So I didn't want to make a whole new thread about it, but this is what I'm aiming for on my THF TP set. Atm its rather far from this goal but I was wondering if this is ideal or not.
Full AF3+2 Or Haste @ 26%???? |
||
Full AF3+2 or Haste @ 26%????
So I didn't want to make a whole new thread about it, but this is what I'm aiming for on my THF TP set. Atm its rather far from this goal but I was wondering if this is ideal or not.
Bahamut.Aeronis said: Cerberus.Sidical said: When I refered to using Homam for tp I was refering to the feet not the legs. Should be using Dusk +1 Feet anyways, not Homam. Cerberus.Sidical said: Bahamut.Aeronis said: Cerberus.Sidical said: When I refered to using Homam for tp I was refering to the feet not the legs. Should be using Dusk +1 Feet anyways, not Homam. the margin of improvement would be a little over 00.7% (provided you are not having acc issues) Leviathan.Laphine
Offline
Bahamut.Aeronis said: Cerberus.Sidical said: When I refered to using Homam for tp I was refering to the feet not the legs. Should be using Dusk +1 Feet anyways, not Homam. The best thing about 4/5af+ homam feet is its prowess against "hard" stuff (say, final tier nms on heroes areas). Acc is not auto capped on them, and 6 acc will be better than 5 attack. You could use dusk feet on some weak nms/normal mobs but a nusku's sash combo should be better (certainly is better on normal mobs). Phoenix.Ardiem said: So I didn't want to make a whole new thread about it, but this is what I'm aiming for on my THF TP set. Atm its rather far from this goal but I was wondering if this is ideal or not. I never really liked calmecac due it's -8 acc. Still, because i never really checked its performance for real, i placed your combo (with brutal ear) in the damage spreadsheet i use. It was worse than 4/5af + homam even against super weak stuff outside or inside abyssea. Full af3 +2 with nusku's sash. RR,omnipotent,apoc is what i use a lot or 4/5 af3 when i use GH,RR,apoc.
But i wouldnt use omnipotent unless you have a twasthar. Bismarck.Josiahfk said: And I imagine if you're just dding as a thf/war or something it would fall even further behind? or would the att+ da+ bring it back up a bit Roughly 20% more in dps and ws. But you really need a dedicated healer to pull it off, talk about a MP sponge. Bismarck.Josiahfk said: or you're just a dd not a tank and doubtfully you'd pull hate from an ukko war Guess I was referring more to the times I'd go to Crapaudy parties, demanding to be the MA. Leviathan.Laphine
Offline
yeah, /war would make da and ta on the legs even worse. Considering the combo still lost (by a very small margin) outside abyssea with cap cratio scenario, it sums up that 4% crit is better than 2%TA + 2%DA for us.
edit: oh yeah, it's easy to cap hate inside abyssea. When at cap hate what determines the "tank" is the how fast you can recap it. Thf can be the tank even with a ukon war because our rounds are faster. I've refined the set, I'm actually much closer to this set than I was to the calmecac set.
It looks like this now: Thank you all for the assistance. Phoenix.Kirana
Offline
Phoenix.Ardiem said: I've refined the set, I'm actually much closer to this set than I was to the calmecac set. It looks like this now: Thank you all for the assistance. What stats constitute a "perfect" yataghan? And would using 2 of them (given the effort to get 2 perfect) be worth it? or is Triplus still better to off-hand?
isn't it +7 dmg, +6% crit?
I just saw a JP running around with that on a Yat. Phoenix.Ardiem said: I've refined the set, I'm actually much closer to this set than I was to the calmecac set. It looks like this now: Thank you all for the assistance. Good Job! That's the basics of the set I've concluded to using, after playing with different combinations. I would suggest Str Kila +2 (x2) to get the biggest bang for your buck, until you get a Daka or Twash. Could get a little more from Demonry ring, but I haven't gotten around to parsing it. Leviathan.Apoptygma said: Phoenix.Ardiem said: I've refined the set, I'm actually much closer to this set than I was to the calmecac set. It looks like this now: Thank you all for the assistance. Good Job! That's the basics of the set I've concluded to using, after playing with different combinations. I would suggest Str Kila +2 (x2) to get the biggest bang for your buck, until you get a Daka or Twash. Could get a little more from Demonry ring, but I haven't gotten around to parsing it. Don't forget that Tonberry neck piece :) And I'm not sure of exact numbers, but on paper, Demonry surpasses Rajas by a reasonable amount. Phoenix.Kirana said: Yes, but only if you are in abyssea and have triple attack stacked high enough. ^^^ I'm under the impression there is a bonus to the augment using the whole set which is what makes 5/5 worth it inside Abyssea with the inflated Triple Attack rate. Not sure if it's worth it if it's just 1% for the last piece. Ramuh.Austar said: 26% haste. No. This. Sylph.Gredival said: Phoenix.Kirana said: Yes, but only if you are in abyssea and have triple attack stacked high enough. ^^^ I'm under the impression there is a bonus to the augment using the whole set which is what makes 5/5 worth it inside Abyssea with the inflated Triple Attack rate. Not sure if it's worth it if it's just 1% for the last piece. Byrth did some testing on the "Double Damage" Set bonuses (I.E DRG, BST, PUP, DNC, etc) and it seemed like the pieces/% were 0/1/2/3/5 for 1/2/3/4/5 pieces respectively. So if THF is the same, 5/5 gives you 5% chance to Triple Damage on Triple Attack. Would require some testing however is this is just assuming it works similar to "Double Damage" Bonuses. I always felt it was ~6% Edit: Also people realize you're not getting 26% Haste right? You still only get 25% Haste you just need 26% in "shown numbers" to actually reach the 25% Gear cap. I'm sure you all do know this though... |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|