Mah Spellcast Help

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2010-09-08
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mah spellcast help
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 15:46:28
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so i been working on my spell cast for a good while now and but things how to want them but i would like to setup what would be equiped for weapons

could anyone help me out with this please
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-09-04 15:47:16
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What?
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 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 15:52:19
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Code
<if Type="WeaponSkill">
			<equip when="PreCast" set="Standard">
				
			</equip>
			<castdelay delay="1" />
		</if>


what im asking is if i use "Sanguine Blade" my Str/Mnd set would be equiped
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-09-04 16:01:44
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Carbuncle.Cardinalgate said: »
Code
<if Type="WeaponSkill">
			<equip when="PreCast" set="Standard">
				
			</equip>
			<castdelay delay="1" />
		</if>


what im asking is if i use "Sanguine Blade" my Str/Mnd set would be equiped

If your str/mnd set is called str-mnd then you'd do this:
Code
<if Type="WeaponSkill">
			<equip when="PreCast" set="str-mnd">
				
			</equip>
			<castdelay delay="1" />
		</if>

I assume this is what is being asked...
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 Ramuh.Laffter
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By Ramuh.Laffter 2011-09-04 16:03:31
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He wants to trigger his STR/MND set when he uses Sanguine Blade?
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 16:05:16
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the problem with that is if i use another WS other then Sanguine Blade it would equip the Str-Mnd set
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By Odin.Dirtyfinger 2011-09-04 16:22:30
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Your rule applies to all weapon skills, you need to set them as seperates.
Code
<if spell="weapon skill name">
<castdelay delay=".2" />
<equip when="precast" set="set name" />


Edit: Here's one of my sams ws rules so you can get some ideas.
Code
<if Spell="Tachi: Yukikaze|Tachi: Gekko">
			<castdelay delay=".3" />
			<equip when="precast" set="Yuki/Gekko" />
			</if>
			<if BuffActive="Defender|Attack Down">
		    <equip>
			    <body lock="yes">Byrnie +1</body>
			</equip>
		    </if>
			<if mode="OR" Timelt="06.00" Timegt="17.59">
            <equip>
                <lear lock="yes">Vampire Earring</lear>
            </equip>
            </if>
			<if BuffActive="Sekkanoki">
		    <equip>
			    <hands lock="yes">Unkai Kote +2</hands>
			</equip>
			<equip when="aftercast" set="%status" />
		</if>
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 Sylph.Wolfebane
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By Sylph.Wolfebane 2011-09-04 16:24:29
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<if Spell="Sanguine Blade">
blah blah
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 16:29:06
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coolage thank you now to get back to work
 Bahamut.Aeronis
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By Bahamut.Aeronis 2011-09-04 16:31:21
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Sometimes I wonder if people actually read what they're trying to code
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 18:17:16
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Ramuh.Laffter said: »
He wants to trigger his STR/MND set when he uses Sanguine Blade?

yeah thats the idea

what was posted showed me what i was doing wrong once again thanks everyone
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By mortontony1 2011-09-04 19:06:33
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Semi related, is it possible to code something saying "when I have a 2 handed weapon equipped, equip this gear set, when 1 handed equipped, equpi this set"? Or would I have to go in an name all the 2 handed weapons I use and have to update my xml should I change the weapons I use?
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 19:11:11
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mortontony1 said: »
Semi related, is it possible to code something saying "when I have a 2 handed weapon equipped, equip this gear set, when 1 handed equipped, equpi this set"? Or would I have to go in an name all the 2 handed weapons I use and have to update my xml should I change the weapons I use?


should work if u just <main></main>
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By mortontony1 2011-09-04 19:20:30
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So I would have to input all the names of my scythe, polearm, etc. for procs?
 Carbuncle.Cardinalgate
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By Carbuncle.Cardinalgate 2011-09-04 19:22:59
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basically
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By mortontony1 2011-09-04 19:23:40
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Lame. Oh well.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-09-04 19:27:17
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mortontony1 said: »
Semi related, is it possible to code something saying "when I have a 2 handed weapon equipped, equip this gear set, when 1 handed equipped, equpi this set"? Or would I have to go in an name all the 2 handed weapons I use and have to update my xml should I change the weapons I use?
You can have an if statement such as:
Code
<if notequipmain="Almace">

or
Code
<if equipmain="Warp Cudgel">
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By mortontony1 2011-09-04 19:35:49
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In psuedo-code I was looking for something like
"Main weapon = GA; equip TP
main weapon = 2 handed weapon not GA; equip accuracy set with appropriate hachimaki
main weapon = 1 handed weapon; equip accuracy set with hachi"
Having a way to know what type of weapon I'm using, be it club, greataxe, or polearm, etc.
 Ragnarok.Sekundes
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By Ragnarok.Sekundes 2011-09-04 21:09:56
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mortontony1 said: »
In psuedo-code I was looking for something like
"Main weapon = GA; equip TP
main weapon = 2 handed weapon not GA; equip accuracy set with appropriate hachimaki
main weapon = 1 handed weapon; equip accuracy set with hachi"
Having a way to know what type of weapon I'm using, be it club, greataxe, or polearm, etc.
I'm not sure if there is a weapon type variable. I'd ask on the windower forums or look through the resources they have.
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By mortontony1 2011-09-04 21:18:15
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Alright thank you
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