Best Class To Solo New Content?

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » General » Best class to solo new content?
Best class to solo new content?
 Ragnarok.Rintsumi
Offline
Server: Ragnarok
Game: FFXI
user: Rintsumi
Posts: 8
By Ragnarok.Rintsumi 2019-09-11 06:36:58
Link | Quote | Reply
 
So I've come back a couple weeks ago, after taking a long break just as Seekers of Adouling was being released, so it's my first time playing it along all the new content. The first days were pretty rough, I had dozens of tabs, most with extremly long come back guides, it was overwhelming, I could only grasp a little fraction, I Discover the Survival guides on my third day or so after movin old school, even taking a few airships between towns.

So anyway, now I'm already used to everything, RoE, advanced on RoV questline... When I left the game I had my main, DRK with the full Empy+2 along other classes I use, and was working on Caladbolg and Ragnarok. I left with 39/50 lanterns, I finished farming them pretty easily with trusts and DNC, but after changing to the IL119 Bayld set, even as Dark I could solo the fish. I upgraded and tried Isgebind, it was pretty easy too stunning all it's casts.

So right now I wanted to finish Ragnarok, had to get used to Dyna again, I farmed either as BST, DNC or THF before the expansion depending if I was alone or with a friend, after I came back I farmed around 350 currency on Valkurm, I started to get used and change strategies, getting the right trusts, and with a locked THF, Mumor, Uka, Mayakov, Luzaf and Volker (Since he has Provoke for another JA and with jobs locked Trion and these wouldn't be much help) I get 650 single coins, usually 750 with the white proc.

Sorry for this long introduction, I just want to let you guys know my current state to make sure I'm now doing anything stupid, even if Caladbolg ends up being much better, I always wanted a Ragnarok, and I think once I finish it will be much easy to reach the second to last stage I'm planning to leave it (Just before the 250 Umbral Marrows, I rather start working on Caladbolg at this point) plus the augmentation of course.

So basically, I'd like to do Ambuscade, do thinks like farming the Ark Angels trusts and reforging items, but I think Dark it's better suited to play with people, at least with my current gear. So I was thinking on working on a second "main" class, a really good one at soloing.

As I said I have Beastmaster, the 5 3k Bayld armor pieces, some Empy+2 for macros, and just got the Sparks and Bayld axes. I tried Ambuscade on Very Easy (the easy one too where you fight a single enemy mantis) I purchased Jug Of Tantalizing Broth since it's one of the few that I think are good ones on sale. It got wiped after a certain attack, then summoned Falcorr and I had the impression it managed the damage better, but maybe it's just me doing something wrong. I managed to beat this one and get 100 points, yet in the second one Apururu died almost at the start of the battle (the bull died again) and Falcorr managed to survive until 15% HP remained where we wiped together.

[TL:DR] So yeah, basically I'd love to hear which are really good classes to solo, and also I want to have fun leveling again something, classes I love would be Summoner which already have all summons up to Diablo and the basic gear, other I always been interested in playing is BLU, in both cases I love the armors of SMN and BLU, and I think both would be pretty fun to play too. In the case of BST I really just leveled it to farm Dyna for Ragnarok before Adoulin, I don't dislike the class, but it doesn't bring as much excitement as others would.

I really would love to hear which ones are good classes for this purpose, and maybe the content progression I should make with them to gear them and eventually gear my DRK using one of these. Again I love SMN and BLU, but if there is a class that's far beyond than these in soloing, I'd consider it.
[+]
 Asura.Aerox
Offline
Server: Asura
Game: FFXI
Posts: 77
By Asura.Aerox 2019-09-11 06:53:33
Link | Quote | Reply
 
Hey welcome back. Don't need to do the 250 umbral marrows for Rag just the 5 to get to 99 then 300 plutons for 119 and 10k plutons for the afterglow (about 40m on Asura atm)

Drk with trusts can probably solo a lot of stuff just fine, i've seen people do Omen bosses on it. But you'll probably need a lot more gear for that.

If you love Blu i would recommend it for soloing though until your DRK has more best in slot pieces and an apoc :)
Offline
Posts: 2200
By Taint 2019-09-11 07:00:47
Link | Quote | Reply
 
BLU is an amazing job for catching up and playing solo.

Fairly easy to gear up and a very high ceiling to work towards.
 Asura.Reichleiu
Offline
Server: Asura
Game: FFXI
user: Reichleiu
Posts: 388
By Asura.Reichleiu 2019-09-11 07:18:29
Link | Quote | Reply
 
DRK can probably solo most of the content you're asking about, once you have all your gear sets sorted out. Not necessarily all top-tier gear, just gear for every set. (DT, Hybrid, Magic Evasion, Fast Cast, to go along with your TP and WS sets)

That being said, there are three jobs that can solo almost any content in the game – Runefencer, Blue Mage, and Puppetmaster. I would add in Red Mage and Summoner as strong solo as well.

