I don't remember the time I spent on my Female Cast but I know it was around 500+ hours too (don't want to try finding the thread on psu forums about total time played and my char is already deleted cuz i was on PS2/PC servers)
I started around 1UP CUP (where this song spammed Club Commune *-e + ist xD)
I kinda miss PSU, but I don't want to deal with XBL .-.
I don't remember the time I spent on my Female Cast but I know it was around 500+ hours too (don't want to try finding the thread on psu forums about total time played and my char is already deleted cuz i was on PS2/PC servers) I started around 1UP CUP (where this song spammed Club Commune *-e + ist xD) I kinda miss PSU, but I don't want to deal with XBL .-.
I play FFXI on XBL because i dont like playing things on my PC (and i love my xbl) but i know i was playing PSU extensively around late 2006. I have a memory of my girlfriend at the time sitting on my bed playing Maple story on my laptop while i played PSU on my 360.
# "Action" and "RPG" re-connected
# Increased variety of client orders
# Map functions changing in real time
# User-created story
# New interface for environmental interactions
# Global support
# Thorough racial balances
# Full user participation events
# Seasonal changes
# New chat system
# New mail functions
# Drastic item synthesis overhaul
# Even wider variety of ways to raise your character
# New direction of event scenes
# Approach from NPCs (possibly a new approach to NPCs?)
# Silhouette changes by add-ons (obscured)
# New photon arts (obscured)
# Community supported content (obscured)
# Additional character customization
# Category-based weapon training system (obscured)
# Implementation of asynchronous communication
# New party system
# Improved enemy AI / cooperation
# Limitless content
# New approach to the game client
# Implementation of a new "life work" (obscured)
# Daily surprises
# "Trump card" system
# Mutual interaction functionality for new and veteran users
I can't wait to play this. I was a huge fan of PSO on Dreamcast, and spent an ungodly amount of hours on PSO for xbox.
I hope you have a good PC lol I don't think it'll come out on consoles.
And i wonder if they kept the "you can name your character whatever and you can make 4 characters with the same name" like they did for the others
I also hope they have a guild system of some sort (forgot if they said so or not, lemme check pso-world)
I really hope it comes to at least one console. I know Sega's had trouble with Microsoft and such, but they'd be missing out on a lot of subscriptions if they don't make it for consoles.
I can't wait to play this. I was a huge fan of PSO on Dreamcast, and spent an ungodly amount of hours on PSO for xbox.
I hope you have a good PC lol I don't think it'll come out on consoles.
And i wonder if they kept the "you can name your character whatever and you can make 4 characters with the same name" like they did for the others
I also hope they have a guild system of some sort (forgot if they said so or not, lemme check pso-world)
I really hope it comes to at least one console. I know Sega's had trouble with Microsoft and such, but they'd be missing out on a lot of subscriptions if they don't make it for consoles.
Honestly, if it does come to consoles, it's gonna be PS3 but they might have to dumb down the graphics or have to use PS3's HDD (also assuming Sony fixes PSN by then)
I can't see it being out on 360 mainly cuz of limitations, unless M$ decides to make a new console with everything improved (but they said they won't, which is just a stupid of them)
I can't wait to play this. I was a huge fan of PSO on Dreamcast, and spent an ungodly amount of hours on PSO for xbox.
I hope you have a good PC lol I don't think it'll come out on consoles. And i wonder if they kept the "you can name your character whatever and you can make 4 characters with the same name" like they did for the others I also hope they have a guild system of some sort (forgot if they said so or not, lemme check pso-world)
I really hope it comes to at least one console. I know Sega's had trouble with Microsoft and such, but they'd be missing out on a lot of subscriptions if they don't make it for consoles.
Honestly, if it does come to consoles, it's gonna be PS3 but they might have to dumb down the graphics or have to use PS3's HDD (also assuming Sony fixes PSN by then) I can't see it being out on 360 mainly cuz of limitations, unless M$ decides to make a new console with everything improved (but they said they won't, which is just a stupid of them)
PS3... if anyone uses the online service in the future... or if they ever get it back up and running and non exploitable. (this is not a fanboy post, i currently own 14 different consoles, and 360 and PS3 are two of them.)
A commenter asked a question if the Arks are supposed to be the Arkz from Phantasy Star Online Episode 3. The spelling of these two factions are slightly different in Katakana. アークズ Arkz is the official spelling of the Card Revolution faction, and アークス Arks is the spelling Japanese news sites use to describe what they saw in the PSO2 trailer.
I was kinda hoping they'd continue where PSO Ep.III left off as the credits end just as Pioneer 2 lands on Ragol. Then again, that'd ruin the scene because I'm pretty sure it was supposed to be a touching moment; the people of Pioneer 2 finally caught a break.
They said they were aiming for a somewhat darker/chaotic atmosphere in this one, didn't they?
