Specifically, I'm curious if Pamun (124 dmg 242 delay) is a better off hand than the RoE Katana (92 dam 190 delay). There are obviously other stats that prolly factor into the decision on the weps as well.
Anyone already done the math?
Best Off Hand (non Rme) Wep For Ninja? |
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Best off hand (non rme) wep for Ninja?
Bismarck.Lubyone
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Specifically, I'm curious if Pamun (124 dmg 242 delay) is a better off hand than the RoE Katana (92 dam 190 delay). There are obviously other stats that prolly factor into the decision on the weps as well.
Anyone already done the math? Bismarck.Lubyone
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Should add i just got my AA katana.
Depends on buffs, but generally they're about the same, so I'd highly recommend selling your Pamun for 10M back. Plus accuracy matters again, making Kaitsuburi even more attractive.
Bismarck.Lubyone
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Thx Llew - that helps.
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Assuming 119 R/E, is Kaitsuburi still best offhand?
Sylph.Peldin
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+63 accuracy is kinda hard to beat (unless you don't need it)
Are you adding the non-latent and latent accuracy values together? It's just 39 with latent active.
I'd use Kaitsu for any accuracy intensive fight (Mithra AA) otherwise I'd just use a high dps offhand, which would be Raim since it arguably takes the least effort versus something like Kannikiri +2. I find with most of the Skirmish weapons they're only better than their 119 counterparts if you have near perfect rolls (especially on the damage).
I'd sell the Pamun. Rather have 10m in cash considering alternatives regardless of how comparable it is. Raimitsukane/Kannakiri+2 depending on augments I would think is best (not involving R/E/M as OP stated).
Delve and WKR katana still to come, too.
Valefor.Sapphire
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Katana is overdue for being a delve megaboss drop considering its one of the remaining weapon types they haven't included yet if you look at prexisting bosses and take a tally of whats 'missing' (Katana/Gaxe/Scythe/Gun/Staff/Club/Bow).
Pamuns should be avoided, they are already crashing because some people are converting to kannakiri+2, and AA katana/RoE katana is really 'good enough' until you take the plunge to make an RME. Sylph.Peldin
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Bismarck.Llewelyn said: » Are you adding the non-latent and latent accuracy values together? It's just 39 with latent active. Odin.Shuinam said: » Raimitsukane/Kannakiri+2 depending on augments I would think is best (not involving R/E/M as OP stated). If what Arcto says is true, then Raim will always be better, if both are available. Fenrir.Arcto said: » I had to pass up DMG+11 MDB+3 WS DMG+5% since it doesn't work in offhand. /sadface Offline
Posts: 885
if only these katanas looked as good as the Ichijintanto. sad to use such a cool model on a crappy weapon.
Sieha1 said: » if only these katanas looked as good as the Ichijintanto. sad to use such a cool model on a crappy weapon. Maybe part of the gear lock coming up...? Valefor.Sapphire said: » Katana is overdue for being a delve megaboss drop considering its one of the remaining weapon types they haven't included yet if you look at prexisting bosses and take a tally of whats 'missing' (Katana/Gaxe/Scythe/Gun/Staff/Club/Bow). Pamuns should be avoided, they are already crashing because some people are converting to kannakiri+2, and AA katana/RoE katana is really 'good enough' until you take the plunge to make an RME. And of those 7, 5 are already represented by existing WKR (Yumcax GAX/Club, Hurkan Scythe, Kumhau Staff/Bow) so by that logic, the final of the 7 WKR should drop Katana and Gun. Offline
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Odin.Rikiyame said: » Sieha1 said: » if only these katanas looked as good as the Ichijintanto. sad to use such a cool model on a crappy weapon. Maybe part of the gear lock coming up...? I dont know how I feel about the gear locking. Every zone you change including going into a battle it unlocks, every time you weapon changes it unlocks. Seems like there is going to be alot of effort in locking the gear all the time and you probably have to own the gear to lock to it. From what I heard, you won't be able to lock your weapons.
Carbuncle.Sisko said: » From what I heard, you won't be able to lock your weapons. Maybe they'll be cool and simply not allow you to change weapon "type", since no matter what katana you appear to have, the animations are the same. Just wishful thinking. Siren.Kentai said: » Maybe they'll be cool and simply not allow you to change weapon "type", since no matter what katana you appear to have, the animations are the same. Just wishful thinking. I like the look of the Uguisu katana, they actually made a new interesting model for that katana... sadly it was short lived as iLvl weapons killed it's short lived existence lol Was a decent offhand and the only katana with duel wield; maybe if we get a delve katana it will have duel wield on it... but that's wishful thinking :P Well, we'll see this in 6 days.
However, most delve weapons have effects directly related to the job (Triple attack for thf, pet acc/att for bst, tp for sam etc..) I wouldn't be surprised if Dual wield +2% were found on it.) From how its worded I would imagine it will keep the lock until you change weapon type since all the motions are exactly the same for each weapon of the same type.
Im hoping they do allow same type weapon locks I want to use my empys that I havent been able to 119. |
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