  • Runefencer + Trusts can solo almost anything, even some extremely high tier content. While that takes a lot of gear, the barrier for entry to solo mid-tier content is probably pretty low

  • Blue Mage can kind of do a little bit of everything very easily without much gear investment, just takes time getting all the proper spells.

  • Puppetmaster has a built in Tank or DD pet, and can DD alongside it.

  • Red Mage offers a lot of utility, and once you get it geared enough you can render some monsters near harmless. Similar to how they soloed back in the day, a good Red Mage can nullify the enemy and slowly whittle it down to 0.

  • Summoner can walk into any of the older high tier battlefields and face-roll them for gear/gil items.


Any job can solo with trusts though. I solo mostly on Dragoon and Corsair with trusts. Usually the setup I use is WHM BRD BRD RDM WHM, or WHM BRD BRD RDM Ayame. (for easy light or dark skillchains)

I'm sure Dark Knight can do the same.
 Ragnarok.Rintsumi
Offline
Server: Ragnarok
Game: FFXI
user: Rintsumi
Posts: 8
By Ragnarok.Rintsumi 2019-09-11 07:43:54
Link | Quote | Reply
 
Thanks so much for all the replies! And yes Aeros, I meant to say to do up to the 5 Umbral Marrow, since 250 it's pretty crazy and unreachable for me, and rather than spend all that money on the last upgrade I'll start working on Caladbolg while having a good weapon to play as DRK. So I think I'm going to try BLU, again one of the reasons too it's that I really felt in the mood to level something again to take a break from Dynamis and I really like BLU and SMN.
 Asura.Sirris
Offline
Server: Asura
Game: FFXI
user: Safiyyah
Posts: 237
By Asura.Sirris 2019-09-11 08:34:36
Link | Quote | Reply
 
Beastmaster is still a great solo job but you need job points and preparation (and some sets, not perfect). You also need to know fights and use the appropriate pet.

I typically solo on puppetmaster because it's safer, though. Stuff like 135 UNMs, last month's Vol 1 Ambuscade on VD, sky gods... puppetmaster can solo stuff other jobs can only dream of.

The two pet jobs kinda specialize in different kinds of soloing, though. For fights with multiple mobs BST is better. For fights against a single mob, where there's no Doom, PUP is generally your ticket.

Blue mage is great solo too, lots of tools, but I rarely use my mythic BLU alt to solo stuff. Pets are just easier and more consistent for me, but I mostly play pet jobs anyway lol.
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 550
By Leviathan.Andret 2019-09-11 09:27:26
Link | Quote | Reply
 
Bst is a great solo job but it's primarily for really soloing content rather than farming or playing with people.

Pup is a better choice as it does have moments playing with people and works well teaming up with some other jobs.

Honestly, Drg is what I would recommend for totally fresh out of lv99 job to clear content and earn some money from sparks.

Drg isn't amazing in anyway but it is very strong when you don't have top notch gear and soloing. It can solo a fair bit of ambu without anything great.

Next I would recommend would be Whm, Geo or Cor.

Whm has really low gear requirement. Other than Cure and refresh set as 'mandatory' you would only need fast cast and meva set. You might want the magic acc. sometimes but not many people would ask for whm to enfeeble much. What tough about this job is you have to spend time leveling healing, enhancing and probably divine and enfeeble.

Geo has a moderate gear requirement. However, most of the equipment would be lv109~119 already so you actually need less steps to gear this job. Geo, Refresh, Fast Cast, Cure potency and magic accuracy. You only need to spend time leveling geo skills.

Cor has a higher gear requirement. At least enough accuracy to melee, a WSD set for Savage Blade and hopefully Phantom Roll +7. It's expensive for top notch gear. Still, it's very straight forward.
 Asura.Pergatory
Offline
Server: Asura
Game: FFXI
user: Pergatory
Posts: 1052
By Asura.Pergatory 2019-09-11 09:54:31
Link | Quote | Reply
 
For what it's worth, SMN is a fantastic solo job with no multiple characters needed. I tend to prefer it over RUN. I don't think DRK would hold a candle to it, honestly.
[+]
 Ragnarok.Rintsumi
Offline
Server: Ragnarok
Game: FFXI
user: Rintsumi
Posts: 8
By Ragnarok.Rintsumi 2019-09-11 12:09:01
Link | Quote | Reply
 
Asura.Pergatory said: »
For what it's worth, SMN is a fantastic solo job with no multiple characters needed. I tend to prefer it over RUN. I don't think DRK would hold a candle to it, honestly.

