evisceration-Happy (DDBRD or DDDNC) Atma of the Voracious Violet + Atma of the Razed Ruin Heavenly Strike-Spamming SMN Atma of the Beyond + Atma of the Minikin Monstrosity (or Windurst Heavens?) Spinning Dive SMN Atma of the Voracious Violet + Atma of the Stout Arm Most of my atmas are for mages :< Typically I'm soloing, so I'd use either Baying Moon / Dread for some TH, or a Ambition otherwise.
Cerberus.Finalvegeta
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Atma of the Minikin Monstrosity and Atma of Allure for BLM.
10 Refresh which is overkill already, -50 Enmity which is just awesome. Can nuke the ***out of everything and never get hate. 30% more mp brings me to about 2k mp pool. 50 INT is a nice damage and macc boost. 30 more MND for .. nothing. Caitsith.Shiroi said: Atma of the Voracious Violet STR+:Superior(+50) "Double Attack"+:Minor(10%) "Regain":Minor(2/tic) Atma of the Harvester STR+:Major "Double Attack"+:Minor Enhances "Resist Sleep" Effect:Major I think you need to look at the atma's again lol Doesnt really help with Fudo is attack based not STR now does it? lol Atma of the voracious violet
STR+:Superior, "Double Attack"+:Minor, "Regain":Minor Increases Strength by 50, Double Attack rate by 5%, and adds a 2 TP/tick Regain effect. Atma of the Winged Enigma: Haste+: Minor Appears to be 10%. These two are hands down the best for DD unless you're somehow capped haste, no exceptions. Cerberus.Finalvegeta
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Except its not 10% lol. Its about 1%.
Cerberus.Finalvegeta said: Except its not 10% lol. Its about 1%. It says 10% on wiki, has there been testing? Cerberus.Finalvegeta
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Appears to be 10%.
Kirschy said on BG that its about 1%. She didnt even test it any further cuz so small. Cerberus.Finalvegeta said: Appears to be 10%. Kirschy said on BG that its about 1%. She didnt even test it any further cuz so small. Oh. I don't read BG cause with the exception of Kirschy, Nitefyre, and one or two other people everyone on there doesn't know ***about the game. That's really disappointing, I was expecting 5%ish. Cerberus.Finalvegeta
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I'm not a DD but many DDs I know use Razed ruins and Violet.
Cerberus.Finalvegeta
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Quote from Kirschy
Quote: I didn't see it posted anywhere, but the Haste+ from Coli Atma is like 1%... I didn't bother testing anymore than that since it barely seems worthwhile compared to other Atma options atm~ Been awhile since she posted that but I assume thats still correct. Ppl in my LS also said they didnt notice a real difference when using that atma. Dunno why someone posted its 10% The attack mod is really high you jump like 400~ with just yellow curry alone so it really does make a huge difference
Cerberus.Finalvegeta said: Quote from Kirschy Quote: I didn't see it posted anywhere, but the Haste+ from Coli Atma is like 1%... I didn't bother testing anymore than that since it barely seems worthwhile compared to other Atma options atm~ Ehh, 1% haste is still a decent bit of damage. I'm starting to wonder how much STR is too much STR for the abysea mobs. Atma of the would be king: Regain+: Minor (1/tick) Conserve TP+: Minor TP Bonus: Minor (20-40% TP) Probably better than having multiple double attack atmas depending on your job. Bismarck.Xzeikx said: The attack mod is really high you jump like 400~ with just yellow curry alone so it really does make a huge difference Magic Damage rapefest
Atma of the Beyond. Magic Atk. Bonus +30 Ice Attack bonus+30 Light Attack bonus +30 Atma of the Minikin Monstrosity. Intelligence +50 Refresh10/tic Enmity Reduction. Cerberus.Finalvegeta
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Razed ruins is DEX:Superior Critical Hit Rate:Major Critical Hit Damage:Major
It's redicilous strong. Cerberus.Finalvegeta said: Razed ruins is DEX:Superior Critical Hit Rate:Major Critical Hit Damage:Major It's redicilous strong. Depends on what your PDIF is; The closer your PDIF is to cap the lesser the impact of critical hits. Voracious Violet and Razed Ruin.
The two strongest for most of my melee jobs. Leviathan.Angelskiss
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Cerberus.Finalvegeta said: Atma of the Minikin Monstrosity and Atma of Allure for BLM. 10 Refresh which is overkill already, -50 Enmity which is just awesome. Can nuke the ***out of everything and never get hate. 30% more mp brings me to about 2k mp pool. 50 INT is a nice damage and macc boost. 30 more MND for .. nothing. On rng, I use voracious violet and atma of the drifter.
On thf, I use voracious violet and the TH/samba one, can't recall the name off the top. On DD/melee jobs I always get voracious violet because my group does ws's on mobs to trigger more atmas, so having tp gain to breeze through my ws's quicker is helpful. The str. doesn't hurt my sidewinders any, either. ~.^ Edit: Do please keep in mind that I do not have all the atmas yet, and as I get more atmas my choices on which ones to use will change. Phoenix.Excelior said: Cerberus.Finalvegeta said: Razed ruins is DEX:Superior Critical Hit Rate:Major Critical Hit Damage:Major It's redicilous strong. Depends on what your PDIF is; The closer your PDIF is to cap the lesser the impact of critical hits. Leviathan.Angelskiss said: Cerberus.Finalvegeta said: Atma of the Minikin Monstrosity and Atma of Allure for BLM. 10 Refresh which is overkill already, -50 Enmity which is just awesome. Can nuke the ***out of everything and never get hate. 30% more mp brings me to about 2k mp pool. 50 INT is a nice damage and macc boost. 30 more MND for .. nothing. Phoenix.Excelior said: Cerberus.Finalvegeta said: Razed ruins is DEX:Superior Critical Hit Rate:Major Critical Hit Damage:Major It's redicilous strong. Depends on what your PDIF is; The closer your PDIF is to cap the lesser the impact of critical hits. The atma still increases the damage done by crits. So it would still be fairly noticeable regardless of your PDIF. |
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