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2010-09-08
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Sovereign said:
Personally, it'd be *** stupid for them to even consider making HNM triggers farmable like other items (RE: first ACP mission horseshit). Everyone is right in saying that these particular mobs would end up just as over-camped as the HNMs are now, and the nightmare wouldnt be alleviated.

The absolute only way I can see making a trigger system work is either applying a point system similar to Zeni, or by making the triggers drop through ENMs, just like the Cloud Evoker.

Personally, the Cloud Evoker method is my favorite because it allows a good "system" for popping both the NQ and HQ HNMs. NQ triggers from the ENMs, HQ triggers from defeating the NQs. Exact same method they use to battle Ouryu/Bahamut.


cloud evoker setup FTW! :)

I personally would not be happy with hundreds of other peeps sitting around waiting for shiki, V.E. or any other top notch nm to pop.

Too much competition all @ one time will get ppl pissed off and want to play other games because the chances of getting an item will drop majorly!

plus, se would have to adjust drop rates!

no way would 5-6-7 camps of ppl wait every 2-3 hours for a nm and not get a drop 2-3 times in a row (this is for example, of course)

i would be thorougly pissed, and if that happened, then se would probably be forced to make the drops above 50%, so camps would cycle out

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