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2010-09-08
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[Body] All Races

LV 87 WHM SMN
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Comments (13)
Valefor.Houppelande[Report] Score: 9
It should be noted that the trophy tiers cap at 30. I was trying to convert a ton of tier 2s & 3s to 1s & the Dominion Tactician said "You're already carrying as many battle trophies 1st echelon as you can handle, soldier".

But anyway - I did about 45 attempts yesterday, and got "Cure Potency +13% / NO refresh" & another one "Cure Potency +11% / refresh +1" (which I'll use outside of abyssea).

Can receive up to 3 of the following augments:

• "Refresh" +1
• Cure Potency +7~14%
• Enmity -1~2
• Spell Interruption Rate 1~3%
• Evasion +1~2
• Conserve MP +1~3
• Divine Magic Skill +1~6
• HP recovered while healing +1
• Magic Evasion +1

GL & don't give up - it takes lots of patience but eventually you'll get something good.
2011-02-09 17:56:08
Unicorn.Vxsote[Report] Score: 3
A 14% Cure Potency augment on this body is a beautiful thing, even if you don't get a refresh augment to go along with it (there are plenty of other options for idle gear now).

However, if you have bad luck, don't be gimp - go buy yourself a nobles. There is no excuse* for walking around in a bliaut with Cure +8% and Refresh just because it was free. That's called a Noble's -1.

*Capped cure potency on other gear not withstanding.
2011-02-18 16:51:30
Leviathan.Cymmina[Report] Score: 0
With Surya's Staff +2 (22% cure potency), you only need +10% Cure Potency augment if you have the following items (most of which are all excellent -enmity pieces as well):

Fylgja Torque +1
Orison Cape
Orison Earring
Orison Cap +2
---
18 + 22 = 40%

Cure Potency augments are somewhat uncommon, I've augmented a good number and have only seen 1.

If you play SMN, of course you will want the highest amount you can get (14%).
2011-02-21 08:57:08
Siren.Kimiko[Report] Score: 0
Got a +13% CP, but no refresh.
2011-04-15 22:32:14
Bismarck.Osaia[Report] Score: 0
Cure potency +12%, conserve mp+1, divine magic +1. Fairly satisfied until I get a new one.
2011-04-25 07:53:29
Siren.Eremes[Report] Score: -2
Both Refresh and Cure Potency augments are somewhat rare, but what's even rarer is finding both on the same piece. In well over 30 trophies, I have received approximately 3 potency bodies, 2-3 refresh bodies, and only one with both.
2011-02-21 13:04:33
Fairy.Prometheus[Report] Score: -2
I do love saving inventory, but honestly refresh on a body piece is not really needed. You can idle in AF2 or AF3 bodies, both of which do have their uses. What I'd really like to see is Cure potency, conserve MP, and Enmity- on the same body.
2011-04-15 07:18:28
Leviathan.Aerendir[Report] Score: -3
I hope SE updates de cure potency up to 60-65%
2011-04-14 10:17:44
Ifrit.Kodi[Report] Score: -4
7th try... 12% Cure, Refresh, Hhp+1 :P
2011-03-02 05:10:29
Sylph.Annex[Report] Score: -5
I hate the fact that this is better than Noble's because it is ugly as hell! LOL

+3 more mp and -enmity. On my 8th try I got refresh+1 evasion+1 and Cure Potency +11%. Not better than Aristocrats, but I don't have that kind of money.

This is a good investment if you cant afford the nobles that has been raised in price (300k atm on Sylph)for all the nub, teal set, abyssea burned whms, and yes I can say that because I have never burned anything before level 70.
2011-04-27 14:10:30
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