Breath/Angon Spellcast Question

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Breath/Angon Spellcast Question
 Asura.Chanceikin
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By Asura.Chanceikin 2013-05-22 09:57:35
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I've been having some issues with the following in spellcast:

1. Angon - swapping in angon hands (close to getting the earring also), this appears to work, but it looks like it's swapping gear back to TP mid-throw. Maybe this is just paranoia on my part, want to make sure I'm getting that extra 5% DD (and later the 50% less angon used from earring). If it shouldn't swap out until after strike, any coding help making it keep the hands on throughout the entire JA would be great.

2. Breath - Restoring and Smiting, unlike with angon, I know this gear isn't staying on long enough to get the gear effects. My cure breaths have taken a header. Similar to Angon, with delaying my gear from swapping.. anyone can give me a hand with this?

3. Breath - this time the breath from WS, to maximize my wyvern damage (trying to push ahead of some DRKs in parse and I'm close). Does anyone have any working code that will swap in breath gear for the breath from WS?
 Shiva.Paulu
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By Shiva.Paulu 2013-05-22 10:16:14
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1)Angon is a JA, it's instant and the animation isn't tied in. So by the time you're seeing half the throwing animation you've already hit the mob with angon, even if the animation leads us to believe otherwise.

2) There's a cast delay syntax to adjust the timers. I don't remember it off-hand. I'm sure someone else can chime in for me. (at work can't check files)

3) Not really worth doing, but it should be something similar to #2.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2013-05-22 11:25:33
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Asura.Chanceikin said: »
I've been having some issues with the following in spellcast:

1. Angon - swapping in angon hands (close to getting the earring also), this appears to work, but it looks like it's swapping gear back to TP mid-throw. Maybe this is just paranoia on my part, want to make sure I'm getting that extra 5% DD (and later the 50% less angon used from earring). If it shouldn't swap out until after strike, any coding help making it keep the hands on throughout the entire JA would be great.

2. Breath - Restoring and Smiting, unlike with angon, I know this gear isn't staying on long enough to get the gear effects. My cure breaths have taken a header. Similar to Angon, with delaying my gear from swapping.. anyone can give me a hand with this?

3. Breath - this time the breath from WS, to maximize my wyvern damage (trying to push ahead of some DRKs in parse and I'm close). Does anyone have any working code that will swap in breath gear for the breath from WS?

1. Post your xml and I can take a look at the timing of everything.
2. Same deal.
3. In any high haste situation, just forget about your wyvern breaths. That one hit your char makes in shitty gear because your tp set is delayed is going to reverse any good(if any) your wyvern provides. If it's a low haste situation, I'll look at your xml.
 Asura.Chanceikin
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By Asura.Chanceikin 2013-05-22 11:31:41
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I'll post up my xml when I get home from work - thanks for the quick input. Also, wasn't sure about the breath during ws, I had an old xml that utilized it, but it had some other errors in it and I just decided to start from scratch.
 Valefor.Darrtt
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By Valefor.Darrtt 2013-05-22 16:28:17
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tried using normal macros? you are only swapping in 3 items for angon and can fit everything you need for strong healing breaths in 1 macro.
 Asura.Chanceikin
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By Asura.Chanceikin 2013-05-23 07:24:03
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Code
<?xml version="1.0" ?>
<spellcast>
	<config
		HideErrors="false"
		ShowGearSwaps="false"
		Debug="false"
		ShowSpellInfo="false"
	/>
	
