Bst Affinity Merit And Relic Hands

Language: JP EN DE FR
2010-09-08
New Items
426 users online
Forum » FFXI » Jobs » Beast Master » bst affinity merit and relic hands
bst affinity merit and relic hands
First Page 2
Offline
Posts: 21
By cerusa 2010-05-27 19:16:24
Link | Quote | Reply
 
I have maxed bst affinity merit and have the monster gloves+1
kinda curious if this raises the jugs all jugs
to 75?
Offline
Posts: 21
By cerusa 2010-05-27 19:16:45
Link | Quote | Reply
 
 Phoenix.Kryptik
Offline
Server: Phoenix
Game: FFXI
user: phawk23
Posts: 22
By Phoenix.Kryptik 2010-05-27 19:44:31
Link | Quote | Reply
 
Yes it does
 Phoenix.Kryptik
Offline
Server: Phoenix
Game: FFXI
user: phawk23
Posts: 22
By Phoenix.Kryptik 2010-05-27 19:46:12
Link | Quote | Reply
 
Ohh wait it doesnt cap all of the jugs just the HQ's
 Bismarck.Nexdeus
Offline
Server: Bismarck
Game: FFXI
user: Greyfin
Posts: 471
By Bismarck.Nexdeus 2010-05-27 19:46:30
Link | Quote | Reply
 
Not all jugs.
 Asura.Chulol
Offline
Server: Asura
Game: FFXI
user: Chulo
Posts: 25
By Asura.Chulol 2010-05-27 19:58:10
Link | Quote | Reply
 
How on earth did you get Monster Gloves +1?! Bst AF2 is so rare!
 Phoenix.Kryptik
Offline
Server: Phoenix
Game: FFXI
user: phawk23
Posts: 22
By Phoenix.Kryptik 2010-05-27 20:00:41
Link | Quote | Reply
 
Same thing i was wondering Chulol i have the -1 MOnster Gloves but cant get Yellow Mouton or Orpiment to be able to +1 that ***
 Siren.Itachi
Offline
Server: Siren
Game: FFXI
Posts: 970
By Siren.Itachi 2010-05-27 20:43:05
Link | Quote | Reply
 
I think no matter what, jug pets will always remain 0-2 levels bellow the beastmaster, without relic gloves. When relic gloves is thrown into the mix it changes to 0-1 levels bellow the bst.

Also, max beast affinity is like +15 levels so not "all" jug pets will hit the cap of "75".
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-05-27 21:42:16
Link | Quote | Reply
 
Max beast affinity adds 10 levels to jug pets (Cap 75).

Most HQ Jug pets cap at level 63-75. HOWEVER, Sheep and Bunny cap at 55 (65 with max merits)

The others are *All HQ*

Tiger(63)
Mandy(63)
Fly(65)
Funguar(65)
Lizard(65)

the 0-2 Level things on applies to beast pets that aren't already capped... For instance if you spawn a Tiger at level 65 it will always be 63, its cap, same if you spawn it at 66, or 67, however if you spawn it at 63 it has its normal 0-2 Levels under.

with max merits Fly/Funguar/Lizard are able to cap at 75, and Tiger/Mandy 73.

The Relic Gloves are only useful for pets that cap at level 75 (with or without merits), its still very useful for those however.

No NQ pets reach 75 other than Funguar, since they technically have no HQ since they're only bought not crafted, and Technically Homonculus.

Crab
Flytrap
Eft
Beetle
Diremite
Antlion
Cactaur

all cap at 75 (Their HQs) without the use of Merits.
Offline
Posts: 21
By cerusa 2010-05-27 21:53:24
Link | Quote | Reply
 
i got lucky on the hands=)
but ty for all the info any is cool im hard core on bst cant wait till 99=p
[+]
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-05-27 21:55:57
Link | Quote | Reply
 
I just found out theres a good bit of BST pets in the game atm that were never implemented =(

a Crow/Vulture
a (Leech?)
a Coeurl too.
also a HQ HQ Rabbit.