And how do you think (or anyone else reading this) it compares to BLU? Since I'd make an empy for either of them I chose, Nirvana or Tizona I should carefuly chose one, it doesn't mean I wouldn't play the other for fun, since I like both, but don't see myself making both mythic (I'm still unaware how long this process will be since never started a Mythic yet).
 Ragnarok.Blindphleb
Offline
Server: Ragnarok
Game: FFXI
Posts: 1432
By Ragnarok.Blindphleb 2019-09-11 12:27:17
Link | Quote | Reply
 
I'm in a similar place. I leveled Rune and Blu because of the reasons listed in this thread. I'm still working on gearing them both. I have had a bunch of fun on Rune but have run into a wall recently where it just doesn't put out enough damage for solo content. I'm hoping with better gear this won't be much of a problem. I haven't been able to test Blu in those same situations yet because I'm still gearing it up and gathering spells, but I think it might work better because of how self sufficient it is with buffs.
 Lakshmi.Avereith
Offline
Server: Lakshmi
Game: FFXI
user: Lilianna
Posts: 104
By Lakshmi.Avereith 2019-09-11 12:49:58
Link | Quote | Reply
 
Blu is going to be really good for zerg-style solos when you're geared really well.

You can buff yourself to capped haste/attack bonus/defense up/magic defense up/phalanx/blink. qultada/sylvie attack buff you, and since you can cap your own haste you don't need ulmia out, koru or KoH come in with the dia III and other help, and ygnas does his best to heal and remove sleeps, last trust slot generally another mage/helper for heals or other buffs/debuffs on the enemy.

Pop the mob and cue the Expiacion spam (with 3k tp at start of course that you pre tp'd) for huge dmg while watching for blink to drop for occultation recast. Anything easy enough and without gimmicks just gets destroyed, and you can even handle adds with dream flower, etc.

Anything that drags on too long or is super gimmicky of a fight isn't going to be too fun because of your trusts missing cures or just dying off to AoE dmg or bad statuses, but for the squishy mobs blu definitely makes it easy

edit: And yes, a lot of jobs have the same benefits and can do the same, I only mention blu because it's the only one I have personally :o
 Leviathan.Andret
Offline
Server: Leviathan
Game: FFXI
user: Andret
Posts: 550
By Leviathan.Andret 2019-09-11 14:09:31
Link | Quote | Reply
 
If you are limited to spark gear, 0 jp and ambu NQ gear then none of the "great" jobs are worth it imo.
 Quetzalcoatl.Beaztmaster
Offline
Server: Quetzalcoatl
Game: FFXI
Posts: 125
By Quetzalcoatl.Beaztmaster 2019-09-11 14:47:31
Link | Quote | Reply
 
bst!


[+]
 Bahamut.Celebrindal
Offline
Server: Bahamut
Game: FFXI
Posts: 40
By Bahamut.Celebrindal 2019-09-11 15:01:10
Link | Quote | Reply
 
Give yourself steady progress and no one is limited to NQ ambu gear, only time. You can easily have a full +2 set for one job quickly- as in within 2 months and that's still building capes.

a quick word on RUN soloing. It has felt like for me that initially, you'll progress very quickly as you first start RUN and gather gear/understand the mechanics of the job. Then you'll hit that "wall" you mentioned, even as you slowly build up more gear for it. Then, all of a sudden almost, you'll break through that wall and it'll be a beast. Keep pushing when you hit that wall- its more than worth it.

I've seen pet job specialists do amazing things with their PUP, BST, or SMN at times, and its certainly going to be high on anyone's list. As I don't play those jobs I'll forgo any serious comments on them, just know that across the community they're respected for their solo play without question. The only debate comes when you've spent so much time and gil gearing up one of those three what kind of dynamic you fit in to when it comes to alliance play (outside of the SMN burns you can find more than enough information on, its just that SE is making more recent content "unburnable"). That pet job you build for soloing will always have a role in your personal arsenal, even if just a gil maker, but eventually you'll need other party-friendly options.
 Asura.Nuance
Offline
Server: Asura
Game: FFXI
user: Crion
Posts: 95
By Asura.Nuance 2019-09-11 15:07:45
Link | Quote | Reply
 
I’m biased toward RDM myself.

It takes a bit of work but in the end it’s a job that covers a plethora of potential positions in alliance settings and has superb solo capabilities for tons of stuff.
[+]
 Asura.Spencetaru
Offline
Server: Asura
Game: FFXI
user: Spencex
Posts: 3
By Asura.Spencetaru 2019-09-12 09:20:24
Link | Quote | Reply
 
When someone asks about solo my guess is that they don't mean normal content, all jobs can solo normal content more or less. It's much more interesting to talk about difficult content that might only be solo-able by one or a few classes, specifically PUP, SMN, BST, BLU, SCH and NIN comes to mind.