History will repeat itself. The planet our heroes find in PSO2 turns out to be a ruined Ragol once again as you explore the remnants of Pioneer 2 and all the facilities they built between Episode 1, 2, and 4. After all, Episode 3 introduced the Great Shadow pulling the strings behind Online's events, similar to the role the Profound Darkness played in the original RPG series.
You, the player, are a member of the planet investigation team called the “Arks.” They travel aboard the space fleet “Oracle” to planets unknown. The first planet you visit is called ナベリウス Navelius (sp?). In the forest area, your first job is to defeat the beasts that roam the land who became brutal.
So far the weapon types revealed are Sword (Hunters) Wired Lance (Hunters), Assault Rifle (Rangers) and Gun Slash (All Classes). The Wired Lance acts kind of like a whip but allows it to latch onto enemies and spin them around (like the new AXE PA in PSP2). The Gun Slash acts the way it did in PSZero.
Not only can you play with the GAME PAD, but you can also play with Mouse and Keyboard!
When 4gamer played the game using the gamepad, they had their buttons set for these actions;
Using Gamepad Buttons
Normal Attack
PA/TECHNIC
Selection/Item Pickup,
Jump/Cancel.
Using L buttons
Lock On/Off
Sub Palette Access (L1)
Left Stick
Character Movement
Auto Run (When Pressed in)
Right Stick
Camera Movement
POV Change (When Pressed in)
Arrow Key
Change Action Palette (Up / Down)
Sub Action Palette Target Change(Left/Right)
Randomly generated fields occur every time you step foot. From the enemies that appear, to the typography of the terrain, to even the events that occur within the mission. You can enjoy fresh gameplay each time.
Surprising events can occur during a run. Situations like, “Kill a number of a certain enemy, or save an ally from the enemy’s trap.”
PSO2 introduces Multi Party areas, allowing multiple parties at the same time. You can have up to 12 players in one area.
This allows you to jump into the air and attack enemies from above. You can also jump over various terrain, utilize it for strategic attacks like sniping enemies from above.
You can use third person shooting to snipe at enemies. In this style, the camera will shift behind you so you can aim precisely at, for example, enemies dropping eggs, or aiming for a head shot.
The general concept of character levels do not exist in PSO2.* Instead PSO2 will use your class level. When you increase your class level, you can learn skills to enable further character growth.
(Specifically regarding this, I’m looking more into what level actually show up, so just bear with me at the moment as to why Famitsu wrote no player levels..キャラクターレベルの概念はなく,クラスと呼ばれる職業のレベルのみとなる。クラスレベルを上げるとスキルを習得可能で,キャラクターを成長させていけるわけだ。Really now?)
As for enemies, a huge enemy is able to grab a hold of you and throw you. Using the Jump action, you can attack the weak point on the back of a dragon who collapsed. Something you could never do before until now
The gun slash allows you to shoot and attack enemies. You can switch over your action by pressing the SHIFT key. This weapon allows you the ability of comboing melee attacks with ranged attacks and finishing it off with a special PA attack (Right mouse button). The range for this weapon is short, and is unreliable against 1 vs many enemies at the same time. It’s attack speed is fast and the gun’s firepower is not as powerful as the Assault Rifle.
The Wired Lance, it has a wide attack range but it has slow attack speed. You wave this weapon to attack about 5 steps ahead of you. You can also grab onto enemies with this weapon and spin them around in a circle. By the way, if you learn a certain skill, you can press SHIFT to defend
According to 4gamer in their playthrough of the game, when they used a recover item, they had to stand still for a brief moment. This might be a concern for you if you are surrounded by powerful enemies. It might be a better opportunity to be healed by a force instead of using a mate.
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At the character creation screen, you can choose one of 3 races, Human, Newman, or Cast. In the next screen you choose your class, Hunter, Ranger, or Force. Character creation is robust allowing you to customize various parts of the body freely. Now you have infinite freedom to create the character you want!
We saw sliders for eyes, ear length and direction, nose and mouth, bust size, arm size and length, leg size and length. We also saw the ability to use hairstyles, beards, tattoos, and even stamps to place on your outer armor.
When they demonstrated character creation they went through several different looks from an old boy, to an old man, to a black muscular then fat guy. According to 4gamer’s observation, you can add up to 3 accessories, and choose among 17 different voices.
For example, after selecting the CAST Race, you can select Hunter, Ranger, or Force class. (This means the whole concept of restricted character classes is thrown out the window! FoCast FTW)
With the Cast parts, you can customize different parts of the body, like the head, arm, legs, body, and the parts size. In addition you can color main body of the armor with several different sub colors.
I'm mad you can adjust the exposure, lol.
If we do get it, I'm gonna make a male though. I had enough females in PSU.
I will make a Caseal though, but I keep mine as actual robots so I don't *** with chest size.