this is actually what I personally use for Reso - but like I said, I only use RAG during MS on WAR and when I'm on DRK its usually for the benefits that Apoc brings.
ItemSet 296375
April 29, 2013 Version Update |
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April 29, 2013 Version Update
this is actually what I personally use for Reso - but like I said, I only use RAG during MS on WAR and when I'm on DRK its usually for the benefits that Apoc brings.
ItemSet 296375 itchi508 said: » consistently is the key word, yes well geared and buffed dd's will hit a 7k once or twice a run, that's not constancy. i did see a few 5-6k stacked mercy strokes prior to the 1hand update, I'm sure 7k is mathematically possible, but its a once in a lifetime number. adl is fairly squishy at this point in the game This thread should just be changed to why you should 5/5 resolution.
Odin.Jassik said: » 5-6k stacked mercy strokes He said exenterator! and pre update! what's going on in this thread guys
did someone mention something about apocalypse Do you even read? We're getting monthly updates.
Leviathan.Kincard said: » what's going on in this thread guys did someone mention something about apocalypse no one is ever going to mention farsha, twash, nagi, kannagi, almace in the same league as apoc- ever. So guys
Apocalypse vs Ragnarok Ragnarok.Agerknux said: » So guys Apocalypse vs Ragnarok itchi508 said: » Double Minuet, (soul voiced) 11 on Chaos + W.e 2nd roll (I prefer fighter's ~) and the DRK and WAR would have close to 2k attack on ws ~ On an attack starved WS with huge STR modifiers I could envision a 7k ws, as I see 4k consistently in normal zones without buffs. IE athomik doing 4k as DRG in Reive. a 7k Externator on thief however.... New Reive Polearm What a waste of an update. Where are the merits/AF for GEO and RUN already?
OMG!! THEY USED TO GIVE US ONE UPDATE EVERY 3 MONTHS NOW THEY DO IT ONCE A MONTH THIS IS HORRIBLE I QUIT TANAKACHAKA GAME IS DYIING LATIFAH RULEZ
Those would come in a major update I'd think, this is just a minor one.
Shiva.Taruzhul said: » What a waste of an update. Where are the merits/AF for GEO and RUN already? They did say in the update preview that there would be a "host" of job updates. AF1-3 and merits could very well be some of them. Edit: They said bevy, not host. My mistake. Scars of Adoulin came out a lot faster than anyone anticipated.
Valefor.Sehachan said: » If you're going to use that argument you might as well quit the job and use a different weapon entirely such as Armageddon Depends on the mood of course as this is generally better for most situations Pretty good driving/road trip music, doesn't wear on the ears if you decide to repeat it for awhile Resolution is not THAT great of a WS on paper. Compare Resolution to Stardiver, they're virtually the same, except Resolution has an Attack penalty. It's the jobs's JAs that use Resolution which make it powerful. When you stack Reso with minuets/chaos roll+ Souleater/Mighty Strikes/Restraint, that's what makes it do 5-6k.
Reso has a 3.6 ftp and -15% attack penalty Stardiver is 3.0 ftp and no attack penalty. Polearms have better DMG rating than GS too which should be a factor. reso does 3-6k, stardiver does 1.8-3k. Its due to the buffs the jobs that use reso receive that make it boss, the WS is actually pretty meh. Asura.Ina said: » Asura.Rekin said: » Sylph.Jrpg said: » Asura.Ina said: » Shiva.Malicus said: » They had talked about making Stage1 of every WS 65% then increase 5% with further levels. So people could merit more then 3 WS for jobs they use. Edit: I should elaborate and say any job where the merit WS is relevant to you. This basically, unless they let us have more merits to use overall (which is what I really want). Would it be game-breaking for us to have four or five 5/5 merited weapon skills? Personally I think they should make abby require lev 60 to enter and tombs of valor be level specific to what page you can flag. For instance a level 10-30 person being ably flag for level 80 mobs... Help bring back xp partys and people learning the jobs and getting skills. Ophannus said: » Resolution is not THAT great of a WS on paper. Compare Resolution to Stardiver, they're virtually the same, except Resolution has an Attack penalty. It's the jobs's JAs that use Resolution which make it powerful. When you stack Reso with minuets/chaos roll+ Souleater/Mighty Strikes/Restraint, that's what makes it do 5-6k. Reso has a 3.6 ftp and -15% attack penalty Stardiver is 3.0 ftp and no attack penalty. Polearms have better DMG rating than GS too which should be a factor. reso does 3-6k, stardiver does 1.8-3k. Its due to the buffs the jobs that use reso receive that make it boss, the WS is actually pretty meh. Ophannus said: » Resolution is not THAT great of a WS on paper. Compare Resolution to Stardiver, they're virtually the same, except Resolution has an Attack penalty. It's the jobs's JAs that use Resolution which make it powerful. When you stack Reso with minuets/chaos roll+ Souleater/Mighty Strikes/Restraint, that's what makes it do 5-6k. Reso has a 3.6 ftp and -15% attack penalty Stardiver is 3.0 ftp and no attack penalty. Polearms have better DMG rating than GS too which should be a factor. reso does 3-6k, stardiver does 1.8-3k. Its due to the buffs the jobs that use reso receive that make it boss, the WS is actually pretty meh. Well the reason why I said Reso is a 'meh' ws is because people are seemingly fearful that a Reso nerf is coming soon when in reality, it's already a very lackluster WS, it's just the buffs and stacked JAs that make it ridiculous.
Hell if DRG had half the JAs that DRK or WAR had, Stardiver would do as much too since we have the same WS gear as those jobs(we need less ATT than they do because Star doesnt have the -attack penalty, but we just lack Souleater/Retraint/Mighty Strikes this thread has too many of FFXIAH's notorious retards
Ophannus said: » Well the reason why I said Reso is a 'meh' ws is because people are seemingly fearful that a Reso nerf is coming soon when in reality, it's already a very lackluster WS, it's just the buffs and stacked JAs that make it ridiculous. Hell if DRG had half the JAs that DRK or WAR had, Stardiver would do as much too since we have the same WS gear as those jobs(we need less ATT than they do because Star doesnt have the -attack penalty, but we just lack Souleater/Retraint/Mighty Strikes but doesn't drg get jumps which does some decent instant damage along with gaining tp from those abilities which results in performing multiple weaponskills back2back in quick succession ?? or does the damage from the wyvern's attacks and stuff along with ws/auto attacks/abilities from the drg itself pales in comparison ? Quetzalcoatl.Kenrusai said: » this thread has too many of FFXIAH's notorious retards Quote: but doesn't drg get jumps which does some decent instant damage along with gaining tp from those abilities which results in performing multiple weaponskills back2back in quick succession ?? or does the damage from the wyvern's attacks and stuff along with ws/auto attacks/abilities from the drg itself pales in comparison ? On fodder yes, in legion etc no. wyvern is dead 90% of the time which means gimped jump damage/tp return. drg auto attack isnt 'bad' but we lack native JA haste i.e LR/Hasso natively. Our WS damage cant be enhanced with JAs so they do lackluster damage ~1800-2400. We can do them more frequenlty with jumps but it takes 2-3 of our WS to match a souleater or mighty strikes resolution. WAR/SAM get bererk+Hasso, DRK/SAM gets hasso+LR, SAM/WAR gets hasso+berserk, but DRG has to choose between EITHER hasso OR berserk, we can't get both like WARs, SAMs and DRKs can. The wyvern damage, assuming its alive isnt much in legion. Wyvern hits for 70-90 on fodder with 350ish breaths but 50-60 in legion with 10-20 dmg breaths. |
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