"Lucky Carrot Broth"
something"Blood Broth" (Smelly?)
Mellow Bird Broth
Brain Broth.

Wonder if they'll add those with 80 cap... could really use a leech pet :|
[+]
 Phoenix.Kryptik
Offline
Server: Phoenix
Game: FFXI
user: phawk23
Posts: 22
By Phoenix.Kryptik 2010-05-29 07:41:01
Link | Quote | Reply
 
I'm hoping for a slime I honesatly think that will blow CC out of the water on some mobs
 Ramuh.Seyton
Offline
Server: Ramuh
Game: FFXI
user: seyton
Posts: 19
By Ramuh.Seyton 2010-05-29 08:23:41
Link | Quote | Reply
 
Those .dats have been there since CoP was introducd/implemented. Doubt SE will ever release them fully, unfortunately.
Offline
Posts: 21
By cerusa 2010-05-29 21:11:50
Link | Quote | Reply
 
a slime jug would be very nice,
also a manicor would be cool, that bst npc in past campain battles has one why cant we =(
[+]
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-05-30 12:54:11
Link | Quote | Reply
 
Ramuh.Seyton said:
Those .dats have been there since CoP was introducd/implemented. Doubt SE will ever release them fully, unfortunately.

I Don't know, those Blue/Pink/White Armor they showed in the update notes have been in the game since i think ToAU and they're releasing them.

Theres a good chance we might see these new pets with the level cap increase... i personally hope for an uncapped Rabbit :|, Rabbits TP Moves are so damn broken.

theres definitely a .dat for Leech Pet, i think FattyFanard or something, honestly i don't recall...

We need 1, i don't care which, but we need 1 Amorph and 1 Bird pet just so we can complete the second ecosystem cycle... we have the Aquans why not the other two :\?
[+]
 Quetzalcoatl.Kouryuu
Offline
Server: Quetzalcoatl
Game: FFXI
user: Antonaki
Posts: 206
By Quetzalcoatl.Kouryuu 2010-05-30 13:32:54
Link | Quote | Reply
 
Phoenix.Kryptik said:
Same thing i was wondering Chulol i have the -1 MOnster Gloves but cant get Yellow Mouton or Orpiment to be able to 1 that ***

Orpiment can be mined in Ifrits Cauldron and the rate isnt to sad. People rarely mine anywhere but Mount Z nowadays so its pretty easy to find mining spots. i got lucky and bought the last i needed for like 1k each. have +1 hands/feet/head now.
 Carbuncle.Laitha
Offline
Server: Carbuncle
Game: FFXI
user: Laitha
Posts: 102
By Carbuncle.Laitha 2010-06-02 10:44:29
Link | Quote | Reply
 
I mined the item and made the leather item for my minus 1. I can make the leather for any beast on carby.
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-06-17 10:19:55
Link | Quote | Reply
 
Ramuh.Seyton said:
Those .dats have been there since CoP was introducd/implemented. Doubt SE will ever release them fully, unfortunately.

Teehee They're releasing most of them now =3

 Lakshmi.Zeosilot
Offline
Server: Lakshmi
Game: FFXI
user: Zeosilot
Posts: 126
By Lakshmi.Zeosilot 2010-06-17 10:25:44
Link | Quote | Reply
 
Asura.Karbuncle said:
Ramuh.Seyton said:
Those .dats have been there since CoP was introducd/implemented. Doubt SE will ever release them fully, unfortunately.

Teehee They're releasing most of them now =3

lol..
 Bahamut.Cerusa
Offline
Server: Bahamut
Game: FFXI
user: cerusa
Posts: 12
By Bahamut.Cerusa 2010-06-17 10:28:23
Link | Quote | Reply
 
bout dam time..i wonder what the mats will be to craft?
not to mention bst pet Dmg- at 76 will be nice~.^b
 Lakshmi.Zeosilot
Offline
Server: Lakshmi
Game: FFXI
user: Zeosilot
Posts: 126
By Lakshmi.Zeosilot 2010-06-17 10:39:55
Link | Quote | Reply
 
In addition to...