Pet classes overall has the advantage of the pet tanking for you which is a pretty big advantage.

I'm curious myself between PUP, SMN and BLU who can solo the most difficult content, I'm not too familiar with BLU and SMN solo capabilities these days as I just got back to the game but I've seen PUP do some pretty cool stuff like soloing VD Frog in last ambuscade and pretty fast as well.
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 382
By Asura.Shiraj 2019-09-13 00:43:14
Link | Quote | Reply
 
Asura.Spencetaru said: »
When someone asks about solo my guess is that they don't mean normal content, all jobs can solo normal content more or less. It's much more interesting to talk about difficult content that might only be solo-able by one or a few classes, specifically PUP, SMN, BST, BLU, SCH and NIN comes to mind.

Pet classes overall has the advantage of the pet tanking for you which is a pretty big advantage.

I'm curious myself between PUP, SMN and BLU who can solo the most difficult content, I'm not too familiar with BLU and SMN solo capabilities these days as I just got back to the game but I've seen PUP do some pretty cool stuff like soloing VD Frog in last ambuscade and pretty fast as well.


Almost all jobs can solo "difficult" content to pretty much the same extent as each other, it just depends who's playing the job.
The limit to pretty much every job is soloing up to T4 in reisenjima with Onychophora being the only soloable T4. Teles is probably doable by smn, but idk, maybe ask Papesse.

Some mobs are obviously harder for some jobs than others aka Yakshi is a *** for almost every job except smn.

Edit: for my opinion on best jobs, I'd have to be bias towards RUN, RDM and SMN being the top jobs from what i have seen, however BLU and DRK are beasts as well.
Offline
Posts: 336
By Tarage 2019-09-13 01:17:16
Link | Quote | Reply
 
Summoner allows you to solo a lot of stuff.
Offline
Posts: 1429
By SimonSes 2019-09-13 02:30:18
Link | Quote | Reply
 
Asura.Shiraj said: »
Edit: for my opinion on best jobs, I'd have to be bias towards RUN, RDM and SMN being the top jobs from what i have seen, however BLU and DRK are beasts as well.

I would add BST and PUP here. Especially that you have now an amazing meva/dt set for them and you can "throw gils" at your pet to heal it. DNC would be another job with solo potential (both burst and long).
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 382
By Asura.Shiraj 2019-09-13 02:47:50
Link | Quote | Reply
 
SimonSes said: »
Asura.Shiraj said: »
Edit: for my opinion on best jobs, I'd have to be bias towards RUN, RDM and SMN being the top jobs from what i have seen, however BLU and DRK are beasts as well.

I would add BST and PUP here. Especially that you have now an amazing meva/dt set for them and you can "throw gils" at your pet to heal it. DNC would be another job with solo potential (both burst and long).

I've not really seen PUP be used to solo anything above 135 without the use of Overdrive, it is more than likely possible, but that's why I haven't put it down.
And BST is good, i forgot to note that.
 Asura.Smoky
Offline
Server: Asura
Game: FFXI
user: Aubain
Posts: 148
By Asura.Smoky 2019-09-13 06:14:55
Link | Quote | Reply
 
PUP if mostly single target foes. BLU Dream Flower and AoE is nice if something pops adds.
Offline
Posts: 142
By karusanyoshi 2019-09-17 15:59:45
Link | Quote | Reply
 
Ragnarok.Rintsumi said: »
Asura.Pergatory said: »
For what it's worth, SMN is a fantastic solo job with no multiple characters needed. I tend to prefer it over RUN. I don't think DRK would hold a candle to it, honestly.

And how do you think (or anyone else reading this) it compares to BLU? Since I'd make an empy for either of them I chose, Nirvana or Tizona I should carefuly chose one, it doesn't mean I wouldn't play the other for fun, since I like both, but don't see myself making both mythic (I'm still unaware how long this process will be since never started a Mythic yet).
I have both smn and blu. The blu is better for all purpose events. They have a tool for any situation - self heal, haste, aoe sleep, enfeebles, multiple damage types, multiple skillchains, magic bursts, etc. They also have multiple playstyles - melee fighter, AOE manaburn, support, or a combination.

Smn can do all of this too, but are gated behind a 20 sec minimum cooldown between actions. Their main weakness is adds and multiple enemies. SMN is way better if the target has any kind of doom/instant death or dangerous status like terror that a WHM trust can't deal with. I feel like smn is way more expensive, since there is a big jump between Espiritus/Gridarvor and Nirvana. It feels like a mythic is 'required' to be accepted in groups, while a BLU can get by in parties with tons of non-rema options like Naegling, Maxentius, Colada, and some drops from new BCs.

It's situational like all things in ffxi - one isnt better than the other, but one job clearly has the edge over the other in certain situations.
Log in to post.