Ramuh.Kyawind said:
quick question though,
atma smoldering and atma lonewolf they are both fire mab+30 right??? like say if i have atma beyond and atma baying moon wouldn't that be the same?? and then for the 3rd atma i use ultima then that i would produce the same result??? (i don have atma smoldering yet..)
been curious about this for awhile
Affinity, MAB, and Staff are all separate terms.
Smoldering and Lonewolf are 30% Affinity each.
Atma of the Baying Moon is 30 MAB
Atma of the Beyond is 30 MAB and 30% affinity for each ice and light.
So they would produce different effects.
If you used Baying Moon and Lonewolf you'd be getting:
Damage * 1.3(MAB) * 1.3(Affinity) = Damage * 1.69
If you used Lonewolf + Smoldering you'd be getting:
Damage * (1.3 + 1.3) = Damage * 1.6
What's important to remember is that you can get MAB in other ways. Because it's easy to add MAB from non-atma sources, atma like Smoldering and Lonewolf end up with the greatest increase. Let's do a quick example. Let's say you're /rdm, and using only Novio + Hecate's. Thats 37 MAB. Now let's say you already have Smoldering on:
Damage * 1.37(MAB) * 1.3(Affinity) = Damage * 1.781
Now let's add Baying Moon for 30 MAB:
Damage * 1.67(MAB) * 1.3(Affinity) = Damage * 2.171
Now instead of Baying Moon let's use lonewolf:
Damage * 1.37(MAB) * 1.6(Affinity) = Damage * 2.192
So in the example above, starting off with 37 MAB made adding the 30% from Affinity slightly better than the 30 MAB from Beyond. If you have more MAB options on COR, then Affinity ends up becoming a greater increase over MAB.
What it means is that depending on the gear and atma you have available to you, you should run through quick estimates on what will give you the best returns. GH adds AGI for the base damage part of the equation, Ultimate adds 50 MAB, Smoldering/Lonewolf add 30% affinity, and Griffon's Claw will add an extra term of 20% while using a Vulcan Staff.
Hope that helps!