***Stout Servant BST Lv.78 Reduces damage taken by pet.***

Fencer BST Lv.80 Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.

Resist Amnesia BST Lv.15 Gives you a slight resistance against amnesia.

Stout Servant sounds pretty awesome.
[+]
Offline
Posts: 21
By cerusa 2010-06-17 11:20:16
Link | Quote | Reply
 
oops my bad thought it was 76=(
miss read
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-06-17 11:32:15
Link | Quote | Reply
 
Totally looking forward to this as well.

The idea of Blaster, as well as possibly a uncapped or high capping Bunny pet, and a HQ Funguar makes me tingle.

The JA/JT's are super awesome as well.

The Fencer JT, just sound sexy, i hope its good.
 Valefor.Angeluzun
Offline
Server: Valefor
Game: FFXI
user: Angeluzun
Posts: 616
By Valefor.Angeluzun 2010-06-17 12:23:57
Link | Quote | Reply
 
hmmm Fencer, had forgotten about that. Regardless, /dnc is the optimal sub of choice for bst
 Unicorn.Ninetales
Offline
Server: Unicorn
Game: FFXI
user: Azulmagia
Posts: 368
By Unicorn.Ninetales 2010-06-17 12:26:22
Link | Quote | Reply
 
Fencer + Temperance Axe + Muse Tariqah + Primal Rend GO GO GO
 Valefor.Angeluzun
Offline
Server: Valefor
Game: FFXI
user: Angeluzun
Posts: 616
By Valefor.Angeluzun 2010-06-17 12:41:41
Link | Quote | Reply
 
uhh haven't checked in a while but umm I think Fencer won't do anything for Primal Rend since its a magical ws?
[+]
 Unicorn.Ninetales
Offline
Server: Unicorn
Game: FFXI
user: Azulmagia
Posts: 368
By Unicorn.Ninetales 2010-06-17 12:45:12
Link | Quote | Reply
 
Valefor.Angeluzun said:
uhh haven't checked in a while but umm I think Fencer won't do anything for Primal Rend since its a magical ws?
Uh? Elemental WSs are modded by TP, too; Re: Martial Axe, also Tachi: Kagero, Goten, etc.
[+]
Offline
Posts: 86
By Tzaellia 2010-06-17 12:52:57
Link | Quote | Reply
 
Valefor.Angeluzun said:
uhh haven't checked in a while but umm I think Fencer won't do anything for Primal Rend since its a magical ws?

I want to agree with this. Especially since sneak attack doesn't stack with Primal Rend.
[+]
 Valefor.Angeluzun
Offline
Server: Valefor
Game: FFXI
user: Angeluzun
Posts: 616
By Valefor.Angeluzun 2010-06-17 12:57:35
Link | Quote | Reply
 
Oh I see my mistake, I was referring to the fact that the increase to critical hits wouldn't "do anything for Primal Rend since it's a magical ws" while you were talking about the TP bonus to ws. Still, Primal Rend can't crit which was my point.
[+]
 Asura.Karbuncle
Offline
Server: Asura
Game: FFXI
user: Karbuncle
Posts: 2169
By Asura.Karbuncle 2010-06-17 13:05:41
Link | Quote | Reply
 
Valefor.Angeluzun said:
Oh I see my mistake, I was referring to the fact that the increase to critical hits wouldn't "do anything for Primal Rend since it's a magical ws" while you were talking about the TP bonus to ws. Still, Primal Rend can't crit which was my point.

Aye, the TP bonus is the biggest thing i see with Fencer. Hope its something good, i'd take ~50%, hope for 100% but that seems to generous.
First Page 2
Log in to post.