	<sets>
		<group name="main" default="yes">
			<set name="Town">
				<head>Twilight Helm</head>
				<neck>Twilight Torque</neck>
				<lear>Ethereal Earring</lear>
				<rear>Brutal Earring</rear>
				<body>Lancer Plackart +2</body>
				<hands>Brego Gloves</hands>
				<lring>Sheltered Ring</lring>
				<rring>Paguroidea Ring</rring>
				<back>Atheling Mantle</back>
				<waist>Goading Belt</waist>
				<legs>Phorcys Dirs</legs>
				<feet>Lancer's Schynbalds +2</feet>
			</set>
			<set name="TP">
				<main lock="t"/>
				<sub lock="t"/>
				<ammo>Potestas Bomblet</ammo>
				<head>Phorcys Salade</head>
				<neck>Rancor Collar</neck>
				<lear>Moonshade Earring</lear>
				<rear>Brutal Earring</rear>
				<body>Lncr. Plackart +2</body>
				<hands>Brego Gloves</hands>
				<lring>Rajas Ring</lring>
				<rring>Tyrant's Ring</rring>
				<back>Atheling Mantle</back>
				<waist>Goading Belt</waist>
				<legs>Phorcys Dirs</legs>
				<feet>Lncr. Schynbld. +2</feet>
			</set>
			<set name="Penta Thrust" BaseSet="TP">
				<head>Twilight Helm</head>
				<lear>Ghillie Earring +1</lear>
				<neck>Justicar's Torque</neck>
				<body>Phorcys Korazin</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Prosilio Belt</waist>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Karieyh Sollerets</feet>
			</set>
			<set name="Sonic Thrust" BaseSet="TP">
				<head>Twilight Helm</head>
				<lear>Ghillie Earring +1</lear>
				<neck>Justicar's Torque</neck>
				<body>Phorcys Korazin</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Prosilio Belt</waist>
				<back>Rancorous Mantle</back>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Karieyh Sollerets</feet>
			</set>
			<set name="Drakesbane" BaseSet="TP">
				<head>Twilight Helm</head>
				<lear>Ghillie Earring +1</lear>
				<neck>Justicar's Torque</neck>
				<body>Phorcys Korazin</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Prosilio Belt</waist>
				<back>Rancorous Mantle</back>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Karieyh Sollerets</feet>
			</set>
			<set name="Stardiver" BaseSet="TP">
				<head>Twilight Helm</head>
				<neck>Justicar's Torque</neck>
				<lear>Ghillie Earring +1</lear>
				<body>Phorcys Korazin</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Light Belt</waist>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Karieyh Sollerets</feet>
			</set>
			<set Name="Spirit Jump" BaseSet="TP">
				<head>Sceamol Band</head>
				<lear>Ghillie Earring +1</lear>
				<neck>Justicar's Torque</neck>
				<body>Lncr. Plackart +2</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Windbuffet Belt</waist>
				<back>Rancorous Mantle</back>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Lncr. Schynbld. +2</feet>
			</set>
			<set Name="Soul Jump" BaseSet="TP">
				<head>Sceamol Band</head>
				<lear>Ghillie Earring +1</lear>
				<neck>Justicar's Torque</neck>
				<body>Lncr. Plackart +2</body>
				<hands>Lncr. Vmbrc. +2</hands>
				<waist>Windbuffet Belt</waist>
				<back>Rancorous Mantle</back>
				<legs>Lncr. Cuissots +2</legs>
				<feet>Karieyh Sollerets</feet>
			</set>
			<set Name="Spirit Link">
				<hands>Lncr. Vmbrc. +2</hands>
			</set>
			<set Name="Angon">
				<ammo>Angon</ammo>
				<hands>Wym. Fng. Gnt. +2</hands>
			</set>
			<set Name="Restoring Breath" BaseSet="TP">
				<head>Wym. Armet +2</head>
				<neck>Lancer's Torque</neck>
				<waist>Glassblower's Belt</waist>
			</set>
			<set Name="Smiting Breath" BaseSet="TP">
				<head>Wym. Armet +2</head>
				<waist>Glassblower's Belt</waist>
			</set>
			<set Name="Call Wyvern">
				<body>Wyrm Mail +2</body>
			</set>
			<set name="pdt" BaseSet="TP">
				<neck>Twilight Torque</neck>
			</set>
			<set name="mdt" BaseSet="TP">
				<neck>Twilight Torque</neck>
			</set>
			<set name="FastCast" BaseSet="TP">
				<rear>Loquac. Earring</rear>
				<neck>Magoraga Beads</neck>
			</set>
			<set name="Recast" BaseSet="TP">
				<head>Lancer's Mezail +2</head>
				<rear>Loquac. Earring</rear>
				<hands>Homam Manopolas</hands>
				<waist>Bullwhip Belt</waist>
				<legs>Homam Cosciales</legs>
				<feet>Lancer's Schynbalds +1</feet>
				<neck>Magoraga Beads</neck>
			</set>
		</group>
	</sets>
	
	<rules>
		<if status="engaged">
			<equip when="engaged|aftercast" set="TP"/>
		</if>
		<elseif status="idle">
			<equip when="idle|aftercast" set="Town"/>
		</elseif>
		
		<if Area="*Windurst*|*San d'Oria*|*Bastok*|*Jeuno*|*Whitegate|Al Zahbi|Tavnazian*|*Lude*|Nashmau" NotArea="Dynamis*">
			<action type="equip" when="Idle|aftercast" set="town">
			</action>
		</if>
		<!-- Job Ability -->
		<if Spell="Angon">
			<castdelay Delay="1.0" />
			<equip when="precast" Set="Angon" />
		</if>
		<if Spell="Spirit Jump">
			<equip Set="Spirit Jump" />
		</if>
		<if Spell="Soul Jump">
			<equip Set="Soul Jump" />
		</if>
		<if Spell="Spirit Link">
			<equip Set="Spirit Link" />
		</if>
		<if Spell="Call Wyvern">
			<equip Set="Call Wyvern" />
		</if>
		<if Spell="Smiting Breath">
			<midcastdelay Delay="3.0" />
			<equip when="precast" set="Smiting Breath" />
		</if>
		<if Spell="Restoring Breath">
			<midcastdelay Delay="3.0" />
			<equip when="precast" set="Restoring Breath" />
		</if>
		
