In Need Of RDM XML 2.44. |
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In need of RDM XML 2.44.
I've been searching the forums around and haven't found a working/good RDM XML for the new Spellcast. This is a request to those fellow RDM's that have made incredible XML's.
It's the Spellcast Version. Spellcast 2.44.
you can make the version to any that you want by doing it manually at the beginning of the spellcast, it's not hard.
Honestly, spellcast making in general isn't that bad. Just get a template of something that works for you, start putting in your info for gear, look at things you'll need/don't need, and think of the things that you want it to do. Loading the XML in a browser will identify known issues in your spellcast so that it loads properly. You can get spellcast templates on the Windower site. Bahamut.Aeronis said: you can make the version to any that you want by doing it manually at the beginning of the spellcast, it's not hard. Honestly, spellcast making in general isn't that bad. Just get a template of something that works for you, start putting in your info for gear, look at things you'll need/don't need, and think of the things that you want it to do. Loading the XML in a browser will identify known issues in your spellcast so that it loads properly. You can get spellcast templates on the Windower site. I think the key is that when you look at those basic xmls, even the ones posted by the experts, pretty much all of them are a bit plain. Considering how powerful SC is and how little of that power is used by most xmls, I too would like to see other's ideas and concepts for rdm. I haven't redone mine since my SSD died and I hadn't saved a recent backup but if I get some time to update it I'll post it. Primarily since I have't played rdm much lately. This is my personal Spellcast. I havent commented on anything, so if you need help just reply.
Features: TP lock, Melee set, Utsu/sneak/stoneskin auto remove, balrahns ring/twilight cape/obi support, auto cure after convert, fast cast before spells, etc. Be sure to CTL + F search "Emirii" in the spellcast and switch it out with your player name! ---new one comming soon --- Bahamut.Aeronis said: you can make the version to any that you want by doing it manually at the beginning of the spellcast, it's not hard. Cerberus.Quipto said: Bahamut.Aeronis said: you can make the version to any that you want by doing it manually at the beginning of the spellcast, it's not hard. Bahamut.Aeronis said: Cerberus.Quipto said: Bahamut.Aeronis said: you can make the version to any that you want by doing it manually at the beginning of the spellcast, it's not hard. for some reason my spellcast likes to cast Cure IV when trying to cast certain spells... im sure if you look in it you will find the problem, but just fyi.
Also, I am running my spellcast in 2.4 just fine. edit: fixed, just CTL+F "Default" and replace with "Standard" :) and it wants to use composure on everything :s just set composure to 0 if it annoys you... Copied it to Notepad++ and it copied without any tabbed spaces. :/
i usually just build mine from scratch while looking at others for ideas, that way i know where everything is and its custom fit to me
Cerberus.Irohuro said: i usually just build mine from scratch while looking at others for ideas, that way i know where everything is and its custom fit to me I will say that making your own custom works certainly hones the skills and makes you really start to see how SC ticks. Learning how to troubleshoot issues using the debug log is also a nice tip. Here's my new spellcast. Sorry about the last one. This one should work for everybody.
Emirii's RDM & BRD XMLs Cerberus.Proud said: Copied it to Notepad++ and it copied without any tabbed spaces. :/ Thank You. :D
One question i have, every time I do something on the game, it sends me the sets i'm using on the chat. For example, when i rest, i get: "[Spellcast] Autose: Resting - l.ear: Relaxing Earring..." and so on, stating each little piece of equipment I equip. Any way to change that? Cerberus.Proud said: Thank You. :D One question i have, every time I do something on the game, it sends me the sets i'm using on the chat. For example, when i rest, i get: "[Spellcast] Autose: Resting - l.ear: Relaxing Earring..." and so on, stating each little piece of equipment I equip. Any way to change that? At the very top you'll see something along the lines of: <config RequireVersion="2.30" Debug="true" ShowGearSwaps="false" /> Ensure it is set to "false" and not "true". SC noob question. How do you even start using SC and an XML
You can download Spellcast plugin for Windower here:
http://forums.windower.net/files/file/4-spellcast/ You can download an XML and rename it as a job "RDM" etc. To whatever you need, and put in whatever gear you want to use. It's a little advanced but it is very rewarding. You can find some other user made XMLs here: http://wiki.windower.net/plugins/spellcast/userxml2.3 although, no guarantees those work ;/ thank you very much. I have been wanting to use this, but i wanted to learn my job before i started using this and inputting stuff. I have some gear i wanna try out. thanks a bunch
You can just as easily use it as an advanced macro system for changing out your gears (if you have a lot) like MND set for curing, a INT set for nuking, or simple haste gear. The possibilities are endless :)
if i have any questions, ill send ya a message. (probably gonna mess around with it)
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Do you have a rule in your xml's for when you are melee'ing but need to cast cure-so it doesn't cast cure (or another healing/enfeebling spell) on the mob?
