Wow H2h just raped Spharai even more than it had been already. So glad I didnt make that tanking weapon now lmao.
Huh? Spharai are still better, not that I'm advocating for them being a particularly worthwhile investment. Even at a glance, it's pretty obvious.
Spharai (afterglow): DMG:+140 Delay:+86 Attack+60 Hand-to-Hand skill +269 Guarding skill +269 Magic Accuracy skill +228 Enhances "Counter" effect V "Final Heaven" Aftermath: "Subtle Blow"+10 "Kick Attacks"+15
Jolt Counter: DMG:+145 Delay:+96 STR+10 VIT+10 Accuracy+25 Hand-to-Hand skill +242 Guarding skill +242 Magic Accuracy skill +188 "Counter"+15 Attack during "Counter" varies in proportion to Attack of target.
Should be plain to see that Skill+27, Atk+60, and an easy to maintain relic AM effect of KA+15 outweighs slightly higher (but similar) DMG/delay, STR/VIT+10 (15 for the +1), and Acc+25 (30 for the +1). It's not even close in uncapped atk situations, though admittedly closer when capping attack.
Sticking them into my spreadsheet for Apex Crabs with decent buffs, I don't even get Jolt Counters/+1 beating previous best non-RMEA like Comeuppances/+1 or well augmented Condemners. More in line with NQ being roughly a sidegrade to Denouements, HQ being a bit better than that. Doesn't account for the counter buff too, but LOL tanking things on MNK anyway. Not a bad weapon, but nothing that amazing.
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Thought/Hope/Fulfillment Crystal
Moonbow items
Seems pretty likely these are crafting items dropped in Omen by the Glassy NMs and zone bosses.
They're basically saying BLU isn't getting nice things any more until they're able to build up some other jobs for balance, huh?
I'm digging this for my alt/mule's WHM RDM melee sets tho!
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Glassy Thinker move adjustments
Just throwing this out there, but is it possible that there's supposed to be a gimmick that the Thinker was intended to NOT use Pain Sync (or to always use a particular other move) if it has particular debuffs on it?