		<if Type="WeaponSkill">
			<if spell="Penta Thrust">
				<action type="equip" when="precast|midcast" set="Penta Thrust"/>
			</if>
			<elseif spell="Drakesbane">
				<action type="equip" when="precast|midcast" set="Drakesbane"/>
			</elseif>
			<elseif spell="Sonic Thrust">
				<action type="equip" when="precast|midcast" set="Sonic Thrust"/>
			</elseif>
		</if>
		<elseif Type="Ninjutsu">
			<equip when="precast" set="FastCast"/>
			<equip when="midcast" set="recast"/>
			<if Spell="Monomi*">
				<if BuffActive="Sneak">
					<action type="midcastdelay" delay="3.3"/>
					<action type="Command" when="midcast">cancel 71</action>
				</if>
			</if>
		</elseif>
	</rules>
</spellcast>
 Ragnarok.Takagi
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By Ragnarok.Takagi 2013-05-23 09:06:34
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Asura.Chanceikin said: »
I've been having some issues with the following in spellcast:

3. Breath - this time the breath from WS, to maximize my wyvern damage (trying to push ahead of some DRKs in parse and I'm close). Does anyone have any working code that will swap in breath gear for the breath from WS?

Something something Martel posted this somewhere.

Ragnarok.Martel said: »
Under WS rules.
Code
		<castdelay delay="0.2" />
		<midcastdelay delay="0.7" />
		<if MainJobLVLLT="99">
			<if MainJobLVLLT="47" Spell="Stardiver|Drakesbane|Sonic Thrust">
				<ChangeSpell Spell="Double Thrust"/>
			</if>
			<elseif MainJobLVLLT="75" Spell="Stardiver|Drakesbane|Sonic Thrust">
				<ChangeSpell Spell="Penta Thrust"/>
			</elseif>
			<elseif MainJobLVLLT="97" Spell="Stardiver">
				<ChangeSpell Spell="Drakesbane"/>
			</elseif>
		</if>
		<if SubJob="SAM|NIN|WAR|THF|DNC" notBuffactive="Spirit Surge" PetIsValid="True">
			<if NotBuffactive="Embrava|March">
				<aftercastdelay delay="1.8"/>
				<equip when="Midcast" Set="Melee">
					<head>Wyrm Armet +2</head>
					<neck>Lancer's Torque</neck>
					<lear>Dragoon's Earring</lear>
					<waist>Glassblower's Belt</waist>
				</equip>
			</if>
		</if>
As a bonus, you get my WS lvl cap rule. lol. Not that it sees much use these days.
 Ragnarok.Martel
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By Ragnarok.Martel 2013-05-26 10:54:38
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To display a code like above, use the [ code] tags. [ code]content[ /code] remove the extra space in there.

Like so.
Code
<aftercastdelay Delay="5" />

Btw, that aftecast delay is what you'll want for smiting/restoring. Not a midcast delay. At a 5 second aftercast delay you'll always get the gear bonus on HBs. Any shorter and you sometimes swap out before they fire.

As for the above post ws breath gear code. The breath gear swaps in After the ws has fired. Also, it's setup to only use breath gear when you Don't have marches/embrava. Using that code, with just haste/hasso/gear, you should always have TP gear on again before your next melee round fires(and get boosted breath dmg.) Assuming you ws'd right after your last melee round put you at 100%tp. Using this should only result in a DPS increase, when it's applicable. If only a very small one.
 Asura.Chanceikin
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By Asura.Chanceikin 2013-05-29 09:19:38
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Thanks to everyone here, not sure if this is the proper place to ask, but looking at other spellcasts with "dancing chains" and other swaps to equip dt/eva/etc gear.

I understand the codes, but have had trouble getting people to explain what to put into the macros to force into those sets.

So if I make a DT- set and name it based on the dancing chains/etc rules.. what do I put into the macro to force my toon into the gear?
 Sylph.Hitetsu
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By Sylph.Hitetsu 2013-05-29 09:49:10
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//dancingchains

or

/sc set DTdown
 Asura.Chanceikin
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By Asura.Chanceikin 2013-05-29 11:59:06
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Cool thanks, finally I can finish my stupid spellcasts.
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