I think I'm just about finished with my first xml but that's the last question I have for the time being. (http://paste.windower.net/m5eff13ff) Cerberus.Caylene said: Do you have a rule in your xml's for when you are melee'ing but need to cast cure-so it doesn't cast cure (or another healing/enfeebling spell) on the mob? I think I'm just about finished with my first xml but that's the last question I have for the time being. (http://paste.windower.net/m5eff13ff) Pretty sure you can just use <stpt> or <stal> while engaged.
Yeah it worked out okay when i tested it in game. I'm facing a few weird kinks- it will change my elemental staves for MND based enfeebs but not INT based ones- but curing doesn't seem to be a problem. A friend cued me in on the shortcuts and it's working fine. :)
Fenrir.Emirii said: Here's my new spellcast. Sorry about the last one. This one should work for everybody. Emirii's RDM & BRD XMLs Cerberus.Proud said: Copied it to Notepad++ and it copied without any tabbed spaces. :/ Looks good, other than your 8 space tabs. Making a spellcast for myself since I don't like just copying others (I don't need some things, meed other things, etc), I have a few questions... RDM will be my first mage (other than blu, and i deal with staves manually there), so I haven't really needed to ever play with this.
-Is there a way to lock main/sub/ranged if I have a joyeuse (or other specific sword) equipped in the mainhand? -What's the best way to go about doing said staves in spellcast? Do I just make variables like "<var Name="LightStaff">Apollo's Staff</var>" for each one? -Made two sets for slow/para to use once I get the gear/merits/skillups; how do I make something where I can cast in the macc set if i'm getting resisted hard? Making the macc set specific to target names looks more annoying than it should be D:. -I plan on making a sword TP set for crap like besieged, campaign, trash mobs, etc. Is there a way to make myself equip some refresh gear in said tp set if my mp gets to a certain %? I'll ask more questions as I think of them :( programming and related stuff isn't a strength of mine, lol. Offline
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Fenrir.Vazerus said: Making a spellcast for myself since I don't like just copying others, I have a few questions... RDM will be my first mage (other than blu, and i deal with staves manually there), so I haven't really needed to ever play with this. -Is there a way to lock main/sub/ranged if I have a joyeuse (or other specific sword) equipped in the mainhand? Fenrir.Vazerus said: -What's the best way to go about doing said staves in spellcast? Do I just make variables like "<var Name="LightStaff">Apollo's Staff</var>" for each one? Fenrir.Vazerus said: -Made two sets for slow/para to use once I get the gear/merits/skillups; how do I make something where I can cast in the macc set if i'm getting resisted hard? Making the macc set specific to target names looks more annoying than it should be D:. Fenrir.Vazerus said: -I plan on making a sword TP set for crap like besieged, campaign, trash mobs, etc. Is there a way to make myself equip some refresh gear in said tp set if my mp gets to a certain %? I'm not really in a position to filter out all the relevant snippets, but here's my XML. It's got some of the stuff you're looking for, like locking down your sword, as well as some other goodies if you're feeling bold and reckless enough to go through all the code. http://pastebin.com/8aS6XEQD Thank you for the help, I've got a lot of it written, but I have some (more) basic questions.
Say I want to hit a macro in order to lock main/sub/ranged, and I have these (stolen from Emirii's spellcast, but again I don't know if I implemented it right, or if I need to add anything else to make it work): <variables> <var name="LockTP">1</var> <var name="Melee">1</var> </variables> <if advanced='"Melee" == "1"'> <if advanced='"LockTP" == "1"'> <action type="Disable" slot="main|sub|range" /> </if> </if> How would I do it? I assume I would need a second macro to turn the slots back on as well? I'm not sure if this helps, but here is how my bard melee SC stuff looks (compliments of Raenryong)-
(in your variables) <var name="Melee">0</var> (this is in your rules) <if advanced='$Melee != 0'> <action type="equip" when="precast|midcast|aftercast|resting|idle|engaged"> <main lock="yes" /> <sub lock="yes" /> </action> </if> and then to activate this you need a macro in game that sets the variable to 1 that would look like : /sc var set Melee 1 Hope that helps a bit! edit- not sure about the having TP & not part of it, I just had it lock the weapons if I was meleeing or not. |
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