I'm looking for the general heirarchy of stat/attribute/trait to prioritize for WSs, and at what point (number) it is better to change that priority. Which has the greatest impact on WSs? i.e. how much wsd >= attribute. How much wsd >= stat like mab or att/ratt? Is there a general formula/rule of thumb.
In other words, for a typical WS (Let's say Last Stand), is the general priority
- modifier (AGI)
- wsd (if can have both great, if no agi, what numb wsd is the same as agi?)
- ratt (if piece has a very high ratt, at what point is this better than the main modifier or wsd?)
I sometimes hear people say that using STR stats for Last stand cape on RNG produces higher results than AGI, which often confused me. So that kind of complicates the way it works. I could never really identify what stat would be the primary BIS option outside of just picking the main modifier. I guess I can plug that stuff into a spreadsheet simulator and get the answer? But would have to do this for every piece.
I mainly ask this because of augmented gear. I have so many marginal and contrasted pieces that have "this" stat but missing "that" one. Sometimes at a glance, I can't really tell what is better just by looking at it. is there a calculator that allows us to put in say 10 WSD and it converts it to the appropriate attribute, based on the ws we select?