Sieha1 said: »
wait they are adding af3 reforge in this release?
June Update (NERF) |
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June Update (NERF)
Sieha1 said: » wait they are adding af3 reforge in this release? Sieha1 said: » wait they are adding af3 reforge in this release? Who told you that? Offline
Posts: 1533
LETS MAKE PREDICTIONS ON THE NEW MASSIVE SOURCE OF INCOMING GIL
IM GOING WITH DARKSTEEL PICKS GUYS Spider Webs 1mil each cause you need 200 of them for the new reforged stuff XD hurhurhur
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Posts: 1533
well, I was more on the gil-printing tip, here.
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Bismarck.Josiahkf said: » Leviathan.Syagin said: » Item's will drop from dyna Arc-bosses :x -Relic was high tier VW and new/old delve boss drops for 119 ingreds -So af3 logically is going to have to move even higher tier somehow like the final leader naakaul drops or brand new Arch BCNM hmmm maybe wings of the goddess arch mission fights Probably make it abyssea currency stones, since af3 (empyrean) is housed there. So stock upon your stones of ardor, jewel of wieldance, and coins of vision, cuz you gonna need 10 of them per piece of armor. Yeah, abyssea is gonna suck again. Nah Empy will require 100 Two-leaf chloris buds each!
Bismarck.Josiahkf said: » Leviathan.Syagin said: » Item's will drop from dyna Arc-bosses :x -Relic was high tier VW and new/old delve boss drops for 119 ingreds -So af3 logically is going to have to move even higher tier somehow like the final leader naakaul drops or brand new Arch BCNM hmmm maybe wings of the goddess arch mission fights As far as generating new gil: each mog garden will net you about 50k in NPCables a day (about 10 min per mog garden) so if you have all your mules that's 16 mog gardens in 160 min for 800k? Probably not the best time / gil ratio but brainless gil nonetheless. Farming dark rings is pretty darn profitable too.
Asura.Hoshiku said: » As far as generating new gil: each mog garden will net you about 50k in NPCables a day (about 10 min per mog garden) so if you have all your mules that's 16 mog gardens in 160 min for 800k? Probably not the best time / gil ratio but brainless gil nonetheless. Farming dark rings is pretty darn profitable too. Are you kidding right? That place is horrible to cleave. I do want to cleave there to try some refresh hairpin, but from what i saw, the only viable camp are morbols. Any other or are too far from each other, or there are less than 10 mobs. What camp have you been using? Usually do the tonberry, but the bugards gather up nicely as well. With that said I don't use cleave... usually go thf and AE things. If I'm feeling really lazy I gather everything and then autotarget melee it to death. Nothing lives very long in konschtat.
Valefor.Prothescar said: » 2x the items needed for that job's primary emp weapon so for SAM you'd need 100 Carabosse Gems for every 109 piece and 150 Isgebind Hearts for 119 gonna occur, calling it now with my intense esp idk...that sounds too intense. I mean, compare them to whats required to upgrade Artifact and Relic armor...they required delve items and VW items to upgrade...they didn't require anything from Dynamis. Why would SE make it where it would require Abyssea items to upgrade Empyrean armor? Idk...i could be wrong we'll see. edit: i mean of course relics needed forgotten items from dyna to upgrade to +1 and/or +2 but didn't need anything from dynamis to ilvl 109 or 119...is what i meant and most people have already +2'd their emps. I hope we at least need new chapters and there is something grindy from a NEW event and that they are as big as a boost as emp were back then.
Being able to cap relic reforge in 2-3 days was kinda lame :( Fenrir.Shznittle said: » I mean, compare them to whats required to upgrade Artifact and Relic armor...they required delve items and VW items to upgrade...they didn't require anything from Dynamis Technically they did require items from Dynamis - crafting items, such as Sparkling Stones, Wootz Ore etc for the 109 upgrade. If anything, it'll be the same way for Abyssea. You'll still need delve boss items and chapters for upgrades, but you'll also need two crafting materials, one of which will be abyssea-specific. For all we know it could be as simple as NM pop items, like Snow God Cores, Darkflame Arms etc. Asura.Ccl said: » I hope we at least need new chapters and there is something grindy from a NEW event and that they are as big as a boost as emp were back then. Being able to cap relic reforge in 2-3 days was kinda lame :( /welcome CH 11-15 !! It will drop from new challenging WoTG fights. We'll be back in beadeux / Castle O / Davoi(La velue w/e) or some other nonsense. I'm still wondering where all the monstrosity stuff is at ; ;
Asura.Echandra said: » Asura.Ccl said: » I hope we at least need new chapters and there is something grindy from a NEW event and that they are as big as a boost as emp were back then. Being able to cap relic reforge in 2-3 days was kinda lame :( /welcome CH 11-15 !! It will drop from new challenging WoTG fights. We'll be back in beadeux / Castle O / Davoi(La velue w/e) or some other nonsense. Chapters 11-15 will probably be for the next round if iLevel upgrades, raising from i119 to i129 or something. haks now worth 3,025 gill a pop now
minnows at guild 343 gill endless supply sinking minnows on boat still sell out still blows i was hoping for nothing less than 5k nerf but meh it is what it is fisherman will still live on after this update just be a lil less pocketfull each day lol
Valefor.Blizz said: » haks now worth 3,025 gill a pop now minnows at guild 343 gill endless supply sinking minnows on boat still sell out I'm seeing minnows for ~970 at one guild and ~1500 at another. Valefor.Blizz said: » haks now worth 3,025 gill a pop now minnows at guild 343 gill endless supply sinking minnows on boat still sell out Asura.Vafruvant said: » Don't spread false information unless you know for fact that it's true. Angierus said: » Valefor.Prothescar said: » 2x the items needed for that job's primary emp weapon so for SAM you'd need 100 Carabosse Gems for every 109 piece and 150 Isgebind Hearts for 119 gonna occur, calling it now with my intense esp and 100 job points per piece to unlock the armors true potential and set bonus. You forgot about needing 150 Colorless Souls, with SE not changing the current respawn timer, number of T3, or KI upgrade rate. |
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