I recetly made a bunch of SC's and one thing I am seeing is sometimes if I macro to fast, the gear will get stuck on a set.
For example
I Sneakattack then WS, it gets stuck on WS set.
Anyway to fix this problem? Below is my thf XML (basic i know :D)
<?xml version="1.0" ?>
<spellcast>
<config debug="false" requiredversion="2.17" />
<variables>
</variables>
<sets>
<group name="Thief|THF" default="yes">
<!-- Standard Sets -->
<set name="TP">
<head>Raider's Bonnet +2</head>
<neck>Rancor Collar</neck>
<lear>Brutal Earring</lear>
<rear>Suppanomimi</rear>
<body>Thaumas Coat</body>
<hands>Assassin's armlets +2</hands>
<lring>Epona's Ring</lring>
<rring>Rajas Ring</rring>
<back>Atheling Mantle</back>
<waist>Twilight Belt</waist>
<legs>Raider's culottes +2</legs>
<feet>Raider's poulaines +2</feet>
<range>Raider's boomerng</range>
</set>
<set name="Idle">
<head>Raider's Bonnet +2</head>
<lear>Brutal Earring</lear>
<rear>Suppanomimi</rear>
<body>Thaumas Coat</body>
<hands>Assassin's armlets +2</hands>
<neck>Twilight Torque</neck>
<rring>Dark Ring</rring>
<lring>Shadow Ring</lring>
<back>Shadow Mantle</back>
<waist>Twilight Belt</waist>
<legs>Raider's culottes +2</legs>
<feet>Fajin boots</feet>
<ranged>Raider's boomerng</ranged>
</set>
<set name="Other">
<head>Lux Pugio</head>
<neck>Coruscanti</neck>
<lear>Thief's Knife</lear>
<rear>Raider's Bmrng.</rear>
<body>Red Curry Bun</body>
<hands>Raid. Bonnet +2</hands>
<lring>Asn. Armlets +2</lring>
<rring>Raid. Armlets +2</rring>
<back>Raid. Culottes +2</back>
<waist>Asn. Poulaines +2</waist>
<legs>Raid. Poulaines +2</legs>
<rear>Ocelo. Headpiece</rear>
<hands>Reraise Hairpin</hands>
<feet>Kindred's Crest</feet>
<lring>Beastmen's Seal</lring>
<rring>Kindred's Seal</rring>
<back>H. Kindred Crest</back>
<back>Rubicund Cell</back>
<back>Instant Warp</back>
</set>
<!-- Weaponskill Sets -->
<set name="Evi">
<head>Ocelomeh headpiece</head>
<body>Toci's harness</body>
<hands>Raider's armlets +2</hands>
<legs>Thaumas kecks</legs>
<feet>Assassin's poulaines +2</feet>
</set>
<set name="SA">
<head>Ocelomeh headpiece</head>
<body>Toci's harness</body>
<hands>Raider's armlets +2</hands>
<legs>Thaumas kecks</legs>
<feet>Assassin's poulaines +2</feet>
</set>
</group>
</sets>
<rules>
<!-- Weaponskill Rules -->
<if spell="Eviseration">
<action type=aftercastdelay delay="1" />
<action type="equip" when="precast" set="Evi" />
<action type="equip" when="aftercast" set="TP" />
</if>
<if spell="Sneak Attack">
<!-- Normal SA gear. -->
<action type="equip" when="precast" set="SA" />
<action type="equip" when="aftercast" set="TP" />
<action type=aftercastdelay delay="7" />
</if>
<!-- Utility Rules -->
<if spell="Autoset">
<if status="idle">
<action type="equip" when="idle" set="idle" />
</if>
<elseif status="engaged">
<action type="equip" when="engaged|aftercast" set="TP" />
</elseif>
</if>
</rules>
</spellcast>
<spellcast>
<config debug="false" requiredversion="2.17" />
<variables>
</variables>
<sets>
<group name="Thief|THF" default="yes">
<!-- Standard Sets -->
<set name="TP">
<head>Raider's Bonnet +2</head>
<neck>Rancor Collar</neck>
<lear>Brutal Earring</lear>
<rear>Suppanomimi</rear>
<body>Thaumas Coat</body>
<hands>Assassin's armlets +2</hands>
<lring>Epona's Ring</lring>
<rring>Rajas Ring</rring>
<back>Atheling Mantle</back>
<waist>Twilight Belt</waist>
<legs>Raider's culottes +2</legs>
<feet>Raider's poulaines +2</feet>
<range>Raider's boomerng</range>
</set>
<set name="Idle">
<head>Raider's Bonnet +2</head>
<lear>Brutal Earring</lear>
<rear>Suppanomimi</rear>
<body>Thaumas Coat</body>
<hands>Assassin's armlets +2</hands>
<neck>Twilight Torque</neck>
<rring>Dark Ring</rring>
<lring>Shadow Ring</lring>
<back>Shadow Mantle</back>
<waist>Twilight Belt</waist>
<legs>Raider's culottes +2</legs>
<feet>Fajin boots</feet>
<ranged>Raider's boomerng</ranged>
</set>
<set name="Other">
<head>Lux Pugio</head>
<neck>Coruscanti</neck>
<lear>Thief's Knife</lear>
<rear>Raider's Bmrng.</rear>
<body>Red Curry Bun</body>
<hands>Raid. Bonnet +2</hands>
<lring>Asn. Armlets +2</lring>
<rring>Raid. Armlets +2</rring>
<back>Raid. Culottes +2</back>
<waist>Asn. Poulaines +2</waist>
<legs>Raid. Poulaines +2</legs>
<rear>Ocelo. Headpiece</rear>
<hands>Reraise Hairpin</hands>
<feet>Kindred's Crest</feet>
<lring>Beastmen's Seal</lring>
<rring>Kindred's Seal</rring>
<back>H. Kindred Crest</back>
<back>Rubicund Cell</back>
<back>Instant Warp</back>
</set>
<!-- Weaponskill Sets -->
<set name="Evi">
<head>Ocelomeh headpiece</head>
<body>Toci's harness</body>
<hands>Raider's armlets +2</hands>
<legs>Thaumas kecks</legs>
<feet>Assassin's poulaines +2</feet>
</set>
<set name="SA">
<head>Ocelomeh headpiece</head>
<body>Toci's harness</body>
<hands>Raider's armlets +2</hands>
<legs>Thaumas kecks</legs>
<feet>Assassin's poulaines +2</feet>
</set>
</group>
</sets>
<rules>
<!-- Weaponskill Rules -->
<if spell="Eviseration">
<action type=aftercastdelay delay="1" />
<action type="equip" when="precast" set="Evi" />
<action type="equip" when="aftercast" set="TP" />
</if>
<if spell="Sneak Attack">
<!-- Normal SA gear. -->
<action type="equip" when="precast" set="SA" />
<action type="equip" when="aftercast" set="TP" />
<action type=aftercastdelay delay="7" />
</if>
<!-- Utility Rules -->
<if spell="Autoset">
<if status="idle">
<action type="equip" when="idle" set="idle" />
</if>
<elseif status="engaged">
<action type="equip" when="engaged|aftercast" set="TP" />
</elseif>
</if>
</rules>
</spellcast>